Archeage
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 29 | 45 | 49 |
| 1440p QHD | 36 | 53 | 76 | 82 |
| 1080p Full HD | 50 | 78 | 112 | 121 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 9600X + Intel Arc B580, In-Depth Analysis
Archeage is an older MMORPG, but its performance on modern hardware still depends heavily on both CPU and GPU. For this pairing, the AMD Ryzen 5 9600X handles the game's underlying logic, while the Intel Arc B580 manages the rendering load. The data shows a clear split in responsibilities: the 6-core, 12-thread CPU with a 5.40 GHz boost clock provides strong single-thread performance, which is critical for an MMO where draw calls and game logic often bottleneck. The GPU, with its 12 GB of memory, is the primary driver of visual fidelity and resolution scaling. The measured FPS numbers reveal that at lower resolutions and settings, the CPU can push the framerate high, but once the resolution and quality settings increase, the GPU's capabilities become the deciding factor.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 9600X is a 6-core, 12-thread processor built on the Zen 5 architecture, using a 4 nm process. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. For a game like Archeage, which was released in 2014 and relies more on individual core strength than massive multi-threading, this configuration is solid. The CPU's benchmark results confirm its strength in lightly-threaded workloads: it scores 1253 in 3dmark single-thread and 4570 in passmark single-thread. These numbers indicate that the CPU is not likely to be the primary bottleneck when framerates are low, especially at 1080p.
The processor's L3 cache is 32 MB shared, which helps with the frequent data access patterns of an MMO world. In the measured results, the influence of the CPU is most visible at 1920x1080 with Low settings, where the average FPS hits 121.4. This high framerate suggests that the CPU can feed the GPU enough data to maintain a very playable experience. However, its multi-threaded performance is also respectable, with a cinebench_r23_multicore score of 25525, ensuring that background tasks or more demanding MMO scenarios with many players on screen won't cause a complete collapse. The data shows that the CPU is a capable partner, but the GPU will ultimately limit performance as settings and resolution rise.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the benchmark database, this specific combination of the Ryzen 5 9600X and the Intel Arc B580 is placed at rank 1331 out of 1727 tested combos for Archeage. This ranking puts it in the lower-middle portion of the pack, which is a direct reflection of the GPU's performance relative to other cards. The CPU itself is strong, but the overall combo score is dragged down by the GPU's inability to maintain high framerates at demanding settings. For context, the CPU's average benchmark score is 28246, which places it in the 85th percentile of all CPUs. Its nearest rivals include the Intel Core i5-13490F with a deltaPct of 0.3 and the AMD Ryzen 7 8845HS with a deltaPct of -0.4, showing the 9600X is competitive in processing power.
However, the GPU tells a different story. The Arc B580 has an average benchmark score of 23021, placing it in the 66th percentile of all GPUs. Its nearest rival is the NVIDIA GeForce RTX 4060, which scores 23181, a deltaPct of -0.7, meaning the B580 is right in line with that card. The rank of 1331 suggests that while the CPU is not a weak link, the combination is not optimal for achieving top-tier performance in Archeage. The data indicates that other combos with stronger GPUs will significantly outperform this setup, especially at 4K resolution where the GPU is heavily taxed.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling of FPS across resolutions clearly identifies the GPU as the limiting factor. At 1920x1080 with High settings, the combo achieves 78.1 FPS, which is quite playable. Moving to 2560x1440, the framerate drops to 52.7 FPS, a decrease of roughly 32%. At 3840x2160, the framerate falls further to 29.3 FPS, which is a 44% drop from the 1440p result. This pattern is typical of a GPU-bound scenario; if the CPU were the bottleneck, the framerate would not degrade this sharply as resolution increases.
The trend is even more pronounced at Ultra settings. At 1080p Ultra, the average is 50 FPS. At 1440p Ultra, it drops to 36.1 FPS, and at 4K Ultra, it plummets to 21.2 FPS. This steep decline, especially from 1440p to 4K, shows that the Arc B580's rendering capabilities are being overwhelmed. The GPU’s memory bandwidth of 456.0 GB/s and 12 GB of VRAM are not sufficient to keep up with the pixel count and shading demands at 4K. Conversely, the CPU's load does not increase with resolution, so the drop in FPS is directly attributable to the GPU's processing limits.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the combo's performance. At 1920x1080, the results are as follows: Low settings average 121.4 FPS, Medium settings average 112.1 FPS, High settings average 78.1 FPS, and Ultra settings average 50 FPS. This shows a wide spread, with the jump from High to Ultra costing 28.1 FPS, indicating that the Ultra preset introduces significant rendering overhead that the GPU struggles with.
At 2560x1440, the framerates are more moderate: Low settings average 82.3 FPS, Medium settings average 75.8 FPS, High settings average 52.7 FPS, and Ultra settings average 36.1 FPS. The drop from 1080p to 1440p at Low settings is 39.1 FPS, which is a substantial loss, but the game remains playable at Medium settings. At 3840x2160, the results are demanding: Low settings average 49.4 FPS, Medium settings average 45 FPS, High settings average 29.3 FPS, and Ultra settings average 21.2 FPS. The 4K data shows that only Low and Medium settings are viable for a smooth experience, with High and Ultra falling below 30 FPS, which is not ideal for a fluid MMO experience.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is a 5 nm GPU based on the Xe2-HPG architecture, with a base and boost clock of 2670 MHz. It has 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The GPU's raw compute power is rated at 13.67 TFLOPS for FP32, which is moderate for its class. In the benchmark data, its passmark_g3d score is 15748, which is a solid result, but its performance in Archeage is hampered by the game's engine and the GPU's driver overhead in older titles.
The 12 GB of VRAM is ample for this game, even at 4K, so memory capacity is not a limiting factor. Instead, the GPU's shading units (2560) and texture mapping units (160) are the constraints. The data shows that at 1080p Low, the GPU is fast enough to achieve 121.4 FPS, but as the settings increase to Ultra, the additional pixel shaders and texture detail cause the framerate to drop to 50 FPS. At 4K Ultra, the GPU is clearly overworked, as indicated by the 21.2 FPS average. The GPU's performance is comparable to the NVIDIA GeForce RTX 4060, which is a deltaPct of -0.7, but in this specific game, the B580's architecture does not scale well with high-resolution, high-detail settings.
FAQ
Q: Is this CPU-GPU combo good enough for 1080p gaming in Archeage?
A: Yes, it is. At 1920x1080, the combo achieves 78.1 FPS on High settings and 112.1 FPS on Medium settings, which are both smooth experiences for an MMO.
Q: What is the highest resolution at which this combo can maintain a 60 FPS average?
A: The data shows that at 2560x1440, the combo only reaches 52.7 FPS on High settings, so it cannot hit a 60 FPS average at that resolution. At 1920x1080, it exceeds 60 FPS on Medium and High settings.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060 in this game?
A: Based on the benchmark scores, the RTX 4060 has an average score of 23181, which is 0.7% higher than the B580's 23021. This indicates the two GPUs are very close in overall performance.
Q: Is the CPU or GPU the main bottleneck at 4K resolution?
A: The GPU is the main bottleneck. At 3840x2160, the framerate drops to 29.3 FPS on High settings and 21.2 FPS on Ultra, while the CPU's load remains constant. The steep drop from 1440p to 4K confirms the GPU is limiting.
Q: What is the playable setting at 2560x1440 for a smooth experience?
A: At 2560x1440, Medium settings average 75.8 FPS, which is the best balance. High settings drop to 52.7 FPS, which may be acceptable but is below 60 FPS.
Q: How much performance is lost when switching from High to Ultra settings at 1080p?
A: At 1920x1080, High settings average 78.1 FPS, while Ultra settings average 50 FPS. That is a loss of 28.1 FPS, a 36% reduction, for the visual upgrade.
Hardware Specifications
AMD Ryzen 5 9600X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + Intel Arc B580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.4 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 29.3 |
| 3840x2160 | Ultra | 21.2 |
| 2560x1440 | Low | 82.3 |
| 2560x1440 | Medium | 75.8 |
| 2560x1440 | High | 52.7 |
| 2560x1440 | Ultra | 36.1 |
| 1920x1080 | Low | 121.4 |
| 1920x1080 | Medium | 112.1 |
| 1920x1080 | High | 78.1 |
| 1920x1080 | Ultra | 50.0 |
Archeage with Ryzen 5 9600X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.