Archeage

Archeage

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 76 112 125
1440p QHD 90 132 195 203
1080p Full HD 134 193 223 232

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 112
3840x2160 High 76
3840x2160 Ultra 52
2560x1440 Low 203
2560x1440 Medium 195
2560x1440 High 132
2560x1440 Ultra 90
1920x1080 Low 232
1920x1080 Medium 223
1920x1080 High 193
1920x1080 Ultra 134

Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

FAQ

Q: What is the comboRankInGame for the Intel Core i5-12400F + NVIDIA GeForce RTX 5090 D in Archeage?

A: This combo ranks 68th out of 2761 tested combinations in Archeage, placing it in the top 2.5% of all systems tested for this game.

Q: How does the RTX 5090 D compare to its closest GPU rivals in average benchmark score?

A: The RTX 5090 D's average benchmark score of 77712 places it 1.1% above the AMD Radeon RX 6650M XT (76904), 1.6% below the AMD Radeon RX 6850M XT (78940), and 2.1% below the NVIDIA Tesla P100 PCIe 12 GB (79396).

Q: What is the best average FPS recorded for this combo at 1080p?

A: The highest average FPS at 1920x1080 is 232 FPS on Low settings, with Medium and High settings delivering 223 FPS and 193 FPS respectively.

Q: What is the lowest average FPS recorded across all tested settings and resolutions?

A: The lowest average FPS is 52 FPS, recorded at 3840x2160 with Ultra settings, indicating this configuration struggles to maintain high frame rates at maximum quality in 4K.

Q: How does the i5-12400F's single-thread performance compare to its multi-thread performance in synthetic benchmarks?

A: The CPU scores 909 in 3DMark single-thread and 5912 in 3DMark max threads, while in Cinebench R23 it scores 1680 single-core and 12380 multi-core, showing a roughly 7.4x scaling from single to multi-thread workloads in the 3DMark test.

Q: What is the CPU's percentile ranking among all tested CPUs?

A: The Intel Core i5-12400F sits at the 73rd percentile among all CPUs, meaning it outperforms roughly three-quarters of the processors in the benchmark database.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It operates with a 2.50 GHz base clock and boosts up to 4.40 GHz, with a 65 W TDP. The CPU features 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. This chip supports both DDR4 and DDR5 memory through a dual-channel memory bus, and it connects via PCIe Gen 5 with 20 lanes from the CPU.

In Archeage, an MMORPG, CPU performance is critical for handling game logic, network processing, and the numerous entities typical of massively multiplayer worlds. The i5-12400F's multi-threaded capabilities are demonstrated by its 3DMark max threads score of 5912, while its 4-thread score of 3067 and 8-thread score of 4779 show moderate scaling. The single-thread score of 909 in 3DMark and 1680 in Cinebench R23 single-core indicate that the chip's per-core performance is respectable for a 12th-gen part but not exceptional by modern standards.

The CPU's 73rd percentile ranking places it in the upper-middle tier of all processors. Its nearest rival, the AMD Ryzen 5 7535HS, achieves an average score of 19047, essentially matching the i5-12400F's 19039 average with a 0% delta. The Intel Core 3 201E scores 19056 (−0.1%), while the Intel Core i5-1335U scores 18982 (+0.3%) and the AMD EPYC 7773X scores 18979 (+0.3%). This tight clustering indicates that the i5-12400F's overall compute performance is competitive with several other mid-range parts, though the EPYC 7773X is a server-class chip with far more cores.

For Archeage specifically, the CPU's 12 threads can handle the game's background tasks while maintaining playable frame rates. However, the game's age (released in 2014) means it may not fully utilize all 12 threads, making single-thread performance more relevant for overall responsiveness. The passmark single-thread score of 3481 suggests decent per-core performance, though not top-tier. The CPU's data compression score of 233327 and encryption score of 11679 indicate strong integer throughput, which can be relevant for MMORPG server communication and asset streaming.

GPU Role

The NVIDIA GeForce RTX 5090 D is a flagship graphics card based on the Blackwell 2.0 architecture, built on TSMC's 5 nm process. It features 21,760 shading units, 680 texture mapping units, and 176 raster operation pipelines, along with 170 ray tracing cores and 680 tensor cores. The GPU operates with a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory clocked at 1750 MHz (28 Gbps effective). It is equipped with 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of memory bandwidth.

The RTX 5090 D's raw compute capabilities are substantial: 104.8 TFLOPS of FP32 performance, a pixel rate of 423.6 GPixel/s, and a texture rate of 1,636.8 GTexel/s. The card has a 575 W TDP and requires a 950 W power supply, connected via a single 16-pin connector. It uses a PCIe 5.0 x16 interface and measures 304 mm in length, 137 mm in height, and 48 mm in width.

In synthetic benchmarks, the RTX 5090 D achieves a 3DMark Steel Nomad DX12 score of 14326, a Geekbench OpenCL score of 310674, and a Geekbench Vulkan score of 376915. Its passmark G3D score is 44065, with a GPU compute score of 28396. The card's average benchmark score of 77712 places it at the 92nd percentile among all GPUs.

However, the GPU's nearest rivals in the database are notably different: the AMD Radeon RX 6650M XT scores 76904 (+1.1%), the Radeon RX 6850M XT scores 78940 (−1.6%), the Tesla P100 PCIe 12 GB scores 79396 (−2.1%), and the Tesla P100 PCIe 16 GB scores 79605 (−2.4%). These deltas are small, suggesting that in the database's average scoring, the RTX 5090 D is not dramatically ahead of these parts, despite its massive specifications.

For Archeage, the GPU's role is primarily about rendering the game's world, characters, and effects. The RTX 5090 D's 32 GB of VRAM is far more than Archeage requires, but the card's high memory bandwidth (1.79 TB/s) helps at higher resolutions where texture fill and pixel throughput become more demanding. The GPU's boost clock of 2407 MHz provides substantial shader throughput, which is relevant for the game's draw calls and particle effects.

Measured FPS Breakdown

The measured FPS data for this combo spans three resolutions and four settings presets, providing a comprehensive view of performance scaling.

At 1920x1080, the combo achieves its highest frame rates. Low settings produce an average of 232 FPS, Medium settings deliver 223 FPS with a minimum of 189 and maximum of 256, High settings yield 193 FPS, and Ultra settings drop to 134 FPS. The gap between Low and Ultra is 98 FPS, representing a 42% reduction in average frame rate when moving from the lowest to highest quality preset.

At 2560x1440, performance remains strong but shows clearer differentiation between presets. Low settings average 203 FPS, Medium settings average 195 FPS (minimum 166, maximum 224), High settings average 132 FPS, and Ultra settings average 90 FPS. The delta between Low and Ultra at this resolution is 113 FPS, a 56% reduction. Notably, the difference between Low and Medium is just 8 FPS, while the jump from Medium to High costs 63 FPS and High to Ultra costs 42 FPS.

At 3840x2160, the performance envelope tightens considerably. Low settings average 125 FPS, Medium settings average 112 FPS (minimum 95, maximum 128), High settings average 76 FPS, and Ultra settings average 52 FPS. The range from Low to Ultra is 73 FPS, with the steepest drops occurring between Medium and High (36 FPS) and High to Ultra (24 FPS). At 4K Ultra, the 52 FPS average is below the 60 FPS threshold that many players consider smooth, indicating that this preset is not viable for consistent high-refresh-rate play at this resolution.

The data pattern across resolutions reveals that at 1080p and 1440p, the combo is likely CPU-limited at lower settings, as the FPS differences between Low and Medium are small (9 FPS at 1080p, 8 FPS at 1440p). At higher settings and resolutions, the GPU becomes the limiting factor, as evidenced by the larger FPS drops when increasing quality presets.

How This Combo Ranks

The combination of the Intel Core i5-12400F and NVIDIA GeForce RTX 5090 D achieves a rank of 68 out of 2761 tested combos in Archeage. This places the system in the top 2.5% of all tested configurations, which is a strong result given that the CPU is a mid-range part while the GPU is a flagship.

The ranking suggests that for Archeage, the GPU is the dominant factor in determining overall performance. The RTX 5090 D's 92nd percentile GPU ranking is substantially higher than the CPU's 73rd percentile, and the combo's overall rank of 68/2761 (approximately the 97.5th percentile) is closer to the GPU's percentile than the CPU's. This indicates that the GPU's capabilities are more influential in this game's performance profile.

However, the combo rank also implies that there are 67 other tested configurations that outperform this one. Given the GPU's high percentile, it is likely that those higher-ranked combos feature more powerful CPUs, such as higher-core-count parts or processors with better single-thread performance. The i5-12400F's 73rd percentile ranking among CPUs suggests that it may be a bottleneck in certain scenarios, particularly at lower resolutions where frame rates are high enough for CPU limitations to surface.

The CPU's nearest rivals in the database — the Ryzen 5 7535HS, Core 3 201E, Core i5-1335U, and EPYC 7773X — all have similar average benchmark scores (within 0.3% of the i5-12400F). This clustering indicates that the i5-12400F's compute performance is well within the normal range for its class, but it is not a standout part that would boost the combo's ranking significantly.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the user's resolution and frame rate preferences.

For 1920x1080, all settings presets deliver playable frame rates. Ultra settings at 134 FPS average provide a smooth experience on most displays, and the quality improvement over High (193 FPS) is substantial. For users with 144 Hz or higher refresh rate monitors, High settings at 193 FPS or Medium at 223 FPS offer better headroom. Low settings at 232 FPS provide the maximum frame rate but with reduced visual fidelity.

At 2560x1440, the High preset at 132 FPS offers the best balance between visual quality and performance for most users. Ultra at 90 FPS is playable but may feel less smooth on high-refresh displays. Medium at 195 FPS provides excellent frame rates for competitive play, while Low at 203 FPS offers a marginal improvement over Medium. The 63 FPS drop from Medium to High suggests that High is the point of diminishing returns for this resolution.

At 3840x2160, the choice is more constrained. Medium settings at 112 FPS provide a good experience, while High at 76 FPS is adequate for 60 Hz displays. Ultra at 52 FPS is below the 60 FPS threshold and is not recommended for smooth gameplay. Low at 125 FPS offers the best frame rates but sacrifices significant visual quality. For 4K gaming, Medium settings appear to be the optimal choice, providing a 112 FPS average with a minimum of 95 FPS, ensuring consistent frame delivery.

Overall, the data suggests that the Medium preset offers the most consistent performance across all resolutions, with the smallest minimum FPS penalty relative to average FPS. At 1080p Medium, the minimum is 189 FPS (85% of average), at 1440p Medium the minimum is 166 FPS (85% of average), and at 4K Medium the minimum is 95 FPS (85% of average). This consistency makes Medium the safest recommendation for users who prioritize stable frame delivery.

Resolution Scaling

The FPS scaling from 1920x1080 to 3840x2160 reveals important characteristics about this combo's performance profile. At Low settings, the average FPS drops from 232 at 1080p to 203 at 1440p (−12.5%) and further to 125 at 4K (−46% from 1080p). At Medium settings, the progression is 223 → 195 (−12.6%) → 112 (−49.8%). High settings show 193 → 132 (−31.6%) → 76 (−60.6%). Ultra settings show 134 → 90 (−32.8%) → 52 (−61.2%).

The scaling pattern indicates that at lower settings (Low and Medium), the performance drop from 1080p to 1440p is relatively modest (~12-13%), while the drop from 1440p to 4K is more significant (~37-43%). This suggests that at lower quality presets, the CPU is increasingly limiting performance, as the GPU has sufficient headroom to handle the resolution increase without proportionally large FPS losses.

At higher settings (High and Ultra), the drop from 1080p to 1440p is much larger (~32%), and the drop from 1440p to 4K is also substantial (~28-30%). This pattern indicates that the GPU becomes the primary limiting factor at higher quality presets, as the increased rendering load scales more directly with pixel count.

The 4K to 1080p FPS ratio varies by preset: Low is 125/232 = 54%, Medium is 112/223 = 50%, High is 76/193 = 39%, and Ultra is 52/134 = 39%. The smaller ratio at higher settings suggests that the GPU's workload at 4K is not just pixel-bound but also settings-bound, with more complex shading and effects compounding the resolution penalty.

This data indicates that the combo is well-balanced at lower settings, where the CPU and GPU share the workload, but becomes increasingly GPU-bound at higher settings and resolutions. For users seeking maximum frame rates at 1080p, the CPU may limit performance at Low settings, as evidenced by the small FPS difference between Low and Medium. Conversely, at 4K Ultra, the GPU is clearly the bottleneck, as the 52 FPS average is likely near the GPU's maximum capability for this workload. The 32 GB VRAM and 1.79 TB/s bandwidth of the RTX 5090 D are sufficient to avoid memory limitations at any resolution tested, allowing the GPU's compute resources to be the determining factor in performance.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5090 D in Archeage

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 112.0
3840x2160 High 76.0
3840x2160 Ultra 52.0
2560x1440 Low 203.0
2560x1440 Medium 195.0
2560x1440 High 132.0
2560x1440 Ultra 90.0
1920x1080 Low 232.0
1920x1080 Medium 223.0
1920x1080 High 193.0
1920x1080 Ultra 134.0

Archeage with ii5-12400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 D + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5090 D

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