Archeage
This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 56 | 85 | 98 |
| 1440p QHD | 70 | 98 | 146 | 153 |
| 1080p Full HD | 101 | 148 | 169 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
# Archeage with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4070 Ti
Archeage, an MMORPG released in 2014, presents an interesting test case for the combination of AMD's Ryzen 5 4600G processor and NVIDIA's GeForce RTX 4070 Ti graphics card. The measured frame rates across resolutions and settings reveal how this pairing handles a game that is both CPU-intensive in crowded areas and GPU-dependent at higher visual quality levels. With the CPU ranking in the 75th percentile among all processors and the GPU in the 85th percentile, this combo sits at rank 378 out of 1727 tested combinations, placing it in the upper quintile of system pairings.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: At 1920x1080 with High settings, the system delivers 148.3 FPS, while 2560x1440 High produces 98.4 FPS and 3840x2160 High drops to 56.1 FPS. The data suggests 1440p offers a strong balance, maintaining near-100 FPS at High settings.
Q: How does Ultra settings impact performance compared to High?
A: The jump from High to Ultra costs significant frame rates at every resolution. At 1080p, Ultra yields 101.1 FPS versus 148.3 FPS at High (a 31.8% drop). At 1440p, Ultra produces 70.1 FPS compared to 98.4 FPS at High. At 4K, Ultra drops to 42.1 FPS versus 56.1 FPS at High.
Q: Is the RTX 4070 Ti the bottleneck at 4K?
A: The data indicates GPU limitation at 4K. With the Ryzen 5 4600G providing 6 cores and 12 threads, the CPU can feed the GPU adequately at lower resolutions, but at 3840x2160 the GPU's workload dominates. The 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are being stressed at this resolution.
Q: How does Low settings performance compare across resolutions?
A: Low settings deliver 177 FPS at 1080p, 152.9 FPS at 1440p, and 98.2 FPS at 4K. The scaling from 1080p to 1440p shows only a 13.6% drop, while the jump to 4K costs another 35.8% of performance.
Q: What is the combo's overall ranking among tested systems?
A: This pairing ranks 378th out of 1727 tested combinations in Archeage, placing it in the top 21.9% of all tested combos. This reflects the strong GPU performance offset by the mid-range CPU.
Q: Does this game favor the CPU or GPU more heavily?
A: The evidence points to GPU-centric scaling. At 1080p Low, the system reaches 177 FPS, suggesting the CPU can push high frame rates. However, the consistent frame rate drops when moving to Ultra settings across all resolutions indicate the GPU is the primary limiting factor in this MMORPG.
GPU Role
The NVIDIA GeForce RTX 4070 Ti is built on the Ada Lovelace architecture with a 5 nm process node from TSMC. Its AD104 chip contains 35,800 million transistors on a 294 mm² die, with 7680 shading units, 240 texture mapping units, and 80 raster operation units. The card operates at a base clock of 2310 MHz with a boost clock of 2610 MHz, and its 12 GB of GDDR6X memory runs at an effective 21 Gbps across a 192-bit bus, yielding 504.2 GB/s of bandwidth.
In Archeage, the GPU's role becomes increasingly dominant as resolution and settings rise. At 1080p Low, the system achieves 177 FPS, but moving to Ultra drops this to 101.1 FPS — a 42.9% reduction. This substantial performance hit from settings alone demonstrates how the game's visual features at Ultra tax the GPU's pixel rate of 208.8 GPixel/s and texture rate of 626.4 GTexel/s. The RTX 4070 Ti's FP32 compute of 40.09 TFLOPS is clearly being utilized heavily at higher settings.
The GPU benchmarks show a Passmark G3D score of 31624 and an average benchmark score of 44900, placing it in the 85th percentile of all GPUs. Its nearest rivals in average score include the NVIDIA GeForce RTX 5090 Mobile at 45152 (0.6% higher) and the Intel Arc A730M at 45592 (1.5% higher), while the AMD Radeon Pro 580 sits 1.6% lower at 44195. These comparisons reveal the RTX 4070 Ti is competitive with top-tier mobile GPUs despite being a desktop part.
At 4K Ultra, the 42.1 FPS result indicates the GPU is working near its limits in this title. The 12 GB VRAM capacity becomes relevant here, as the high-resolution textures and effects in Archeage at Ultra settings can approach this memory limit. The 504.2 GB/s bandwidth, while substantial, is tasked with moving large amounts of frame data at 3840x2160.
Resolution Scaling
The measured data reveals a clear pattern of GPU-bound scaling as resolution increases. At Low settings, the frame rate drops from 177 FPS at 1080p to 152.9 FPS at 1440p (a 13.6% decrease), then to 98.2 FPS at 4K (a 35.8% further decrease). This progressive decline suggests the GPU's fill rate and memory bandwidth become the limiting factors at higher pixel counts.
Medium settings show similar scaling behavior: 168.9 FPS at 1080p, 145.9 FPS at 1440p (13.6% drop), and 85.1 FPS at 4K (41.7% drop from 1440p). The larger percentage drop from 1440p to 4K at Medium compared to Low indicates that additional GPU work from medium-quality effects amplifies the resolution penalty.
High settings present an interesting anomaly: 148.3 FPS at 1080p, 98.4 FPS at 1440p (33.6% drop), and 56.1 FPS at 4K (43.0% drop). The 33.6% drop from 1080p to 1440p is notably larger than the 13.6% seen at Low settings, suggesting that High quality effects introduce a significant GPU workload that scales disproportionately with pixel count.
Ultra settings show the steepest overall scaling: 101.1 FPS at 1080p, 70.1 FPS at 1440p (30.7% drop), and 42.1 FPS at 4K (39.9% drop from 1440p). The fact that even at 1080p Ultra the frame rate falls below 110 FPS indicates that Ultra settings are heavily GPU-intensive regardless of resolution.
The Ryzen 5 4600G, with its 6 cores and 12 threads running at 3.70 GHz base and 4.20 GHz boost, appears sufficient to keep the GPU fed at 1080p and 1440p. However, the consistent frame rate drops across all settings when moving to 4K point to the RTX 4070 Ti as the limiting component at that resolution.
Settings Recommendations
The measured rows provide clear guidance for optimizing the Archeage experience with this hardware. At 1920x1080, Medium settings deliver 168.9 FPS while High produces 148.3 FPS — a 12.2% performance difference. The jump to Ultra costs another 31.8% of frame rate, dropping to 101.1 FPS. For 1080p users, High settings appear to offer the best compromise between visual quality and performance, maintaining well above 144 FPS.
At 2560x1440, Medium settings yield 145.9 FPS, which drops marginally to 98.4 FPS at High (32.6% reduction). Ultra further reduces performance to 70.1 FPS. The Medium preset at 1440p keeps frame rates above 144 FPS, making it the recommended choice for high-refresh-rate monitors. For users prioritizing visual fidelity, High at 1440p still provides nearly 100 FPS.
The 3840x2160 resolution presents more challenging trade-offs. Medium settings achieve 85.1 FPS, which is playable but not high-refresh territory. High drops to 56.1 FPS, and Ultra falls to 42.1 FPS. Low settings at 4K produce 98.2 FPS, but the visual compromise is substantial. For 4K gaming, Medium settings provide the best balance, keeping frame rates above 85 FPS while maintaining reasonable visual quality.
The data shows that Ultra settings are difficult to recommend on this hardware at any resolution. Even at 1080p, Ultra fails to reach 120 FPS, and the visual improvements over High are unlikely to justify a 31.8% frame rate penalty. The Ryzen 5 4600G's single-thread performance, reflected in its 3DMark single-thread score of 726, may also contribute to the diminishing returns at Ultra, as MMORPGs often have CPU-bound scenarios in crowded areas.
How This Combo Ranks
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 4070 Ti achieves a combo rank of 378 out of 1727 tested combinations in Archeage. This places the pairing in the top 21.9% of all tested combos, which is respectable given the CPU's mid-range positioning.
The CPU's percentile rank of 75 among all processors indicates it outperforms three-quarters of tested CPUs, while the GPU's 85th percentile rank shows stronger relative performance. The gap between these percentiles suggests the GPU is the stronger component in this pairing, and the Archeage results reflect this — the system is capable of high frame rates at 1080p and 1440p, but the CPU may limit performance in CPU-intensive MMORPG scenarios like large-scale battles.
The CPU's nearest rivals in average benchmark score include the AMD Ryzen 3 PRO 5355GE at 17482 (0% delta), the Intel Core i5-12450H at 17475 (0.1% delta), and the Intel Core i3-14100T at 17636 (-0.8% delta). The Ryzen 5 4600G's average benchmark score of 17489 places it essentially on par with these alternatives, suggesting that swapping to any of these CPUs would yield similar results in Archeage.
The GPU's nearest rivals show a tighter competition: the RTX 5090 Mobile at 45152 (-0.6% delta), the Intel Arc A730M at 45592 (-1.5% delta), and the AMD Radeon Pro 580 at 44195 (1.6% delta). These small deltas indicate the RTX 4070 Ti performs within 1.6% of its closest competitors, making GPU choice between these models unlikely to produce meaningful differences in Archeage.
Within the context of all tested combos, this pairing's rank of 378 suggests that while the GPU is capable of high-end performance, the CPU holds the system back from reaching the top tier. Combos ranked above this likely feature higher-end processors that can better leverage the RTX 4070 Ti's capabilities in CPU-sensitive titles like Archeage.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 177 FPS, Medium achieves 168.9 FPS, High reaches 148.3 FPS, and Ultra drops to 101.1 FPS. The progression from Low to Ultra shows a total performance loss of 42.9%, with the largest single-step drop occurring between High and Ultra at 31.8%.
Moving to 2560x1440, frame rates remain strong but show the expected reduction. Low settings deliver 152.9 FPS, Medium achieves 145.9 FPS, High produces 98.4 FPS, and Ultra falls to 70.1 FPS. The Low to Ultra spread at 1440p is 54.2%, wider than at 1080p, indicating that the combination of higher resolution and Ultra settings creates compounding GPU load.
At 3840x2160, the system's performance drops significantly. Low settings manage 98.2 FPS, Medium delivers 85.1 FPS, High produces 56.1 FPS, and Ultra falls to 42.1 FPS. The Low to Ultra spread at 4K is 57.1%, the largest of any resolution, confirming that Ultra settings at 4K push the RTX 4070 Ti to its limits.
Comparing the same settings across resolutions reveals the scaling pattern. At Low, the 1080p to 1440p drop is 24.1 FPS (13.6%), and the 1440p to 4K drop is 54.7 FPS (35.8%). At High, the 1080p to 1440p drop is 49.9 FPS (33.6%), and the 1440p to 4K drop is 42.3 FPS (43.0%). The High setting shows a larger relative drop from 1080p to 1440p than Low, suggesting that High-quality effects increase the GPU's per-pixel workload more substantially than Low settings.
The 4K Ultra result of 42.1 FPS is the only measured point below 50 FPS, indicating that this configuration cannot maintain smooth gameplay at maximum settings
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4070 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.2 |
| 3840x2160 | Medium | 85.1 |
| 3840x2160 | High | 56.1 |
| 3840x2160 | Ultra | 42.1 |
| 2560x1440 | Low | 152.9 |
| 2560x1440 | Medium | 145.9 |
| 2560x1440 | High | 98.4 |
| 2560x1440 | Ultra | 70.1 |
| 1920x1080 | Low | 177.0 |
| 1920x1080 | Medium | 168.9 |
| 1920x1080 | High | 148.3 |
| 1920x1080 | Ultra | 101.1 |
Archeage with Ryzen 5 4600G + Other GPUs
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Archeage with RTX 4070 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
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