Archeage
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 28 | 44 | 49 |
| 1440p QHD | 35 | 56 | 76 | 90 |
| 1080p Full HD | 55 | 77 | 115 | 128 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 4600G + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 5 4600G and AMD Radeon RX 7600 combination lands at rank 1232 out of 1727 tested combos for Archeage. That places it in the lower half of the database, which reflects a pairing where the CPU’s modest single-thread performance and the GPU’s mid-range standing combine to produce playable but not exceptional results. The CPU sits at the 75th percentile among all processors, while the GPU is at the 63rd percentile, so neither component is a standout in its class. The combo’s ranking is dragged down by the game’s apparent sensitivity to the CPU’s Zen 2 architecture, which lacks the newer IPC gains seen in rivals like the Intel Core i3-13100F, which scores 1% higher in average benchmarks. The data suggests this is a balanced but unremarkable pairing for Archeage, with no single component dominating the other.
How This Combo Ranks
The combo’s position at 1232 of 1727 places it in the 29th percentile of all tested configurations, meaning roughly seven out of ten pairings deliver better frame rates in Archeage. This is a significant finding because the individual components are not weak — the CPU’s average benchmark score of 17489 is within 1% of its nearest rivals, including the AMD Ryzen 3 PRO 5355GE (0% delta) and the Intel Core i5-12450H (0.1% delta). The GPU’s average score of 20258 is similarly tight, with the AMD Radeon RX 7600 XT just 0.6% ahead and the Intel Arc B570 trailing by 1.5%. Yet the in-game ranking falls far below what these synthetic scores might suggest, indicating that Archeage’s engine does not scale well with this particular hardware configuration. The gap between the CPU’s 75th percentile standing and the combo’s 29th percentile in-game rank highlights a bottleneck that is not visible in generic benchmarks.
GPU Role
The RX 7600 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. Its clocks are a base of 1720 MHz, a game clock of 2250 MHz, and a boost of 2655 MHz, with memory running at 2250 MHz or 18 Gbps effective. These figures place the GPU in the mid-range segment, and the data shows it can push high frame rates at lower resolutions but struggles as load increases. The 2048 shading units and 64 ROPs handle Archeage’s geometry without issue at 1080p, but the 128-bit memory bus becomes a constraint at higher resolutions. The GPU’s 63rd percentile ranking among all GPUs is respectable, yet the measured results show that in Archeage, the card is often waiting on the CPU. The 32 ray accelerators are present but irrelevant for this title, which is not ray-tracing heavy. The GPU’s FP32 throughput of 21.75 TFLOPS is more than adequate for an MMORPG, but the game’s draw calls and NPC counts appear to rely more on the processor.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals a classic shift in bottleneck. At 1080p Low, the combo delivers 127.7 FPS, but at 1440p Low it falls to 89.7 FPS, and at 4K Low it drops further to 48.5 FPS. That is a 62% reduction from 1080p to 4K at Low settings, which indicates the GPU is increasingly the limiting factor as pixel count rises. However, at Ultra settings, the scaling is steeper: 55.1 FPS at 1080p, 35.2 FPS at 1440p, and 23.6 FPS at 4K, a 57% drop. The interesting divergence is at High settings, where 1080p yields 76.6 FPS, 1440p yields 55.5 FPS, and 4K yields 27.7 FPS — a 64% reduction. This shows that at High and Ultra, the GPU’s 8 GB memory and 128-bit bus are overwhelmed by 4K resolution, while at Low and Medium, the CPU’s single-thread performance starts to cap the frame rate around 127 FPS at 1080p. The data points to a system that is CPU-limited at 1080p Low, but GPU-limited at 4K across all settings.
Measured FPS Breakdown
At 1920x1080, the combo delivers a wide spread of results. Low settings hit 127.7 FPS, Medium reaches 115.2 FPS, High drops to 76.6 FPS, and Ultra falls to 55.1 FPS. The jump from Low to Medium costs only 12.5 FPS, but the jump from Medium to High costs 38.6 FPS, suggesting a sharp quality curve where High settings introduce effects that heavily tax the GPU. At 2560x1440, Low produces 89.7 FPS, Medium 76.3 FPS, High 55.5 FPS, and Ultra 35.2 FPS. The gap between Medium and High is 20.8 FPS, while the gap between High and Ultra is 20.3 FPS, showing a consistent degradation as settings climb. At 3840x2160, the results are lower across the board: Low 48.5 FPS, Medium 43.8 FPS, High 27.7 FPS, and Ultra 23.6 FPS. The difference between Low and Medium at 4K is just 4.7 FPS, indicating that the GPU is already saturated at Low and additional settings have diminishing returns. The most striking number is the 4K Ultra result of 23.6 FPS, which is barely playable and shows a 81.5% drop from the 1080p Low peak.
Settings Recommendations
The measured rows point to 1080p Medium as the best balance for this combo, delivering 115.2 FPS while maintaining visual fidelity. That frame rate is 9.8% lower than Low but offers substantially better image quality, and it remains well above the 60 FPS threshold. At 1440p, Medium is the recommended preset, yielding 76.3 FPS, which is smooth enough for an MMORPG, though players seeking higher refresh rates could drop to Low for 89.7 FPS. At 4K, the data suggests avoiding High and Ultra entirely, as both dip below 30 FPS (27.7 and 23.6 respectively). The 4K Medium result of 43.8 FPS is the only playable option at that resolution, but even that is marginal. For players prioritizing competitive gameplay, 1080p Low at 127.7 FPS maximizes responsiveness, but the 12.5 FPS loss to Medium is a small price for better textures and shadows. The data shows no scenario where Ultra is recommended, as it delivers below 60 FPS at every resolution, with the 1080p Ultra result of 55.1 FPS being the only one close to playable.
Hardware Specifications
AMD Ryzen 5 4600G
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 7600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.5 |
| 3840x2160 | Medium | 43.8 |
| 3840x2160 | High | 27.7 |
| 3840x2160 | Ultra | 23.6 |
| 2560x1440 | Low | 89.7 |
| 2560x1440 | Medium | 76.3 |
| 2560x1440 | High | 55.5 |
| 2560x1440 | Ultra | 35.2 |
| 1920x1080 | Low | 127.7 |
| 1920x1080 | Medium | 115.2 |
| 1920x1080 | High | 76.6 |
| 1920x1080 | Ultra | 55.1 |
Archeage with Ryzen 5 4600G + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 7600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.