Allods Online
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 44 | 70 | 90 |
| 1440p QHD | 53 | 85 | 135 | 172 |
| 1080p Full HD | 85 | 134 | 213 | 272 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-14700F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Allods Online, a 2010-era MMORPG, interacts with modern hardware in a distinctive way. This analysis examines the measured performance of the Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5060, based on benchmark data from a 3840x2160, 2560x1440, and 1920x1080 test run. The data shows a configuration that is overwhelmingly capable at standard resolutions, with performance scaling that reveals a clear divide between CPU-bound and GPU-bound scenarios.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a 20-core, 28-thread processor from the Raptor Lake Refresh generation, built on Intel's 10 nm process. It has a base clock of 2.10 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. Its cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 33 MB L3 cache. In synthetic benchmarks, this CPU posts strong numbers: a Cinebench R23 multi-core score of 35122 and a single-core score of 4958, with a Geekbench multi-core score of 19620 and single-core score of 2429. It sits at the 91st percentile among all tested CPUs.
For a game like Allods Online, which launched in 2010, the CPU's single-thread performance is often the primary driver in many scenes. The high boost clock of 5.40 GHz directly contributes to the strong single-core scores, which are crucial for the game's simulation and network handling logic that may not scale perfectly across many threads. However, the 20-core, 28-thread configuration ensures that background tasks and any moderately threaded game engines will have ample resources. The data shows that this CPU is not a bottleneck in most measured scenarios, as frame rates at 1080p Low reach 272 FPS, a figure that suggests headroom for the GPU to work.
The CPU's performance relative to its nearest rivals is notable. Its average benchmark score is 53620. The Intel Xeon 6505P scores 53701, a delta of -0.2%, meaning the i7-14700F is essentially tied with it. The AMD Ryzen 9 7900X, a strong consumer competitor, scores 53288, putting the i7-14700F 0.6% ahead. This indicates that the i7-14700F is firmly in the top tier of processors for this type of workload, providing a robust foundation for both high-refresh-rate gaming and content creation tasks.
In practice, the measured FPS at 1080p with Low settings (272 FPS) versus 4K with Low settings (90 FPS) shows a massive drop that is not attributable to the CPU. At 1080p, the CPU is likely the limiting factor, and its capability is evidenced by the high frame rate ceiling. At 4K, the GPU becomes the primary constraint, and the CPU's role recedes. The data suggests that in this combo, the CPU provides a high performance floor, ensuring that even at lower resolutions, the system is capable of producing frame rates far exceeding the refresh rates of most displays.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture and uses the GB206 chip, fabricated on a 5 nm process at TSMC. It features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The GPU has a base clock of 2280 MHz and a boost clock of 2497 MHz, with a memory clock of 1750 MHz (28 Gbps effective). It contains 3840 shading units, 120 TMUs, and 48 ROPs. In synthetic tests, it scores 3628 in 3DMark Steel Nomad (DX12) and 20891 in Passmark G3D, placing it at the 72nd percentile among all GPUs.
In Allods Online, the GPU's role becomes more pronounced as resolution increases. The 8 GB VRAM capacity is sufficient for this game's textures and assets, even at 4K, as indicated by the measured data. The GPU's memory bandwidth of 448.0 GB/s is also a relevant factor; at 4K resolutions, the pixel throughput demands are high, and the bandwidth helps maintain playable frame rates.
The measured FPS data clearly illustrates the GPU's scaling. At 4K High, the average FPS is 44. At 1440p High, it jumps to 85 FPS, and at 1080p High, it reaches 134 FPS. This scaling is consistent with a GPU-bound scenario at higher resolutions. The RTX 5060's nearest rivals in the synthetic benchmark include the AMD Radeon 860M (delta of -0.3%), the NVIDIA GeForce MX550 (delta of -0.3%), and the AMD Radeon RX 6750 XT (delta of 1.2%). The data indicates that while the RTX 5060 is not a top-tier enthusiast card, it provides solid performance for this MMORPG at up to 1440p with high settings.
The GPU's performance at 4K Low is 90 FPS, which is a stark contrast to the 44 FPS at 4K High. This shows that the game's settings have a substantial impact on GPU load. The RTX 5060's boost clock of 2497 MHz is a key factor in its ability to handle these loads, and the 5 nm process node helps with efficiency. The data suggests a balanced configuration where the GPU is the main determinant of frame rate at 1440p and 4K, while the CPU takes over as the primary limiter at 1080p.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured frame rates across resolutions reveal a classic scaling pattern that is useful for identifying the primary bottleneck. At Low settings, the average FPS drops from 272 at 1080p to 172 at 1440p, and then down to 90 at 4K. This represents a 36.7% drop from 1080p to 1440p, and a 47.7% drop from 1440p to 4K. This is a significant decline, but it still leaves the game playable at 4K Low.
At Medium settings, the average FPS is 213 at 1080p, 135 at 1440p, and 70 at 4K. The drop from 1080p to 1440p is 36.6%, and from 1440p to 4K is 48.1%. This pattern is very similar to that seen at Low settings, indicating that the scaling is consistent. At High settings, the average FPS is 134 at 1080p, 85 at 1440p, and 44 at 4K. The percentage drops are 36.6% and 48.2%, respectively. Finally, at Ultra settings, the average FPS is 85 at 1080p, 53 at 1440p, and 28 at 4K, with drops of 37.6% and 47.2%.
The consistency of these percentage drops across all settings is telling. It suggests that the scaling behavior is dominated by the GPU's rendering load, which increases with resolution. The fact that the percentage drops are nearly identical regardless of whether the game is at Low or Ultra settings indicates that the CPU is not introducing a variable bottleneck at higher resolutions. If the CPU were the limiter, we would expect to see smaller percentage drops at higher resolutions, as the CPU's workload would remain constant while the GPU's workload increased.
This data points to the GPU being the primary limiting factor at 1440p and 4K. At 1080p, the CPU's role becomes more significant, as evidenced by the high frame rates that can be achieved at Low settings (272 FPS). The RTX 5060 is a capable GPU, but the demands of 4K rendering on this 2010 title, which may lack modern optimization techniques, are high. The result is that 4K Ultra is not a playable option, with an average of 28 FPS, while 4K Medium and High are playable but with a noticeable performance cost.
FAQ
Q: What is the highest average frame rate this combo can achieve at 1080p?
A: The highest average frame rate recorded is 272 FPS at 1920x1080 with Low settings. This indicates a very high performance ceiling at standard resolution.
Q: Is 4K gaming viable with this setup in Allods Online?
A: Yes, but with limitations. At 4K Medium, the average FPS is 70, and at 4K High, it is 44. 4K Ultra is not viable, with an average of only 28 FPS. 4K Low, however, achieves 90 FPS.
Q: How does the CPU's performance compare to the AMD Ryzen 9 7900X?
A: The Intel Core i7-14700F has an average benchmark score of 53620, which is 0.6% higher than the AMD Ryzen 9 7900X's score of 53288. The i7-14700F is also 0.8% ahead of the AMD EPYC 7313P.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The NVIDIA GeForce RTX 5060 is at the 72nd percentile among all GPUs, with an average benchmark score of 26331. Its nearest rival is the AMD Radeon RX 6750 XT, which is 1.2% behind.
Q: At which resolution and settings does the frame rate drop below 30 FPS?
A: The only measured configuration with an average FPS below 30 is at 3840x2160 (4K) with Ultra settings, which averages 28 FPS. This is the only scenario that is not comfortably playable.
Q: Does the data suggest a CPU or GPU bottleneck at 1440p?
A: The data suggests a GPU bottleneck at 1440p. The frame rates at 1440p (e.g., 172 FPS at Low, 85 FPS at High) are significantly lower than at 1080p, and the scaling pattern is consistent with GPU load increasing with resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a complete picture of performance across three resolutions and four settings presets.
At 1920x1080 (1080p):
- Low settings: The average FPS is 272, with no min or max recorded.
- Medium settings: The average FPS is 213, with a minimum of 181 and a maximum of 245.
- High settings: The average FPS is 134, with no min or max recorded.
- Ultra settings: The average FPS is 85, with no min or max recorded.
At 2560x1440 (1440p):
- Low settings: The average FPS is 172, with no min or max recorded.
- Medium settings: The average FPS is 135, with a minimum of 114 and a maximum of 155.
- High settings: The average FPS is 85, with no min or max recorded.
- Ultra settings: The average FPS is 53, with no min or max recorded.
At 3840x2160 (4K):
- Low settings: The average FPS is 90, with no min or max recorded.
- Medium settings: The average FPS is 70, with a minimum of 60 and a maximum of 81.
- High settings: The average FPS is 44, with no min or max recorded.
- Ultra settings: The average FPS is 28, with no min or max recorded.
The data shows that only the Medium preset has recorded minimum and maximum frame times, which provides some insight into frame pacing. For example, at 1080p Medium, the FPS ranges from 181 to 245, indicating some variance but still a smooth experience. At 1440p Medium, the range is 114 to 155, and at 4K Medium, it is 60 to 81. The lack of min/max data for other presets means we cannot assess frame pacing there, but the average scores provide a solid baseline.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and desired frame rate.
For 1080p, all presets are playable. Low settings produce an average of 272 FPS, which is excessive for most displays and may be CPU-bound. Medium settings, at 213 FPS, offer a significant improvement in visual quality while still providing a frame rate well above the 144 Hz or 165 Hz refresh rates common on modern monitors. High settings at 134 FPS are also excellent, and even Ultra at 85 FPS is smooth. The best balance for 1080p is arguably High, as it delivers a high frame rate (134 FPS) and better visual fidelity than Medium or Low, while still being far above the 60 FPS threshold. Ultra, while playable, may not offer a perceptible visual upgrade over High for this older title, and the drop to 85 FPS is a trade-off.
For 1440p, the recommendations shift. Low at 172 FPS is very fast but visually sparse. Medium at 135 FPS is the sweet spot, providing a good balance of visual quality and performance. High at 85 FPS is still smooth and more visually detailed, making it an excellent choice for players who prioritize image quality over extreme frame rates. Ultra at 53 FPS is playable but may feel less fluid, especially in fast-paced combat scenarios. The data suggests that Medium or High are the best choices at 1440p, with Medium being the safer bet for maintaining a high refresh rate and High being the choice for maximum visual fidelity without dropping below 60 FPS.
For 4K, the options are more constrained. Ultra is not viable, with an average of 28 FPS. High, at 44 FPS, is borderline playable but may have noticeable stutter. Medium at 70 FPS is the recommended preset for 4K, as it provides a smooth, playable experience with a frame rate that is above 60 FPS. Low at 90 FPS is also viable, but it sacrifices significant visual quality. The data indicates that Medium is the best preset for 4K, as it offers the highest visual quality that still maintains a 60+ FPS average.
In summary, for a high-refresh-rate experience, Medium settings are recommended at 1440p and 4K, while High is excellent at 1080p. For players who prioritize visual fidelity, High at 1440p is a strong choice, and Medium at 4K is the only way to get a 60+ FPS experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i7-14700F and the NVIDIA GeForce RTX 5060 ranks 1506th out of 3670 tested combos in Allods Online. This places it in the 41st percentile among all tested system configurations for this game. This ranking is based on all measured performance data, which includes a wide range of CPUs and GPUs.
This rank is somewhat lower than the individual component percentiles might suggest. The CPU is at the 91st percentile, and the GPU is at the 72nd percentile. The combo's rank of 1506 out of 3670 (top 41%) is lower than either component's individual percentile, which indicates that the game's performance is not solely determined by raw component strength. Allods Online, being a 2010 title, may not scale perfectly with modern multi-core CPUs or the latest GPU architectures. The measured FPS data shows that the combo is capable of high frame rates at 1080p, but its 4K performance is modest, which likely drags down its overall rank compared to combos with more powerful GPUs.
The ranking also reflects the fact that many of the 3670 tested combos include much higher-end GPUs. For instance, a combo with a top-tier GPU like an RTX 4090 or a Radeon RX 7900 XTX would naturally achieve higher average FPS at 4K, thus ranking higher. The i7-14700F + RTX 5060 is a balanced mid-range to upper-mid-range configuration, and its rank of 1506 is consistent with that positioning. It outperforms combos with weaker GPUs but falls behind those with more powerful graphics cards, especially at higher resolutions. The data suggests that this combo is well-suited for 1080p and 1440p gaming, where it delivers excellent performance, but it is not designed to dominate 4K gaming benchmarks, which is where it loses ground in the overall ranking.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5060 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 272.0 |
| 1920x1080 | Medium | 213.0 |
| 1920x1080 | High | 134.0 |
| 1920x1080 | Ultra | 85.0 |
Allods Online with ii7-14700F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5060 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.