Don't Starve Together
This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 73 | 88 | 126 |
| 1440p QHD | 97 | 124 | 144 | 212 |
| 1080p Full HD | 141 | 175 | 209 | 281 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i3-12100F + NVIDIA GeForce RTX 3080, In-Depth Analysis
Don't Starve Together pairs a 4-core, 8-thread Intel Core i3-12100F with the NVIDIA GeForce RTX 3080 to produce a combo that ranks 499th out of 1667 tested configurations in this game. This places the pairing in the top 30% of all tested combos, a strong result that reflects the game's moderate demands. The RTX 3080, which sits in the 80th percentile of all GPUs, is clearly the dominant component, while the i3-12100F, with its 72nd percentile standing, provides adequate support without becoming a significant bottleneck at most settings.
CPU Role
The Intel Core i3-12100F operates with a base clock of 3.30 GHz and a boost clock of 4.30 GHz across its 4 physical cores and 8 threads. This Alder Lake-S architecture chip features a 12 MB shared L3 cache and supports dual-channel DDR4 and DDR5 memory. The processor's single-thread performance is a key asset for a game like Don't Starve Together, which relies heavily on game logic and world simulation. Its Cinebench R23 single-core score of 1681 and 3DMark single-thread score of 893 indicate robust per-core capability, helping maintain high frame rates even when the action on screen involves complex entity interactions.
However, the CPU's multi-threaded headroom is limited by its core count. The Cinebench R23 multi-core score stands at 11912, and the 3DMark 16-thread score is 4051, with the max-thread score nearly identical at 4023. This plateau suggests that the processor's scaling beyond 8 threads is minimal, which is expected given its physical core count. In Don't Starve Together, this means the CPU can handle the primary game thread effectively, but it may struggle to offload secondary tasks if the game engine attempts to use more threads aggressively. The PassMark multi-thread score of 14015, compared to a single-thread score of 3444, reinforces that the CPU's strength lies in its per-core efficiency rather than raw parallel throughput.
The data indicates that the i3-12100F is well-matched to this game's CPU demands. Benchmark results show that the processor's average benchmark score of 13516 places it nearly identical to the AMD Ryzen Threadripper PRO 3975WX, which scores 13534 (a delta of -0.1%). This is a remarkable parity for a mainstream quad-core against a high-end workstation chip, underscoring that Don't Starve Together's workload does not benefit from excessive core counts. The CPU's 58W TDP and 10 nm process node also suggest efficient operation, which can help maintain consistent performance without thermal throttling during extended sessions.
FAQ
Q: How does the Core i3-12100F compare to its nearest rival in synthetic benchmarks?
A: The i3-12100F has an average benchmark score of 13516, which is essentially tied with the AMD Ryzen Threadripper PRO 3975WX at 13534, showing a negligible delta of -0.1%. It is also 0.4% ahead of the Intel Core i7-1250U (13462) and 0.6% ahead of the Intel Core i3-10105 (13430).
Q: What is the GPU's synthetic performance percentile relative to all GPUs?
A: The NVIDIA GeForce RTX 3080 is in the 80th percentile of all GPUs, with an average benchmark score of 35787. Its closest rival is the AMD Radeon Pro Duo at 35860, a difference of -0.2%.
Q: What is the highest average FPS recorded for this combo at 1080p?
A: The highest recorded average FPS is 280.7, achieved at 1920x1080 resolution with Low settings. This demonstrates the combo's ability to deliver extremely high frame rates when graphical demands are reduced.
Q: What is the lowest average FPS recorded in the measured data?
A: The lowest average FPS is 57.2, recorded at 3840x2160 resolution with Ultra settings. This is the only measured configuration that dips below 60 FPS, indicating a performance boundary at 4K with maximum quality.
Q: How does the combo rank among all tested configurations in this game?
A: The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 3080 ranks 499th out of 1667 total tested combos. This places the pairing in the top 30% of all configurations, a solid overall standing.
Q: What is the memory bus width of the RTX 3080?
A: The RTX 3080 features a 320-bit memory bus with 10 GB of GDDR6X memory, providing a bandwidth of 760.3 GB/s. This high bandwidth supports the GPU's performance at high resolutions.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance scaling as resolution increases. At 1920x1080 with Low settings, the combo achieves 280.7 FPS. Moving to 2560x1440 at the same settings drops this to 211.5 FPS, a reduction of 24.6%. At 3840x2160 Low, the frame rate falls further to 125.5 FPS, which is 55.3% lower than the 1080p result. This scaling behavior indicates that the RTX 3080 is the primary performance driver at these settings, as the CPU's workload remains relatively constant while the GPU's pixel-pushing demands increase.
The scaling pattern shifts when examining higher quality presets. At Ultra settings, the 1080p result is 140.9 FPS, which drops to 96.5 FPS at 1440p (a 31.5% decrease) and then to 57.2 FPS at 4K (a 59.4% decrease from 1080p). The larger relative drops at Ultra settings suggest that the GPU is becoming more heavily loaded, with the 10 GB of GDDR6X memory and 760.3 GB/s bandwidth being tested by the higher-resolution textures and effects. The RTX 3080's 29.77 TFLOPS of FP32 compute is sufficient for 1080p and 1440p, but the 4K Ultra result of 57.2 FPS shows that even this high-end GPU reaches its limits with maximum settings at 4K.
The data suggests that the limiting component changes depending on resolution. At 1080p, the i3-12100F's single-thread performance may cap frame rates in less demanding scenes, as evidenced by the relatively small gap between Low (280.7 FPS) and Medium (209.2 FPS) settings. At 4K, the RTX 3080 becomes the clear bottleneck, with the gap between Low (125.5 FPS) and High (72.5 FPS) settings widening significantly. This indicates that users targeting 4K should prioritize GPU settings, while those at 1080p may find the CPU to be a more relevant factor.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 280.7 FPS, Medium settings yield 209.2 FPS, High settings achieve 175.1 FPS, and Ultra settings drop to 140.9 FPS. The scaling from Low to Ultra shows a 49.8% reduction in frame rate, which is substantial but still leaves all presets well above the 60 FPS threshold. This resolution demonstrates that the RTX 3080 has ample headroom, with even the most demanding preset maintaining a high frame rate.
Moving to 2560x1440, the performance remains strong but shows more variation. Low settings produce 211.5 FPS, Medium settings achieve 143.8 FPS, High settings reach 123.7 FPS, and Ultra settings result in 96.5 FPS. The gap between Low and Ultra is 54.4%, indicating that the GPU's workload is increasing. All settings still remain above 90 FPS, making 1440p a viable target for high-refresh-rate monitors, particularly at High settings where the 123.7 FPS result is smooth and responsive.
At 3840x2160, the performance becomes more constrained. Low settings achieve 125.5 FPS, Medium settings produce 88.4 FPS, High settings deliver 72.5 FPS, and Ultra settings drop to 57.2 FPS. This is the only resolution where Ultra settings fall below 60 FPS, highlighting the RTX 3080's limitations at 4K with maximum quality. The scaling from Low to Ultra at 4K shows a 54.4% reduction, similar to the 1440p pattern, but the absolute values are lower, reflecting the increased pixel count.
How This Combo Ranks
The combo's rank of 499 out of 1667 tested configurations places it in the 70th percentile of all tested combos. This ranking indicates that the i3-12100F and RTX 3080 combination performs better than the majority of systems tested for Don't Starve Together. The CPU's 72nd percentile standing among all CPUs and the GPU's 80th percentile among all GPUs both contribute to this strong result. The data shows that the pairing is well-balanced for this game, with neither component severely limiting the other's potential.
The CPU's nearest rival comparisons provide context for its role. The i3-12100F's average benchmark score of 13516 is within 1.8% of the Intel Core i7-7700K (13280), a once-flagship processor. This close performance parity suggests that the i3-12100F offers competitive processing power for this game's needs. The GPU's nearest rival, the AMD Radeon Pro Duo, scores 35860, just 0.2% higher than the RTX 3080's 35787, indicating that the RTX 3080 is at the top of its performance tier.
The ranking also reflects the game's optimization. Don't Starve Together appears to scale well with GPU performance, as evidenced by the RTX 3080's strong showing. The CPU's 4-core, 8-thread configuration is sufficient to feed the GPU at most settings, as the measured FPS values at 1080p and 1440p are consistently high. The 499th rank out of 1667 combos underscores that this is a capable pairing, though not an elite one, with the top configurations likely featuring higher-end CPUs that provide additional headroom in CPU-bound scenarios.
Settings Recommendations
The measured FPS data offers clear guidance for optimal settings based on resolution. At 1920x1080, all presets deliver excellent performance, with even Ultra settings reaching 140.9 FPS. For users with high-refresh-rate monitors, High settings at 175.1 FPS provide a good balance of visual quality and speed, while those seeking maximum frame rates can use Low settings at 280.7 FPS. The Medium preset at 209.2 FPS is a reasonable middle ground that maintains high visual fidelity without sacrificing smoothness.
At 2560x1440, the High preset at 123.7 FPS is the recommended choice, as it delivers smooth gameplay while preserving visual quality. Ultra settings at 96.5 FPS are still playable and offer the best graphical fidelity, but the 27.2 FPS difference from High may not be worth the performance cost for most users. Low settings at 211.5 FPS are excessive for typical 1440p displays, which usually operate at 144Hz or 165Hz, making High the most practical option.
For 3840x2160, the Medium preset at 88.4 FPS is the best experience per the measured rows, as it maintains a frame rate above 60 FPS while offering better visual quality than Low. The High preset at 72.5 FPS is also viable for users who prioritize graphics over frame rate stability. Ultra settings at 57.2 FPS dip below the 60 FPS threshold, which may result in noticeable stuttering on standard 60Hz displays. Users targeting 4K should accept Medium or High settings to ensure consistent performance.
GPU Role
The NVIDIA GeForce RTX 3080 serves as the primary performance driver in this configuration, with its 10 GB of GDDR6X memory and 320-bit memory bus providing 760.3 GB/s of bandwidth. The GPU's 8704 shading units, 272 texture mapping units, and 96 raster output pipelines deliver substantial compute throughput, with 29.77 TFLOPS of FP32 performance. These specifications enable the card to handle Don't Starve Together's graphical demands at high resolutions, as evidenced by the strong FPS results at 1440p and 4K.
The GPU's Ampere architecture, built on Samsung's 8 nm process, incorporates 68 ray tracing cores and 272 tensor cores, though the game likely does not utilize these specialized units. The card's boost clock of 1710 MHz and base clock of 1440 MHz provide solid frequency headroom. The 80th percentile ranking among all GPUs indicates that the RTX 3080 is a high-performing card, with its average benchmark score of 35787 placing it just ahead of the RTX 5070 Ti Mobile's 35435 (a 1% delta) and slightly behind the RX 7900 GRE's 36101 (a -0.9% delta).
The GPU's 320W TDP and dual-slot design require a 700W recommended power supply, but its performance characteristics are well-suited to this game. The measured FPS data shows that the RTX 3080 can deliver 125.5 FPS at 4K Low settings, which is a demanding resolution. The card's high texture fill rate of 465.1 GTexel/s and pixel rate of 164.2 GPixel/s support its ability to render the game's hand-drawn art style efficiently. The 10 GB VRAM capacity is sufficient for Don't Starve Together, as the game's asset sizes are moderate, and the measured performance does not indicate any memory-related bottlenecks.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3080 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.5 |
| 3840x2160 | Medium | 88.4 |
| 3840x2160 | High | 72.5 |
| 3840x2160 | Ultra | 57.2 |
| 2560x1440 | Low | 211.5 |
| 2560x1440 | Medium | 143.8 |
| 2560x1440 | High | 123.7 |
| 2560x1440 | Ultra | 96.5 |
| 1920x1080 | Low | 280.7 |
| 1920x1080 | Medium | 209.2 |
| 1920x1080 | High | 175.1 |
| 1920x1080 | Ultra | 140.9 |
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Don't Starve Together with RTX 3080 + Other CPUs
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