AMD Radeon HD 7650A
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon HD 7650A Specifications
Radeon HD 7650A GPU Core
Shader units and compute resources
The AMD Radeon HD 7650A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD 7650A Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon HD 7650A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 7650A by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon HD 7650A Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 7650A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon HD 7650A by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the HD 7650A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
HD 7650A Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 7650A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale 2 Architecture & Process
Manufacturing and design details
The AMD Radeon HD 7650A is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 7650A will perform in GPU benchmarks compared to previous generations.
AMD's Radeon HD 7650A Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon HD 7650A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 7650A to maintain boost clocks without throttling.
Radeon HD 7650A by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon HD 7650A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon HD 7650A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon HD 7650A Product Information
Release and pricing details
The AMD Radeon HD 7650A is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 7650A by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon HD 7650A Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon HD 7650A handles parallel computing tasks like video encoding and scientific simulations.
About AMD Radeon HD 7650A
The AMD Radeon HD 7650A is a TeraScale 2 part from the All-In-One (HD 7000) generation, built on TSMC's 40 nm process. The Onega chip packs 716 million transistors on a 118 mm² die, a density of 6.1 million transistors per square millimeter. It ships with 1024 MB of DDR3 on a 128-bit bus, a memory clock of 900 MHz (1800 Mbps effective), and 28.80 GB/s of bandwidth. Its fixed-function and compute resources include 480 shading units, 24 texture units, and 8 ROPs, with peak rates of 576.0 GFLOPS FP32, 14.40 GTexel/s, and 4.800 GPixel/s. In Geekbench OpenCL, the card scores 1589, which is also its average benchmark score, placing it at the 8th percentile among all GPUs.
Who Should Consider It
The data positions the HD 7650A at the low end of the GPU performance distribution. A Geekbench OpenCL score of 1589 and an 8th percentile rank indicate that this is not a candidate for high-resolution, high-detail 3D rendering. The 4.800 GPixel/s pixel rate and 14.40 GTexel/s texture rate create a low fill-rate ceiling; workloads that demand heavy pixel shading or large texture sets will hit these limits quickly. The 1024 MB frame buffer and 28.80 GB/s memory bandwidth further restrict texture-heavy scenarios, so modest texture detail and lower resolutions are the realistic operating range.
The 33 W TDP and MXM Module slot width, together with the MXM-A (3.0) bus interface, point strongly toward compact all-in-one systems where space and power budgets are tight. Display outputs are Portable Device Dependent, meaning the host chassis controls what displays can be attached, not the graphics card itself. This makes the HD 7650A a candidate for legacy desktop work, basic video output, or older applications that do not need modern graphics features. It is not suited to software that expects Vulkan or hardware ray tracing; the supported API set is DirectX 11.2 (11_0) and OpenGL 4.4, so the intended environment is the DX11/OpenGL era. Users targeting current high-detail titles should look elsewhere; benchmark results show this GPU below the vast majority of the database.
Ray Tracing and Feature Set
There are no RT cores and no tensor cores listed for the HD 7650A. Consequently, hardware-accelerated ray tracing and tensor-style AI workloads are entirely outside its feature set. The architecture is TeraScale 2, and the card provides 480 shading units, 24 texture units, and 8 ROPs. The API support is DirectX 11.2 (11_0) and OpenGL 4.4; Vulkan is not present. This limits the card to DX11-era and OpenGL-based software, and it cannot run applications whose minimum graphics path depends on Vulkan. The raw throughput figures — 576.0 GFLOPS FP32, 14.40 GTexel/s, and 4.800 GPixel/s — reinforce that this is a legacy feature set designed around fill-rate-limited or shader-light workloads, not modern compute or ray-traced rendering.
Benchmark Performance
The only reported benchmark result is Geekbench OpenCL, where the HD 7650A scores 1589. Its average benchmark score is also 1589, so the database shows no run-to-run spread. The percentile rank of 8 places it in the bottom decile of all GPUs, which is more meaningful than the narrow margins seen against its nearest rivals.
Against the nearest rivals, the performance deltas are small. The NVIDIA Quadro K600 has an average score of 1590 and a deltaPct of -0.1, meaning the HD 7650A is essentially tied but just behind. The NVIDIA GeForce RTX 3060 8 GB posts an average score of 1577, with a deltaPct of 0.8, so the HD 7650A is 0.8% ahead of that part in this specific OpenCL test. The AMD FirePro V3900 scores 1564, a deltaPct of 1.6, and the NVIDIA GeForce GT 620 scores 1560, a deltaPct of 1.9. The largest delta across the entire nearest-rival group is only 1.9%, meaning all five cards are clustered within a narrow score band.
The raw compute data gives context for that clustering. The HD 7650A's FP32 throughput is 576.0 GFLOPS, its texture rate is 14.40 GTexel/s, and its pixel rate is 4.800 GPixel/s. These ceilings set hard limits on shader-heavy, texture-heavy, and pixel-heavy tasks respectively. The memory subsystem — 1024 MB DDR3, 128-bit bus, 28.80 GB/s — is another boundary. In OpenCL workloads that are memory-bound, the 28.80 GB/s bandwidth can be a tighter constraint than the 576.0 GFLOPS compute peak. The benchmark deltas show that the HD 7650A is competitive with the listed rivals at this particular test, but the 8th percentile rank against all GPUs shows it is still positioned near the bottom of the broader performance distribution.
FAQ
Q: What is the Geekbench OpenCL score of the AMD Radeon HD 7650A?
A: The card scores 1589 in Geekbench OpenCL, which is also its average benchmark score. Its percentile rank is 8 among all GPUs.
Q: Does the HD 7650A support ray tracing or Vulkan?
A: No. The fact pack lists no RT cores and no tensor cores, and Vulkan is not listed. The supported APIs are DirectX 11.2 (11_0) and OpenGL 4.4.
Q: What memory configuration does the HD 7650A use?
A: It uses 1024 MB of DDR3 on a 128-bit bus, with a memory clock of 900 MHz (1800 Mbps effective) and 28.80 GB/s of bandwidth.
Q: How does the HD 7650A compare to the NVIDIA Quadro K600?
A: The Quadro K600 averages 1590, which is 0.1% higher than the HD 7650A's 1589. The two are effectively identical in this benchmark.
Q: What is the power draw and form factor of the HD 7650A?
A: Its TDP is 33 W, its slot width is MXM Module, and its bus interface is MXM-A (3.0). Display outputs are Portable Device Dependent.
Q: Is the HD 7650A still in production?
A: No. The production status is End-of-life, and the release date is 2012-01-04.
How It Compares
NVIDIA Quadro K600: The K600 averages 1590, just one point above the HD 7650A's 1589. The deltaPct of -0.1 is the only negative value in the rival group, leaving the HD 7650A marginally behind. In practical terms, the two cards are indistinguishable in this OpenCL result.
NVIDIA GeForce RTX 3060 8 GB: This part averages 1577, which puts it 0.8% below the HD 7650A. The score ordering is notable because the HD 7650A, despite its age and low percentile rank, leads the RTX 3060 8 GB in this single Geekbench OpenCL metric. The comparison is specific to the reported benchmark and does not imply a broader performance relationship.
AMD FirePro V3900: The FirePro V3900 averages 1564, giving the HD 7650A a 1.6% advantage. This is the second largest delta in the nearest-rival set, but still a narrow margin. Both cards occupy the same performance tier according to the database.
NVIDIA GeForce GT 620: The GeForce GT 620 has the lowest average score of the four listed rivals at 1560. The HD 7650A leads by 1.9%, the largest delta in either direction across the nearest-rival group. Even so, a 1.9% lead in one benchmark does not change the overall picture: all five cards sit at the low end of the GPU ranking.
The NVIDIA Equivalent of Radeon HD 7650A
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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