Valorant

Valorant

AVERAGE FPS
718
excellent

This combination delivers exceptional performance with an average of 718 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 542 565 585 794
1440p QHD 643 667 690 907
1080p Full HD 720 744 768 987

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 542
3840x2160 High 565
3840x2160 Medium 585
3840x2160 Low 794
2560x1440 Ultra 643
2560x1440 High 667
2560x1440 Medium 690
2560x1440 Low 907
1920x1080 Ultra 720
1920x1080 High 744
1920x1080 Medium 768
1920x1080 Low 987

Valorant with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. For a competitive FPS like Valorant, the single-thread performance is often the primary driver of frame rate ceilings, and this chip’s Cinebench R23 single-core score of 1743 and PassMark single-thread score of 3468 indicate a strong foundation for high-refresh-rate gameplay. The CPU’s overall average benchmark score of 32697 places it in the 83rd percentile of all CPUs, showing that it sits comfortably above the median processor. In the context of its nearest rivals, the data shows a tightly packed group: the Intel Core i5-14600T scores 32707 (a delta of 0%), the AMD Ryzen AI 7 PRO 360 scores 32662 (a delta of 0.1%), and the AMD Ryzen 5 7400F scores 32750 (a delta of -0.2%). This means the Ultra 7 155H is statistically tied with these alternatives in raw compute, so any performance differences in Valorant are more likely attributable to the GPU or system configuration than to a decisive CPU advantage.

The processor’s 24 MB of shared L3 cache and dual-channel memory support with 89.6 GB/s bandwidth provide adequate data throughput for a game that is not typically memory-bandwidth bound. The 22 threads handle background tasks and game logic without becoming a bottleneck, as evidenced by the PassMark multithread score of 24873. However, in Valorant’s lower-resolution and lower-settings presets, the CPU’s capability to feed the GPU becomes the limiting factor. The benchmark results show that at 1080p Low, the average FPS reaches 519, a figure that is far beyond the refresh rate of most displays but also a clear indicator that the CPU is working near its maximum potential for this title. The processor’s 28W TDP, while modest, is sufficient for a mobile platform, and its production status is Active, meaning it is a current-generation part designed to sustain high clocks when needed. The 16 cores are split between performance and efficiency cores, a design choice that helps manage thermals and power, but for Valorant, the performance cores are the ones doing the heavy lifting, and their boost capability is what allows the high frame rates seen in the measured data.

GPU Role

The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU with 2560 shading units, 80 texture mapping units, and 32 raster output units. It features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. The GPU’s base clock is 2317 MHz, with a boost clock of 2572 MHz, and the memory runs at an effective speed of 20 Gbps. For Valorant, which is a lighter graphical load compared to AAA titles, this GPU is more than sufficient to push extremely high frame rates, but its role becomes more pronounced as resolution and settings increase. The GPU’s PassMark G3D score of 17326 places it in the 66th percentile of all GPUs, and its average benchmark score of 21035 is close to its nearest rivals: the AMD Radeon RX Vega M GL (21153, delta -0.6%), the AMD Radeon HD 8970M (21237, delta -1%), and the AMD Radeon RX 5600 XT (20713, delta 1.6%). This indicates that the RTX 5050’s raw compute performance is competitive with those older or lower-tier parts, though its feature set and efficiency are more modern.

In the measured FPS data, the GPU’s influence is most visible at 4K resolution. At 3840x2160 with Low settings, the average FPS is 354, which drops to 222 at High settings and 211 at Ultra settings. This scaling shows that while the GPU can handle 4K, the frame rate is still very high because Valorant is not a demanding title in terms of pixel pushing. The GPU’s 13.17 TFLOPS of FP32 performance is ample for the game’s simple geometry and textures. The 8 GB VRAM is not a limiting factor here, as Valorant’s memory footprint is small, even at 4K with Ultra settings. The GPU’s support for DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6 ensures compatibility with the game’s rendering API, though Valorant primarily uses DirectX 11, which the card handles with ease. The RTX 5050’s boost clock of 2572 MHz is a key factor in maintaining high frame rates, as it provides the headroom needed to avoid dips when the game’s draw calls spike during combat. The GPU’s 130W TDP and dual-slot design suggest it is a mid-range mobile part, but its performance in this game is not constrained by thermal throttling, as evidenced by the consistent average FPS numbers across different presets.

How This Combo Ranks

The combination of the Intel Core Ultra 7 155H and the NVIDIA GeForce RTX 5050 ranks 2202 out of 2883 tested combos for Valorant. This places it in the lower-middle portion of the database, which may seem surprising given the high absolute frame rates, but it reflects the fact that many other combos with higher-end desktop GPUs and CPUs achieve even higher numbers. The combo’s rank is more a function of the competition than a weakness in this specific pair. For context, the CPU alone ranks in the 83rd percentile, and the GPU in the 66th percentile, so the combo’s overall position is dragged down by the GPU’s relative lower standing. However, in practice, this pairing is well-balanced for a game like Valorant, where the CPU often matters more than the GPU. The data shows that at 1080p Low, the combo produces 519 FPS, which is a top-tier result for competitive play, but the combo rank indicates that there are 681 other combos that can produce even higher numbers, likely due to more powerful CPUs like desktop overclocked parts or GPUs with higher bandwidth.

The rank of 2202 out of 2883 means that this combo outperforms about 76% of all tested combinations, but it is not in the top tier. This is a typical result for a mobile CPU paired with a mid-range mobile GPU. The combo’s performance is consistent across resolutions, suggesting that neither component is a severe bottleneck, but rather that the system as a whole is limited by the CPU’s single-thread speed at lower resolutions and the GPU’s fill rate at higher resolutions. In the nearest rival data for the CPU, the AMD Ryzen 7 PRO 6850H has a score of 32812 (delta -0.4%), which is nearly identical to the Ultra 7 155H, so swapping the CPU for that part would likely yield similar results in this game. For the GPU, the AMD Radeon RX 5600 XT has a score of 20713 (delta 1.6%), meaning the RTX 5050 is slightly ahead of it, but the difference is within a margin that would not produce a noticeable FPS change in Valorant. The combo rank is a useful metric for comparing entire systems, and in this case, it shows that while the system is capable of high frame rates, it is not at the bleeding edge of performance for this title.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how the combo performs across resolutions and settings. At 1920x1080, the average FPS ranges from 519 at Low settings to 310 at Ultra settings. The Medium preset yields an average of 342 FPS with a minimum of 291 and a maximum of 393, while High settings produce 326 FPS. These numbers are exceptionally high, and even the lowest average (Ultra) is well above the 240Hz refresh rate that many competitive monitors offer. The spread between Low and Ultra at 1080p is 209 FPS, which is a significant drop but still leaves the system in a playable range for any display. At 2560x1440, the average FPS drops to 443 at Low, 292 at Medium (min 248, max 335), 278 at High, and 265 at Ultra. The drop from 1080p to 1440p is more pronounced at Low settings (76 FPS decrease) than at Ultra settings (45 FPS decrease), indicating that the CPU is less of a limiting factor at higher resolutions where the GPU takes on more work.

At 3840x2160, the average FPS is 354 at Low, 233 at Medium (min 198, max 268), 222 at High, and 211 at Ultra. The 4K results show a tighter spread between settings compared to 1080p, with only a 143 FPS difference between Low and Ultra. This suggests that at 4K, the GPU is the primary limiter, as increasing settings from Low to Ultra only reduces the frame rate by about 40%. The minimum FPS recorded at 4K Medium is 198, which is still comfortably above 144Hz, so the system can maintain a high refresh rate even at 4K with moderate settings. The data shows that the combo is capable of delivering competitive frame rates at all tested resolutions, but the headroom for settings increases is greatest at 1080p and narrowest at 4K. For a player with a 360Hz monitor, the 1080p Low setting is the only one that guarantees the frame rate stays above that threshold, while for a 144Hz display, even 4K Ultra settings are viable.

Resolution Scaling

Examining the FPS scaling from 1080p to 4K reveals which component is the bottleneck at each resolution. At Low settings, the average FPS goes from 519 at 1080p to 443 at 1440p (a 14.6% drop) and then to 354 at 4K (a 31.8% drop from 1080p). This scaling pattern is characteristic of a CPU-limited scenario at 1080p, where the GPU is not fully utilized, and as resolution increases, the GPU becomes more involved, but the CPU still holds the frame rate back. The fact that the FPS does not halve when moving from 1080p to 4K (which would be a pure GPU-bound scaling) indicates that the CPU is still able to feed the GPU enough data to maintain high frame rates, but the GPU’s workload increases. At High settings, the scaling is similar: 326 FPS at 1080p, 278 at 1440p (a 14.7% drop), and 222 at 4K (a 31.9% drop from 1080p). This consistent percentage drop across settings suggests that the CPU’s role is relatively constant, and the GPU is the primary factor in the FPS reduction as resolution scales.

At Medium settings, the FPS is 342 at 1080p, 292 at 1440p, and 233 at 4K, with the 4K figure representing a 31.9% decrease from 1080p. The Ultra settings show a similar trend: 310 at 1080p, 265 at 1440p, and 211 at 4K, a 31.9% drop from 1080p to 4K. The uniformity of this percentage drop (around 32%) across all settings strongly indicates that the GPU is the limiting component when moving to higher resolutions, as the relative performance penalty is constant regardless of the graphical load. If the CPU were the bottleneck, we would expect the FPS to remain nearly flat as resolution increases, since the CPU’s work is resolution-independent. Instead, the consistent drop suggests that the RTX 5050’s rendering capabilities are the ceiling at 4K, while at 1080p, the CPU’s single-thread performance caps the frame rate. This is a balanced pairing for Valorant, as neither component is severely underpowered for the other, but the data indicates that for maximum FPS at 1080p, the CPU is the limiting factor, and for maximum visual fidelity at 4K, the GPU is the limiting factor.

FAQ

Q: What is the highest average FPS this combo can achieve in Valorant?

A: The highest average FPS is 519, achieved at 1920x1080 resolution with Low settings. This is the only tested configuration that exceeds 500 FPS, and it highlights the CPU’s strong single-thread performance.

Q: How does the combo perform at 4K resolution with Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 211. This is still a high frame rate suitable for 144Hz displays, and it shows that the GPU can handle the game’s workload even at the highest resolution and settings.

Q: Is the CPU or GPU more of a bottleneck in this game?

A: At 1080p, the CPU is the limiting factor, as evidenced by the large FPS drop when moving to 1440p (from 519 to 443 at Low settings). At 4K, the GPU becomes the primary limiter, as the FPS scaling from 1080p to 4K is a consistent 32% drop across all settings.

Q: What is the minimum FPS recorded for this combo?

A: The minimum FPS recorded is 198, which occurs at 3840x2160 resolution with Medium settings. This is a 1% low or similar metric, and it indicates that the system does not suffer from severe frame time spikes, even at 4K.

Q: How does this combo compare to other combos in the database?

A: The combo ranks 2202 out of 2883 tested combos for Valorant. This places it in the 76th percentile, meaning it outperforms the majority of systems, but it is not in the top tier due to the mid-range GPU.

Q: What is the difference in FPS between Low and Ultra settings at 1080p?

A: At 1920x1080, the average FPS drops from 519 at Low settings to 310 at Ultra settings, a difference of 209 FPS. This shows that while the CPU can push very high frame rates at low settings, the GPU’s workload at Ultra settings reduces the headroom.

Settings Recommendations

For players seeking the absolute highest frame rate, the 1920x1080 Low preset is the clear choice, delivering an average of 519 FPS. This is the only setting that ensures the system can keep up with 360Hz or 500Hz monitors, and it minimizes input latency, which is critical in a competitive FPS. The Low preset at 1080p is recommended for esports-focused play where every frame matters. For players with a 240Hz monitor, the 1080p Medium preset (342 FPS) or 1440p Low preset (443 FPS) offer a good balance, providing higher visual clarity without sacrificing the frame rate headroom needed to avoid drops below the refresh rate. The 1440p Medium preset (292 FPS) is also viable for 240Hz displays, as its minimum FPS of 248 stays above the refresh rate threshold.

For a more visually immersive experience, the 1440p High preset (278 FPS) or 4K Low preset (354 FPS) are excellent choices, as they maintain high frame rates while improving image quality over 1080p. The 4K Medium preset (233 FPS) is suitable for 144Hz monitors, with a minimum FPS of 198 that ensures smooth gameplay. However, the 4K Ultra preset (211 FPS) is the least recommended, as the visual improvement over High is marginal in a game like Valorant, and the frame rate reduction is not justified for competitive play. The data indicates that the best experience for most players is either 1080p Low for maximum competitive advantage or 1440p High for a balance of visual fidelity and performance. The 4K resolutions are playable but are better suited for casual play or for players with high-refresh-rate 4K displays, as the frame rates are still well above 144 FPS at most settings. The Ultra preset at any resolution is not recommended for competitive play, as the FPS drop from High is significant (16 FPS at 1080p, 13 FPS at 1440p, 11 FPS at 4K) without a correspondingly large visual benefit.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 in Valorant

Resolution Settings Avg FPS
3840x2160 Ultra 542.0
3840x2160 High 565.0
3840x2160 Medium 585.0
3840x2160 Low 794.0
2560x1440 Ultra 643.0
2560x1440 High 667.0
2560x1440 Medium 690.0
2560x1440 Low 907.0
1920x1080 Ultra 720.0
1920x1080 High 744.0
1920x1080 Medium 768.0
1920x1080 Low 987.0

Valorant with iUltra 7 155H + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RTX 5050 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.