Undisputed
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 54 | 66 | 91 |
| 1440p QHD | 55 | 86 | 104 | 144 |
| 1080p Full HD | 76 | 119 | 144 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050, In-Depth Analysis
Settings Recommendations
The measured frame rate data for Undisputed across this Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5050 combination reveals a clear hierarchy of playable settings, with the Medium preset consistently delivering the best balance between visual fidelity and performance headroom. At 1920x1080, the Medium preset produces an average of 144 FPS, with a minimum of 122 FPS and a maximum of 165 FPS. This places the experience firmly above the 120 FPS threshold that competitive sports titles benefit from, while the minimum frame rate indicates that even during demanding gameplay sequences, the system does not dip below 122 FPS.
The High preset at 1920x1080 achieves 119 FPS on average, which is functionally similar to Medium but lacks the recorded minimum frame rate data. The difference between High and Medium at 1080p is only 25 FPS, yet Medium provides a larger safety margin based on the documented minimum of 122 FPS. At 2560x1440, Medium again proves to be the optimal choice, delivering 104 FPS on average with a minimum of 88 FPS and a maximum of 119 FPS. This resolution maintains smooth gameplay, though the average drops by 40 FPS compared to 1080p Medium. The High preset at 1440p reaches 86 FPS, which is still playable but approaches the lower boundary where frame pacing becomes more noticeable in a fast-paced boxing simulation.
At 3840x2160, the Medium preset yields 66 FPS on average, with a minimum of 56 FPS and a maximum of 75 FPS. This is the only 4K setting that maintains an average above 60 FPS, making it the sole viable option for 4K display owners. The High preset at 4K drops to 54 FPS, which is below the 60 FPS target, while Ultra at 4K falls to 35 FPS, which is unsuitable for smooth gameplay. The data strongly suggests that Medium is the recommended preset across all three resolutions. It offers the most consistent frame delivery, as evidenced by the recorded min/max values, and it avoids the steep performance penalties associated with High and Ultra settings. The Ultra preset, while visually more demanding, produces average frame rates of 76 FPS at 1080p, 55 FPS at 1440p, and 35 FPS at 4K, all of which represent substantial degradations that are unlikely to justify the visual uplift in a game where responsiveness matters.
FAQ
Q: What is the best settings preset for this CPU and GPU combination in Undisputed?
A: The Medium preset provides the best measured experience across all resolutions. At 1920x1080 it averages 144 FPS, at 2560x1440 it averages 104 FPS, and at 3840x2160 it averages 66 FPS, with documented minimum frame rates of 122, 88, and 56 FPS respectively.
Q: Can this system handle 4K gaming in Undisputed?
A: Yes, but only with the Medium preset, which achieves an average of 66 FPS at 3840x2160 with a minimum of 56 FPS. The High preset drops to 54 FPS average, and Ultra falls to 35 FPS, making Medium the only 4K option that maintains playable performance.
Q: How does the High preset compare to Medium in terms of performance?
A: The High preset is consistently slower than Medium across all resolutions. At 1080p, High averages 119 FPS versus 144 FPS for Medium. At 1440p, High averages 86 FPS versus 104 FPS. At 4K, High averages 54 FPS versus 66 FPS. The performance gap ranges from 17 to 22 percent depending on resolution.
Q: Is the Ultra preset worth using for this game?
A: The measured data indicates no. Ultra produces 76 FPS at 1080p, 55 FPS at 1440p, and 35 FPS at 4K. These figures represent a significant drop from Medium, with the 4K result being below 40 FPS, which is generally considered unplayable for a sports title requiring quick reactions.
Q: What frame rates can be expected at 1080p with Low settings?
A: The Low preset at 1920x1080 achieves an average of 200 FPS. This is the highest measured frame rate in the entire dataset, indicating that the system has substantial headroom when graphical demands are reduced.
Q: Does the system maintain consistent frame delivery at Medium settings?
A: The data shows strong consistency. At 1080p Medium, the minimum is 122 FPS and the maximum is 165 FPS, a spread of 43 FPS. At 1440p Medium, the range is 88 to 119 FPS, a spread of 31 FPS. At 4K Medium, the range is 56 to 75 FPS, a spread of 19 FPS.
Resolution Scaling
The measured FPS data reveals a predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160, but the magnitude of the drop varies significantly by settings preset. For the Medium preset, which is the most complete dataset with min/max values, the average frame rate declines from 144 FPS at 1080p to 104 FPS at 1440p, a reduction of 40 FPS, and then to 66 FPS at 4K, another reduction of 38 FPS. This translates to a 27.8 percent drop from 1080p to 1440p and a 36.5 percent drop from 1440p to 4K. The total decline from 1080p to 4K is 54.2 percent, meaning 4K delivers slightly less than half the frame rate of 1080p.
The High preset shows a similar trend but with steeper relative declines. From 119 FPS at 1080p, the average falls to 86 FPS at 1440p, a 27.7 percent reduction, and then to 54 FPS at 4K, a 37.2 percent reduction. The overall drop from 1080p to 4K is 54.6 percent. The Low preset exhibits the most dramatic absolute decline, going from 200 FPS at 1080p to 144 FPS at 1440p and finally to 91 FPS at 4K. The relative drop from 1080p to 4K is 54.5 percent, nearly identical to the other presets.
This consistent percentage decline across all presets, regardless of the absolute frame rate, indicates that the scaling behavior is primarily driven by the rendering resolution itself rather than by a specific bottleneck at either the CPU or GPU level. The fact that the Low preset, which places minimal load on both components, still shows a 54.5 percent reduction from 1080p to 4K suggests that the GPU is the limiting factor at higher resolutions. If the CPU were the constraint, the Low preset would show a smaller relative drop because the GPU would have more headroom at lower graphical settings. Instead, the uniform scaling pattern points to the RTX 5050's rendering throughput as the primary determinant of frame rate as pixel count increases. The 4K resolution contains four times the pixels of 1080p, and the measured 4K performance being roughly 45 percent of 1080p performance aligns with the GPU becoming increasingly saturated at higher pixel counts.
Measured FPS Breakdown
Starting at 1920x1080, the full range of settings produces a wide spread of frame rates. The Low preset delivers the highest average at 200 FPS, followed by Medium at 144 FPS with a minimum of 122 and a maximum of 165. The High preset achieves 119 FPS on average, while Ultra falls to 76 FPS. The gap between Low and Ultra at 1080p is 124 FPS, indicating that the Ultra preset imposes more than double the rendering cost of Low. The Medium preset's minimum of 122 FPS is particularly notable because it exceeds the High preset's average of 119 FPS, meaning that even in the worst-case measured scenario, Medium outperforms High on average.
Moving to 2560x1440, the performance hierarchy remains consistent but compressed. Low settings produce 144 FPS, Medium averages 104 FPS with a minimum of 88 and a maximum of 119, High averages 86 FPS, and Ultra drops to 55 FPS. The spread from Low to Ultra is 89 FPS, which is narrower than at 1080p. The Medium preset at 1440p delivers an average that exactly matches the Low preset at 4K, highlighting how resolution scaling affects frame rates. The minimum of 88 FPS at Medium 1440p remains comfortably above the 60 FPS threshold, indicating smooth gameplay even during demanding sequences.
At 3840x2160, the performance envelope tightens considerably. Low settings yield 91 FPS on average, Medium averages 66 FPS with a minimum of 56 and a maximum of 75, High drops to 54 FPS, and Ultra falls to 35 FPS. The spread from Low to Ultra is 56 FPS, the smallest of any resolution. Notably, the Medium preset at 4K has a minimum of 56 FPS, which is just below the 60 FPS target but still within a range that many players find acceptable for a sports game. The Ultra preset at 4K at 35 FPS is the lowest measured figure in the entire dataset and would likely result in a stuttery, unresponsive experience. Across all resolutions, the Medium preset consistently provides the most balanced performance, with documented minimum frame rates that stay within 12 to 34 FPS of the average, demonstrating stable frame delivery.
How This Combo Ranks
The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5050 ranks 2975 out of 3718 tested combinations in Undisputed. This places the combo in the bottom 20 percent of all tested systems, which is a notable finding given that the individual components hold reasonable positions in their respective benchmark hierarchies. The CPU ranks in the 83rd percentile among all processors, while the GPU sits in the 66th percentile among all graphics cards. The disparity between the component-level percentiles and the in-game ranking suggests that this specific combination may face challenges in Undisputed that are not fully captured by synthetic benchmarks.
The ranking of 2975 out of 3718 means that 743 tested combos perform worse, while 2974 perform better. This places the system in the lower quartile of performance for this game, which aligns with the measured frame rates. At 1080p Ultra, the combo achieves 76 FPS, which is playable but not exceptional. At 4K Ultra, the 35 FPS result is firmly in unplayable territory for a competitive sports title. The GPU's benchmark percentile of 66 indicates that it outperforms roughly two-thirds of all GPUs in general compute and graphics tests, yet the in-game ranking suggests that Undisputed may be particularly demanding on the specific architecture or memory configuration of this GPU.
The nearest rival GPUs in terms of average benchmark score provide context. The AMD Radeon RX Vega M GL scores 21153 with a delta of -0.6 percent, the AMD Radeon HD 8970M scores 21237 with a delta of -1 percent, and the NVIDIA RTX A4000 Mobile scores 21379 with a delta of -1.6 percent. These rivals are all older or lower-tier mobile parts, yet the RTX 5050 only marginally outperforms them in synthetic benchmarks. This suggests that the RTX 5050's 8 GB of GDDR6 memory and 128-bit bus width, while adequate for many titles, may constrain performance in Undisputed at higher resolutions. The combo's rank of 2975 out of 3718 indicates that users should temper expectations for this game, particularly at higher settings and resolutions.
CPU Role
The Intel Core Ultra 7 155H features 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This Meteor Lake architecture processor has a 24 MB shared L3 cache and a TDP of 28 watts, placing it firmly in the mobile performance segment. The CPU's Cinebench R23 multi-core score is 15028, and its single-core score is 1743. In PassMark testing, the multi-thread score is 24873 and the single-thread score is 3468. These figures indicate a capable processor that should handle the computational demands of a sports simulation like Undisputed without being a limiting factor.
The CPU's percentile rank of 83 among all processors means it outperforms 83 percent of tested CPUs. Its nearest rivals in average benchmark score include the Intel Core i5-14600T at 32707 with a delta of 0 percent, the AMD Ryzen AI 7 PRO 360 at 32662 with a delta of 0.1 percent, and the AMD Ryzen 5 7400F at 32750 with a delta of -0.2 percent. These rivals are all desktop or high-end mobile parts, yet the Core Ultra 7 155H matches them in average score, which is impressive for a 28-watt mobile processor.
In the context of Undisputed, the CPU's role appears to be secondary to the GPU. The measured FPS scaling from 1080p to 4K shows a consistent 54 percent reduction across all settings presets, which would not be the case if the CPU were the bottleneck. A CPU-bound scenario would show smaller frame rate drops at higher resolutions because the GPU would have more time to render each frame. The fact that the Low preset at 1080p achieves 200 FPS while the Low preset at 4K drops to 91 FPS indicates that the GPU is the primary constraint. The CPU's 22 threads and high boost clock of 4.80 GHz provide ample headroom for the game's physics and AI calculations, and the PassMark physics score of 1727 suggests solid computational performance for simulation tasks. The CPU's memory bandwidth of 89.6 GB/s over a dual-channel DDR5 interface is sufficient for feeding the GPU with data, ensuring that the RTX 5050 is not starved of information.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip manufactured on a 5 nm process at TSMC. It features 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz effective 20 Gbps. The 8 GB of GDDR6 memory operates on a 128-bit bus, providing a bandwidth of 320.0 GB/s. The FP32 compute performance is 13.17 TFLOPS, and the texture rate is 205.8 GTexel/s.
The GPU's benchmark scores show a mixed profile. In PassMark G3D testing, it scores 17326, while in 3DMark Steel Nomad DX12 it scores 2502. The Geekbench OpenCL score is 90334 and Vulkan is 89381. The PassMark GPU compute score is 9184. The GPU ranks in the 66th percentile among all GPUs, indicating that it outperforms two-thirds of tested graphics cards. However, its nearest rivals in average benchmark score are notable. The AMD Radeon RX Vega M GL scores 21153 with a delta of -0.6 percent, the AMD Radeon HD 8970M scores 21237 with a delta of -1 percent, and the NVIDIA RTX A4000 Mobile scores 21379 with a delta of -1.6 percent. These rivals are all significantly older or lower-tier parts, yet they achieve nearly identical average scores, suggesting that the RTX 5050's synthetic benchmark performance is not exceptional.
In Undisputed specifically, the GPU's role is clearly dominant. The 8 GB VRAM capacity is a potential concern at 4K resolution, where texture-heavy scenes may approach the memory limit. However, the measured data does not show catastrophic frame rate drops at 4K Medium, where the average is 66 FPS with a minimum of 56 FPS. This suggests that the VRAM is sufficient for the Medium preset at 4K but may be strained at High or Ultra settings, which show average frame rates of 54 and 35 FPS respectively. The GPU's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are the key specifications that determine fill rate performance at high resolutions. The 128-bit memory bus and 320.0 GB/s bandwidth are modest figures for a modern GPU, and the data indicates that this bandwidth constraint becomes more pronounced as resolution increases, since higher pixel counts require more memory traffic. The 66th percentile GPU rank combined with the 2975th place combo rank in Undisputed suggests that while the RTX 5050 is a mid-pack performer in general, it faces specific challenges in this game that push it down the rankings.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 119.0 |
| 1920x1080 | Ultra | 76.0 |
Undisputed with iUltra 7 155H + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 5050 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.