Valorant

Valorant

AVERAGE FPS
202
excellent

This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 135 141 149 225
1440p QHD 169 177 186 282
1080p Full HD 198 207 218 331

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 225
3840x2160 Medium 149
3840x2160 High 141
3840x2160 Ultra 135
2560x1440 Low 282
2560x1440 Medium 186
2560x1440 High 177
2560x1440 Ultra 169
1920x1080 Low 331
1920x1080 Medium 218
1920x1080 High 207
1920x1080 Ultra 198

Valorant with Intel Core Ultra 5 225 + Intel Arc B390, In-Depth Analysis

Valorant is a tactical FPS where frame pacing and responsiveness often matter more than absolute visual fidelity. The benchmark data for this combination of an Intel Core Ultra 5 225 and an Intel Arc B390 integrated GPU reveals a system that is heavily skewed toward CPU performance, with the integrated graphics acting as the primary constraint on achievable frame rates. The measured results show a capable esports platform that can deliver high refresh rates at lower settings, but one that struggles to maintain that performance as graphical demands and resolution increase.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread desktop processor based on the Arrow Lake architecture, built on a 3 nm process. It operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, which are the figures that dictate its responsiveness in a game like Valorant. In CPU-bound scenarios, which occur when the graphical load is low, this processor's high boost clock becomes the critical factor. The data shows that at 1080p with Low settings, the system achieves an average of 331 FPS, a figure that is only possible with a strong single-threaded performance ceiling. The processor’s PassMark single-thread score of 4412 and Cinebench R23 single-core score of 3655 corroborate this strength, placing it in the 85th percentile of all CPUs.

This processor is not just about raw clock speed; its memory bandwidth of 102.4 GB/s and support for DDR5 memory are also relevant. Valorant is known to be sensitive to memory latency and bandwidth, and the dual-channel DDR5 support ensures the CPU has the data throughput necessary to feed its cores. The benchmark results indicate that the CPU is rarely the limiting factor in this pairing. When comparing the CPU to its nearest rivals, the data shows a tight cluster. The AMD Ryzen 5 5600F has an average benchmark score of 36945, which is a 0% delta, indicating a statistical tie. The AMD Ryzen 5 5500X3D is slightly behind at 37018 (-0.2%), and the AMD Ryzen AI 7 PRO 450 is at 37093 (-0.4%). This suggests that in a pure CPU-bound scenario, the Core Ultra 5 225 is competitive with these mainstream options, and its performance in Valorant’s lighter moments will be on par with them.

However, the processor's role is to feed frames to the GPU, and in this configuration, it is doing so with far more capacity than the integrated graphics can handle. The CPU’s high clock speed ensures that even at higher settings, it can prepare the game state in time, but the GPU cannot render it fast enough. The scaling from Low to Ultra settings at 1080p shows a drop from 331 FPS to 198 FPS, a 40% reduction. While the CPU is involved in this drop, the primary cause is the increased load on the GPU. In summary, the Core Ultra 5 225 provides a rock-solid foundation for Valorant, with enough single-threaded power to push well beyond the refresh rates of most monitors, but its potential is capped by the graphics solution it is paired with.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on the same 3 nm process as the CPU. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz. Crucially, it relies on System Shared memory, meaning it has no dedicated VRAM and instead borrows from the system's DDR5 memory. Its memory bandwidth is listed as "System Dependent," which means its performance is tied to the speed and configuration of the main system memory. The GPU's compute resources include 1536 shading units, 48 TMUs, and 24 ROPs, providing a theoretical FP32 throughput of 7.680 TFLOPS.

This is a modest specification for a gaming GPU, and the benchmark data reflects that. The GPU’s percentile rank is 9, meaning it performs better than only 9% of all GPUs in the database. Its nearest rivals in terms of raw benchmark score (1482 in 3DMark Steel Nomad) are legacy discrete GPUs like the NVIDIA GeForce GT 520MX (1463, +1.3%) and the GeForce GT 710 (1443, +2.7%). This places the Arc B390's raw compute power in a very low tier, far below any modern discrete gaming graphics card.

In Valorant, the GPU's role is to handle the rendering of the game world, including shaders, textures, and post-processing effects. The data shows that the Arc B390 is the primary bottleneck in this system. At 1080p Low, it can manage 331 FPS, but this drops to 207 FPS at High and 198 FPS at Ultra. This scaling demonstrates that the GPU is increasingly overwhelmed as the render workload grows. The lack of dedicated VRAM is also a factor; at higher settings, the need to use system memory for frame buffering can introduce latency and reduce throughput. The boost clock of 2500 MHz is a positive, but it cannot compensate for the inherent limitations of the architecture and its shared memory access. The GPU is capable of producing playable frame rates, but its performance ceiling is clearly defined and is the primary reason the system cannot consistently hit the highest refresh rates at higher fidelity settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions provides a clear picture of the system's scaling behavior. At High settings, the average frame rate drops from 207 FPS at 1080p to 177 FPS at 1440p, and then further to 141 FPS at 4K. This represents a 32% drop from 1080p to 4K. At Low settings, the scaling is more dramatic: 331 FPS at 1080p falls to 282 FPS at 1440p and then to 225 FPS at 4K, a total reduction of 32%. This pattern is indicative of a GPU-bound system.

If the CPU were the limiting factor, we would expect the frame rates to remain relatively stable across resolutions, as the CPU's workload (game logic, physics, draw calls) does not change significantly with resolution. However, the data shows a consistent decline as resolution increases, which is the hallmark of a GPU that is rendering more pixels. The 4K Low setting (225 FPS) is still higher than the 1080p Ultra setting (198 FPS), which might seem counterintuitive. This is because the "Low" preset reduces the complexity of each pixel (fewer shaders, simpler lighting), whereas "Ultra" increases the per-pixel cost. Therefore, even with a lower resolution, the Ultra preset imposes a heavier load on the GPU.

The drop from 1080p to 1440p is notable (207 to 177 at High, a 14.5% drop), while the drop from 1440p to 4K (177 to 141, a 20.3% drop) is even steeper. This accelerating decline confirms that the Arc B390's rendering throughput is the bottleneck. The GPU is simply unable to maintain its performance as the pixel count grows. The data suggests that for a smooth experience, users should prioritize lower resolutions and settings to shift the balance closer to the CPU's capabilities, leveraging the Core Ultra 5 225's strength.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested processor and graphics card combinations for Valorant, this pairing of the Intel Core Ultra 5 225 and Intel Arc B390 ranks at 2534 out of 2883 combinations. This places it in the bottom 12% of all tested systems, which is a poor result for a modern CPU. This low ranking is almost entirely due to the integrated GPU's performance. The CPU itself is a high performer, but the combo's overall score is dragged down by the graphics solution.

This rank of 2534 means that a vast majority of other hardware combinations, including those with older or less capable CPUs but discrete GPUs, will outperform this setup. The data indicates that this configuration is geared towards office productivity and light multimedia tasks, not high-end gaming. While the CPU is a strong contender in its own right, the system's overall gaming capability is defined by its weakest link, which is the GPU. The combination's rank highlights the importance of a balanced system for gaming; a powerful CPU cannot compensate for an underpowered graphics solution. For Valorant specifically, this rank suggests that while the game is playable, the user will be leaving significant performance on the table compared to even entry-level discrete graphics cards.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data represents the exact measured average frame rates for this system in Valorant.

1920x1080 (1080p)

  • Low: 331 FPS average
  • Medium: 218 FPS average (185 min, 250 max)
  • High: 207 FPS average
  • Ultra: 198 FPS average

2560x1440 (1440p)

  • Low: 282 FPS average
  • Medium: 186 FPS average (158 min, 214 max)
  • High: 177 FPS average
  • Ultra: 169 FPS average

3840x2160 (4K)

  • Low: 225 FPS average
  • Medium: 149 FPS average (126 min, 171 max)
  • High: 141 FPS average
  • Ultra: 135 FPS average

The data shows a clear trend: performance degrades as both resolution and settings increase. At 1080p Low, the system achieves a very high 331 FPS, which is excellent for competitive play on a high-refresh-rate monitor. However, the gap between Low and Medium settings is substantial, a drop of 113 FPS (34%). This suggests a major increase in GPU load when moving from the simplest rendering path to one with more effects. The Medium preset's minimum FPS figures (185 at 1080p, 158 at 1440p, 126 at 4K) are also crucial; they indicate that while average frame rates can be high, there are moments of significant frame dips, which can be disruptive in a fast-paced shooter. The 4K Ultra setting at 135 FPS is playable, but the system is clearly struggling to maintain a stable experience at that level.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this system depend heavily on the user's display and performance priorities. For players with a 1080p monitor with a refresh rate of 144Hz or 240Hz, the Low preset is the clear choice. The 331 FPS average provides a massive headroom above the refresh rate, ensuring that the frame time is consistently low and the experience is as responsive as possible. While the visual quality is reduced, the performance benefit in a competitive title like Valorant is significant.

For users with a 1440p monitor, the Low preset (282 FPS) is still the best option for maximum frame rates. However, the High preset (177 FPS) is also viable for those who prioritize visual clarity and have a 144Hz monitor. The drop from Low to High is 105 FPS, but 177 FPS still provides a smooth experience. The Medium preset (186 FPS) offers a middle ground but has a slightly lower average than High, which is an anomaly, but its minimum FPS of 158 is solid. Therefore, for a balance of visuals and performance at 1440p, either High or Medium are acceptable, but Low is optimal for pure speed.

At 4K, the system is heavily GPU-bound. The Low preset (225 FPS) is the only one that provides a frame rate high enough for a 144Hz display. The Medium preset (149 FPS) is a compromise, but its 126 FPS minimum could cause noticeable stutters. It is not recommended to use High or Ultra at 4K, as the performance gains in visual quality are not worth the significant drop in frame rate. Ultimately, for the best competitive experience, Low settings at 1080p are recommended. If visual fidelity is more important and the user has a 144Hz display, High settings at 1080p (207 FPS) or 1440p (177 FPS) provide a good balance. The data consistently shows that the Low preset unlocks the true potential of the CPU, while higher settings push the Arc B390 integrated GPU past its comfort zone.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B390 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 225.0
3840x2160 Medium 149.0
3840x2160 High 141.0
3840x2160 Ultra 135.0
2560x1440 Low 282.0
2560x1440 Medium 186.0
2560x1440 High 177.0
2560x1440 Ultra 169.0
1920x1080 Low 331.0
1920x1080 Medium 218.0
1920x1080 High 207.0
1920x1080 Ultra 198.0

Valorant with iUltra 5 225 + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with Arc B390 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.