Undisputed

Undisputed

AVERAGE FPS
118
good

This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 66 79 110
1440p QHD 67 104 125 174
1080p Full HD 92 144 173 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 79
3840x2160 High 66
3840x2160 Ultra 42
2560x1440 Low 174
2560x1440 Medium 125
2560x1440 High 104
2560x1440 Ultra 67
1920x1080 Low 241
1920x1080 Medium 173
1920x1080 High 144
1920x1080 Ultra 92

Undisputed with Intel Core i7-12700KF + NVIDIA GeForce RTX 5050, In-Depth Analysis

Undisputed is a sports title that places measurable demands on both processor and graphics hardware, and the combination of the Intel Core i7-12700KF with the NVIDIA GeForce RTX 5050 produces a data set that reveals clear scaling patterns across resolutions and settings. The measured results cover three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra), providing a complete picture of how this pairing behaves under load.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial across all settings, which points directly to the GPU as the primary limiting component at higher resolutions. At Low settings, the average frame rate falls from 241 FPS at 1920x1080 to 174 FPS at 2560x1440, a reduction of 67 FPS, and then further to 110 FPS at 3840x2160. That means moving from 1080p to 1440p costs roughly 28% of the performance, while stepping up to 4K from 1440p costs another 37%. The absolute numbers remain high, but the trend is unmistakable: each resolution increase places more strain on the rendering pipeline.

At Medium settings, the pattern is similar but with lower starting points. The average FPS at 1920x1080 is 173, dropping to 125 at 2560x1440 and then to 79 at 3840x2160. The gap between 1080p and 1440p is 48 FPS, and the gap between 1440p and 4K is 46 FPS, showing a nearly linear degradation per resolution step. High settings follow the same trajectory: 144 FPS at 1080p, 104 FPS at 1440p, and 66 FPS at 4K. The percentage losses are consistent, which suggests the game engine scales predictably with pixel count rather than hitting any sudden bottleneck.

Ultra settings reveal the steepest curve. At 1920x1080, the average is 92 FPS; at 2560x1440, it falls to 67 FPS; and at 3840x2160, it drops to 42 FPS. The 1080p-to-1440p step loses 25 FPS, while the 1440p-to-4K step loses another 25 FPS. This near-constant absolute loss across resolution steps indicates that the RTX 5050’s rendering throughput is the dominant constraint, not the CPU or memory subsystem. If the processor were the bottleneck, the scaling from 1080p to 4K would show diminishing FPS drops, but the data instead shows consistent, proportional declines.

The delta between Low and Ultra at each resolution also reinforces the GPU-bound conclusion. At 1080p, the spread from Low (241 FPS) to Ultra (92 FPS) is 149 FPS. At 1440p, the spread is 107 FPS (174 down to 67). At 4K, the spread is 68 FPS (110 down to 42). The shrinking absolute spread at higher resolutions is typical of a GPU that is increasingly saturated—when the GPU is already near its limit, quality preset changes have less headroom to affect frame rates. In other words, at 4K Ultra, the RTX 5050 is working close to its ceiling, and the 42 FPS average reflects that.

GPU Role

The NVIDIA GeForce RTX 5050 carries 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 320.0 GB/s. Its base clock is 2317 MHz and its boost clock reaches 2572 MHz, which are the clock figures relevant to this analysis. The GPU has 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. These specifications place it in the 66th percentile against all GPUs in the benchmark database, with an average benchmark score of 21035.

The VRAM capacity of 8 GB is a notable factor for Undisputed at higher resolutions. At 3840x2160, the game’s texture and geometry demands can push against this limit, and the measured FPS at 4K Ultra (42 FPS) and 4K High (66 FPS) suggest that memory bandwidth and capacity are contributing to the performance ceiling. The 128-bit bus width provides 320.0 GB/s of bandwidth, which is modest by current standards, and the data shows that the GPU’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are sufficient for 1080p and 1440p but become strained at 4K.

The RTX 5050’s FP32 performance is 13.17 TFLOPS, which is the raw compute figure that directly affects shader-heavy workloads. In Undisputed, the game’s rendering of boxers, crowds, and arenas relies heavily on pixel shading and post-processing effects, and the measured FPS at 4K settings indicates that this compute capacity is the limiting factor at that resolution. The GPU’s passmark G3D score of 17326 and passmark GPU compute score of 9184 provide additional context: the G3D score reflects general 3D rendering ability, while the compute score shows parallel processing strength, both of which align with the observed frame rates.

Comparing to nearest rivals in the database, the RTX 5050’s average benchmark score is 21035, which is 0.6% below the AMD Radeon RX Vega M GL (21153) and 1% below the AMD Radeon HD 8970M (21237). It is 1.6% above the AMD Radeon RX 5600 XT (20713) and 1.6% below the NVIDIA RTX A4000 Mobile (21379). These deltas are small, meaning the RTX 5050 sits in a tight performance cluster, and the in-game results reflect that positioning—capable at 1080p and 1440p, but not a 4K powerhouse.

FAQ

Q: What is the highest average FPS recorded for this combo in Undisputed?

A: The highest average FPS in the measured data is 241 FPS, achieved at 1920x1080 with Low settings.

Q: How does the RTX 5050 perform at 4K relative to 1080p?

A: At Low settings, the average FPS drops from 241 at 1080p to 110 at 4K, a 54% reduction. At Ultra settings, it drops from 92 at 1080p to 42 at 4K, a 54% reduction as well.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the GPU is still the main constraint even at 1080p, because the FPS scaling from Low to Ultra at that resolution shows a large spread (241 to 92 FPS), indicating that graphics settings directly impact performance rather than the CPU holding back results.

Q: What settings provide a stable 60 FPS or higher at 2560x1440?

A: At 2560x1440, Low settings average 174 FPS, Medium averages 125 FPS, and High averages 104 FPS. All three exceed 60 FPS. Ultra averages 67 FPS, which also stays above 60 FPS.

Q: Does the game run above 60 FPS at 4K with any setting?

A: Yes. At 4K Low, the average is 110 FPS, at Medium it is 79 FPS, and at High it is 66 FPS. Only Ultra falls below 60 FPS, with an average of 42 FPS.

Q: How does the combo rank among all tested configurations in Undisputed?

A: This combo ranks 1722 out of 2813 tested combinations, placing it in the lower-middle portion of the database for this game.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and the desired frame rate. At 1920x1080, every preset delivers playable performance, but the Medium setting stands out as the best balance. Medium averages 173 FPS with a minimum of 147 FPS and a maximum of 200 FPS, which is well above the refresh rate of most monitors. High settings at 1080p average 144 FPS, which is also excellent, but Medium provides a higher average and a narrower FPS range, suggesting more consistent frame pacing. Low settings at 1080p reach 241 FPS, but that comes at the cost of visual quality, which is unnecessary when Medium already exceeds 170 FPS.

At 2560x1440, the recommendation shifts to High settings. High averages 104 FPS, which is smooth and responsive for a sports title. Medium at 1440p averages 125 FPS with a minimum of 107 FPS and a maximum of 144 FPS, but the jump to High only costs 21 FPS on average while providing noticeably better visuals. Ultra at 1440p averages 67 FPS, which is playable but leaves less headroom for demanding scenes, and the minimum FPS is not recorded for that preset, so stability is uncertain. Low at 1440p averages 174 FPS, but again, the visual tradeoff is excessive when High already maintains triple-digit averages.

At 3840x2160, the choice is more constrained. High settings average 66 FPS, which just barely clears the 60 FPS threshold and is the recommended preset for 4K play. Medium at 4K averages 79 FPS, which is also viable, and the minimum FPS of 67 confirms that it holds above 60 FPS in the measured data. Low at 4K averages 110 FPS, but the visual degradation is severe. Ultra at 4K averages 42 FPS, which is below the 60 FPS target and not recommended for competitive play. For the best experience at 4K, Medium offers the highest average FPS that still maintains a comfortable margin above 60 FPS, while High is the choice if visual fidelity is prioritized over the extra 13 FPS.

Across all resolutions, the data indicates that Medium provides the most robust experience when considering both average FPS and the recorded minimums. At 1080p, Medium’s minimum of 147 FPS is strong; at 1440p, the minimum of 107 FPS is solid; at 4K, the minimum of 67 FPS is acceptable. No other preset has recorded minimums at all three resolutions, which makes Medium the only setting where frame stability can be verified across the board.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 241 FPS, Medium produces 173 FPS with a minimum of 147 FPS and a maximum of 200 FPS, High produces 144 FPS, and Ultra produces 92 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between High (144 FPS) and Ultra (92 FPS), a loss of 52 FPS. The Medium preset’s minimum and maximum values provide the only full range available at this resolution, indicating that frame times are relatively consistent within that setting.

At 2560x1440, Low settings average 174 FPS, Medium averages 125 FPS with a minimum of 107 FPS and a maximum of 144 FPS, High averages 104 FPS, and Ultra averages 67 FPS. The drop from Low to Medium is 49 FPS, from Medium to High is 21 FPS, and from High to Ultra is 37 FPS. The Medium preset again shows the only recorded minimum and maximum, with a 37 FPS range between the lowest and highest measured frames. High and Ultra lack these bounds, but their averages are consistent with the scaling trend seen at 1080p.

At 3840x2160, Low settings average 110 FPS, Medium averages 79 FPS with a minimum of 67 FPS and a maximum of 91 FPS, High averages 66 FPS, and Ultra averages 42 FPS. The step from Low to Medium costs 31 FPS, from Medium to High costs 13 FPS, and from High to Ultra costs 24 FPS. The Medium preset’s range of 24 FPS (from 67 to 91) is the narrowest recorded range across all resolutions and settings, suggesting that 4K Medium is a particularly stable configuration. Low at 4K still averages over 100 FPS, which is notable for a GPU in the 66th percentile, but the visual quality at Low is likely diminished. Ultra at 4K dips to 42 FPS, which is the lowest average in the entire data set.

Comparing across resolutions, the same settings show consistent scaling. Low settings go from 241 FPS at 1080p to 174 FPS at 1440p to 110 FPS at 4K. Medium goes from 173 to 125 to 79. High goes from 144 to 104 to 66. Ultra goes from 92 to 67 to 42. The ratios are similar across settings, confirming that resolution scaling is uniform regardless of quality preset.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. It has a 25 MB shared L3 cache, with 1.25 MB L2 per core and 80 KB L1 per core. Its TDP is 125 W, and it uses the Intel Socket 1700. The processor scores in the 85th percentile against all CPUs, with an average benchmark score of 35365.

In Undisputed, the CPU’s role appears secondary to the GPU based on the FPS scaling data. The game is a sports title that does not typically feature the massive simulation or AI workloads seen in strategy or open-world genres, so the 12 cores and 20 threads are ample for this workload. The boost clock of 5.00 GHz provides strong single-thread performance, which is relevant for games that rely on a primary rendering thread, and the single-thread benchmark scores support this: 3DMark single-thread score of 1043, Cinebench R23 single-core score of 4071, and Geekbench single-core score of 2255.

The multi-threaded performance of the i7-12700KF is also strong, with a Cinebench R23 multicore score of 28838 and a Passmark multithread score of 34092. These figures indicate that the CPU can handle any background tasks or game logic threads without becoming a bottleneck. The nearest rivals in the database include the Intel Core i7-13700T (average score 35403, delta -0.1%), Intel Core i5-13600T (35305, delta 0.2%), Intel Core 5 213PE (35428, delta -0.2%), and Intel Core i7-12700K (35287, delta 0.2%). The i7-12700KF sits within 0.2% of these CPUs, meaning its processing power is essentially equivalent for the purposes of this game.

The fact that FPS scales so predictably with resolution and settings, without any sudden plateaus or stalls, indicates that the CPU is not limiting performance in Undisputed. If the CPU were the constraint, the frame rate would remain similar across resolutions at a given setting, but the data shows clear declines from 1080p to 4K. The i7-12700KF’s 20 threads and 5.00 GHz boost clock provide more than enough headroom for the game’s logic, physics, and input processing, leaving the RTX 5050 as the sole determinant of frame rate.

How This Combo Ranks

In the benchmark database, this specific combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 5050 ranks 1722 out of 2813 tested combos for Undisputed. This places it in the 61st percentile of all tested configurations, meaning roughly 61% of combos perform better and 39% perform worse. The rank reflects the mid-tier positioning of the RTX 5050, which sits in the 66th percentile for GPUs, while the CPU is in the 85th percentile for processors.

The CPU’s high percentile (85th) does not boost the combo’s rank as much as one might expect, because the GPU is the limiting factor in this game. The RTX 5050’s 66th percentile GPU score and its measured FPS results in Undisputed show that it performs competently at 1080p and 1440p but struggles to maintain high frame rates at 4K Ultra. The combo’s rank of 1722 out of 2813 suggests that many other GPU and CPU pairings, particularly those with stronger graphics cards, achieve higher frame rates in this title.

The gap between the CPU’s strength and the GPU’s mid-tier position is the defining characteristic of this combo. The i7-12700KF provides exceptional processing power, with an average benchmark score of 35365 and a 85th percentile ranking, but the RTX 5050’s average benchmark score of 21035 and 66th percentile ranking means the graphics card is the weaker link. In Undisputed, this manifests as strong performance at lower resolutions where the GPU can keep up, and diminishing returns at higher resolutions where the GPU’s 8 GB VRAM and 128-bit memory bus become limiting factors.

Compared to other tested combos, this pairing is not at the top of the leaderboard, but it is also far from the bottom. The rank of 1722 out of 2813 means it outperforms over a thousand other combinations, and the measured FPS data shows that it can deliver playable frame rates at all tested resolutions and settings except 4K Ultra. For a sports game like Undisputed, where frame rates above 60 FPS are generally sufficient, this combo offers a solid experience at 1080p and 1440p, with 4K playable at Medium or High settings. The data does not indicate any CPU-related issues, so users with this pairing should focus on GPU settings to optimize performance.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5050 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 79.0
3840x2160 High 66.0
3840x2160 Ultra 42.0
2560x1440 Low 174.0
2560x1440 Medium 125.0
2560x1440 High 104.0
2560x1440 Ultra 67.0
1920x1080 Low 241.0
1920x1080 Medium 173.0
1920x1080 High 144.0
1920x1080 Ultra 92.0

Undisputed with ii7-12700KF + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RTX 5050 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.