Undisputed

Undisputed

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 60 73 101
1440p QHD 61 95 115 160
1080p Full HD 85 132 159 221

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 39
2560x1440 Low 160
2560x1440 Medium 115
2560x1440 High 95
2560x1440 Ultra 61
1920x1080 Low 221
1920x1080 Medium 159
1920x1080 High 132
1920x1080 Ultra 85

Undisputed with Intel Core i7-12700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B580 delivers a compelling 1080p and 1440p experience in Undisputed, but the data reveals a sharp ceiling at 4K Ultra that shifts the bottleneck firmly onto the GPU. The measured FPS rows show a clear pattern of diminishing returns as resolution climbs, with the gap between settings tiers widening dramatically at 3840x2160. This analysis breaks down exactly where the performance curve bends and what it implies for the components involved.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but not uniform across settings, exposing how the Arc B580’s rendering load scales with pixel count. At Low settings, the average frame rate falls from 221 FPS at 1920x1080 to 101 FPS at 3840x2160 — a reduction of 120 FPS, or roughly 54% of the 1080p figure. That is a massive hit, but the absolute numbers remain playable, suggesting the GPU still has headroom when visual effects are minimized.

Moving to Medium settings, the drop is slightly less severe in absolute terms: 159 FPS at 1080p falls to 115 FPS at 1440p, then to 73 FPS at 4K. The 4K figure here is 46% of the 1080p value, a proportion that indicates the GPU is becoming the limiting factor as resolution increases. At High settings, the pattern continues — 132 FPS at 1080p, 95 FPS at 1440p, and 60 FPS at 4K — but the 4K result sits right at the edge of smoothness, hinting that any additional load would push it below playable thresholds.

Ultra settings tell the most revealing story. The 1080p average of 85 FPS is solid, but 1440p drops to 61 FPS and 4K collapses to 39 FPS. That 4K Ultra figure is less than half the 1080p result, and the scaling curve suggests the GPU’s compute resources are saturated. The data shows a clear inflection point: between 1440p and 4K at Ultra, the FPS loss is 22 FPS (from 61 to 39), a 36% drop, whereas the same resolution step at Low costs only 59 FPS (from 160 to 101), a 37% drop — proportionally similar, but the absolute floor is what matters for playability.

This scaling behavior indicates that at 1080p, the CPU is doing more of the heavy lifting, keeping frame rates high even at Ultra. By 4K, the pixel throughput demands of the Arc B580’s 13.67 TFLOPS FP32 performance are exposed, and the CPU’s headroom becomes irrelevant. The data implies that for 4K gaming, users should stick to Medium or High settings, as the jump from Medium (73 FPS) to High (60 FPS) costs 13 FPS, while Ultra (39 FPS) is a non-starter.

GPU Role

The Intel Arc B580’s specifications directly explain the measured FPS patterns. With 12 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth, the card has ample capacity for Undisputed’s textures at any resolution tested. However, the memory clock is fixed at 2375 MHz (19 Gbps effective), and the base/boost clock is a flat 2670 MHz, meaning there is no dynamic overclocking headroom to compensate for increased resolution load. The data shows that at 4K Ultra, the card’s 80 ROPs and 160 TMUs are simply overwhelmed, producing the 39 FPS result — a figure that aligns with the GPU’s 68th percentile ranking among all GPUs.

The GPU’s 2560 shading units and 20 RT cores are not directly stressed by this sports title, as there is no ray tracing data in the measured rows, but the raw rasterization performance is what drives the 1080p results. At 1920x1080 Low, the 221 FPS average suggests the card is nowhere near its limit, and even Ultra at 85 FPS leaves room for higher refresh rates. The 1440p results — 160 FPS Low, 115 FPS Medium, 95 FPS High, 61 FPS Ultra — show a more balanced workload, where the GPU’s 13.67 TFLOPS are put to use but not saturated until Ultra.

Comparing to nearest rivals, the Arc B580’s average benchmark score of 23021 puts it within 0.6% of the NVIDIA GeForce RTX 2080 (22895) and 0.7% of the RTX 3080 (23172), per the deltaPct values. This means the measured FPS in Undisputed should be comparable to those cards, but the 12 GB frame buffer gives it a capacity advantage over older 8 GB cards, which could matter at 4K High where the 60 FPS result is achieved. The 4K Medium figure of 73 FPS with a min FPS of 62 indicates the memory subsystem is handling the load, but the Ultra drop to 39 FPS points to compute limitations rather than bandwidth constraints.

The GPU’s PCIe 4.0 x8 interface is sufficient for this title, as the data does not show any bandwidth-related stutters, but the 190 W TDP and 450 W suggested PSU mean the card is power-hungry relative to its performance class. The 5 nm process node from TSMC and 19,600 million transistors on a 272 mm² die give it efficiency, yet the flat clock speed suggests thermal or power limits that cap its 4K potential.

CPU Role

The Intel Core i7-12700K provides substantial headroom that the data shows is only partially utilized at lower resolutions. With 12 cores and 20 threads across a mix of performance and efficiency cores, the CPU’s Cinebench R23 multicore score of 19784 and single-core score of 1850.5 indicate strong parallel and single-threaded performance. The base clock of 3.60 GHz boosting to 5.00 GHz gives it agility for frame pacing, and the 25 MB of shared L3 cache helps feed the GPU quickly.

At 1080p Low, the 221 FPS average is likely CPU-limited, as the GPU is not stressed at such light settings. The CPU’s Passmark single-thread score of 4013 and 3DMark single-thread score of 1043 support this, as they show robust per-core performance that can drive high frame rates. The 3DMark 16-thread score of 9276 and max-thread score of 9979 further indicate that the CPU can handle multiple background tasks without impacting gaming FPS.

However, the data shows that the CPU’s role diminishes as resolution increases. At 4K Ultra, the 39 FPS result is entirely GPU-bound, as the CPU’s 12 cores are idle waiting for rendering commands. The CPU’s percentile ranking of 84th among all CPUs, with an average benchmark score of 35287, places it well above the GPU’s 68th percentile, confirming that the CPU is not the bottleneck in any measured scenario.

Comparing to nearest rivals, the i7-12700K’s average score of 35287 is within 0.1% of the Intel Core i5-13600T (35305) and 0.2% of the i7-12700KF (35365), per the deltaPct values. This means the CPU’s performance is consistent with those parts, but the 125 W TDP and 10 nm process node suggest it runs hotter than newer 5 nm chips. The data implies that for Undisputed, the CPU is never the limiting factor — even at 1080p Ultra with 85 FPS, the GPU is still working harder than the CPU.

How This Combo Ranks

The combined Intel Core i7-12700K + Intel Arc B580 system ranks 2794 out of 3718 tested combos in Undisputed, placing it in the 25th percentile of all combinations. This rank is modest, but it must be interpreted in context: the combo’s GPU is ranked 68th among all GPUs, while the CPU is ranked 84th, so the pairing skews toward the CPU side. The low rank likely reflects the GPU’s 4K Ultra weakness rather than its 1080p strength.

The rank of 2794 suggests that many other combos achieve higher average FPS across all settings, likely due to more powerful GPUs. However, the data shows that at 1080p and 1440p, this combo outperforms what the rank implies. The 1080p Ultra average of 85 FPS is competitive, and the 1440p High average of 95 FPS is smooth. The rank is dragged down by the 4K Ultra result of 39 FPS, which is below the 60 FPS threshold many users target.

What is notable is the consistency of the CPU’s performance relative to the GPU. The combo’s rank of 2794 out of 3718 means 924 combos perform worse, but those are likely older or lower-end parts. The data indicates that for a sports game like Undisputed, the combo is sufficient for high-refresh 1080p and solid 1440p, but it is not a 4K powerhouse. The rank should be viewed as a cautionary note for 4K enthusiasts, not a condemnation of the combo’s overall capability.

FAQ

*Q: What is the best resolution to play Undisputed with this combo?*

A: The data shows 2560x1440 at High settings delivers 95 FPS average, which is smooth and looks good. 1920x1080 at Ultra achieves 85 FPS, but 1440p High offers a better balance of visual quality and performance.

*Q: Can this combo handle 4K gaming in Undisputed?*

A: Yes, but only at Medium settings, which yields 73 FPS average with a minimum of 62 FPS. High settings drop to 60 FPS average (playable but marginal), while Ultra falls to 39 FPS, which is not smooth.

Q: How does the Intel Arc B580 compare to its nearest rivals in this game?

A: The GPU’s average benchmark score of 23021 is within 0.6% of the RTX 2080 (22895) and 0.7% of the RTX 3080 (23172), per the deltaPct values. This suggests similar FPS in Undisputed, though the 12 GB VRAM may help at higher settings.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: At 1080p Low, the 221 FPS average suggests the CPU is the limiting factor, as the GPU is underutilized. At 1080p Ultra (85 FPS), the GPU becomes more involved, but the CPU’s 84th percentile ranking means it is not a bottleneck until 4K.

Q: What is the minimum FPS I can expect at 1440p Medium?

A: The measured data shows a minimum FPS of 98 at 2560x1440 Medium, with an average of 115 FPS and a maximum of 132 FPS. This indicates stable frame pacing without major dips.

Q: Does the combo’s rank of 2794 out of 3718 mean it is bad?

A: No, the rank reflects the 4K Ultra weakness (39 FPS). At 1080p and 1440p, the combo performs well, with 1080p Low reaching 221 FPS and 1440p High hitting 95 FPS. The rank is skewed by the GPU’s 4K limitations.

Settings Recommendations

For the best experience per the measured rows, the data points to 2560x1440 at High settings as the optimal balance. This yields a 95 FPS average, which is above the 60 FPS smoothness threshold, and the visual quality is high without the performance hit of Ultra. At 1080p, High settings (132 FPS) are excellent for high-refresh monitors, and even Ultra (85 FPS) is playable, but the jump to 1440p High is worth it for the resolution increase.

For 4K users, Medium settings are the only viable option, providing 73 FPS average with a minimum of 62 FPS. High settings at 4K (60 FPS) are borderline, and Ultra (39 FPS) should be avoided. The data suggests that the GPU’s 12 GB VRAM is sufficient for 4K Medium, but the compute load becomes too heavy beyond that.

At 1080p, Low settings (221 FPS) are overkill for most displays, but they could be used for extreme competitive play. Medium (159 FPS) is a better choice for visual quality while maintaining high FPS. The data does not show a reason to use Low at 1440p or 4K unless targeting maximum FPS, as Medium and High offer better visuals with acceptable performance.

Measured FPS Breakdown

At 1920x1080, the measured averages are: Low 221 FPS, Medium 159 FPS (with min 135 and max 183), High 132 FPS, and Ultra 85 FPS. These figures show a steady decline as settings increase, with the gap from Medium to High being 27 FPS and from High to Ultra being 47 FPS. The Medium settings have a 48 FPS range between min and max, indicating some variance but still smooth.

At 2560x1440, the averages are: Low 160 FPS, Medium 115 FPS (with min 98 and max 132), High 95 FPS, and Ultra 61 FPS. The drop from Low to Medium is 45 FPS, from Medium to High is 20 FPS, and from High to Ultra is 34 FPS. The Medium range of 34 FPS (98 to 132) shows tighter consistency than at 1080p.

At 3840x2160, the averages are: Low 101 FPS, Medium 73 FPS (with min 62 and max 84), High 60 FPS, and Ultra 39 FPS. The resolution scaling is steepest here: Low to Medium loses 28 FPS, Medium to High loses 13 FPS, and High to Ultra loses 21 FPS. The Medium range of 22 FPS (62 to 84) is the most stable at 4K, while Ultra’s 39 FPS is a hard floor.

The data shows that the combo’s sweet spot is 1440p Medium to High, where the GPU’s 456.0 GB/s bandwidth and 13.67 TFLOPS are well-matched. At 1080p, the CPU’s 5.00 GHz boost clock drives frame rates past 200 FPS at Low, but the GPU limits Ultra to 85 FPS. At 4K, only Medium and High are playable, with Low being unnecessary and Ultra being a slideshow.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B580 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 101.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 39.0
2560x1440 Low 160.0
2560x1440 Medium 115.0
2560x1440 High 95.0
2560x1440 Ultra 61.0
1920x1080 Low 221.0
1920x1080 Medium 159.0
1920x1080 High 132.0
1920x1080 Ultra 85.0

Undisputed with ii7-12700K + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B580 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.