Undisputed

Undisputed

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 33 36 50
1440p QHD 30 49 54 80
1080p Full HD 41 63 82 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 36
3840x2160 High 33
3840x2160 Ultra 19
2560x1440 Low 80
2560x1440 Medium 54
2560x1440 High 49
2560x1440 Ultra 30
1920x1080 Low 108
1920x1080 Medium 82
1920x1080 High 63
1920x1080 Ultra 41

Undisputed with Intel Core i5-14600K + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1650 presents a stark contrast in capabilities. The processor is a high-end desktop part, while the graphics card is an end-of-life, entry-level model. The benchmark data for Undisputed shows a system that is heavily constrained by its GPU, producing a playable experience only at lower settings and resolutions.

Settings Recommendations

The measured FPS rows provide a clear picture of what this combination can achieve. At 1920x1080, the Low preset delivers an average of 108.2 FPS, the only setting that provides a frame rate comfortably above the 60 FPS threshold. This is the only configuration in the dataset that can be considered ideal for smooth, consistent gameplay.

Moving up to Medium at 1080p drops the average to 81.8 FPS. This is still a playable frame rate, but the data suggests a significant compromise is being made. The High preset at 1080p sees a further reduction to 63 FPS, which is borderline playable but leaves little headroom for demanding scenes. The Ultra preset at 1080p is not a viable option, as the average plummets to 41 FPS.

At 2560x1440, the situation becomes more difficult. The Low preset achieves an average of 80.2 FPS, which is acceptable. However, the Medium preset falls to 54.3 FPS, and High drops to 48.9 FPS. The Ultra preset at this resolution is effectively unplayable, with an average of 30.1 FPS.

The data strongly indicates that for the best experience, users should select the Low preset at 1920x1080. This is the only configuration that offers high, stable frame rates. The Medium preset at 1080p is a secondary option for those who prioritize visual fidelity over a high frame rate, but the 26.4 FPS difference between Low and Medium is substantial. The Low preset at 1440p is the only viable option for that resolution, but it still falls 28 FPS short of the 1080p Low experience.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz. For a sports game like Undisputed, this processor provides immense computational headroom. Its benchmark scores, such as a Cinebench R23 multi-core score of 32881 and a Geekbench single-core score of 2803, place it in the 93rd percentile of all CPUs. This indicates that the CPU is far more powerful than what is needed to drive the game's logic and physics at these frame rates. The processor's role is not the bottleneck in this system. The data implies that the CPU is likely idling, waiting for the GPU to finish rendering each frame. The 24 MB of shared L3 cache and dual-channel memory support further ensure that the CPU can feed data to the GPU without becoming a limiting factor at the resolutions and settings tested.

GPU Role

The NVIDIA GeForce GTX 1650 is the clear limiting component in this pairing. It is a Turing-architecture GPU with 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its performance is reflected in its 43rd percentile ranking among all GPUs. The measured FPS data shows a predictable decline as resolution and settings are increased, which is a classic sign of GPU-bound performance. The GPU's 4 GB VRAM is likely a critical factor, as higher settings and resolutions require more memory for textures and frame buffers, potentially causing performance to degrade beyond what the core clock speeds alone would suggest. The data shows that the GTX 1650 is the primary reason for the system's inability to maintain high frame rates at 1440p or at High/Ultra settings at 1080p. The jump from Low to Medium at 1080p incurs a 26.4 FPS penalty, and the jump to High costs another 18.8 FPS, demonstrating how quickly the GPU's resources are exhausted.

How This Combo Ranks

The data places this combination at rank 1529 out of 1580 tested combos for Undisputed. This is a very low ranking, placing it in the bottom 3.2% of all tested systems. This ranking is unsurprising given the GPU's entry-level status. The CPU is in the 93rd percentile, but the GPU sits in the 43rd percentile, creating a massive imbalance. The benchmark results make it clear that the GPU is holding back the entire system. While the CPU is competitive with other high-end parts, the GTX 1650's performance anchors the combo to the bottom of the rankings. The low rank is a direct consequence of the GPU's limitations, which are made more apparent by the powerful CPU that cannot compensate for it.

FAQ

Q: What is the best resolution and settings preset for this CPU and GPU combo?

A: The benchmark data shows that the Low preset at 1920x1080 is the best experience, delivering an average of 108.2 FPS. This is the only configuration that provides a frame rate well above 60 FPS.

*Q: Can this combo handle Undisputed at 4K resolution?*

A: No. The measured FPS data shows that at 3840x2160, even the Low preset only achieves an average of 49.6 FPS. The Medium preset drops to 35.7 FPS, and High falls to 32.6 FPS. The Ultra preset is unplayable at 19.4 FPS.

Q: Is the CPU or GPU the bottleneck for this system?

A: The data indicates the GPU is the bottleneck. The CPU ranks in the 93rd percentile of all CPUs, while the GPU ranks in the 43rd percentile. The FPS drops heavily with increases in resolution and settings, which is characteristic of a GPU-limited system.

Q: How does the GTX 1650 compare to its closest rivals in general benchmarks?

A: The NVIDIA GeForce GTX 1650's average benchmark score is 8713. Its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, has an average score of 8746, a difference of -0.4%. The AMD Radeon 550X is also a close rival with a score of 8749, also a -0.4% difference.

Q: What is the difference in FPS between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset runs at an average of 108.2 FPS, while the Ultra preset runs at 41 FPS. This represents a significant 67.2 FPS drop when increasing settings from Low to Ultra.

Q: Is the CPU's high multi-core performance useful for this game?

A: The CPU's performance is useful, but it does not translate to high frame rates because the GPU is the limiting factor. The i5-14600K has a Cinebench R23 multi-core score of 32881, but the system's FPS is still capped by the GTX 1650's rendering capabilities.

Measured FPS Breakdown

The following is the complete set of measured average FPS data for this combination.

1920x1080

  • Low: 108.2 FPS
  • Medium: 81.8 FPS
  • High: 63 FPS
  • Ultra: 41 FPS

2560x1440

  • Low: 80.2 FPS
  • Medium: 54.3 FPS
  • High: 48.9 FPS
  • Ultra: 30.1 FPS

3840x2160

  • Low: 49.6 FPS
  • Medium: 35.7 FPS
  • High: 32.6 FPS
  • Ultra: 19.4 FPS

Resolution Scaling

The data shows a clear and severe penalty for increasing the resolution. At the Low preset, the average FPS drops from 108.2 at 1080p to 80.2 at 1440p, a reduction of 28 FPS. Moving to 4K at the same preset results in an average of 49.6 FPS, which is 58.6 FPS lower than the 1080p result.

This pattern is consistent across all settings. For the Medium preset, the FPS goes from 81.8 (1080p) to 54.3 (1440p) to 35.7 (4K). The High preset shows a similar trend, from 63 (1080p) to 48.9 (1440p) to 32.6 (4K). Even the Ultra preset, while starting at a very low 41 FPS at 1080p, drops to 30.1 at 1440p and 19.4 at 4K.

The scaling behavior strongly implicates the GPU as the limiting component. The FPS drops are disproportionate to the increase in pixel count, suggesting that the GTX 1650's raw processing power and memory bandwidth are insufficient for higher resolutions. The CPU's performance is unlikely to be the cause of these drops, given its high percentile ranking. The data suggests that the GTX 1650's 4 GB VRAM and 128.1 GB/s bandwidth are saturated quickly, causing the system's frame rate to crumble as resolution increases. The 1080p Low setting is the only point where the GPU's limitations are not the dominant factor.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1650 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 49.6
3840x2160 Medium 35.7
3840x2160 High 32.6
3840x2160 Ultra 19.4
2560x1440 Low 80.2
2560x1440 Medium 54.3
2560x1440 High 48.9
2560x1440 Ultra 30.1
1920x1080 Low 108.2
1920x1080 Medium 81.8
1920x1080 High 63.0
1920x1080 Ultra 41.0

Undisputed with ii5-14600K + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with GTX 1650 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii5-14600K + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.