Undisputed
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 77 | 93 | 129 |
| 1440p QHD | 78 | 121 | 147 | 204 |
| 1080p Full HD | 108 | 168 | 203 | 282 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Intel Core i5-11400F and NVIDIA GeForce RTX 3060 Ti pairing in Undisputed shows a classic mid-range balance, but the data reveals which component carries the load at each resolution. This analysis breaks down the measured performance, setting-by-setting, to explain why the combo ranks where it does.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process. It operates with a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The processor accesses 12 MB of shared L3 cache, with 512 KB of L2 and 80 KB of L1 per core. Memory support is DDR4 over a dual-channel bus, providing 51.2 GB/s of bandwidth. It uses a PCIe Gen 4 interface with 20 lanes from the CPU.
Benchmark results place this CPU in the 71st percentile against all processors. Its average benchmark score is 17177, putting it nearly level with the AMD EPYC 7H12 (17120, +0.3%) and the Intel Core Ultra 7 164U (17074, +0.6%). It slightly trails the Intel Core i5-12450H (17239, -0.4%) and the AMD Ryzen 3 PRO 8300G (17278, -0.6%). In single-thread performance, the CPU scores 868 in 3DMark single-thread and 2024 in Cinebench R23 single-core, which are solid figures for a desktop part of its generation.
For Undisputed, the CPU's role is most evident at lower resolutions. At 1080p Low, the combo reaches 282 FPS average, which is far beyond what a typical 60 Hz or 144 Hz display needs. This suggests the CPU can feed frames quickly when the GPU is not the bottleneck. The processor's 12 threads and 4.40 GHz boost clock are sufficient to keep pace with the game's simulation and physics at these frame rates. The 3DMark 16-thread score of 5619 and max-thread score of 5652 indicate that scaling beyond 8 threads is modest, but the game does not appear to require heavy multi-threading to hit high frame rates. The Cinebench R23 multicore score of 14340 shows the CPU has enough aggregate throughput for a sports title, where frame pacing is often more important than raw thread scaling.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture using Samsung's 8 nm process, with a chip size of 392 mm² and 17,400 million transistors. It runs at a base clock of 1410 MHz and a boost clock of 1665 MHz, with memory clocked at 1750 MHz (14 Gbps effective). The GPU has 8 GB of GDDR6 memory on a 256-bit bus, yielding 448.0 GB/s of bandwidth. It features 4864 shading units, 152 texture mapping units, and 80 raster output pipelines, along with 38 RT cores and 152 tensor cores. Pixel rate is 133.2 GPixel/s, texture rate is 253.1 GTexel/s, and FP32 performance is 16.20 TFLOPS.
The GPU's average benchmark score is 16129, placing it in the 59th percentile of all GPUs. Its nearest rivals show tight competition: the AMD Radeon RX 9060 scores 16014 (+0.7%), the AMD Radeon Pro 5600M scores 16351 (-1.4%), the AMD Radeon RX 5700 XT scores 16361 (-1.4%), and the AMD Radeon R9 370X scores 15862 (+1.7%). The 3060 Ti's DirectX 12 score of 78 in Passmark is low relative to its other scores, but the G3D score of 20349 is strong for a 30-series card.
In Undisputed, the GPU is the primary scaling factor as resolution increases. At 1080p, the combo delivers 282 FPS on Low, which drops to 108 FPS on Ultra — a 174 FPS spread that is nearly entirely GPU-driven. At 4K, the same Low-to-Ultra spread is 129 to 49 FPS, an 80 FPS gap. The 8 GB VRAM capacity is not stressed by this title's texture loads at any preset, based on the fact that the GPU can maintain playable frame rates even at 4K High (77 FPS). The memory bandwidth of 448.0 GB/s is likely sufficient for the game's data streaming, as the frame rates do not show sudden drops that would indicate VRAM swapping.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides four settings presets — Low, Medium, High, and Ultra — across three resolutions. The "best" preset depends on the target display refresh rate, but the numbers show clear patterns.
At 1080p, Medium delivers 203 FPS average with a minimum of 172 FPS and a maximum of 233 FPS. High pushes to 168 FPS average, while Ultra drops to 108 FPS. For a 144 Hz display, Medium is the sweet spot: it stays above the refresh rate even at the 1% low (172 FPS), providing a perfectly smooth experience. High also works for 144 Hz, but the margin is thinner (168 FPS average). For 240 Hz displays, only Low (282 FPS) fully saturates the panel, but the visual trade-off may not be worth it. Medium is recommended for 1080p as it balances fluidity with visual fidelity.
At 1440p, Medium yields 147 FPS average (125 min, 169 max), which is ideal for 144 Hz. High drops to 121 FPS, still playable on 120 Hz panels but with less headroom. Ultra falls to 78 FPS, which is fine for 60 Hz but not for high-refresh. Low reaches 204 FPS, but the visual quality loss is significant. Medium is the recommendation at 1440p, as it keeps the frame rate above 144 Hz with a minimum of 125 FPS.
At 4K, the situation changes. Medium gives 93 FPS average (79 min, 107 max), which is above 60 Hz but below 120 Hz. High gives 77 FPS, and Ultra drops to 49 FPS. Low reaches 129 FPS, but that requires disabling most visual features. For 4K, Medium is the best choice for a 60 Hz display, as it provides a comfortable margin over the refresh rate. High is acceptable if visual quality is prioritized and the display is 60 Hz, but the 77 FPS average leaves less headroom. Ultra is not playable at 4K for smooth gameplay, given its 49 FPS average.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of Intel Core i5-11400F and NVIDIA GeForce RTX 3060 Ti ranks 1838 out of 3718 tested combos in Undisputed. That places it in the top half of all configurations, at roughly the 50.6th percentile (1838/3718). The rank reflects the combo's ability to handle the game across all settings and resolutions, not just at one extreme.
The position suggests that the 3060 Ti is the limiting factor at higher resolutions, while the CPU is sufficient at lower ones. At 1080p, the combo performs well above average — 282 FPS on Low is exceptional — but at 4K Ultra, the 49 FPS average is below what many higher-tier GPU combos would achieve. The rank of 1838 likely captures this mid-pack performance: strong at 1080p and 1440p, but not competitive with high-end GPUs at 4K. The CPU's 71st percentile ranking is higher than the GPU's 59th percentile, which further suggests that the GPU holds the combo back in more demanding scenarios. The data indicates that this pairing is well-matched for 1080p and 1440p gaming, but it is not a 4K-capable combination for Ultra settings.
FAQ
Q: What is the best resolution for this combo to maintain 60+ FPS at Ultra settings?
A: At 1080p Ultra, the combo delivers 108 FPS average. At 1440p Ultra, it drops to 78 FPS. At 4K Ultra, it falls to 49 FPS. Therefore, 1440p Ultra is the highest resolution that maintains over 60 FPS, while 4K Ultra does not.
Q: How does the CPU compare to its nearest rival in multi-threaded performance?
A: The Intel Core i5-11400F has an average benchmark score of 17177. The AMD EPYC 7H12 scores 17120 (0.3% higher), the Intel Core i5-12450H scores 17239 (0.4% lower), and the AMD Ryzen 3 PRO 8300G scores 17278 (0.6% lower). The differences are minimal, all within 1% of each other.
Q: Does the GPU have enough VRAM for 4K gameplay in this title?
A: The GPU has 8 GB of GDDR6 memory. At 4K High, the combo achieves 77 FPS average, and at 4K Medium it reaches 93 FPS. These frame rates do not indicate any VRAM-related stuttering or crashes, so 8 GB appears sufficient for this game's 4K presets.
Q: What is the frame rate difference between Low and Ultra at 1440p?
A: At 1440p, Low delivers 204 FPS average, while Ultra delivers 78 FPS. This is a 126 FPS difference, or a 61.8% reduction in performance when moving from the lowest to the highest preset.
Q: Is the CPU or the GPU the bottleneck at 1080p Low?
A: At 1080p Low, the combo reaches 282 FPS average. The CPU's single-thread score of 868 in 3DMark and Cinebench R23 single-core score of 2024 are high, but the GPU is still scaling with resolution. Since the GPU's benchmark percentile (59th) is lower than the CPU's (71st), the GPU is likely the limiting factor even at low settings, but the CPU is not far behind given the high frame rate.
Q: How does this combo rank against all tested configurations?
A: The combo ranks 1838 out of 3718 tested combos in Undisputed. This is just above the midpoint, indicating it is a mid-range performer that excels at 1080p and 1440p but struggles to maintain high frame rates at 4K Ultra.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is presented below, organized by resolution and settings.
1920x1080:
- Low: 282 FPS average
- Medium: 203 FPS average, with a minimum of 172 FPS and a maximum of 233 FPS
- High: 168 FPS average
- Ultra: 108 FPS average
2560x1440:
- Low: 204 FPS average
- Medium: 147 FPS average, with a minimum of 125 FPS and a maximum of 169 FPS
- High: 121 FPS average
- Ultra: 78 FPS average
3840x2160:
- Low: 129 FPS average
- Medium: 93 FPS average, with a minimum of 79 FPS and a maximum of 107 FPS
- High: 77 FPS average
- Ultra: 49 FPS average
These numbers show a consistent pattern: each step up in resolution costs roughly 30-40% of the frame rate at the same settings. At 1080p Medium, the combo achieves 203 FPS; at 1440p Medium, it drops to 147 FPS; and at 4K Medium, it falls to 93 FPS. The Medium preset has the only measured minimum and maximum FPS values in the dataset, providing a reliable estimate of frame time consistency. At 1080p Medium, the minimum of 172 FPS and maximum of 233 FPS indicate a 61 FPS spread. At 1440p Medium, the spread is 44 FPS (125 to 169). At 4K Medium, the spread narrows to 28 FPS (79 to 107), suggesting that at higher resolutions the frame pacing becomes more consistent as the GPU becomes the dominant bottleneck.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS drop from 1080p to 4K is steep and consistent across all settings, which points to the GPU as the primary limiting component. At Low settings, the combo drops from 282 FPS at 1080p to 129 FPS at 4K, a 54.3% reduction. At Medium, the drop is from 203 FPS to 93 FPS, a 54.2% reduction. At High, the drop is from 168 FPS to 77 FPS, a 54.2% reduction. At Ultra, the drop is from 108 FPS to 49 FPS, a 54.6% reduction.
The near-identical percentage drops across all settings (54.2% to 54.6%) are a strong indicator of a GPU bottleneck. If the CPU were limiting, the percentage drop would be smaller at lower settings (where the CPU would be more stressed) and larger at higher settings (where the GPU takes over). Instead, the uniform reduction means that the GPU is scaling with pixel count in a linear fashion, which is expected for a memory-bandwidth and fill-rate-limited scenario. The GPU's 448.0 GB/s bandwidth and 133.2 GPixel/s pixel rate are the physical constraints here.
The CPU's role in this scaling is minimal. If the CPU were the bottleneck, the FPS at 1080p Low would be capped at a lower value, and the drop to 4K would be less severe. The fact that the combo achieves 282 FPS at 1080p Low shows the CPU can feed frames well above 200 FPS, which is far beyond what the GPU can render at 4K. The CPU's 6 cores and 4.40 GHz boost clock are sufficient for this title, as evidenced by the high 1080p Low frame rate.
The data also shows that the scaling is not perfectly linear with pixel count. Moving from 1080p to 1440p increases pixel count by 78%, but the FPS drops by about 28-30% (e.g., from 203 to 147 at Medium). Moving from 1440p to 4K increases pixel count by 125%, but the FPS drops by about 37% (from 147 to 93 at Medium). This sub-linear scaling indicates that the GPU is not purely fill-rate limited; other factors like memory latency and shader workload also play a role. However, the consistency of the percentage drops across settings confirms that the GPU is the dominant factor, with the CPU having little influence on the overall scaling trend.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 204.0 |
| 2560x1440 | Medium | 147.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 282.0 |
| 1920x1080 | Medium | 203.0 |
| 1920x1080 | High | 168.0 |
| 1920x1080 | Ultra | 108.0 |
Undisputed with ii5-11400F + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 3060 Ti + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with ii5-11400F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.