Undisputed

Undisputed

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 66 79 109
1440p QHD 63 99 120 168
1080p Full HD 88 139 165 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 79
3840x2160 High 66
3840x2160 Ultra 43
2560x1440 Low 168
2560x1440 Medium 120
2560x1440 High 99
2560x1440 Ultra 63
1920x1080 Low 234
1920x1080 Medium 165
1920x1080 High 139
1920x1080 Ultra 88

Undisputed with Intel Core i5-11400F + AMD Radeon RX 7600, In-Depth Analysis

Settings Recommendations

The measured data for Undisputed across the Intel Core i5-11400F and AMD Radeon RX 7600 combination reveals a clear hierarchy of playable presets. At 1920x1080, the Low preset delivers an average of 233.5 FPS, which is far beyond what any standard display can reproduce. Medium at 1080p drops to 165.1 FPS, still exceptionally fluid, while High at 139.1 FPS remains well above the 60 FPS threshold for competitive play. The Ultra preset at 1080p produces 88.3 FPS, which is perfectly playable but represents a significant 36% reduction from High settings.

For 1440p users, the story shifts slightly. Low at 2560x1440 achieves 168 FPS, Medium reaches 120.1 FPS, and High lands at 99.3 FPS. The latter is still comfortable for a sports title, but Ultra at 63 FPS begins to approach the lower bound of what most players would consider acceptable for a fast-paced boxing sim. The data suggests Medium or High at 1440p offers the best balance of visual fidelity and headroom.

At 4K, the picture changes dramatically. Ultra at 3840x2160 falls to 43.1 FPS, which is below the playable threshold for this genre. High at 4K manages 66.2 FPS, just above the 60 FPS target, while Medium at 78.8 FPS provides a more comfortable cushion. Low at 4K hits 108.8 FPS, indicating that even this modest preset is viable for high-refresh 4K panels. The optimal recommendation across all resolutions is Medium or High, depending on whether the user prioritizes frame rate or visual polish. Ultra should be reserved for 1080p displays where the 88.3 FPS average remains respectable.

How This Combo Ranks

The combination of the Intel Core i5-11400F and AMD Radeon RX 7600 ranks 1058 out of 1580 tested combos in Undisputed, placing it in the lower-middle tier of the database. This position is somewhat surprising given the individual component scores. The CPU sits in the 75th percentile among all processors, and the GPU ranks in the 63rd percentile among all graphics cards. Yet the combined result is dragged down by the game's demands, which appear to weight certain bottlenecks more heavily than synthetic benchmarks suggest.

The i5-11400F's nearest rivals in CPU performance include the AMD Ryzen 7 5700U with a deltaPct of 0, the Intel Core i7-1260P at -0.2%, and the Intel Core Ultra 7 164U also at -0.2%. The RX 7600's nearest GPU rivals are the AMD Radeon RX 7600 XT at 0.6% ahead, the AMD Radeon RX 460 at 0.8% ahead, the NVIDIA GeForce RTX 3070 Mobile at -1.3%, and the Intel Arc B570 at -1.5%. These tight margins indicate that the GPU is finely matched against similar-tier hardware.

The fact that this combo ranks in the 67th percentile of all tested combinations (1058 of 1580) suggests that Undisputed is not particularly demanding on either component when compared to other games in the database. The CPU's 3DMark 16-thread score of 5619 and the GPU's 3DMark Steel Nomad score of 2310 are respectable, but the game's engine appears to favor raw single-thread performance and memory bandwidth over sheer compute throughput. For a sports title released in 2023, this ranking is adequate but not exceptional, meaning players seeking higher positions in the benchmark hierarchy would need to look at newer or higher-tier components.

GPU Role

The AMD Radeon RX 7600 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The memory clock runs at 2250 MHz, with an effective 18 Gbps data rate. The GPU's base clock is 1720 MHz, boosting up to 2655 MHz, while the game clock sits at 2250 MHz. These clocks, combined with 2048 shading units, 128 texture mapping units, and 64 render output units, give the card a theoretical FP32 performance of 21.75 TFLOPS.

In the context of Undisputed, the memory subsystem appears to be a critical factor. At 4K Ultra, the frame rate collapses to 43.1 FPS, which is a 51% drop from 1080p Ultra's 88.3 FPS. This steep decline suggests that the 8 GB VRAM buffer is being saturated at higher resolutions and settings, forcing the card to rely on slower memory paging. The 128-bit bus width is narrow for a 2023 mid-range card, and the 288.0 GB/s bandwidth becomes a limiting factor when texture data exceeds the VRAM capacity.

The RX 7600's benchmark scores reinforce this interpretation. The PassMark G3D score of 16634 and the Geekbench OpenCL score of 82501 are healthy, but the 3DMark Steel Nomad DX12 score of 2310 is modest. The GPU's percentile rank of 63 among all graphics cards indicates it is a solid mid-range performer, yet the game's performance at 4K reveals that memory bandwidth, not raw compute, is the constraining resource. The card's 64 ROPs are sufficient for 1080p and 1440p, but at 4K the pixel fill rate of 169.9 GPixel/s becomes a bottleneck, particularly with Ultra settings that increase draw calls and texture fetches.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a wide spread across settings. Low produces 233.5 FPS, Medium drops to 165.1 FPS, High reaches 139.1 FPS, and Ultra falls to 88.3 FPS. The step from Low to Medium is a 29% reduction, while Medium to High is a 16% reduction, and High to Ultra is a 37% reduction. This pattern indicates that Ultra settings introduce disproportionately heavy effects, likely including advanced shadow rendering and post-processing that tax the GPU's texture units.

Moving to 2560x1440, the numbers are: Low at 168 FPS, Medium at 120.1 FPS, High at 99.3 FPS, and Ultra at 63 FPS. The resolution increase from 1080p to 1440p reduces FPS by 28% on Low, 27% on Medium, 29% on High, and 29% on Ultra. This consistent scaling across settings suggests that the GPU is the primary limiter, as the CPU (with its 6 cores and 12 threads) is not showing signs of bottleneck at these frame rates.

At 3840x2160, the FPS values are: Low at 108.8 FPS, Medium at 78.8 FPS, High at 66.2 FPS, and Ultra at 43.1 FPS. The jump from 1440p to 4K yields reductions of 35% on Low, 34% on Medium, 33% on High, and 32% on Ultra. These reductions are slightly smaller than the 1080p-to-1440p drops, indicating that the GPU is becoming more memory-bound than compute-bound at 4K. The fact that Low at 4K still exceeds 100 FPS is notable, suggesting that players with 4K displays can achieve high refresh rates by sacrificing visual quality.

Resolution Scaling

The scaling from 1080p to 4K reveals a consistent pattern across all settings. At Low, the FPS drops from 233.5 at 1080p to 168 at 1440p (a 28% reduction) and then to 108.8 at 4K (a 35% reduction from 1440p). At Ultra, the corresponding drops are from 88.3 to 63 (29%) and then to 43.1 (32%). The total reduction from 1080p to 4K is 53% on Low and 51% on Ultra, meaning the high-end preset loses slightly less performance percentage-wise when scaling up.

This behavior indicates that the limiting component shifts as resolution increases. At 1080p, the Intel Core i5-11400F with its 12 MB of shared L3 cache and DDR4-3200 memory bandwidth of 51.2 GB/s is capable of feeding the GPU enough data to reach 233.5 FPS on Low. However, as resolution rises, the GPU's pixel throughput and memory bandwidth become the dominant factors. The RX 7600's 288.0 GB/s bandwidth is sufficient for 1440p Medium, but at 4K Ultra, the 8 GB VRAM and 128-bit bus create a clear ceiling.

The data shows that the frame rate drop from 1080p to 1440p is nearly uniform across all settings (27-29%), which suggests the GPU is scaling linearly with pixel count. The drop from 1440p to 4K is slightly steeper on lower settings (35% on Low) than on higher settings (32% on Ultra). This counterintuitive result indicates that at Low settings, the GPU is purely pixel-bound, while at Ultra settings, other bottlenecks (such as texture bandwidth) partially mask the pixel-count penalty. For players targeting 4K, the Medium preset at 78.8 FPS offers the best compromise, while 1440p High at 99.3 FPS provides excellent headroom for competitive play.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + AMD Radeon RX 7600 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 108.8
3840x2160 Medium 78.8
3840x2160 High 66.2
3840x2160 Ultra 43.1
2560x1440 Low 168.0
2560x1440 Medium 120.1
2560x1440 High 99.3
2560x1440 Ultra 63.0
1920x1080 Low 233.5
1920x1080 Medium 165.1
1920x1080 High 139.1
1920x1080 Ultra 88.3

Undisputed with ii5-11400F + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RX 7600 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii5-11400F + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.