Fivem
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 45 | 56 | 72 |
| 1440p QHD | 63 | 81 | 102 | 129 |
| 1080p Full HD | 96 | 124 | 155 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 3060 Ti holds the 1836th position out of 3707 tested combos in Fivem, placing it in the upper-middle tier of all configurations evaluated. This percentile positioning—roughly the 50th percentile—indicates that while this combo is not a top-tier performer, it delivers a fundamentally balanced experience that outranks half of all tested systems.
Examining the individual components, the CPU sits at the 71st percentile among all processors, which is notably stronger than the GPU's 59th percentile among all graphics cards. This discrepancy suggests the pairing is slightly CPU-favored in the broader hardware landscape, though the game's actual frame rates tell a more nuanced story about where the bottleneck resides. The CPU's average benchmark score of 17177 places it within 0.6% of rivals like the AMD EPYC 7H12 (17120) and the Intel Core i5-12450H (17239), showing that the i5-11400F is competitively positioned within its computing class. For the GPU, the average benchmark score of 16129 puts it within 1.4% of the AMD Radeon RX 5700 XT (16361) and 0.7% behind the AMD Radeon RX 9060 (16014), indicating that the RTX 3060 Ti delivers performance squarely in the established mid-range graphics segment.
The combination's overall rank reflects a system that can handle Fivem's demands across most settings, but the measured data reveals that the experience is heavily dependent on resolution and quality presets. At 1080p, the combo excels with frame rates well above playable thresholds, while at 4K Ultra, it struggles to maintain fluid motion. This rank of 1836 is therefore a summary statistic that masks significant variability across the tested configurations—a pattern that becomes clearer when examining the resolution-by-resolution breakdown.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data indicates that 1920x1080 delivers the most consistent performance, with average frame rates ranging from 196 FPS at Low settings to 96 FPS at Ultra settings. At 2560x1440, averages drop to between 129 FPS (Low) and 63 FPS (Ultra). The 3840x2160 results show averages from 72 FPS (Low) down to 35 FPS (Ultra), with the High preset falling below 60 FPS at 45 FPS average.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-11400F's average benchmark score of 17177 is essentially tied with the AMD EPYC 7H12 (17120, +0.3%), the Intel Core i5-12450H (17239, -0.4%), and the AMD Ryzen 3 PRO 8300G (17278, -0.6%). The differences are within single-digit percentage points, meaning the i5-11400F is statistically indistinguishable from these processors in synthetic multi-threaded workloads.
Q: Is the RTX 3060 Ti a bottleneck at 1080p?
A: The frame rate data suggests the GPU is not a limiting factor at 1920x1080. At Medium settings, the combo produces 155 FPS average (min 131, max 178), and even at Ultra it maintains 96 FPS average. These figures indicate the CPU is likely the primary driver of performance at this resolution, as the GPU has ample headroom to render frames well above typical display refresh rates.
Q: What settings preset provides the most balanced experience at 1440p?
A: At 2560x1440, the Medium preset delivers 102 FPS average with a minimum of 87 FPS, providing smooth gameplay with a reasonable visual quality uplift over Low. The High preset drops to 81 FPS average, which is still playable, but the Ultra preset falls to 63 FPS average, approaching the threshold where frame pacing can become noticeable in fast-paced multiplayer scenarios.
Q: How does Fivem's performance scale with CPU threads?
A: The i5-11400F shows strong scaling from 2 to 8 threads in synthetic tests, with scores of 1691 (2 threads), 3171 (4 threads), and 4691 (8 threads). The jump from 8 threads to maximum (12 threads) is marginal, going from 4691 to 5652, suggesting that Fivem's workloads, as reflected in this combo's performance, do not fully utilize all 12 threads. The single-thread score of 868 in 3DMark indicates that per-core performance remains critical.
Q: What is the GPU's synthetic performance relative to its class?
A: The RTX 3060 Ti achieves a PassMark G3D score of 20349 and a Geekbench OpenCL score of 78927. Its average benchmark score of 16129 places it within 1.7% of the AMD Radeon R9 370X (15862) and 1.4% behind the AMD Radeon Pro 5600M (16351), confirming that it sits in a competitive mid-range segment with performance deltas under 2% against these rivals.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, manufactured on Intel's 14 nm process node. Its base clock of 2.60 GHz boosts up to 4.40 GHz, providing a substantial frequency range that benefits Fivem's mixed single-threaded and multi-threaded workloads. The CPU's cache hierarchy consists of 80 KB L1 per core, 512 KB L2 per core, and a shared 12 MB L3 cache, which supports the game's data access patterns across its six physical cores.
In Fivem, the CPU's role is particularly pronounced at lower resolutions. The benchmark data shows that at 1920x1080, the combo achieves 196 FPS at Low settings and 155 FPS at Medium, indicating that the processor is capable of feeding the GPU with a high volume of draw calls and entity updates typical of multiplayer environments. The synthetic benchmark scores reinforce this capability: the Cinebench R23 multi-core score of 14340 and single-core score of 2024 demonstrate strong computational throughput, while the 3DMark 16-thread score of 5619 suggests that the CPU can handle the game's parallel processing demands.
The 12-thread configuration is noteworthy because Fivem, as a multiplayer modification platform, often has variable CPU demands depending on server population and script complexity. The measured frame rates at 1080p Low (196 FPS) versus 1080p Ultra (96 FPS) show a 100 FPS spread, which is more indicative of GPU load changes than CPU limitations. The CPU's percentile ranking at 71% versus the GPU's 59% suggests that the processor has more relative headroom than the graphics card, meaning that at higher resolutions where GPU load increases, the CPU is less likely to be the primary constraint.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four quality presets. At 1920x1080, the results are consistently strong: Low settings produce 196 FPS average, Medium produces 155 FPS (min 131, max 178), High produces 124 FPS, and Ultra produces 96 FPS. This resolution demonstrates that the combo is capable of driving high-refresh-rate displays, with even the most demanding preset staying above 90 FPS.
Moving to 2560x1440, the performance remains solid but shows the expected decline: Low yields 129 FPS average, Medium yields 102 FPS (min 87, max 117), High yields 81 FPS, and Ultra yields 63 FPS. The Medium preset at 1440p offers a particularly attractive balance, with frame rates that remain above the 85 FPS minimum threshold, ensuring smooth gameplay in most scenarios.
At 3840x2160, the combo begins to show its limits. Low settings produce 72 FPS average, which is playable, but Medium drops to 56 FPS (min 48, max 65), High falls to 45 FPS, and Ultra bottoms out at 35 FPS. The 4K Medium preset's minimum of 48 FPS indicates that frame drops below 50 FPS are possible during intense scenes, which could impact the multiplayer experience. The transition from 1440p to 4K at High settings shows a drop from 81 FPS to 45 FPS, a 44% reduction, highlighting the GPU's struggle to maintain smooth performance at higher pixel counts.
Resolution Scaling
The resolution scaling patterns reveal important insights about the system's bottleneck characteristics. From 1080p to 1440p, the average FPS drops are substantial but proportionate: at High settings, the drop is from 124 FPS to 81 FPS (a 35% decrease), and at Ultra, from 96 FPS to 63 FPS (a 34% decrease). This consistent ~35% reduction across presets suggests that the GPU is beginning to become the limiting factor as pixel count increases, but the CPU is still contributing to overall performance.
The scaling from 1440p to 4K is more dramatic. At High settings, the drop is from 81 FPS to 45 FPS (a 44% decrease), and at Ultra, from 63 FPS to 35 FPS (a 44% decrease). This steeper decline indicates that at 4K, the RTX 3060 Ti's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being saturated, and the GPU's compute resources (16.20 TFLOPS FP32) are insufficient to maintain the frame rates seen at lower resolutions. The fact that the percentage drops are nearly identical between High and Ultra at each resolution step suggests that the GPU is the primary bottleneck at 4K, with the CPU playing a diminished role.
Interestingly, the scaling from 1080p to 4K at Low settings shows a drop from 196 FPS to 72 FPS (a 63% decrease), which is the largest relative reduction among all presets. This indicates that even at Low settings, where GPU load is minimized, the 4K resolution imposes a significant rendering burden that the RTX 3060 Ti cannot offset. The data collectively points to the GPU as the limiting component at 4K, while the CPU maintains sufficient headroom even at lower resolutions.
Settings Recommendations
For the best experience relative to the measured data, the Medium preset at 2560x1440 stands out as the optimal configuration. This combination yields 102 FPS average with a minimum of 87 FPS, providing a smooth and responsive gameplay experience while maintaining moderate visual quality. The 52% improvement over the High preset at the same resolution (102 FPS vs 81 FPS) is substantial, and the minimum frame rate of 87 FPS ensures that dips below 60 FPS are unlikely, which is critical in multiplayer scenarios where sudden frame drops can affect aiming and reaction times.
At 1920x1080, the Medium preset also offers excellent value, with 155 FPS average (min 131, max 178). This provides a comfortable margin above 144 Hz displays and ensures consistent frame pacing. For users with high-refresh-rate monitors, the Low preset at 1080p (196 FPS) would be the choice for maximum smoothness, but the visual compromise may not be worth the extra 41 FPS over Medium for most players.
At 3840x2160, no preset achieves a fully satisfactory experience. The Low preset at 72 FPS average is the only option above 60 FPS, but the visual quality reduction is significant. The Medium preset at 56 FPS (min 48) is borderline playable but risks noticeable stuttering during intense scenes. For 4K users, the data suggests that either accepting the Low preset's visual compromises or reducing the resolution to 1440p with Medium settings would provide a more consistent experience.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture using Samsung's 8 nm process node, with a chip size of 392 mm² and 17,400 million transistors. Its base clock of 1410 MHz boosts to 1665 MHz, and it features 4864 shading units, 152 TMUs, and 80 ROPs. The 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is a critical specification for Fivem's texture streaming and draw call handling.
The GPU's role in this combo becomes increasingly dominant as resolution rises. At 1080p, the GPU's 16.20 TFLOPS FP32 performance is more than sufficient to maintain high frame rates, as evidenced by 196 FPS at Low and 155 FPS at Medium. The PassMark G3D score of 20349 places the RTX 3060 Ti in the upper mid-range, and its percentile ranking of 59% among all GPUs indicates solid but not exceptional performance relative to the broader market.
At 4K, the GPU's limitations become apparent. The 72 FPS at Low and 35 FPS at Ultra figures show that the 8 GB VRAM capacity and memory bandwidth are insufficient for Fivem's high-resolution assets, particularly when combined with the game's multiplayer overhead. The GPU's nearest rivals—the AMD Radeon RX 5700 XT (avg score 16361, -1.4%) and the AMD Radeon Pro 5600M (avg score 16351, -1.4%)—exhibit similar performance characteristics, confirming that the RTX 3060 Ti is not designed for 4K gaming at high quality presets. The measured data suggests that the GPU is the primary bottleneck at 1440p Ultra and all 4K presets, while the CPU maintains sufficient headroom to avoid becoming the limiting factor in most scenarios.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3060 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 129.0 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 81.0 |
| 2560x1440 | Ultra | 63.0 |
| 1920x1080 | Low | 196.0 |
| 1920x1080 | Medium | 155.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 96.0 |
Fivem with ii5-11400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3060 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-11400F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.