Undisputed

Undisputed

AVERAGE FPS
266
excellent

This combination delivers exceptional performance with an average of 266 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 148 178 248
1440p QHD 150 233 282 392
1080p Full HD 208 323 390 542

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 248
3840x2160 Medium 178
3840x2160 High 148
3840x2160 Ultra 95
2560x1440 Low 392
2560x1440 Medium 282
2560x1440 High 233
2560x1440 Ultra 150
1920x1080 Low 542
1920x1080 Medium 390
1920x1080 High 323
1920x1080 Ultra 208

Undisputed with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5090 achieves a combo rank of 90 out of 3718 tested combinations in Undisputed on the benchmark database. This places the pairing in the top 2.4% of all measured systems for this title, a position that reflects the high ceiling of the RTX 5090 rather than any particular optimization for the game. The CPU, which sits at the 81st percentile among all processors, provides enough throughput to keep the GPU fed at lower resolutions, but the ranking is ultimately driven by the graphics card's raw rasterization power.

The nearest rivals for the CPU—the AMD Ryzen 7 7840H, Ryzen 7 8845HS, Ryzen 7 7840HS, and Ryzen 5 9600X—all sit within a 0.6% average benchmark score delta. This clustering indicates that the 5800XT's performance is not exceptional for its class; it is essentially tied with those mobile and desktop parts in synthetic workloads. For Undisputed, this means the processor is a neutral component: it neither boosts the combo's rank nor drags it down meaningfully. The GPU's nearest rivals, including the Tesla P100 variants and Radeon RX 6850M XT, are within a 1.4% delta, but the RTX 5090's massive lead in raw compute (104.8 TFLOPS FP32) shows up clearly in the measured frame rates.

What the data reveals is that this combo is overqualified for the game's demands at 1080p, where the CPU becomes the limiting factor, but at 4K Ultra the GPU is still strong enough to deliver playable numbers. The rank of 90 is impressive but not surprising given the hardware; it is a top-tier result that speaks to the GPU's dominance. The system is not the absolute fastest combo on record, but it is firmly in the elite tier, outperforming the vast majority of the 3718 configurations tested. For a sports title like Undisputed, which may not be heavily optimized for multi-threading, the 8-core/16-thread CPU is more than sufficient, and the GPU's 32 GB of VRAM ensures no memory-related bottlenecks at any resolution.

FAQ

*Q: How does this combo rank in Undisputed compared to other tested systems?*

A: The AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 ranks 90th out of 3718 tested combos, placing it in the top 2.4% of all configurations for this game.

Q: What is the highest average FPS recorded for this combo?

A: The highest recorded average is 542 FPS at 1920x1080 with Low settings. The next best is 392 FPS at 2560x1440 with Low settings, and 248 FPS at 3840x2160 with Low settings.

Q: What is the lowest average FPS recorded, and at what settings?

A: The lowest average is 95 FPS at 3840x2160 with Ultra settings. This is the only measured point below 100 FPS, indicating the game remains fluid even at maximum quality.

Q: Does the CPU or GPU limit performance at 1080p?

A: At 1920x1080, the data shows a clear CPU limitation. The jump from Low (542 FPS) to Medium (390 FPS) to High (323 FPS) to Ultra (208 FPS) shows a 62% drop from Low to Ultra, which is driven by increased GPU work, but the absolute numbers suggest the CPU cannot push beyond ~542 FPS, a typical single-thread ceiling.

Q: What is the difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium averages 282 FPS, while High averages 233 FPS. This is a 17% reduction in average frame rate, with the Medium preset also showing a minimum of 240 FPS and a maximum of 324 FPS.

Q: How much VRAM does the GPU have, and is it a factor in this game?

A: The RTX 5090 has 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. Given that the game runs at 148 FPS at 4K High, VRAM capacity is not a limiting factor in Undisputed.

Resolution Scaling

The measured FPS data shows a predictable decline as resolution increases, but the magnitude of the drop reveals the balance between CPU and GPU in this combo. At Low settings, the average frame rate falls from 542 FPS at 1080p to 392 FPS at 1440p, a 28% reduction, and then to 248 FPS at 4K, a further 37% reduction. This steep curve at Low settings indicates that the GPU is still the primary scaling factor, but the CPU's single-thread performance (3dmark_single_thread score of 959) becomes a bottleneck at 1080p, preventing the frame rate from scaling linearly with pixel count.

At Medium settings, the drop is more moderate: 390 FPS at 1080p, 282 FPS at 1440p (28% lower), and 178 FPS at 4K (37% lower again). The consistency of these percentages across Low and Medium suggests that the game's rendering load scales uniformly with resolution, and the GPU has ample headroom at all settings. The RTX 5090's 104.8 TFLOPS FP32 compute is not fully utilized at 1080p, where the CPU limits the frame rate to roughly 542 FPS maximum.

The High preset shows a different pattern: 323 FPS at 1080p, 233 FPS at 1440p (28% lower), and 148 FPS at 4K (37% lower). This matches the Low and Medium scaling, indicating that High settings do not introduce any additional CPU overhead beyond what Medium already imposes. The Ultra preset, however, shows a more pronounced drop: 208 FPS at 1080p, 150 FPS at 1440p (28% lower), and 95 FPS at 4K (37% lower). The consistent 28%/37% pattern across all settings is a strong indicator that the GPU is the limiting component at 1440p and 4K, while the CPU only becomes a bottleneck at 1080p with lower settings.

The data suggests that for this combo, resolution scaling is nearly perfect: each step from 1080p to 1440p reduces FPS by approximately 28%, and each step from 1440p to 4K reduces it by another 37%. This is typical of a GPU-bound scenario, where the pixel count increases by 2.25x (1080p to 4K) and the frame rate drops by roughly 54% (from 542 to 248 at Low). The limiting component is clearly the GPU at higher resolutions, given that the CPU's 8 cores and 16 threads are more than adequate for the game's physics and AI, which are not heavily threaded.

Settings Recommendations

For the best experience, the data points to the High preset at 4K as the sweet spot for visual quality and performance. At 3840x2160 with High settings, the combo averages 148 FPS, which is well above the 60 FPS threshold for smooth gameplay in a sports title. The Medium preset at 4K offers 178 FPS, a 20% improvement over High, but the visual downgrade may not be worth it given that High already delivers a fluid experience. Ultra at 4K drops to 95 FPS, which is still playable but not ideal for a fast-paced sports game where frame timing matters.

At 1440p, the High preset at 233 FPS is the recommended choice for users with high-refresh-rate monitors (144Hz or 165Hz), as it provides enough headroom to avoid dips below the refresh rate. The Medium preset at 282 FPS is overkill for most displays and would only benefit those with 240Hz+ panels, which are rare. Ultra at 1440p (150 FPS) is also acceptable, but High offers the best balance of quality and performance.

At 1080p, all settings are playable, but the High preset at 323 FPS is the most sensible recommendation for competitive play. Low (542 FPS) and Medium (390 FPS) provide diminishing returns in terms of visual fidelity, and the CPU bottleneck at this resolution means that the extra GPU load from Ultra (208 FPS) does not translate into a meaningful frame rate advantage over High. The data shows that Ultra at 1080p is 36% slower than High, which is a significant drop for minimal visual improvement in a sports game.

The best measured experience, based on the average FPS and the minimum FPS values available, is the Medium preset at 1440p, which has a minimum of 240 FPS and a maximum of 324 FPS. This preset offers consistent frame pacing with no drops below 240 FPS, making it ideal for high-refresh-rate gaming. However, for users prioritizing visual quality, the High preset at 4K (148 FPS) is the superior choice, as it delivers a stable experience at a resolution that showcases the RTX 5090's capabilities.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates, with the Low preset averaging 542 FPS. The Medium preset averages 390 FPS, with a minimum of 332 FPS and a maximum of 449 FPS, showing that the GPU can maintain high frame rates even with occasional dips. High settings reduce the average to 323 FPS, and Ultra drops to 208 FPS. The spread between Low and Ultra at 1080p is 334 FPS, which is a 62% reduction, indicating that the game's Ultra preset is significantly more demanding than Low.

At 2560x1440, the frame rates remain high but start to show the GPU's workload. Low averages 392 FPS, Medium averages 282 FPS (minimum 240, maximum 324), High averages 233 FPS, and Ultra averages 150 FPS. The Medium preset's minimum of 240 FPS suggests that the game rarely stutters at this resolution, and the 42 FPS gap between the minimum and maximum (240 to 324) is relatively tight, indicating consistent performance. The Ultra preset at 1440p (150 FPS) is 36% slower than High (233 FPS), which is a larger drop than the 28% seen at lower settings.

At 3840x2160, the frame rates are still respectable but show the GPU hitting its limits. Low averages 248 FPS, Medium averages 178 FPS (minimum 152, maximum 205), High averages 148 FPS, and Ultra averages 95 FPS. The Medium preset at 4K has a minimum of 152 FPS, which is above the 144Hz refresh rate, making it suitable for high-refresh-rate 4K monitors. The Ultra preset's 95 FPS average is the only measured point below 100 FPS, and it is still above the 60 FPS standard, but the 53 FPS difference between High and Ultra (148 vs 95) is substantial, suggesting that Ultra introduces effects that are disproportionately expensive at 4K.

The data across all resolutions shows a consistent pattern: Low is always the fastest, followed by Medium, High, and Ultra. The Medium preset at each resolution has the most complete data (with min and max FPS), which provides insight into frame pacing. At 1080p Medium, the range is 332-449 FPS; at 1440p Medium, it is 240-324 FPS; and at 4K Medium, it is 152-205 FPS. These ranges indicate that the GPU's frame time variance is relatively low, which is beneficial for a sports game where input latency and frame consistency are important.

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, fabricated on a 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with 32 MB of shared L3 cache. In synthetic benchmarks, the CPU scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core, which places it at the 81st percentile among all CPUs. Its nearest rivals, including the Ryzen 7 7840H and Ryzen 5 9600X, have average benchmark scores within 0.6% of the 5800XT, indicating that its performance is representative of mid-range to upper-mid-range processors.

For Undisputed, the CPU's role is primarily to handle game logic, physics, and AI, which are not heavily threaded. The 3dmark_16_threads score of 7,683 and the max_threads score of 7,680 show that the CPU scales well with thread count, but the game likely uses fewer than 8 threads. The single-thread score of 959 in 3dmark is more relevant, as it determines the maximum frame rate when the GPU is not the bottleneck. At 1080p with Low settings, the combo reaches 542 FPS, which is likely close to the CPU's single-thread limit, as the GPU would be capable of much higher frame rates if not constrained.

The 5800XT's 105 W TDP and DDR4 memory support (dual-channel, 51.2 GB/s bandwidth) are adequate for this game, but the memory bandwidth is not a factor at the measured settings. The CPU's cache hierarchy (64 KB L1 per core, 512 KB L2 per core, 32 MB L3 shared) provides sufficient data locality for the game's workloads. The data shows that the CPU does not bottleneck the combo at 1440p or 4K, as the frame rate scaling with resolution is consistent with GPU-bound behavior. At 1080p, however, the CPU is the limiting factor, as evidenced by the fact that the frame rate at Low (542 FPS) is only 38% higher than at 1440p Low (392 FPS), despite the resolution being 2.25x lower in pixel count.

The CPU's release date of 2024-07-30 and its position in the 5000 series (based on the Vermeer codename) suggest it is a refresh of the existing Zen 3 parts. Its performance in Undisputed is sufficient to keep the RTX 5090 fed at all resolutions except for the extreme 1080p case, where the frame rate is likely capped by the CPU's single-thread performance. For users with 1440p or 4K displays, the CPU is not a concern; for those targeting 1080p with high refresh rates, the CPU may limit the maximum achievable FPS to around 500-550.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant component in this combo, with 32 GB of GDDR7 memory, a 512-bit bus, and 1.79 TB/s of bandwidth. Its base clock is 2017 MHz, with a boost clock of 2407 MHz, and it features 21,760 shading units, 680 TMUs, and 176 ROPs. The GPU's FP32 compute is rated at 104.8 TFLOPS, and it has 170 RT cores and 680 tensor cores for ray tracing and AI workloads. In synthetic benchmarks, it scores 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad, placing it at the 92nd percentile among all GPUs.

For Undisputed, the GPU is the primary determinant of frame rates at 1440p and 4K. The data shows that at 4K Ultra, the combo averages 95 FPS, which is a significant drop from the 148 FPS at 4K High, indicating that the Ultra preset adds substantial rendering load. The GPU's 32 GB VRAM is more than enough for this game, as it likely uses less than 8 GB even at 4K Ultra, but the memory bandwidth of 1.79 TB/s ensures that texture streaming is not a bottleneck.

The RTX 5090's nearest rivals, including the Tesla P100 PCIe 16 GB and Radeon RX 6850M XT, have average benchmark scores within 1.4% of the 5090, but in Undisputed, the 5090's advantage is clear from the measured FPS. At 4K High, the combo achieves 148 FPS, which is a very high frame rate for a sports title at that resolution. The GPU's boost clock of 2407 MHz is relatively high, and its 176 ROPs are sufficient for the pixel fill rate required at 4K (423.6 GPixel/s).

The data indicates that the GPU is not fully utilized at 1080p, where the CPU limits the frame rate. At 1440p and 4K, the GPU scales as expected with resolution, showing a consistent 28% drop from 1080p to 1440p and a further 37% drop from 1440p to 4K. This scaling is typical of a GPU-bound scenario, where the frame rate is inversely proportional to the pixel count. The RTX 5090's 575 W TDP and 950 W suggested PSU are substantial, but the performance it delivers in Undisputed justifies the power draw, as it is one of the few GPUs capable of maintaining 100+ FPS at 4K Ultra in this game.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 248.0
3840x2160 Medium 178.0
3840x2160 High 148.0
3840x2160 Ultra 95.0
2560x1440 Low 392.0
2560x1440 Medium 282.0
2560x1440 High 233.0
2560x1440 Ultra 150.0
1920x1080 Low 542.0
1920x1080 Medium 390.0
1920x1080 High 323.0
1920x1080 Ultra 208.0

Undisputed with Ryzen 7 5800XT + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RTX 5090 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5090

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