Undisputed

Undisputed

AVERAGE FPS
243
excellent

This combination delivers exceptional performance with an average of 243 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 87 135 163 227
1440p QHD 137 214 258 359
1080p Full HD 190 296 357 497

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 227
3840x2160 Medium 163
3840x2160 High 135
3840x2160 Ultra 87
2560x1440 Low 359
2560x1440 Medium 258
2560x1440 High 214
2560x1440 Ultra 137
1920x1080 Low 497
1920x1080 Medium 357
1920x1080 High 296
1920x1080 Ultra 190

Undisputed with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5080 combination delivers exceptionally high frame rates in Undisputed, positioning this pairing in the top tier of tested configurations. With a combo rank of 217 out of 3718 possible combinations, this system sits in the 94th percentile of all tested hardware pairings for this title, indicating that the vast majority of setups will produce lower performance. The data shows a configuration that is heavily GPU-bound at higher resolutions, but one that also reveals the 5800XT’s capability to keep pace even at 1080p where CPU load typically peaks.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, though the magnitude of the drop varies significantly by settings preset. At the High preset, the average frame rate falls from 296 FPS at 1920x1080 to 214 FPS at 2560x1440, a reduction of 82 FPS. Pushing further to 3840x2160, the average drops to 135 FPS, representing a 161 FPS decrease from the 1080p baseline. This translates to a 54.4% performance loss when moving from 1080p to 4K at High settings, indicating that the GPU is the primary scaling bottleneck as pixel count increases.

The Low preset exhibits even steeper absolute declines, starting from a massive 497 FPS at 1080p, then falling to 359 FPS at 1440p, and finally to 227 FPS at 4K. The 270 FPS difference between 1080p and 4K Low represents a 54.3% drop, nearly identical to the High preset’s relative scaling. This consistency suggests that the RTX 5080’s rendering pipeline scales linearly with resolution when other settings remain constant, and that the CPU is not introducing a significant limiting factor even at the highest frame rates seen in Low mode.

Medium settings provide the only rows with min and max FPS data, offering insight into frame time consistency. At 1080p Medium, the average is 357 FPS with a minimum of 304 FPS and maximum of 411 FPS, a spread of 107 FPS. At 1440p Medium, the average drops to 258 FPS with a 219 FPS minimum and 297 FPS maximum, a 78 FPS spread. The 4K Medium row shows an average of 163 FPS, with a minimum of 139 FPS and maximum of 188 FPS, a 49 FPS spread. The narrowing spread at higher resolutions indicates that frame pacing becomes more consistent as the GPU becomes more saturated, reducing the impact of transient load spikes.

The Ultra preset shows the most dramatic scaling, with averages of 190 FPS at 1080p, 137 FPS at 1440p, and 87 FPS at 4K. The 103 FPS difference between 1080p and 4K Ultra represents a 54.2% drop, again aligning with the other presets. This uniformity across all four presets strongly suggests that resolution scaling in Undisputed is purely a function of pixel throughput on the RTX 5080, with no measurable CPU limitation even at the 497 FPS Low 1080p extreme.

The data indicates the limiting component shifts based on resolution. At 1080p Low, the 497 FPS result is so high that it likely approaches the practical rendering ceiling for the engine, yet the CPU still delivers. At 4K Ultra, the 87 FPS average shows the GPU working at maximum capacity. The consistent 54% scaling factor across all presets is a strong indicator of a well-optimized rendering path that does not introduce unexpected bottlenecks.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant performance driver in this configuration, and its specifications explain the observed frame rates. The GPU features 10752 shading units, 336 texture mapping units, and 112 ROPs, which provide the raw compute throughput necessary for the high pixel rates seen in the data. The boost clock of 2617 MHz, combined with the Blackwell 2.0 architecture on a 5 nm TSMC process, allows the card to sustain high utilization across all tested scenarios.

Memory configuration plays a critical role in Undisputed’s results. The 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is ample for the game’s textures and geometry at all tested resolutions. The 4K Ultra preset, which typically demands the most memory capacity, still achieves an 87 FPS average, indicating that the 16 GB frame buffer is not a limiting factor at these settings. The memory clock of 1875 MHz (30 Gbps effective) contributes to the high bandwidth figure, ensuring that texture streaming and memory-intensive effects do not starve the GPU cores.

The GPU’s 56.28 TFLOPS of FP32 compute is a key metric for understanding the scaling behavior. The uniform 54% performance drop from 1080p to 4K across all presets suggests that the shading units are the primary bottleneck at higher resolutions, while the fixed-function units (TMUs and ROPs) scale linearly with pixel count. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s provide theoretical ceilings that align with the measured averages, confirming that the GPU is operating near its designed efficiency.

The RTX 5080’s percentile ranking of 87 among all GPUs places it well above the median, and its average benchmark score of 56083 is notable. When compared to its nearest rivals, the data shows a tight grouping: the AMD Radeon 8060S scores 55757 (0.6% lower), the AMD Radeon RX 6750 GRE 12 GB scores 55698 (0.7% lower), and the AMD Radeon Pro W5700X scores 54828 (2.3% lower). The only rival that edges ahead is the AMD Radeon RX 9070 GRE at 57367, which is 2.2% higher. This competitive positioning means the RTX 5080 is neither a clear leader nor a laggard in its class, but its Undisputed results demonstrate that the game’s workload favors this GPU’s specific architecture.

The 360 W TDP and dual-slot design indicate a high-power component, but the measured frame rates justify the power envelope. The 16-pin power connector and suggested 750 W PSU are consistent with a flagship-tier card. The PCIe 5.0 x16 interface ensures that bandwidth between the CPU and GPU is not a constraint, particularly at 1080p Low where frame rates exceed 450 FPS and data transfer demands are highest.

Settings Recommendations

Based on the measured FPS rows, the optimal settings balance depends on the target display refresh rate. For 4K displays, the Medium preset provides the best experience, delivering a 163 FPS average with a 139 FPS minimum. This is comfortably above the 120 Hz threshold for most high-refresh 4K panels, and the 139 FPS minimum ensures no noticeable stutter during gameplay. The Ultra preset at 4K drops to an 87 FPS average, which is playable but may not fully utilize a 120 Hz or higher display, making Medium the superior choice for frame rate consistency.

At 2560x1440, the High preset emerges as the recommended setting, offering a 214 FPS average. The Ultra preset still provides a strong 137 FPS, but High nearly doubles the minimum frame rate headroom without a visible quality difference in most gameplay scenarios. The Medium preset at 1440p delivers 258 FPS, which is beneficial for 240 Hz displays, but the additional visual fidelity from High is worth the 44 FPS reduction for most users.

For 1920x1080, the High preset is the clear recommendation, with a 296 FPS average. The Ultra preset delivers 190 FPS, which is still excellent, but High provides a 56% improvement in frame rate (106 FPS higher) while maintaining most visual quality. The Medium preset at 357 FPS is excessive for any current display, and Low at 497 FPS is unnecessary outside of competitive play where every frame counts. The 304 FPS minimum at 1080p Medium shows that even the minimum frame rate in this configuration exceeds the refresh rate of all mainstream monitors.

The data suggests that Undisputed is not a demanding title for this hardware combination, allowing users to prioritize visual fidelity without sacrificing high frame rates. The Medium preset at 4K offers the best balance of resolution and smoothness, while High at both 1440p and 1080p maximizes frame rates for high-refresh displays. The Ultra preset is viable at all resolutions but only becomes the preferred choice for users with 144 Hz or lower monitors at 4K, where the 87 FPS average still provides a smooth experience.

Measured FPS Breakdown

The complete measured FPS table reveals the full performance envelope of this combination across all twelve tested scenarios. Starting with 1920x1080, the results show a clear hierarchy: Low settings produce a 497 FPS average, Medium produces 357 FPS (with a 304 FPS minimum and 411 FPS maximum), High produces 296 FPS, and Ultra produces 190 FPS. The step between Low and Medium is 140 FPS, while the step between Medium and High is 61 FPS, and between High and Ultra is 106 FPS. This non-linear progression indicates that the Ultra preset includes effects that significantly increase GPU load beyond High.

At 2560x1440, the same order persists with different magnitudes. Low averages 359 FPS, Medium averages 258 FPS (219 minimum, 297 maximum), High averages 214 FPS, and Ultra averages 137 FPS. The delta between Low and Medium is 101 FPS, Medium to High is 44 FPS, and High to Ultra is 77 FPS. The smaller gaps at 1440p compared to 1080p indicate that the GPU is becoming more saturated, reducing the relative impact of individual settings.

The 3840x2160 results show the most compressed range. Low averages 227 FPS, Medium averages 163 FPS (139 minimum, 188 maximum), High averages 135 FPS, and Ultra averages 87 FPS. The Low to Medium gap is 64 FPS, Medium to High is 28 FPS, and High to Ultra is 48 FPS. The total spread from Low to Ultra is 140 FPS, compared to 307 FPS at 1080p and 222 FPS at 1440p. This compression at 4K confirms that the GPU is the primary constraint, and the relative cost of each quality tier diminishes as resolution increases.

The Medium preset data provides the only frame time variance information. At 1080p, the spread between minimum and maximum is 107 FPS, representing a 30% variance from the average. At 1440p, the spread is 78 FPS, or 30.2% variance. At 4K, the spread is 49 FPS, or 30.1% variance. The consistent 30% variance across resolutions indicates that the game’s frame pacing is stable relative to its average, with no resolution-specific instability introduced.

FAQ

*Q: What is the best resolution for this CPU/GPU combo in Undisputed?*

A: The data shows that 2560x1440 at High settings delivers 214 FPS average, which is the sweet spot for high-refresh displays. At 4K, the Medium preset provides 163 FPS, which is also excellent. The choice depends on whether you prioritize resolution or frame rate, but both are viable with this hardware.

Q: Is the RTX 5080 overkill for this game?

A: The results suggest yes, as even the weakest tested configuration (4K Ultra) achieves an 87 FPS average. The 1080p Low result of 497 FPS is far beyond any display’s refresh rate. However, the high frame rates provide headroom for future patches or more demanding scenarios.

Q: How does the RTX 5080 compare to its nearest rivals in this game?

A: The nearest rival data shows the AMD Radeon RX 9070 GRE scores 2.2% higher in average benchmark score (57367 vs 56083). The AMD Radeon 8060S is 0.6% lower (55757), and the AMD Radeon RX 6750 GRE 12 GB is 0.7% lower (55698). The RTX 5080’s 4K High result of 135 FPS places it competitively within this group.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The uniform 54% scaling from 1080p to 4K across all presets indicates no CPU bottleneck. Even at 1080p Low with 497 FPS, the Ryzen 7 5800XT keeps pace. The 8-core, 16-thread configuration with a 4.80 GHz boost clock provides sufficient single-thread performance for this game’s engine.

Q: What is the minimum frame rate I can expect?

A: The only rows with minimum FPS data are the Medium presets. At 1080p, the minimum is 304 FPS; at 1440p, it is 219 FPS; and at 4K, it is 139 FPS. These represent the worst-case frame times in the measured data and are all well above playable thresholds.

Q: Should I use the Ultra preset at 4K?

A: The Ultra preset at 4K produces an 87 FPS average, which is playable on 60 Hz displays but may not satisfy users with 120 Hz or higher monitors. The Medium preset at 4K produces 163 FPS, which is nearly double the frame rate, making it the better choice for high-refresh 4K displays.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 architecture processor on TSMC’s 7 nm process, featuring 8 cores and 16 threads. Its base clock of 3.80 GHz and boost clock of 4.80 GHz provide the single-thread performance necessary to drive the high frame rates observed in Undisputed. The processor’s 3DMark single-thread score of 959 and PassMark single-thread score of 3535 are indicative of strong IPC, which is critical for a game engine that must process simulation logic and physics at frame rates exceeding 200 FPS.

The CPU’s cache hierarchy is substantial, with 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. This 32 MB L3 pool is particularly beneficial for gaming workloads, as it reduces memory latency for frequently accessed data. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is sufficient for this game, as evidenced by the lack of CPU-bound performance scaling across resolutions.

The 5800XT’s benchmark scores show balanced performance across workloads. The Cinebench R23 multicore score of 23794 and single-core score of 3359 demonstrate that the CPU can handle both multi-threaded tasks and latency-sensitive single-threaded workloads. The 3DMark 16-thread score of 7683 and 8-thread score of 6141 suggest that the CPU’s performance scales well with thread count, which is relevant for games that may use additional threads for background tasks.

The CPU’s percentile ranking of 81 among all processors places it above the majority of CPUs, and its average benchmark score of 29879 positions it competitively. Its nearest rivals show minimal performance deltas: the AMD Ryzen 7 7840H scores 29868 (0% delta), the AMD Ryzen 7 8845HS scores 29955 (-0.3% delta), and the AMD Ryzen 7 7840HS scores 29955 (-0.3% delta). The AMD Ryzen 5 9600X scores 29713 (0.6% higher delta). This grouping indicates that the 5800XT is right at the performance level of these similar processors, with no significant advantage or disadvantage.

In the context of Undisputed, the CPU’s role is to feed the GPU with draw calls and game state updates. The measured frame rates show that even at 1080p Low with 497 FPS, the CPU does not become a bottleneck. The 8 cores and 16 threads provide ample parallel processing for the game’s physics and AI systems, while the high boost clock ensures that the main thread can maintain low latency. The 105 W TDP and AM4 socket compatibility make it a practical choice for this configuration, though the data does not indicate any thermal throttling issues given the sustained high FPS.

The CPU’s PCIe Gen 4 support with 20 lanes provides sufficient bandwidth for the RTX 5080’s PCIe 5.0 x16 interface, albeit at Gen 4 speeds. This does not appear to impact performance, as the game’s data transfer requirements are not extreme. The memory bandwidth of 51.2 GB/s is adequate for the game’s working set, and the 32 MB L3 cache helps mitigate any potential memory bandwidth limitations. Overall, the 5800XT proves to be a capable pairing with the RTX 5080 in this title, delivering frame rates that are limited almost exclusively by the GPU’s pixel throughput rather than CPU computation.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5080 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 227.0
3840x2160 Medium 163.0
3840x2160 High 135.0
3840x2160 Ultra 87.0
2560x1440 Low 359.0
2560x1440 Medium 258.0
2560x1440 High 214.0
2560x1440 Ultra 137.0
1920x1080 Low 497.0
1920x1080 Medium 357.0
1920x1080 High 296.0
1920x1080 Ultra 190.0

Undisputed with Ryzen 7 5800XT + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RTX 5080 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.