Fivem
This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 87 | 112 | 140 |
| 1440p QHD | 122 | 154 | 199 | 254 |
| 1080p Full HD | 184 | 242 | 288 | 313 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090, In-Depth Analysis
Fivem, the multiplayer modification platform, presents a unique performance profile that is heavily dependent on both CPU and GPU. The measured data for the AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5090 reveals a system that is capable of high frame rates, but its behavior across different resolutions and settings offers a detailed look at where the bottlenecks lie. This analysis will break down the measured FPS data to understand the scaling, component roles, and optimal configurations for this specific hardware combination.
Resolution Scaling
The progression from 1080p to 4K shows a clear and predictable trend of decreasing average frame rates, but the rate of that decrease is not uniform across all settings. At Low settings, the transition from 1920x1080 to 2560x1440 results in a significant drop from 313.1 FPS to 253.7 FPS, a reduction of roughly 19%. Moving further to 3840x2160, the frame rate falls to 139.6 FPS, which is a 45% drop from the 1440p result. This pattern indicates that at lower graphical presets, the game is highly responsive to resolution changes, suggesting that the GPU is becoming more of a limiting factor as the pixel count increases.
However, the scaling is different at Ultra settings. The drop from 1080p to 1440p is from 183.5 FPS to 121.7 FPS, a 34% decrease. The subsequent jump to 4K brings the frame rate down to 66.3 FPS, which is another 45% reduction. This steeper initial decline at higher settings suggests that the Ultra preset imposes a heavier load on the GPU, making resolution scaling more pronounced. The data shows that at 4K Ultra, the system produces 66.3 FPS, which is the lowest measured result in the entire set. The fact that the 4K Low result (139.6 FPS) is more than double the 4K Ultra result highlights how much of a performance tax the highest settings impose.
The limiting component shifts depending on the resolution and settings. At 1080p Low, the 313.1 FPS figure is exceptionally high, and it is likely that the CPU, the AMD Ryzen 7 5800XT, is nearing its maximum output for this game. The relatively smaller gap between Low and Medium settings at 1080p (313.1 vs 288.2 FPS) supports this, as the CPU may be limiting the frame rate before the GPU can fully flex its muscles. As resolution increases to 4K, the GPU, the NVIDIA GeForce RTX 5090, takes on a more dominant role, as the sheer number of pixels being rendered demands more from the graphics card, causing the frame rate to scale more directly with the GPU's rendering load.
FAQ
Q: What is the highest average frame rate recorded for this hardware combination?
A: The highest measured average frame rate is 313.1 FPS, which was achieved at 1920x1080 resolution with the Low settings preset.
Q: How much of a performance drop is seen when moving from 1080p to 4K at High settings?
A: At High settings, the average frame rate drops from 241.8 FPS at 1920x1080 to 87.3 FPS at 3840x2160. This represents a decrease of 154.5 FPS, or about 64% of the original frame rate.
Q: Which settings preset yields the lowest average frame rate?
A: The Ultra preset at 3840x2160 resolution produces the lowest average frame rate in the measured data, with an average of 66.3 FPS.
Q: Is there a significant difference between Medium and High settings at 1440p?
A: Yes, there is a notable difference. At 2560x1440, the Medium preset averages 198.8 FPS, while the High preset averages 154.4 FPS, a difference of 44.4 FPS, indicating that the High preset is substantially more demanding.
Q: What is the performance difference between Low and Ultra settings at 4K?
A: The difference is substantial. At 3840x2160, the Low preset averages 139.6 FPS, while the Ultra preset averages 66.3 FPS. This shows that the Ultra preset is more than twice as demanding as Low at this resolution.
Q: Does the system maintain a playable frame rate at 4K Ultra?
A: The data shows an average of 66.3 FPS at 3840x2160 with Ultra settings. This is above the common 60 FPS threshold, indicating that the setup can handle 4K Ultra, though with a narrower margin than at lower resolutions.
CPU Role
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture. Its base clock is 3.80 GHz and it can boost up to 4.80 GHz. In benchmark tests, it scores 3,359 in Cinebench R23 single-core and 23,794 in multi-core, placing it in the 86th percentile of all CPUs. The nearest rival data shows it performs nearly identically to the AMD Ryzen 7 7840H, with a deltaPct of -0.3%, and is only 0.3% ahead of the AMD Ryzen AI 7 PRO 360. This indicates its competitive positioning in the market.
In the context of Fivem, the CPU's role is most evident at lower resolutions. The game is known to be sensitive to single-thread performance, and the 5800XT's strong 3,359 single-core score helps achieve the high frame rates seen at 1080p. The measured 313.1 FPS at 1080p Low suggests that the CPU is capable of feeding the RTX 5090 enough data to reach very high frame rates. However, the data also suggests a potential ceiling. The difference between 1080p Low (313.1 FPS) and 1080p Medium (288.2 FPS) is just 24.9 FPS, while the difference between Medium and High (241.8 FPS) is 46.4 FPS. This might indicate that the CPU is the primary limiter at the lower presets, as the GPU has more headroom to render the scene but is waiting on the CPU to provide the next frame.
As resolution increases, the CPU's burden relative to the GPU decreases. At 4K, the massive increase in pixel count shifts the bottleneck to the GPU. While the 5800XT's multi-threaded performance, evidenced by its 23,794 Cinebench R23 score, ensures it can handle the game's simulation and physics logic, the frame rate becomes more dependent on the GPU's rendering speed. The 105W TDP and 7nm process node are relevant for thermal management, but the core architecture and high boost clock are the key factors in Fivem's performance, particularly for maintaining high frame rates at lower resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets.
At 1920x1080, the system is exceptionally fast. The Low preset delivers an average of 313.1 FPS. The Medium preset averages 288.2 FPS, which is 24.9 FPS slower. High settings average 241.8 FPS, representing a further drop of 46.4 FPS. The Ultra preset averages 183.5 FPS, showing the largest single-step decrease of 58.3 FPS from High.
Moving to 2560x1440, the frame rates remain high but show more significant scaling. The Low preset averages 253.7 FPS. Medium drops to 198.8 FPS, a difference of 54.9 FPS. High settings average 154.4 FPS, a further 44.4 FPS reduction. The Ultra preset averages 121.7 FPS, which is 32.7 FPS lower than High.
At 3840x2160, the performance is more demanding. The Low preset averages 139.6 FPS. The Medium preset averages 112.1 FPS, a drop of 27.5 FPS. High settings average 87.3 FPS, which is 24.8 FPS lower. The Ultra preset averages 66.3 FPS, the lowest result in the set, representing a 21 FPS drop from High.
The data shows a consistent pattern: each step up in settings from Low to Ultra costs a significant number of frames, and this cost is amplified at higher resolutions. The gap between 1080p Low and 4K Low is 173.5 FPS, while the gap between 1080p Ultra and 4K Ultra is 117.2 FPS. This suggests that the performance penalty for increasing resolution is more severe at lower settings, where the CPU is less of a limiting factor.
GPU Role
The NVIDIA GeForce RTX 5090 is a powerhouse, built on the Blackwell 2.0 architecture with a 5nm process node. It features 32 GB of GDDR7 memory on a 512-bit bus, providing a massive 1.79 TB/s of bandwidth. Its Boost clock is 2407 MHz, and it has 21,760 shading units. In the 3DMark Steel Nomad DX12 test, it scores 14,411, placing it in the 94th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce RTX 5090 D (0.1% higher score) and the NVIDIA GeForce RTX 5050 Mobile (0.2% higher score), showing it is at the very top of the performance stack.
Given this immense power, the GPU is rarely the limiting factor until the resolution is raised. At 1080p, the GPU has so much headroom that the CPU becomes the bottleneck, as evidenced by the relatively small frame rate differences between Low and Medium settings. The RTX 5090's 32 GB of VRAM is more than sufficient for Fivem at any resolution, and its high bandwidth ensures that textures and geometry can be streamed quickly.
The GPU's role becomes more apparent at 4K. The Ultra preset at 4K produces 66.3 FPS, which is a clear indication that the GPU is working at its limits to render the scene at that resolution and quality. The large memory pool and high bandwidth are crucial here, as they prevent texture loading stutters. The data shows that the RTX 5090 is a capable 4K GPU for Fivem, but even its immense power is taxed by the Ultra preset at 3840x2160. The performance at 4K Low (139.6 FPS) is over double that of 4K Ultra, showing that the graphical settings have a more profound impact on the GPU load than resolution alone.
Settings Recommendations
Based on the measured data, the optimal settings depend on the user's target resolution and desired frame rate.
For 1920x1080, the High preset is an excellent choice. It delivers an average of 241.8 FPS, which is well above the refresh rate of most high-end monitors. The Ultra preset at 183.5 FPS is still very smooth, but the 58.3 FPS drop from High may not be worth the visual gain for competitive play. For the absolute maximum frame rate, the Low preset at 313.1 FPS is available, but this sacrifices visual fidelity.
At 2560x1440, the Medium preset offers a good balance, with an average of 198.8 FPS. The High preset at 154.4 FPS is also a strong option for users with 144Hz monitors. The Ultra preset at 121.7 FPS is playable, but the lower presets provide a more comfortable margin. The Low preset at 253.7 FPS is best for those prioritizing frame rate above all else.
For 3840x2160, the Medium preset is recommended for a high-refresh-rate experience, delivering 112.1 FPS. The High preset at 87.3 FPS is still fluid and a good choice for a more visually rich experience. The Ultra preset at 66.3 FPS is playable and just above 60 FPS, but it represents the most demanding scenario in the data. The Low preset at 139.6 FPS is the best option for 4K gaming with a high refresh rate display.
In summary, the data shows that this hardware combination is capable of handling Fivem at high frame rates across all resolutions, but the Ultra preset at 4K is the most demanding scenario. Users with high-refresh-rate 4K monitors may prefer Medium or High settings to maintain higher frame rates, while those on 1080p or 1440p displays can comfortably use High or Ultra settings for a balance of visual quality and performance.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5090 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.6 |
| 3840x2160 | Medium | 112.1 |
| 3840x2160 | High | 87.3 |
| 3840x2160 | Ultra | 66.3 |
| 2560x1440 | Low | 253.7 |
| 2560x1440 | Medium | 198.8 |
| 2560x1440 | High | 154.4 |
| 2560x1440 | Ultra | 121.7 |
| 1920x1080 | Low | 313.1 |
| 1920x1080 | Medium | 288.2 |
| 1920x1080 | High | 241.8 |
| 1920x1080 | Ultra | 183.5 |
Fivem with Ryzen 7 5800XT + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5090 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.