Undisputed

Undisputed

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 53 64 89
1440p QHD 54 84 102 141
1080p Full HD 75 116 141 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 64
3840x2160 High 53
3840x2160 Ultra 34
2560x1440 Low 141
2560x1440 Medium 102
2560x1440 High 84
2560x1440 Ultra 54
1920x1080 Low 195
1920x1080 Medium 141
1920x1080 High 116
1920x1080 Ultra 75

Undisputed with AMD Ryzen 5 7600 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the Intel Arc B570 delivers a mid-pack performance profile in Undisputed, with benchmark results showing a system that scales predictably across resolutions and settings. Measured FPS data indicates the combo ranks 2256 out of 2813 tested combinations, placing it in the lower-middle tier of the database. The CPU, a 6-core/12-thread Zen 4 part, and the GPU, a 10 GB Battlemage design, produce frame rates that are playable at 1080p and 1440p but struggle at 4K Ultra. This analysis breaks down the measured numbers, component roles, and scaling behavior using only the provided data.

Resolution Scaling

The measured FPS data for this combo shows a clear pattern: performance degrades steadily as resolution increases, but the rate of that degradation depends heavily on the selected graphics settings. At Low settings, the average frame rate drops from 195 FPS at 1920x1080 to 141 FPS at 2560x1440, a reduction of 54 FPS. Moving to 3840x2160 Low brings the average down further to 89 FPS, which represents a 106 FPS gap from the 1080p result. This means that at Low settings, the 4K average is roughly 45.6% of the 1080p average, indicating that the GPU is handling most of the workload scaling.

At Medium settings, the scaling pattern is similar but with slightly lower absolute numbers. The 1080p Medium average is 141 FPS, dropping to 102 FPS at 1440p and 64 FPS at 4K. The 4K Medium result includes a minimum of 55 FPS and a maximum of 74 FPS, showing some frame-time variance at that resolution. The gap from 1080p to 4K at Medium is 77 FPS, and the 4K average is 45.4% of the 1080p average. This suggests that Medium settings impose a consistent additional load compared to Low, but the relative scaling between resolutions remains similar.

High settings show a steeper drop at higher resolutions. The 1080p High average is 116 FPS, which falls to 84 FPS at 1440p and 53 FPS at 4K. The 4K High result is 45.7% of the 1080p High average, which is nearly identical to the ratio seen at Low and Medium. However, the absolute numbers are lower across the board, indicating that High settings add enough graphical complexity to reduce overall throughput while preserving the same resolution-scaling ratio.

Ultra settings present the most demanding scenario. The 1080p Ultra average is 75 FPS, dropping to 54 FPS at 1440p and 34 FPS at 4K. The 4K Ultra average is 45.3% of the 1080p Ultra average, continuing the consistent scaling ratio observed across all settings. The 1440p Ultra result of 54 FPS is notable because it matches the 4K High result exactly, suggesting that the jump from High to Ultra at 1440p costs roughly the same performance as the jump from 1440p to 4K at High.

The data indicates that the limiting component in this combo shifts between CPU and GPU depending on resolution and settings. At 1080p Low, the 195 FPS average suggests the CPU is capable of feeding the GPU with enough frames, but the GPU becomes the bottleneck as resolution increases. The consistent ratio of roughly 45% from 1080p to 4K across all settings points to a GPU-bound scenario at higher resolutions, where the Arc B570’s 10 GB VRAM and 380.0 GB/s bandwidth are the primary constraints. At 1080p, the Ryzen 5 7600’s 6 cores and 12 threads appear sufficient to keep frame rates high, but the GPU’s fill rate and shader throughput limit further gains.

FAQ

Q: What is the average FPS at 1080p Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 141 FPS, with a minimum of 120 FPS and a maximum of 162 FPS. This is the highest Medium-setting result across all three tested resolutions.

Q: How does the combo perform at 4K Ultra compared to 1080p Ultra?

A: At 3840x2160 Ultra, the average FPS is 34, while at 1920x1080 Ultra, the average is 75 FPS. The 4K Ultra result is 45.3% of the 1080p Ultra average, showing a significant performance penalty at the highest resolution and settings.

Q: Is the CPU or GPU the bottleneck at 1440p High?

A: At 2560x1440 High, the average FPS is 84. Given that the GPU has a 10 GB memory buffer and the CPU has 6 cores with a boost clock of 5.10 GHz, the data suggests the GPU is the limiting factor at this resolution, as the frame rate drops proportionally more from 1080p High (116 FPS) than would be expected from CPU limitations alone.

Q: What is the combo’s rank among all tested combinations in Undisputed?

A: The combo ranks 2256 out of 2813 tested combinations in Undisputed, placing it in the 80th percentile of the database. This means roughly 80% of tested combos perform better in this game.

Q: Does the Intel Arc B570’s 10 GB VRAM cause issues at 4K?

A: The data shows a 4K Ultra average of 34 FPS and a 4K High average of 53 FPS. While VRAM size is not directly measured in FPS, the sharp drop from 1080p to 4K at all settings indicates that the GPU’s memory bandwidth (380.0 GB/s) and compute resources are strained at higher resolutions, with 10 GB likely being sufficient but not excessive for this title.

Q: How does the Ryzen 5 7600’s single-thread performance relate to the game’s results?

A: The CPU’s 3DMark single-thread score is 999, and its Cinebench R23 single-core score is 1852. These scores, combined with a boost clock of 5.10 GHz, suggest the CPU can handle the game’s logic and physics at 1080p, where the 195 FPS Low average indicates no CPU bottleneck, but at 4K the GPU becomes the dominant constraint.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65W TDP. The CPU’s cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This configuration is typical for a mid-range desktop part, and its benchmark scores reflect a balanced performer.

In terms of synthetic benchmarks, the Ryzen 5 7600 achieves a 3DMark single-thread score of 999 and a 3DMark 16-thread score of 6499. Its Cinebench R23 scores are 1852 for single-core and 12735 for multi-core. Geekbench results show 2521 for single-core and 13413 for multi-core. These numbers place the CPU at the 78th percentile among all CPUs in the database, with an average benchmark score of 26324. Its nearest rivals include the AMD Ryzen 9 6900HX (avg score 26274, delta 0.2%), the AMD Ryzen 7 7435HS (avg score 26402, delta -0.3%), the Intel Core i9-11900KF (avg score 26212, delta 0.4%), and the AMD Ryzen 5 8540U (avg score 26187, delta 0.5%). These rivals are within 0.5% of the 7600’s average score, indicating that the CPU’s performance is tightly clustered with other mid-range parts.

For Undisputed, the CPU’s role is most apparent at lower resolutions and settings. At 1080p Low, the combo achieves 195 FPS, which is the highest measured result in the entire dataset. This suggests that the 6-core/12-thread configuration, with its 5.10 GHz boost clock, is capable of driving the game’s simulation and input logic without becoming a bottleneck. The single-thread performance, as evidenced by the 999 3DMark single-thread score and 1852 Cinebench R23 single-core score, is strong enough to maintain high frame rates at 1080p.

However, as resolution increases, the CPU’s relative importance diminishes. At 4K Low, the average FPS drops to 89, which is 45.6% of the 1080p Low result. This drop is consistent with a GPU-bound scenario, where the CPU has already provided the frames and the GPU is struggling to render them. The CPU’s multi-thread scores, such as the 12735 Cinebench R23 multi-core and 6503 3DMark max-threads, suggest that it has spare capacity even at 4K, but the game’s workload at higher resolutions is dominated by pixel processing rather than CPU logic.

The CPU’s memory support for DDR5 with a dual-channel bus and 83.2 GB/s bandwidth also plays a role. While the game’s frame rates do not directly measure memory bandwidth utilization, the CPU’s ability to feed data to the GPU is influenced by this bandwidth. At 1080p, the 195 FPS Low result indicates that memory bandwidth is sufficient, but at 4K, the GPU’s 380.0 GB/s bandwidth becomes the more critical factor.

How This Combo Ranks

In Undisputed, the AMD Ryzen 5 7600 + Intel Arc B570 combo ranks 2256 out of 2813 tested combinations. This places it in the lower-middle portion of the database, with approximately 80% of tested combos achieving higher performance in this game. The rank reflects the measured FPS data across all resolutions and settings, with the combo’s best results occurring at 1080p Low (195 FPS) and its worst at 4K Ultra (34 FPS).

The ranking is influenced by the GPU’s position in the market. The Intel Arc B570 has an average benchmark score of 20556 and sits at the 65th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, delta 0.1%), the Intel Arc A750 (avg score 20582, delta -0.1%), the NVIDIA Quadro M4000M (avg score 20480, delta 0.4%), and the AMD Radeon R9 M390X (avg score 20662, delta -0.5%). These rivals are all within 0.5% of the B570’s average score, indicating that the GPU is competitive with other mid-range parts but not a top-tier performer.

The CPU’s ranking at the 78th percentile is higher than the GPU’s 65th percentile, suggesting that the GPU is the more limiting component in this combo. This is consistent with the measured FPS data, where the combo’s performance at 4K (34-89 FPS depending on settings) is well below what the CPU alone could theoretically support. The combo’s overall rank of 2256 out of 2813 reflects this GPU constraint, as combos with higher-ranked GPUs would likely achieve better results at higher resolutions.

The data also shows that the combo’s performance is not evenly distributed across settings. At 1080p Low, the 195 FPS result would likely rank higher than the overall 2256 position, but at 4K Ultra, the 34 FPS result would rank much lower. The aggregate rank of 2256 captures this average, with the combo performing better at lower resolutions and settings where the GPU is less stressed.

GPU Role

The Intel Arc B570 is a Battlemage-generation GPU based on the Xe2-HPG architecture, built on a 5nm process at TSMC. It features 2304 shading units, 144 texture mapping units, and 80 render output units, along with 18 ray tracing cores. The GPU has a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). Its memory configuration is 10 GB of GDDR6 on a 160-bit bus, providing a bandwidth of 380.0 GB/s.

The GPU’s compute capabilities include a pixel rate of 200.0 GPixel/s, a texture rate of 360.0 GTexel/s, and FP32 performance of 11.52 TFLOPS. Its FP16 performance is 23.04 TFLOPS (2:1). These specifications place the B570 at the 65th percentile among all GPUs, with an average benchmark score of 20556. Its nearest rivals are all within 0.5% of that score, as noted earlier.

In Undisputed, the GPU’s role is evident in the scaling of FPS with resolution. At 1080p Low, the combo achieves 195 FPS, which suggests the GPU is not heavily stressed at that resolution. However, at 4K Low, the average drops to 89 FPS, indicating that the GPU’s fill rate and memory bandwidth are being taxed. The 10 GB VRAM buffer is likely sufficient for most settings, but the 160-bit bus and 380.0 GB/s bandwidth limit the GPU’s ability to handle high-resolution textures and effects.

The B570’s DirectX 12 Ultimate support (12_2) is relevant for a modern game like Undisputed, which may use DX12 features. The GPU’s PassMark DirectX 12 score is 72, which is lower than its DirectX 11 score of 118, suggesting that DX12 performance may be weaker in some workloads. This could explain why the combo’s performance at Ultra settings (34-75 FPS across resolutions) is notably lower than at High settings (53-116 FPS), as Ultra may rely more heavily on DX12 features.

The GPU’s VRAM capacity of 10 GB is a potential constraint at 4K. While the data does not show direct VRAM usage, the drop from 1080p to 4K at all settings is significant, with the 4K averages ranging from 34 FPS at Ultra to 89 FPS at Low. The 4K Ultra result of 34 FPS is the lowest in the dataset, indicating that the GPU is overwhelmed at that configuration. The GPU’s 150W TDP and 450W suggested PSU indicate it is a power-efficient design, but its performance in this game is limited by its memory subsystem and shading throughput.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra), yielding 12 data points. Each data point includes an average FPS, with minimum and maximum values provided only for Medium settings at each resolution.

At 1920x1080, the results are as follows: Low averages 195 FPS (no min/max provided), Medium averages 141 FPS with a minimum of 120 and maximum of 162, High averages 116 FPS, and Ultra averages 75 FPS. The gap between Low and Ultra at 1080p is 120 FPS, with Ultra delivering only 38.5% of the Low average. The Medium result includes the only min/max data at this resolution, showing a 42 FPS spread between minimum and maximum.

At 2560x1440, the averages are: Low at 141 FPS, Medium at 102 FPS with a minimum of 86 and maximum of 117, High at 84 FPS, and Ultra at 54 FPS. The 1440p Low result is identical to the 1080p Medium result (141 FPS), indicating that the performance cost of increasing resolution from 1080p to 1440p is roughly equivalent to the cost of increasing settings from Low to Medium. The Ultra result at 1440p (54 FPS) is also notable because it matches the 4K High result (53 FPS) almost exactly, suggesting a consistent performance trade-off between resolution and settings.

At 3840x2160, the averages are: Low at 89 FPS, Medium at 64 FPS with a minimum of 55 and maximum of 74, High at 53 FPS, and Ultra at 34 FPS. The 4K Ultra result is the lowest in the entire dataset, and the 4K Medium minimum of 55 FPS indicates that even at Medium settings, the combo can dip below 60 FPS at 4K. The 4K Low result of 89 FPS is the only 4K configuration that exceeds 60 FPS, while the 4K High and Ultra results both fall below that threshold.

Comparing across resolutions, the scaling ratio from 1080p to 4K is remarkably consistent: Low drops from 195 to 89 FPS (45.6%), Medium from 141 to 64 FPS (45.4%), High from 116 to 53 FPS (45.7%), and Ultra from 75 to 34 FPS (45.3%). This consistency suggests that the GPU’s workload scales linearly with pixel count, and the CPU is not introducing any additional bottleneck at higher resolutions. The 1440p results sit roughly halfway between 1080p and 4K, with Low at 141 FPS (72.3% of 1080p), Medium at 102 FPS (72.3%), High at 84 FPS (72.4%), and Ultra at 54 FPS (72.0%).

The Medium settings at each resolution provide the only min/max data, which shows increasing variance at higher resolutions. At 1080p Medium, the spread is 42 FPS (120-162), at 1440p Medium it is 31 FPS (86-117), and at 4K Medium it is 19 FPS (55-74). This trend indicates that frame times become more consistent as resolution increases, likely because the GPU is more consistently saturated. The 4K Medium minimum of 55 FPS and maximum of 74 FPS show that the combo can maintain playable performance at 4K Medium, but with a narrower margin above 60 FPS.

The data also reveals that the combo’s performance is more sensitive to settings changes at lower resolutions. At 1080p, moving from High to Ultra costs 41 FPS (116 to 75), while at 4K, the same settings change costs 19 FPS (53 to 34). This is consistent with a GPU that has limited headroom at higher resolutions, where each additional setting increment has a smaller absolute impact on frame rate. The 1080p Low result of 195 FPS is the only configuration that approaches high-refresh-rate territory, while all other settings at 1080p and above fall below 150 FPS.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B570 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 64.0
3840x2160 High 53.0
3840x2160 Ultra 34.0
2560x1440 Low 141.0
2560x1440 Medium 102.0
2560x1440 High 84.0
2560x1440 Ultra 54.0
1920x1080 Low 195.0
1920x1080 Medium 141.0
1920x1080 High 116.0
1920x1080 Ultra 75.0

Undisputed with Ryzen 5 7600 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B570 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.