To The Core
This combination delivers exceptional performance with an average of 319 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 136 | 168 | 191 | 223 |
| 1440p QHD | 234 | 291 | 331 | 394 |
| 1080p Full HD | 347 | 430 | 497 | 586 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core i7-12700KF + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5080 ranks 68th out of 1756 tested combos in To The Core, placing it in the top 3.9% of all configurations. This is a strong result for an idle-genre title, where the combination of a high-core-count CPU and a top-tier Blackwell GPU clearly pays dividends. The ranking reflects the system’s ability to maintain very high frame rates across all tested settings, with the weakest result being 135.8 FPS at 4K Ultra—still far above the refresh rates of most monitors. The data confirms this combo is not leaving meaningful performance on the table, though the exact bottleneck shifts depending on resolution and preset, which is explored in the sections below.
How This Combo Ranks
The combo’s 68th-place finish out of 1756 tested configurations is a strong showing, but the percentile context matters more than the raw rank. The CPU sits at the 89th percentile among all processors, while the GPU also lands at the 89th percentile among all graphics cards. When two components at the 89th percentile are combined, the resulting system lands in the top 4% of tested combos—a slight underperformance relative to what the individual component percentiles might suggest. This is typical for idle games, where the workload often becomes single-thread-bound or memory-latency-bound, preventing the GPU from being fully utilized even at 4K.
Looking at the CPU’s nearest rivals, the data shows a remarkably tight cluster. The i7-12700KF’s average benchmark score of 35355 is just 0.1% above the Intel Core i5-14400 (35336), 0.2% above the Intel Core i9-12900HX (35289), and 0.3% above the Intel Core i5-13600T (35256). The only rival it trails is the Intel Core i7-13800H (35416), by a negligible 0.2%. This means the 12700KF is essentially tied with four other CPUs within a ±0.3% band, suggesting that in To The Core, the choice between these processors would yield nearly identical frame rates. The GPU’s rival situation is similar but with slightly larger spreads: the RTX 5080’s average score of 59188 is 1.6% above the Intel Arc A570M (58239) and 2.5% above the Intel Arc A580 (57756), while trailing the Intel Arc Pro A60 (60326) by 1.9%. These small deltas indicate that at the extreme high end, GPU performance in this title is not the differentiator it might be in more graphically demanding games.
GPU Role
The RTX 5080 brings 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth—a figure that is more than sufficient for an idle game like To The Core, which is unlikely to stress memory capacity or bandwidth even at 4K Ultra. The GPU’s 10752 shading units, 336 TMUs, and 112 ROPs, paired with a boost clock of 2617 MHz, produce a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s. These specs are far beyond what this genre requires, and the measured frames reflect that: at 1080p Low, the combo hits 586.4 FPS, which is likely near the engine’s internal ceiling rather than a true GPU limit.
The GPU’s FP32 throughput of 56.28 TFLOPS is identical to its FP16 throughput (56.28 TFLOPS, 1:1 ratio), indicating that the card does not rely on shader-rate tricks for compute-heavy workloads. In an idle game, however, these compute figures are largely irrelevant. The 84 RT cores and 336 tensor cores are similarly underutilized, as To The Core likely has minimal ray tracing or AI-accelerated features. The practical takeaway is that the RTX 5080 is overkill for this title at every resolution tested, and the GPU becomes the limiting factor only at 4K Ultra where the frame rate drops to 135.8 FPS—still a high number, but one that shows the card is finally being pushed somewhat.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals where the bottleneck shifts. At 1080p High, the combo produces 430.2 FPS; at 1440p High, it drops to 291.2 FPS (a 32.3% reduction); at 4K High, it falls to 168.1 FPS (a 42.3% reduction from 1440p). This pattern—a roughly 32% drop from 1080p to 1440p and another 42% drop to 4K—indicates that the GPU is becoming more relevant as resolution increases, but the CPU is still keeping pace. At 1080p Low, the combo hits 586.4 FPS, which is 47.9% higher than 4K Low’s 222.8 FPS. The fact that even at 4K Low the frame rate stays above 220 FPS suggests that the CPU is not a hard bottleneck at lower settings; instead, the GPU is delivering more than enough headroom.
The scaling behavior changes with settings, which is informative. Going from 1080p Ultra (347.3 FPS) to 4K Ultra (135.8 FPS) is a 60.9% drop, the largest of any setting tier. This shows that at Ultra, the GPU is being taxed more heavily, and the 4K resolution is finally pushing the RTX 5080 toward its limits. Conversely, at Low settings, the drop from 1080p to 4K is 62.0% (from 586.4 to 222.8 FPS), which is nearly identical. This indicates that at Low, the workload is more balanced between CPU and GPU, with neither component fully dominating. At Medium, the drop is 61.6% (497.4 to 191.0 FPS), and at High, it is 60.9%—all very consistent. The data suggests that the limiting component shifts from the CPU at 1080p Low (where the GPU is clearly not the constraint) to the GPU at 4K Ultra, but the transition is gradual rather than abrupt.
FAQ
Q: Is the i7-12700KF a bottleneck for the RTX 5080 in this game?
A: The data shows the combo ranks 68th out of 1756, and the CPU’s average benchmark score (35355) is within 0.3% of four rival CPUs. At 1080p Low, the combo hits 586.4 FPS, suggesting the CPU is not a hard limit at lower resolutions, but at 4K Ultra (135.8 FPS), the GPU becomes more of a factor.
Q: How does the RTX 5080 compare to its nearest GPU rivals in terms of average score?
A: The RTX 5080’s average benchmark score is 59188, which is 1.6% higher than the Intel Arc A570M (58239) and 2.5% higher than the Intel Arc A580 (57756). It trails the Intel Arc Pro A60 (60326) by 1.9%.
Q: What is the best resolution to play at if I want to stay above 200 FPS?
A: At 1440p, all settings except Ultra (234.3 FPS) stay above 291.2 FPS, and even Ultra exceeds 200 FPS. At 4K, only Low (222.8 FPS) and Medium (191.0 FPS) come close, with Medium falling short of 200 FPS.
Q: Does the CPU’s 12-core/20-thread configuration help in this idle game?
A: The CPU’s 3DMark max-threads score of 9983 and Cinebench R23 multi-core score of 28979 indicate strong multi-threading, but the 3DMark single-thread score of 1043 suggests single-thread performance is also solid. The game’s results at 1080p Low (586.4 FPS) imply that the CPU’s multi-threading is sufficient, though the exact core utilization is not specified.
Q: How much FPS do I lose going from Medium to Ultra at 4K?
A: At 4K, Medium produces 191.0 FPS while Ultra produces 135.8 FPS—a drop of 55.2 FPS, or 28.9%. This is the largest relative gap between Medium and Ultra at any resolution.
Q: Is the GPU’s 16 GB VRAM ever a concern in this game?
A: The measured data shows no VRAM-related issues, with the lowest frame rate being 135.8 FPS at 4K Ultra. The 960.0 GB/s bandwidth and 16 GB capacity are far beyond what an idle game requires, based on the benchmark results.
Settings Recommendations
The measured rows provide a clear picture of how settings scale performance. At 1080p, Ultra delivers 347.3 FPS, which is more than enough for any display, but Low hits 586.4 FPS—a 68.8% increase over Ultra. At 1440p, the spread narrows: Low gives 394.1 FPS, Medium 330.5 FPS, High 291.2 FPS, and Ultra 234.3 FPS. At 4K, the differences are more pronounced: Low (222.8 FPS) is 64.1% faster than Ultra (135.8 FPS), and Medium (191.0 FPS) is 40.6% faster than Ultra.
For the best experience, the data suggests that 1440p Medium or High is the sweet spot. At 1440p Medium, the combo produces 330.5 FPS, which is 41.1% higher than 4K Medium’s 191.0 FPS, and the visual difference between Medium and High at 1440p is only 39.3 FPS (291.2 vs 330.5). If you have a high-refresh-rate 1440p monitor (240Hz or higher), 1440p High at 291.2 FPS is the recommended choice—it stays above 240 FPS while offering better visuals than Medium. At 4K, the only setting that keeps frame rates above 200 FPS is Low (222.8 FPS), so for 4K users with 144Hz displays, Medium (191.0 FPS) is still viable, but High (168.1 FPS) is more visually pleasing and remains above 144 FPS. Ultra at 4K (135.8 FPS) is only advisable if your monitor’s refresh rate is 120Hz or lower, as it sacrifices significant performance (55.2 FPS less than Medium) for what is likely a marginal visual gain in an idle game.
CPU Role
The i7-12700KF is a 12-core, 20-thread Alder Lake-S part with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its 25 MB of shared L3 cache and dual-channel DDR4/DDR5 memory support give it a solid foundation for gaming, and the benchmark scores reflect its position in the top 11% of all CPUs (89th percentile). The Cinebench R23 multi-core score of 28979 and single-core score of 4091 show that the CPU is well-balanced for both lightly-threaded and heavily-threaded workloads. In To The Core, the measured frame rates at 1080p Low (586.4 FPS) suggest that the CPU is not the primary limiter at lower resolutions, as the GPU is capable of much higher output.
The CPU’s nearest rivals all fall within a narrow 0.3% performance band, indicating that the 12700KF is not uniquely positioned for this game. Its passmark single-thread score of 3984 and 3DMark single-thread score of 1043 are adequate, but the game’s idle nature may not stress even these moderate single-thread numbers. The 20 threads are likely overkill, but the high boost clock of 5.00 GHz helps ensure that any single-threaded game logic runs quickly. The data shows that at 4K Ultra, the frame rate drops to 135.8 FPS, which is 76.9% lower than the 1080p Low result—this gap is more attributable to GPU load than CPU limitations, given the consistent scaling patterns across settings. Overall, the CPU provides ample headroom, and the combo’s 68th-place ranking is likely more a function of the GPU’s extreme performance relative to the game’s modest demands than any CPU shortfall.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5080 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 222.8 |
| 3840x2160 | Medium | 191.0 |
| 3840x2160 | High | 168.1 |
| 3840x2160 | Ultra | 135.8 |
| 2560x1440 | Low | 394.1 |
| 2560x1440 | Medium | 330.5 |
| 2560x1440 | High | 291.2 |
| 2560x1440 | Ultra | 234.3 |
| 1920x1080 | Low | 586.4 |
| 1920x1080 | Medium | 497.4 |
| 1920x1080 | High | 430.2 |
| 1920x1080 | Ultra | 347.3 |
To The Core with ii7-12700KF + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 5080 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.