To The Core

To The Core

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 37 43 51
1440p QHD 53 65 75 89
1080p Full HD 78 97 112 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 43
3840x2160 High 37
3840x2160 Ultra 30
2560x1440 Low 89
2560x1440 Medium 75
2560x1440 High 65
2560x1440 Ultra 53
1920x1080 Low 132
1920x1080 Medium 112
1920x1080 High 97
1920x1080 Ultra 78

To The Core with Intel Core i3-12100F + Intel Arc B370, In-Depth Analysis

To The Core presents an interesting case study in hardware scaling, primarily because it is an Idle genre title where the graphical demands are not the typical first-person shooter load. The Intel Core i3-12100F and Intel Arc B370 combination produces a spread of results that clearly delineates the boundaries of the system's capabilities. The data shows a system that can handle high refresh rates at standard resolutions but begins to show its limitations as pixel counts increase. This analysis walks through the measured FPS data to understand where this combo excels, where it struggles, and what the numbers say about the underlying hardware components.

Resolution Scaling

The relationship between resolution and frame rate in this dataset is strictly linear, which is a hallmark of a GPU-bound scenario at higher pixel counts. At 1920x1080 with High settings, the combo achieves an average of 97 FPS. Moving to 2560x1440 drops that average to 65 FPS, and at 3840x2160, it falls further to 37 FPS. This represents a 33% reduction from 1080p to 1440p, and another 43% reduction from 1440p to 4K. The consistent degradation pattern indicates that the rendering workload is scaling directly with the number of pixels, placing the primary burden on the graphics processor rather than the central processor.

This scaling behavior suggests that the Intel Arc B370 is the limiting component in this pairing at resolutions above 1080p. The GPU's performance, as measured by its 3DMark Steel Nomad DX12 score of 1184, places it in the 5th percentile of all GPUs, which aligns with the observed frame rate drops. The frame rates at 4K, ranging from 30 FPS at Ultra to 51 FPS at Low, are playable for a slower-paced idle game but are far from the high-refresh-rate territory that competitive titles demand. The fact that the FPS drops are so predictable with resolution changes implies that the CPU has sufficient headroom to feed the GPU at all tested settings, and the bottleneck clearly shifts to the graphics hardware as the pixel shader workload increases.

The difference between Low and Ultra settings at each resolution also provides insight into the scaling. At 1080p, the spread is 54 FPS (from 78 FPS at Ultra to 132 FPS at Low), while at 4K, the spread narrows to 21 FPS (from 30 FPS at Ultra to 51 FPS at Low). This narrowing gap at higher resolutions is a classic indicator that the GPU is becoming fully saturated. When the GPU is the bottleneck, the absolute performance difference between quality presets becomes smaller because the hardware is already working at its maximum capacity. The data confirms that for users aiming for 60+ FPS, 1080p is the practical target, while 1440p is possible with settings adjustments, and 4K will consistently fall below 60 FPS.

Settings Recommendations

For a game like To The Core, the goal is often a stable, smooth experience rather than the absolute maximum visual fidelity. The measured data provides clear guidance for optimizing the settings based on the user's resolution target. At 1920x1080, the Medium preset offers an excellent balance, delivering an average of 112 FPS with a minimum of 95 FPS and a maximum of 129 FPS. This is a significant jump from the High preset's 97 FPS average, and it maintains a frame time consistency that is ideal for smooth gameplay. The Low preset at 132 FPS is the only way to push frame rates higher, but the visual trade-off is likely not worth the 20 FPS gain when Medium already provides such a high baseline.

Stepping up to 2560x1440, the recommendations shift. The Medium preset again proves to be the sweet spot, with an average of 75 FPS and a minimum of 64 FPS. This is the only preset at this resolution that consistently stays above the 60 FPS threshold. The High preset at 65 FPS average may dip below 60 FPS in more demanding scenes, making it a riskier choice for those sensitive to frame drops. The Low preset at 89 FPS is certainly smooth, but the visual degradation from Medium is substantial for only a 14 FPS gain. Therefore, for 1440p, Medium is the recommended preset to balance visual quality and performance.

At 3840x2160, the situation becomes more constrained. No preset achieves a 60 FPS average. The Low preset offers the highest average at 51 FPS, which is the only setting that provides a playable experience close to 50 FPS. The Medium preset at 43 FPS and High at 37 FPS are functional but will feel less responsive. The Ultra preset at 30 FPS is borderline for an idle game, but it represents the lowest frame rate in the dataset. For 4K users, the data suggests that Low is the only viable preset for a smooth experience, and even then, users must accept a frame rate below 60 FPS. The performance gap between Low and Medium at 4K is 8 FPS, which is a smaller relative difference than at lower resolutions, indicating diminishing returns for the extra visual workload.

GPU Role

The Intel Arc B370 is a unique piece of hardware in this configuration, operating as an integrated graphics processor (IGP) with a 25 W TDP. Its specifications include a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 texture mapping units, and 20 render output units. The system shared memory configuration means that the GPU's performance is heavily dependent on the system's RAM and memory bandwidth, making it a variable component. The GPU's benchmark results are modest, with a 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile among all GPUs.

The data shows that this GPU is the primary constraint on performance in To The Core. The resolution scaling analysis confirms this, as the frame rate drops consistently with increased pixel counts. The GPU's nearest rivals in benchmark scores are the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5% delta), which are older, lower-powered parts. This comparison highlights the Arc B370's position as an entry-level solution for gaming. In practical terms, the GPU's 6.144 TFLOPS of FP32 performance is sufficient for 1080p gaming at high frame rates in this title, but it struggles to maintain playable performance at 4K Ultra settings, where the average frame rate drops to 30 FPS.

The boost clock of 2400 MHz is a critical factor in the GPU's performance. The fact that the GPU can achieve 97 FPS at 1080p High suggests that the clock speed is being utilized effectively when the workload is manageable. However, as the resolution increases, the sheer number of pixels overwhelms the GPU's processing units, and the clock speed cannot compensate for the lack of raw fill rate. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the theoretical limits that are being stressed at 4K, leading to the observed frame rate collapse. The GPU's role is clear: it is a capable 1080p performer that can handle 1440p with compromises, but it is not designed for 4K gaming.

FAQ

Q: Can this combo maintain 60 FPS at 1920x1080?

A: Yes. The data shows that at 1080p, the Low, Medium, and High presets all exceed 60 FPS averages, with 132 FPS, 112 FPS, and 97 FPS respectively. Even the Ultra preset achieves a 78 FPS average, so all settings are viable for a 60 FPS target.

Q: What is the best resolution for this hardware in To The Core?

A: 1920x1080 is the optimal resolution. All tested presets at 1080p produce an average frame rate above 78 FPS, ensuring a smooth experience. At 2560x1440, only the Low and Medium presets stay above 60 FPS on average.

Q: Is the Intel Core i3-12100F or the Intel Arc B370 the bottleneck?

A: The benchmark data indicates the GPU is the limiting factor. The frame rate scales almost perfectly with resolution, which is a characteristic of a GPU-bound workload. The CPU has sufficient performance to feed the GPU, as evidenced by the high frame rates at 1080p.

Q: How does the Arc B370 compare to its closest rivals?

A: The GPU's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186) and ATI Radeon HD 5770 (1190), with a delta of -0.2% and -0.5% respectively. This places it in a similar performance tier to those older parts.

Q: Is 4K gaming possible with this setup?

A: Yes, but with significant compromises. The highest average frame rate at 3840x2160 is 51 FPS on the Low preset. The High and Ultra presets drop to 37 FPS and 30 FPS respectively, which is not ideal for a responsive experience.

Q: What is the minimum FPS recorded in the tests?

A: The lowest minimum FPS recorded is 37 FPS, which occurs at 3840x2160 on the Medium preset. The other presets at that resolution do not have a recorded minimum FPS, but the average for Ultra is 30 FPS, suggesting it could dip even lower.

How This Combo Ranks

Within the database of tested combinations for To The Core, this specific pairing of the Intel Core i3-12100F and Intel Arc B370 ranks 2750 out of 2991 combinations. This places it in the 8th percentile of all tested systems, indicating that it is a below-average performer for this game. The ranking is a direct consequence of the GPU's low benchmark score and the resulting frame rate limitations, particularly at higher resolutions. While the CPU is a solid performer, ranking in the 68th percentile of all CPUs, it cannot overcome the graphics card's constraints.

The combo rank of 2750 suggests that the vast majority of other tested hardware configurations deliver better performance in To The Core. This is expected, as the Arc B370 is an integrated graphics solution with a 5th percentile ranking among all GPUs. The system is not designed for high-end gaming, and its rank reflects that. However, the rank also indicates that there are 241 combinations that perform even worse, which shows that this setup is not at the absolute bottom of the performance spectrum. The combination is functional for light gaming but is clearly outclassed by systems with discrete graphics solutions.

The data implies that users with this combo should have modest expectations. The rank of 2750/2991, combined with the measured frame rates, tells a consistent story: this is a budget-oriented system that can handle 1080p gaming well but will struggle with higher resolutions. The performance is adequate for the game's "Idle" genre, which does not require the lightning-fast reflexes of an action title. The ranking serves as a warning that for more demanding games, this hardware will likely need to be run at lower settings and resolutions to achieve playable frame rates.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with a 12 MB shared L3 cache. Its benchmark scores are respectable, with a Cinebench R23 multi-core score of 11860 and a single-core score of 1674. The CPU's performance is strong enough to place it in the 68th percentile of all CPUs, and its average benchmark score of 13494 is nearly identical to its nearest rival, the Intel Core 3 N355, which has a deltaPct of 0.

In the context of To The Core, the CPU's role is to feed the GPU with draw calls and handle game logic. The data suggests that the i3-12100F is fully capable of this task. The fact that frame rates scale so predictably with resolution indicates that the CPU is not a bottleneck. At 1080p, the system can achieve 132 FPS on Low settings, which shows that the CPU can handle high frame rate output. The single-threaded performance is particularly important for game logic, and the Cinebench R20 single-core score of 703 and Geekbench single-core score of 1932 indicate a solid foundation.

The CPU's 4 cores and 8 threads are sufficient for this game's requirements. The multi-threaded performance, as evidenced by the Passmark multi-thread score of 14015, provides ample headroom for background tasks and the game's simulation. The processor is not the limiting factor in this system; it is the GPU that dictates the final frame rate. The i3-12100F provides a stable platform that allows the Arc B370 to perform to its full potential, but it cannot compensate for the GPU's lack of raw power at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the Intel Arc B370 delivers its best performance. The Low preset achieves an average of 132 FPS, which is the highest frame rate recorded in the entire dataset. The Medium preset provides a well-balanced 112 FPS average, with a minimum of 95 FPS and a maximum of 129 FPS, indicating consistent frame times. The High preset follows at 97 FPS, and the Ultra preset drops to 78 FPS. All presets at this resolution are highly playable, with even the most demanding Ultra setting maintaining a frame rate well above 60 FPS.

Moving to 2560x1440, the frame rates decrease proportionally. The Low preset remains the fastest at 89 FPS. The Medium preset is the only other option to stay above 60 FPS, with an average of 75 FPS and a minimum of 64 FPS. The High preset averages 65 FPS, which is close to the 60 FPS threshold, while the Ultra preset falls to 53 FPS. The data shows a clear step-down in performance, and users targeting this resolution will need to favor the Medium or Low presets to ensure a smooth experience.

At 3840x2160, the system is clearly GPU-bound and struggles to maintain high frame rates. The Low preset is the most playable option, with an average of 51 FPS. The Medium preset averages 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS, showing a tight but lower performance band. The High preset drops to 37 FPS, and the Ultra preset bottoms out at 30 FPS. None of the presets at 4K achieve a 60 FPS average, and the performance is best described as playable for a slow-paced game but not ideal for fast action. The entire range of frame rates at this resolution, from 30 FPS to 51 FPS, highlights the GPU's limitations with 4K rendering workloads.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + Intel Arc B370 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 43.0
3840x2160 High 37.0
3840x2160 Ultra 30.0
2560x1440 Low 89.0
2560x1440 Medium 75.0
2560x1440 High 65.0
2560x1440 Ultra 53.0
1920x1080 Low 132.0
1920x1080 Medium 112.0
1920x1080 High 97.0
1920x1080 Ultra 78.0

To The Core with ii3-12100F + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B370 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with ii3-12100F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.