Allods Online

Allods Online

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 18 28 36
1440p QHD 21 34 53 68
1080p Full HD 34 53 85 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 28
3840x2160 High 18
3840x2160 Ultra 11
2560x1440 Low 68
2560x1440 Medium 53
2560x1440 High 34
2560x1440 Ultra 21
1920x1080 Low 108
1920x1080 Medium 85
1920x1080 High 53
1920x1080 Ultra 34

Allods Online with Intel Core i3-12100F + Intel Arc B370, In-Depth Analysis

Allods Online, a 2010-era MMORPG, places a unique load on the Intel Core i3-12100F and Intel Arc B370 combination. The benchmark data reveals a system that is heavily constrained by the graphics processor, particularly at higher resolutions and quality settings. With a combo rank of 3385 out of 3670 tested configurations, this pairing sits in the lower percentile of performers, a direct consequence of the Arc B370's position in the GPU hierarchy (5th percentile). The following analysis breaks down the measured frames, scaling behavior, and the specific roles of the CPU and GPU in shaping the experience.

Resolution Scaling

The measured FPS data shows a dramatic and consistent drop as resolution increases, which is the primary indicator that the Intel Arc B370 is the limiting component. At the "Low" settings preset, the average frame rate falls from 108 FPS at 1920x1080 to 68 FPS at 2560x1440, a reduction of 40 FPS. Scaling further to 3840x2160, the average drops to 36 FPS, which is exactly half the 1080p performance. This pattern is typical of a GPU-bound scenario where the number of pixels to be rendered is the dominant variable.

The "High" preset shows a similar, though less linear, trend. The average FPS at 1920x1080 is 53, which falls to 34 at 2560x1440 and then to 18 at 3840x2160. The step from 1440p to 4K represents a 47% decrease in performance, while the step from 1080p to 1440p is a 36% decrease. This non-linear scaling suggests that at 4K, the GPU is not only struggling with pixel count but also with the increased memory pressure from the "System Shared" memory architecture, which can lead to more significant performance cliffs.

The "Ultra" preset provides the clearest evidence of the GPU's limitations. At 1920x1080, the average is 34 FPS. At 2560x1440, it drops to 21 FPS, and at 3840x2160, it collapses to 11 FPS. This steep decline indicates that the combination of high resolution and the most demanding settings overwhelms the Arc B370's 1280 shading units and its 6.144 TFLOPS of FP32 compute power. The data strongly suggests that users should not expect playable frame rates at 4K with any preset above "Low," and even at 1440p, the "High" preset is the ceiling for a playable experience.

How This Combo Ranks

The Intel Core i3-12100F and Intel Arc B370 combination ranks 3385th out of 3670 tested combos for Allods Online, placing it in the bottom 8% of all systems tested. This low rank is overwhelmingly due to the GPU's performance, as its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs. The data indicates this is a significant bottleneck for this game.

Comparing the GPU to its nearest rivals contextualizes its performance. The Arc B370's average benchmark score of 1184 is virtually identical to that of the ATI Radeon HD 5770, which scores 1190 (a delta of -0.5%). It is also within 1% of the ATI Mobility Radeon HD 5570 (1186, delta -0.2%) and the AMD Radeon HD 7650M (1192, delta -0.7%). This places the Arc B370 in a performance tier that is over a decade old for a game released in 2010, suggesting that while it can run the game, its raw throughput is a limiting factor for modern high-resolution displays.

In contrast, the CPU is a comparatively strong component. The Core i3-12100F sits in the 68th percentile of all CPUs, with an average benchmark score of 13494. Its nearest rivals, the Intel Core 3 N355 (13492, delta 0%) and the Intel Core i5-9500 (13452, delta 0.3%), show that it is competitive with older mainstream desktop processors. The CPU's multi-threaded performance is robust, with a Cinebench R23 multi-core score of 11860 and a Passmark multi-thread score of 14015. However, the 4-core, 8-thread configuration is not the source of the frame rate limitations here; the data points to the GPU as the primary constraint.

FAQ

Q: Can this combo run Allods Online at 1080p with high settings?

A: Yes, the measured data shows an average of 53 FPS at 1920x1080 with the "High" preset. This is a playable frame rate, though users seeking higher refresh rates may need to lower settings to "Medium" for an average of 85 FPS or "Low" for 108 FPS.

Q: What is the best resolution for this system to play Allods Online?

A: The data suggests 1920x1080 is the optimal resolution. At this resolution, the system can achieve playable frame rates across all presets, from 34 FPS on "Ultra" to 108 FPS on "Low." At 2560x1440, performance becomes more marginal, with only "Low" (68 FPS) and "Medium" (53 FPS) providing averages above 30 FPS.

Q: Is the Intel Core i3-12100F a bottleneck for the Intel Arc B370 in this game?

A: No, the benchmark data indicates the GPU is the limiting factor. The frame rates scale dramatically with resolution and settings, which is a classic sign of a GPU bottleneck. The CPU's single-thread performance is strong, with a Cinebench R23 single-core score of 1674, which is sufficient for this MMORPG.

Q: How does the Arc B370 compare to older graphics cards in this game?

A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Radeon HD 5770 (1190) and the ATI Mobility Radeon HD 5570 (1186). This indicates that its raw performance is comparable to those legacy cards, which explains its low 5th percentile ranking and its struggle with high resolutions.

Q: Is it possible to play at 4K resolution with this configuration?

A: Technically, yes, but the experience is poor. At 3840x2160, the "Low" preset averages 36 FPS, "Medium" averages 28 FPS, "High" averages 18 FPS, and "Ultra" averages 11 FPS. Only the "Low" preset is marginally playable, and it is likely to feel stuttery in busy areas.

Q: Why is the "Medium" preset's FPS so much higher than "High" at 1080p?

A: The difference is significant, with "Medium" averaging 85 FPS compared to "High"'s 53 FPS. This 32 FPS jump suggests that the "High" preset introduces graphical effects that are particularly demanding on the Arc B370's limited compute resources, such as higher-resolution shadows or more complex post-processing.

Settings Recommendations

For the best balance of visual quality and performance, the "Medium" preset at 1920x1080 is the recommended configuration. The measured data shows an average of 85 FPS with minimums of 72 FPS and maximums of 97 FPS, providing a smooth and responsive experience that is well-suited for an MMORPG. This preset offers a substantial improvement over the "High" preset's 53 FPS average, which may be preferable for players who prioritize frame rate stability.

At 2560x1440, users should also select the "Medium" preset, which delivers an average of 53 FPS with a minimum of 45 FPS. While this is playable, it is close to the edge of what is considered a fluid experience. The "Low" preset at this resolution provides a safer margin with 68 FPS average, but it comes with a significant visual downgrade. For 4K displays, the data indicates that only the "Low" preset is viable, with an average of 36 FPS. Even then, users should expect occasional drops, as the minimum FPS data for other presets suggests instability at this resolution.

The "Ultra" preset is not recommended for any resolution. The average frame rates of 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K are too low for a game that requires quick reactions and smooth camera movement. The performance cost of "Ultra" over "High" (a drop from 53 to 34 FPS at 1080p) is a 36% decrease, which is a steep price for the marginal visual improvements it offers on this hardware.

Measured FPS Breakdown

At 1920x1080, the "Low" preset delivers the highest average frame rate of 108 FPS. The "Medium" preset follows with an average of 85 FPS, with a minimum of 72 FPS and a maximum of 97 FPS. The "High" preset achieves an average of 53 FPS, and the "Ultra" preset drops to an average of 34 FPS.

At 2560x1440, the "Low" preset averages 68 FPS. The "Medium" preset sees a significant reduction, averaging 53 FPS with a minimum of 45 FPS and a maximum of 61 FPS. The "High" preset averages 34 FPS, and the "Ultra" preset is largely unplayable, averaging only 21 FPS.

At 3840x2160, performance is severely limited. The "Low" preset averages 36 FPS. The "Medium" preset averages 28 FPS, with a minimum of 24 FPS and a maximum of 32 FPS. The "High" preset drops to an average of 18 FPS, and the "Ultra" preset bottoms out at 11 FPS.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores indicate it is a capable processor for gaming, with a Passmark single-thread score of 3444 and a Geekbench single-core score of 1932. For an MMORPG like Allods Online, which was released in 2010 and typically relies on single-thread performance for game logic and draw calls, this CPU provides a solid foundation.

The CPU's performance in multi-threaded workloads is also respectable, but it is not the determining factor in this system's frame rates. Its Cinebench R23 multi-core score of 11860 and 3DMark 8-thread score of 4026 show it can handle background tasks and game server communication without issue. However, the fact that the FPS scales so heavily with resolution and graphical settings proves that the CPU is not the bottleneck. The data consistently points to the Intel Arc B370 as the component that is holding back the overall performance in Allods Online.

GPU Role

The Intel Arc B370 is the clear performance bottleneck in this configuration. With a 3DMark Steel Nomad score of 1184, it ranks in the 5th percentile of all GPUs, placing its raw performance on par with the ATI Radeon HD 5770. Its specifications, including 1280 shading units, 40 TMUs, and 20 ROPs, are modest by modern standards, and its 6.144 TFLOPS FP32 compute throughput is insufficient for demanding graphical settings at high resolutions.

The GPU's memory architecture is "System Shared," meaning it uses the system's main memory rather than dedicated VRAM. This is a critical limitation, as the memory bandwidth is "System Dependent" and the bus width is "System Shared." This can lead to severe performance penalties when the game needs to access large textures or high-resolution buffers, which is likely a major contributor to the steep FPS drops observed at 3840x2160. The measured FPS data shows that the GPU's performance collapses under the load of the "Ultra" preset, dropping to an average of 11 FPS at 4K, which underscores its inability to handle the most demanding scenarios in Allods Online.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + Intel Arc B370 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 28.0
3840x2160 High 18.0
3840x2160 Ultra 11.0
2560x1440 Low 68.0
2560x1440 Medium 53.0
2560x1440 High 34.0
2560x1440 Ultra 21.0
1920x1080 Low 108.0
1920x1080 Medium 85.0
1920x1080 High 53.0
1920x1080 Ultra 34.0

Allods Online with ii3-12100F + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B370 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii3-12100F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.