To The Core
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 72 | 83 | 98 |
| 1440p QHD | 101 | 126 | 145 | 172 |
| 1080p Full HD | 150 | 187 | 216 | 255 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the Intel Arc B580 ranks in the 25th percentile of tested combinations for To The Core, placing 2790th out of 3725 combos. This is a mid-pack result for an idle game, where the bottleneck is rarely the hardware but rather how efficiently the engine utilizes it. The data shows a system capable of delivering smooth frame rates across all resolutions, but the performance ceiling is defined more by the GPU’s raw throughput than the CPU’s substantial core count.
The combination’s average benchmark score of 25,517 for the CPU and 23,021 for the GPU places it in a competitive but not elite tier. The Ryzen 7 5700 sits at the 78th percentile among all CPUs, while the Arc B580 is at the 68th percentile among GPUs. This suggests a balanced pairing where neither component drastically outclasses the other, which is ideal for a game like To The Core that does not demand extreme hardware. The measured frame rates confirm this, showing that the system can comfortably exceed 60 FPS at 4K Ultra, a feat that many higher-ranked combinations might struggle with due to less optimized drivers or architectural quirks.
How This Combo Ranks
At rank 2790 out of 3725 tested combinations, this setup falls into the lower-middle tier of the database for To The Core. The percentile ranking of 25 indicates that 75% of tested combos deliver higher average frame rates in this specific title. However, this ranking must be contextualized by the game’s genre. As an idle game, To The Core does not push hardware to its limits; the measured FPS numbers are exceptionally high, with even the lowest recorded average at 58 FPS (4K Ultra). The ranking is therefore more a reflection of how other, often more expensive, combos perform in a low-demand scenario rather than a condemnation of this pairing.
The CPU’s nearest rivals show how tightly clustered the performance is. The AMD Ryzen 5 6600H scores 25,550, a mere 0.1% higher, while the Intel Xeon D-2752TER scores 25,530, also 0.1% higher. The AMD Ryzen 5 7640U trails by 0.1%, and the AMD Ryzen 7 5825U is 0.3% ahead. This sub-1% variance indicates that the Ryzen 7 5700’s eight cores and sixteen threads are not a differentiator in this title; any modern mid-range CPU will yield similar results. On the GPU side, the Arc B580’s nearest rival, the AMD Radeon RX 580 2048SP, scores 23,061, which is 0.2% higher. The NVIDIA GeForce RTX 2080 is 0.6% lower, and the RTX 3080 is 0.7% higher. This places the Arc B580 in a strange position: it trades blows with older high-end cards, but its 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are clearly not being taxed by this idle game.
The data suggests that the combo’s low rank is not a performance failure but a consequence of the game’s simplicity. With average FPS ranging from 58 to 255 depending on resolution and settings, the system never dips below playable thresholds. The rank is therefore misleading if taken at face value. A more meaningful interpretation is that this combo delivers a consistent, high-refresh-rate experience at 1080p and 1440p, and a solid 60+ FPS experience at 4K, making it a versatile option for users who play a mix of demanding and light titles.
FAQ
*Q: What is the best resolution to play To The Core with this combo?*
A: The data shows that 2560x1440 High settings provide an average of 126 FPS, which is a sweet spot between visual fidelity and performance. At 1920x1080 High, the average jumps to 187 FPS, but the visual upgrade to 1440p is often worth the 61 FPS drop. For 4K, High settings still yield 72 FPS, which is playable but not as fluid as lower resolutions.
Q: How does the CPU’s core count affect performance in this game?
A: The Ryzen 7 5700 has 8 cores and 16 threads, but To The Core does not appear to scale with this resource. The CPU’s single-thread score of 901 in 3DMark and 2,916 in Cinebench R23 are adequate for the game’s logic, but the measured FPS differences between resolutions suggest the GPU is the primary bottleneck. The CPU’s 16 MB of L3 cache and 3.70 GHz base clock are not limiting factors here.
Q: Is the Intel Arc B580 a good match for this CPU?
A: The Arc B580’s average benchmark score of 23,021 is 0.6% lower than the RTX 2080 and 0.7% lower than the RTX 3080, but it outperforms the RX 580 2048SP by 0.2%. In practice, the GPU delivers 150 FPS at 1080p Ultra and 58 FPS at 4K Ultra, showing it can handle the game’s demands. The pairing is balanced, as the CPU does not hold the GPU back in any measured scenario.
Q: What settings preset provides the most stable frame rate?
A: The Medium preset at 1440p offers an average of 145 FPS with a minimum of 123 FPS and a maximum of 167 FPS, indicating minimal frame time variance. At 1080p Medium, the average is 216 FPS with a minimum of 183 FPS. These ranges suggest Medium is the most consistent preset, avoiding the higher variance seen at Ultra settings.
Q: Can this combo handle 4K gaming?
A: Yes, but with caveats. At 4K High, the average FPS is 72, which is above the 60 FPS threshold for smooth gameplay. At 4K Ultra, the average drops to 58 FPS, which is still playable but may exhibit occasional stutters. For a locked 60 FPS experience, 4K High is the recommended setting.
Q: How does this combo compare to others in the database?
A: The combo ranks 2790th out of 3725, placing it in the 25th percentile. This is a low rank, but the absolute FPS numbers are high. The ranking is skewed by the game’s low hardware demands, where even lower-tier components can achieve high frame rates, pushing this combo down the list despite its competent performance.
Settings Recommendations
The measured data indicates that the High preset at 2560x1440 offers the best balance of visual quality and performance, with an average of 126 FPS. This is 19 FPS lower than Medium (145 FPS) but provides a noticeable improvement in graphical detail. For users prioritizing frame rate, the Medium preset at 1920x1080 delivers 216 FPS with a minimum of 183 FPS, which is exceptionally smooth for fast-paced gameplay. The Ultra preset is not recommended for competitive play, as it drops to 150 FPS at 1080p and 101 FPS at 1440p, which, while still high, introduces more variance.
At 4K, the High preset is the optimal choice, yielding 72 FPS. The Ultra preset drops to 58 FPS, which is below the 60 FPS threshold and may cause noticeable judder. The Low preset at 4K produces 98 FPS, but the visual compromise is severe. The data suggests that High is the "best experience" preset across all resolutions because it maintains high frame rates without the steep performance cost of Ultra. The Medium preset’s minimum FPS numbers (71 at 4K, 123 at 1440p, 183 at 1080p) are also worth noting, as they indicate better frame pacing than High or Ultra, making Medium a safer choice for users sensitive to stutter.
For a game like To The Core, which is an idle title, the frame rate is less critical than in a competitive shooter. Therefore, the recommendation is to prioritize visual quality: use High at 1440p or 4K. However, if the user has a high-refresh-rate monitor (144Hz or above), the Medium preset at 1080p is the only setting that consistently exceeds 200 FPS, ensuring the display is fully utilized.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling across resolutions and settings. At 1920x1080, the Low preset achieves the highest average at 255 FPS, followed by Medium at 216 FPS (minimum 183, maximum 248), High at 187 FPS, and Ultra at 150 FPS. The gap between Low and Ultra is 105 FPS, indicating a significant performance cost for maximum visual fidelity. The Medium preset’s frame time consistency, with a 65 FPS spread between min and max, is the tightest of all settings at this resolution.
Moving to 2560x1440, the average FPS drops by roughly a third. Low yields 172 FPS, Medium 145 FPS (minimum 123, maximum 167), High 126 FPS, and Ultra 101 FPS. The delta between Low and Ultra narrows to 71 FPS, showing that the GPU is becoming more of a limiting factor as pixel count increases. The Medium preset still shows excellent consistency with a 44 FPS spread. At 3840x2160, the averages fall further: Low produces 98 FPS, Medium 83 FPS (minimum 71, maximum 95), High 72 FPS, and Ultra 58 FPS. The Ultra setting is the only one that dips below 60 FPS, making it borderline for smooth gameplay. The Low preset at 4K still provides a playable 98 FPS, which is surprising for a GPU in this class and highlights the game’s low graphical demands.
The data also reveals that the High and Ultra presets do not report minimum or maximum FPS values, suggesting a wider variance in frame times. The Medium preset, in contrast, consistently reports these figures, indicating more stable performance. This is likely due to the preset’s balanced load on the GPU’s 2,560 shading units and 80 ROPs. Overall, the FPS breakdown shows a system that is overkill for 1080p, comfortable at 1440p, and playable at 4K with settings adjustments.
Resolution Scaling
The performance drop from 1080p to 4K is substantial but expected. At High settings, the average FPS falls from 187 at 1080p to 126 at 1440p and 72 at 4K. This represents a 32.6% drop from 1080p to 1440p and a 42.9% drop from 1440p to 4K. For the Low preset, the drops are from 255 to 172 (32.5%) and then to 98 (43.0%). The similarity in these percentages across settings indicates that the scaling is resolution-bound, not settings-bound. The GPU’s pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are being taxed more heavily as resolution increases, which is the primary cause of the FPS reduction.
The scaling behavior points to the Intel Arc B580 as the limiting component. The CPU’s performance is constant across resolutions, as its 8 cores and 16 threads are not strained by the game’s logic at any resolution. The GPU, however, must render progressively more pixels, and its 12 GB of GDDR6 memory with 456.0 GB/s bandwidth is sufficient but not overprovisioned for 4K. The fact that the FPS drops by roughly 43% from 1440p to 4K, while the pixel count increases by 125%, suggests that the GPU is not purely pixel-bound; other factors like memory bandwidth and shading complexity are also in play.
The data implies that this combo is best suited for 1080p and 1440p gaming, where the Arc B580 can maintain high frame rates without breaking a sweat. At 4K, the system is still capable, but the user must accept lower settings to stay above 60 FPS. The resolution scaling also shows that the CPU is not a bottleneck, which is a positive sign for users who might upgrade the GPU in the future; the Ryzen 7 5700 will not hold back a more powerful card.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) architecture processor with 8 cores and 16 threads, running at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its 16 MB of L3 cache and 51.2 GB/s memory bandwidth are typical for the 5000 series. In To The Core, the CPU’s role is minimal, as evidenced by the consistent FPS across resolutions when settings are held constant. For example, at High settings, the FPS drops from 187 to 126 to 72 as resolution increases from 1080p to 1440p to 4K. This decline is entirely attributable to the GPU’s rendering load, not CPU limitations.
The CPU’s benchmark scores, such as a 3DMark single-thread score of 901 and a Cinebench R23 multicore score of 20,655, indicate a capable processor for general tasks. However, the game’s idle genre does not require high single-thread performance, as the simulations run in the background without demanding real-time physics or AI. The CPU’s 78th percentile ranking among all CPUs reflects its overall strength, but in this specific game, it is underutilized. The nearest rivals, such as the AMD Ryzen 5 6600H with a score 0.1% higher, reinforce that the CPU’s performance is not a differentiator.
The data suggests that users could pair the Ryzen 7 5700 with a weaker GPU and achieve similar results in To The Core. The CPU’s 8 cores and 16 threads are more than sufficient for the game’s logic, and its 65W TDP means it runs cool and efficient. The lack of integrated graphics is irrelevant here, as the Arc B580 handles all rendering. The CPU’s PCIe Gen 3, 20 lanes interface is also not a bottleneck, as the GPU’s PCIe 4.0 x8 bus operates at reduced bandwidth but still delivers the measured FPS. In summary, the CPU is a reliable foundation for this combo, but it is not the star of the show in To The Core.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 255.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 150.0 |
To The Core with Ryzen 7 5700 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with Arc B580 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.