To The Core
This combination delivers exceptional performance with an average of 261 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 109 | 136 | 156 | 185 |
| 1440p QHD | 191 | 237 | 273 | 323 |
| 1080p Full HD | 283 | 352 | 406 | 480 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
AMD Ryzen 5 7600 plus the GeForce RTX 4070 SUPER is tested in the idle game To The Core (released February 14, 2024). The CPU is a 6-core, 12-thread Zen 4 part with a base clock of 3.80 GHz and a boost clock of 5.10 GHz; the GPU uses Ada Lovelace with 12 GB GDDR6X on a 192-bit bus. Each product’s launch MSRP is provided: the CPU was $229, and the GPU was 599 USD. The measured data covers four settings (Low, Medium, High, Ultra) at 1920x1080, 2560x1440, and 3840x2160 resolutions.
Resolution Scaling
The frame-rate drop from 1080p to 1440p to 4K reveals a scaling pattern that is steep but not uniform. At the High preset, average FPS falls from 352 at 1920x1080 to 237 at 2560x1440 and further to 136 at 3840x2160. That is a 48% reduction from 1080p to 1440p—though that exact percentage is not specified, the raw numbers clearly show a penalty going to each higher resolution. The drop continues more mildly from 1440p to 4K: 237 down to 136 FPS, again using the average values.
The same scaling occurs for the Low, Medium, and Ultra presets, although the magnitude of the resolution penalty varies with the settings. For example, the Low preset yields 480 FPS at 1080p, 273 FPS at 1440p, and only 185 FPS at 4K. At Ultra, the numbers are 283, 191, and 109 respectively. This pattern suggests that the game's performance depends strongly on the resolution, which is typical for a title that is not CPU-bound at lower resolutions—the CPU’s potential is hidden the higher the frame rate goes.
One notable observation in the scaling behavior is at 1440p, where the Low and Medium presets return identical average FPS values (both 273). That is an unexpected coincidence and indicates that at these settings, the limiting factor is not the graphical quality but rather the CPU’s ability to feed the GPU or the game's internal engine. This is further supported by the fact that at 4K the difference between Low and Medium is 185 vs 156 FPS, a gap of 29 FPS, while at 1440p there is no gap at all. The close spacing between presets at higher resolutions reinforces the idea that the graphics card has ample headroom.
When moving from 1440p to 4K at Medium quality, the average FPS drops from 273 to 156, a rather drastic reduction that is much larger than the drop from 1080p to 1440p (406 to 273). The 4K result for Medium also shows a minimum of 133 FPS and a maximum of 180, indicating some frame-time variance. The overall picture is that To The Core, being an idle game, is heavy on the CPU and light on the GPU, but the resolution still has a clear impact on delivered frame rates.
How This Combo Ranks
In the entire test list of combinations, this specific CPU–GPU pair sits at rank 630 out of 3,725 tested configurations. That places it at about the 83rd percentile of all tested combos—a high placement that shows it belongs to the upper echelon. The CPU alone is in the 78th percentile among all desktop CPUs, while the GPU lands in the 83rd percentile of all graphics cards. That the combination outperforms 3,094 other combos (3725 - 630) underscores the strength of the pairing.
The CPU’s average benchmark score is 26,324, which puts it extremely close to its nearest rivals. Its average is 0.2% higher than an AMD Ryzen 9 6900HX (26,274), but 0.3% lower than an AMD Ryzen 7 7435HS (26,402). It is also 0.4% above an Intel Core i9-11900KF (26,212) and 0.5% above an AMD Ryzen 5 8540U (26,187). This puts the Ryzen 5 7600 in a tight cluster of mid-to-high-end processors, with none of these rivals differing by more than 0.5%.
On the GPU side, the GeForce RTX 4070 SUPER’s average benchmark score is 43,223. Its rivals are equally close: it is 0.1% slower than a Quadro M6000 24 GB (43,262), 0.1% slower than a GeForce RTX 5050 Mobile (43,268), 0.2% slower than a Quadro M6000 (43,301), and 1.0% slower than a mobile RTX 4090 (43,667). These differences are within the noise margin, meaning the 4070 SUPER sits right at the edge of performance comparable to several top-end parts.
The overall combo rank of 630 of 3725 gives this pairing a place in the top 17% of tested combinations, but the near-identical scores of its parts mean that small variations in game load could easily tip its rank up or down. The idle nature of To The Core likely leverages the CPU heavily, so the strength of the Ryzen 5 7600 as a 6-core/12-thread chip with a high boost clock is what projects this combo into the top 16th of all pairs.
GPU Its Role
The GeForce RTX 4070 SUPER is a powerful card based on the Ada Lovelace architecture. It contains 7,168 shading units, 224 TMUs and 80 ROPs. It has 56 RT cores and 224 tensor cores. Its base clock is 1980MHz, the boost goes to 2475MHz, and it has a 12 GB memory with 192-bit interface, providing 504.4 GB/s memory bandwidth. Its pixel rate is 198.0 GPixel/s and the texture rate is 554.4 GTexel/s, yielding a peak FP16 performance of 35.48 TFLOPS (1:1 with FP32). These raw specs translate well to the game’s measured frame rates.
The GPU achieves a PassMark G3D score of 29,995 and a PassMark GPU Compute of 17,108. In 3DMark Steel Nomad (DX12) it scores 4,627. These numbers show excellent general compute and rasterization performance, which aligns with the high FPS observed in To The Core. The fact that the card delivers 480 FPS at 1080p Low and 283 FPS at 1080p Ultra. The GPU’s 12 GB of GDDR6X is ample for the game’s needs, and even at 4K the memory bandwidth is not saturated.
The GPU’s release date was January 16, 2024, and its launch MSRP is 599 USD. It uses a dual-slot design, has a 16-pin connector, and needs a 550W PSU. The card is already end-of‑life, but that does not affect performance statistics.
Measured FPS Breakdown
Table 1 lists the exact average, minimum, and maximum FPS values for each resolution and preset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 1920x1080 | Low | 480 | - | - |
| 1920x1080 | Medium | 406 | 345 | 467 |
| 1920x1080 | High | 352 | - | - |
| 1920x1080 | Ultra | 283 | - | - |
| 2560x1440 | Low | 273 | - | - |
| 2560x1440 | Medium | 273 | 232 | 314 |
| 2560x1440 | High | 237 | - | - |
| 2560x1440 | Ultra | 191 | - | - |
| 3840x2160 | Low | 185 | - | - |
| 3840x2160 | Medium | 156 | 133 | 180 |
| 3840x2160 | High | 136 | - | - |
| 3840x2160 | Ultra | 109 | - | - |
At 1080p, the spread is wide: Low pushes average FPS to 480, Ultra bottom limit is 283. The Medium preset shows a frame time variance with min 345, max 467, giving a frame delta of 122 FPS over the run. This spread is noticeable for a game of this type, but the average between 400–500 FPS is more than most monitors can display.
At 1440p, the Low and Medium presets share the same average of 273 FPS, but Medium’s min and max values are 232 and 314. High averages 237 FPS, and Ultra still keeps above 191. The equal-average quirk for Low and Medium likely indicate a memory or I/O bottleneck. The GPU clearly still has plenty of raw processing power, as the 4K data shows.
Finally, at 4K, the smallest average is 185 for Low, dropping to 156 for Medium (with min 133, max 180), then to 136 for High, and finally to 109 for Ultra. The step from High to Ultra in 4K costs only 27 FPS, while between Low and Medium the difference is 29 FPS. So the overall performance is enough to keep FPS above 100 at all settings, even at 4K with disgrace settings, which is respectable for a 2024 game.
FAQ
Q: What is the rank of this CPU–GPU combination in the overall database?
A: It is ranked 630th out of 3725 tested combos.
Q: What is the highest average FPS recorded in the dataset for this combo?
A: The highest is 480 FPS at 1920x1080 with the Low preset.
Q: What happens to the average FPS when the resolution is changed from 1920x1080 to 2560x1440 with the High preset?
A: It drops from 352 FPS to 237 FPS.
Q: What GPU memory configuration does the RTX 4070 SUPER show?
A: It has 12 GB of GDDR6X memory on a 192-bit bus, with 504.2 GB/s bandwidth.
Q: How does the CPU's average benchmark score compare to a particular rival?
A: The Ryzen 5 7600 scores 26,324, which is 0.2% higher than the AMD Ryzen 9 6900HX (26,274) and 0.3% lower than the AMD Ryzen 7 7435HS (26,402).
**Q: Are the Low and Medium presets identical at 1440p
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4070 SUPER in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 185.0 |
| 3840x2160 | Medium | 156.0 |
| 3840x2160 | High | 136.0 |
| 3840x2160 | Ultra | 109.0 |
| 2560x1440 | Low | 323.0 |
| 2560x1440 | Medium | 273.0 |
| 2560x1440 | High | 237.0 |
| 2560x1440 | Ultra | 191.0 |
| 1920x1080 | Low | 480.0 |
| 1920x1080 | Medium | 406.0 |
| 1920x1080 | High | 352.0 |
| 1920x1080 | Ultra | 283.0 |
To The Core with Ryzen 5 7600 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 4070 SUPER + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.