Control

Control

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 69 78 110
1440p QHD 89 102 115 162
1080p Full HD 118 135 152 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 78
3840x2160 High 69
3840x2160 Ultra 60
2560x1440 Low 162
2560x1440 Medium 115
2560x1440 High 102
2560x1440 Ultra 89
1920x1080 Low 214
1920x1080 Medium 152
1920x1080 High 135
1920x1080 Ultra 118

Control with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

FAQ

Q: What is the combo rank of the AMD Ryzen 5 7600 with the NVIDIA GeForce RTX 4070 SUPER in Control?

A: The combo ranks 639th out of 3,720 tested combinations, placing it in the top ~17% of all hardware pairings for this game.

Q: How does the RTX 4070 SUPER compare to its nearest GPU rivals in average benchmark score?

A: The RTX 4070 SUPER has an average benchmark score of 43,223, which is essentially tied with the NVIDIA Quadro M6000 24 GB (43,262, -0.1% delta) and the NVIDIA GeForce RTX 5050 Mobile (43,268, -0.1% delta). It trails the NVIDIA GeForce RTX 4090 Mobile (43,667) by 1%.

Q: What is the Ryzen 5 7600's single-thread performance, and how does it relate to its nearest rivals?

A: The Ryzen 5 7600 scores 999 in 3DMark single-thread and 1,852 in Cinebench R23 single-core. Its average benchmark score of 26,324 places it 0.2% above the AMD Ryzen 9 6900HX (26,274) and 0.5% above the AMD Ryzen 5 8540U (26,187).

Q: Does the RTX 4070 SUPER support modern API features relevant to Control?

A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements for a 2019-era action-adventure title like Control.

Q: What memory configuration does the RTX 4070 SUPER use, and how much bandwidth does it provide?

A: The GPU features 12 GB of GDDR6X memory on a 192-bit bus, delivering a memory bandwidth of 504.2 GB/s. This is paired with a base clock of 1980 MHz and a boost clock of 2475 MHz.

Q: How does the Ryzen 5 7600's multi-threaded performance compare to its closest competitor?

A: The Ryzen 5 7600's average benchmark score of 26,324 is 0.3% behind the AMD Ryzen 7 7435HS (26,402), but it outperforms the AMD Ryzen 9 6900HX (26,274) by 0.2%. In Cinebench R23 multicore, it scores 12,735.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture using a 5 nm process at TSMC, with a transistor count of 35,800 million on a 294 mm² die. The GPU operates at a base clock of 1980 MHz and boosts to 2475 MHz, with memory running at 1313 MHz (21 Gbps effective). The 12 GB GDDR6X frame buffer on a 192-bit bus delivers 504.2 GB/s of bandwidth, which proves sufficient for Control's asset streaming at all tested settings.

The measured FPS data shows a clear pattern: the GPU's performance headroom is significant at lower settings but becomes the limiting factor at higher presets and resolutions. At 1080p Low, the combo achieves 214 FPS average, indicating the GPU is not the bottleneck at this setting. However, at 4K Ultra, the average drops to 60 FPS, which suggests the GPU's compute throughput (35.48 TFLOPS FP32) and memory bandwidth are being fully utilized.

The RTX 4070 SUPER's 56 RT cores and 224 tensor cores are relevant for Control's use of ray-traced reflections and DLSS features, though the measured data does not isolate these effects. The GPU's pixel rate of 198.0 GPixel/s and texture rate of 554.4 GTexel/s provide the raw fill rates needed for the game's particle-heavy combat sequences.

The benchmark percentile of 83 (vs all GPUs) indicates this is a high-performing card, but the nearest rivals in the database—including the Quadro M6000 24 GB and RTX 5050 Mobile—show that the 4070 SUPER sits in a competitive band where performance differences are within 1%. The 220 W TDP and 550 W suggested PSU rating are consistent with a dual-slot card that maintains boost clocks under sustained load.

Settings Recommendations

The measured data provides clear guidance on preset selection across all three resolutions. At 1080p, the Low preset delivers 214 FPS average, while Medium drops to 152 FPS (with a min of 130 and max of 175), High delivers 135 FPS, and Ultra manages 118 FPS. For competitive or high-refresh-rate play at 1080p, the Medium preset offers the best balance—it provides a 37% uplift over High while maintaining a minimum above 130 FPS, which is smooth on 144 Hz displays.

At 1440p, the Medium preset yields 115 FPS average with a minimum of 98 FPS, making it the recommended choice for 100 Hz+ monitors. The High preset at 102 FPS is also viable, but the Medium setting provides a 13% performance increase with minimal visual degradation in most scenes. The Ultra preset at 89 FPS is playable but leaves little headroom for demanding combat sequences.

At 4K, the Medium preset delivers 78 FPS average (min 66, max 90), which is the only setting that consistently stays above 60 FPS. The High preset at 69 FPS is borderline, while Ultra drops to exactly 60 FPS average—potentially dipping below 60 in heavy scenes. For 4K, Medium is the optimal choice, as it provides a 30% improvement over High while maintaining visual fidelity that is difficult to distinguish at this pixel density.

The Low preset at 4K (110 FPS) is available but underutilizes the GPU's capabilities, suggesting that the game becomes CPU-bound at this combination. The data indicates that Medium is the sweet spot for this hardware pairing across all resolutions, with High being acceptable only at 1080p and 1440p.

Measured FPS Breakdown

At 1920x1080, the combo delivers 214 FPS on Low, 152 FPS on Medium (min 130, max 175), 135 FPS on High, and 118 FPS on Ultra. The scaling from Low to Ultra shows a 45% performance reduction, with each preset step costing roughly 15-20% performance. The Medium preset's minimum of 130 FPS indicates good frame pacing, while the Ultra preset's lack of min/max data suggests it may not have been fully monitored.

At 2560x1440, the results are 162 FPS on Low, 115 FPS on Medium (min 98, max 133), 102 FPS on High, and 89 FPS on Ultra. The step from Low to Medium is the largest single drop at 29%, while High to Ultra is a more modest 13% reduction. The Medium preset's minimum of 98 FPS keeps the experience above 90 FPS, which is important for VRR displays.

At 3840x2160, the results are 110 FPS on Low, 78 FPS on Medium (min 66, max 90), 69 FPS on High, and 60 FPS on Ultra. The Ultra preset lands exactly at 60 FPS average, which is the threshold for console-like smoothness. The Medium preset's 66 FPS minimum means it rarely dips below 60, making it the most consistent 4K option.

The data shows a consistent pattern: the Medium preset is monitored with min/max values at all resolutions, while Low, High, and Ultra lack this data. This suggests the test methodology prioritized Medium as a reference point. The min FPS values at Medium (130 at 1080p, 98 at 1440p, 66 at 4K) all stay within 14% of their respective averages, indicating stable performance without major stutters.

Resolution Scaling

The FPS drop from 1080p to 4K is most pronounced at the Low preset: 214 FPS at 1080p falls to 162 FPS at 1440p (-24%) and then to 110 FPS at 4K (-32% from 1440p). The total drop from 1080p to 4K at Low is 49%, which suggests the CPU is still feeding the GPU adequately at higher resolutions, but the GPU's fill rate and bandwidth become limiting.

At the Medium preset, scaling is 152 FPS → 115 FPS → 78 FPS. The 1080p-to-1440p drop is 24%, and the 1440p-to-4K drop is 32%, closely mirroring the Low preset's scaling. This consistency indicates that the GPU's compute and memory resources scale linearly with pixel count, with no unexpected bottlenecks emerging.

The High preset shows 135 FPS → 102 FPS → 69 FPS, with drops of 24% and 32% respectively. The Ultra preset shows 118 FPS → 89 FPS → 60 FPS, with drops of 25% and 33%. The near-identical scaling percentages across all presets (24-25% for 1080p→1440p, 32-33% for 1440p→4K) reveal that the limiting component remains constant regardless of settings.

The resolution scaling analysis indicates that the RTX 4070 SUPER is the primary bottleneck at 4K, as the FPS drops align closely with the pixel count increase (2.25x from 1080p to 1440p, 2.25x from 1440p to 4K). However, the 1080p Low result of 214 FPS suggests the CPU (Ryzen 5 7600) becomes the limiting factor at lower resolutions and settings, as the GPU cannot fully utilize its capabilities when the CPU is feeding frames faster than ~214 FPS.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture (codenamed Raphael) on a 5 nm TSMC process. It operates at a base clock of 3.80 GHz and boosts to 5.10 GHz, with a 65 W TDP. The CPU features 64 KB L1 cache per core, 1 MB L2 per core, and 32 MB shared L3 cache, which provides adequate capacity for Control's game logic and physics calculations.

The CPU's benchmark scores show strong single-thread performance: 999 in 3DMark single-thread, 1,852 in Cinebench R23 single-core, and 3,910 in PassMark single-thread. These scores are critical for Control, which relies heavily on single-threaded game logic. The multi-threaded scores (12,735 in Cinebench R23 multicore, 6,499 in 3DMark 16-thread) indicate the CPU can handle background tasks without impacting frame delivery.

The average benchmark score of 26,324 places the Ryzen 5 7600 at the 78th percentile of all CPUs. Its nearest rivals are all within 0.5% in average score: the AMD Ryzen 9 6900HX (26,274, +0.2% for the 7600), the AMD Ryzen 7 7435HS (26,402, -0.3%), the Intel Core i9-11900KF (26,212, +0.4%), and the AMD Ryzen 5 8540U (26,187, +0.5%). This tight clustering suggests the CPU's performance is competitive with a wide range of laptop and desktop parts.

In the context of Control's measured FPS, the CPU's role becomes evident at 1080p Low, where 214 FPS is achieved. This is likely near the CPU's frame generation limit for this game, as the GPU is capable of higher frame rates at this setting. The 5.10 GHz boost clock and 6 high-performance cores provide the single-thread throughput needed for the game's physics and AI systems, while the 12 threads handle background processes without introducing frame time spikes.

The CPU's memory bandwidth of 83.2 GB/s (DDR5, dual-channel) and PCIe Gen 5 support (24 lanes) ensure that data transfer to the GPU and system memory is not a bottleneck. The 32 MB L3 cache helps maintain high hit rates for the game's frequently accessed data structures. Notably, the 7600's 3DMark scores scale well from 2 threads (1,938) to 8 threads (5,508), showing good thread scaling for a 6-core part, which is relevant for Control's multi-threaded rendering pipeline.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4070 SUPER in Control

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 78.0
3840x2160 High 69.0
3840x2160 Ultra 60.0
2560x1440 Low 162.0
2560x1440 Medium 115.0
2560x1440 High 102.0
2560x1440 Ultra 89.0
1920x1080 Low 214.0
1920x1080 Medium 152.0
1920x1080 High 135.0
1920x1080 Ultra 118.0

Control with Ryzen 5 7600 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 4070 SUPER + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.