To The Core

To The Core

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 72 85 96
1440p QHD 100 124 143 170
1080p Full HD 146 186 214 250

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 85
3840x2160 High 72
3840x2160 Ultra 59
2560x1440 Low 170
2560x1440 Medium 143
2560x1440 High 124
2560x1440 Ultra 100
1920x1080 Low 250
1920x1080 Medium 214
1920x1080 High 186
1920x1080 Ultra 146

To The Core with AMD Ryzen 5 5600GT + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the Intel Arc B580 delivers a remarkably smooth experience in To The Core, with the measured data showing that even the most demanding preset remains highly playable at standard resolutions. The benchmark results indicate that this combination is well-balanced for the title, though the scaling patterns reveal where each component’s influence is strongest.

Settings Recommendations

The measured FPS data points to High as the optimal preset for most users, striking the best balance between visual quality and performance headroom. At 1920x1080, the High preset delivers 185.7 FPS, which is substantially above the 144Hz refresh rate common in modern monitors, while the Ultra preset drops to 146.3 FPS—still playable but with diminishing returns for the added GPU load. For 2560x1440 users, High again proves superior: 123.6 FPS versus 99.7 FPS on Ultra, a 24% performance penalty that is hard to justify unless visual fidelity is the absolute priority.

At 3840x2160, the situation becomes more nuanced. The High preset maintains 72.2 FPS, which is smooth for most gaming scenarios, but the Ultra preset falls to 59 FPS—a borderline figure for competitive play. The data shows that Low at 4K produces 95.9 FPS, but that setting sacrifices too much visual detail for an idle game where the aesthetic is often the core appeal. The Medium preset at 84.6 FPS offers a compromise, but High’s 72.2 FPS is the better recommendation for 4K, as the jump from Medium to High costs only 12.4 FPS while providing noticeably better image quality.

For those with 144Hz displays, the Low preset at 1080p (250.3 FPS) and 1440p (169.6 FPS) ensures the framerate never dips below the refresh threshold, but the visual trade-off is significant. The practical advice is straightforward: run High at 1080p or 1440p for the best experience, and only drop to Medium at 4K if the 72.2 FPS of High feels insufficient for your particular display’s refresh rate.

GPU Role

The Intel Arc B580’s 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth, proves more than adequate for To The Core. The game’s results show no indication of memory capacity constraints, even at 4K Ultra, where the GPU’s 2560 shading units and 80 ROPs are pushed hardest. The card’s boost clock of 2670 MHz is consistent across base and boost states, indicating a stable operating point under load.

The B580’s 13.67 TFLOPS of FP32 performance is the primary driver of the framerate differences between presets. The data shows that moving from Low to Ultra at any resolution introduces a consistent performance penalty—at 1080p, the drop from 250.3 to 146.3 FPS represents a 41.6% reduction, while at 4K, the same preset change yields a 38.4% reduction (95.9 to 59 FPS). This consistency suggests the GPU is the limiting factor when settings increase, as the CPU’s workload remains relatively constant across visual presets.

The GPU’s 20 RT cores and DirectX 12 Ultimate support are present but not directly evidenced in the measured results, as To The Core is an idle game unlikely to leverage ray tracing heavily. The card’s 66th percentile ranking among all GPUs, alongside a passmark G3D score of 15748, places it as a mid-range performer that is well-suited to this title’s demands. The B580’s performance relative to the NVIDIA GeForce RTX 4060 (0.7% lower in average benchmark score) shows that it trades blows with established competitors, though the game-specific data here shows no signs of driver or architecture overhead hampering results.

FAQ

*Q: Can this combo run To The Core at 4K smoothly?*

A: Yes, the measured data shows 72.2 FPS at 4K High settings and 59 FPS at 4K Ultra. For a 60Hz display, High is the recommended preset, while Ultra sits right at the threshold.

Q: What is the best preset for a 144Hz 1080p monitor?

A: The High preset delivers 185.7 FPS, which fully saturates a 144Hz display. The Ultra preset at 146.3 FPS also exceeds the refresh rate, so either works, but High offers more headroom for demanding scenes.

Q: How does this combo compare to the CPU’s nearest rivals in overall performance?

A: The Ryzen 5 5600GT’s average benchmark score of 20740 is effectively tied with the Intel Core i7-10700 (20746, 0% delta) and the AMD Ryzen 5 5600X (20680, 0.3% delta), showing that the CPU is not a bottleneck in this pairing.

Q: Is 12 GB of VRAM enough for this game?

A: The benchmark results show no VRAM-related performance drops at any resolution or preset, including 4K Ultra. The 12 GB GDDR6 configuration is sufficient for To The Core’s demands.

Q: What is the GPU’s standing relative to other cards?

A: The Intel Arc B580 ranks in the 66th percentile of all GPUs, with an average benchmark score of 23021. It performs within 0.7% of the NVIDIA GeForce RTX 4060 and 1.3% ahead of the RTX 4060 Mobile.

Q: Does the CPU bottleneck the GPU at lower resolutions?

A: The data suggests not. At 1080p Low, the combo achieves 250.3 FPS, indicating the CPU can feed the GPU adequately. The Ryzen 5 5600GT’s 3DMark single-thread score of 913 and multi-thread score of 5554 support this capability.

How This Combo Ranks

Among the 1756 tested combinations in To The Core, this pairing of the AMD Ryzen 5 5600GT and Intel Arc B580 holds the rank of 1374. This places it in the lower-middle portion of the database, which may seem surprising given the strong FPS numbers, but the ranking reflects the entire spectrum of tested hardware, including top-tier enthusiast setups that far exceed this combo’s capabilities.

The rank is more informative when viewed alongside the CPU and GPU’s individual standings. The Ryzen 5 5600GT sits in the 78th percentile of all CPUs, while the Arc B580 is in the 66th percentile of GPUs. The combo’s performance in To The Core is actually better than what these percentiles might suggest, as the game’s idle genre places modest demands on both components. The measured FPS data shows that this rank is not a reflection of poor performance but rather of the sheer number of higher-end combinations in the database.

In practical terms, this rank means the combo outperforms approximately 21.8% of tested systems in this game. That figure is heavily influenced by the large population of high-end gaming rigs in the database. For the target audience of this hardware—builders seeking capable 1080p and 1440p performance—the actual framerates are more relevant than the rank. The 185.7 FPS at 1080p High is competitive with many systems ranked significantly higher, and the 123.6 FPS at 1440p High is well within the range of what most users consider excellent.

Resolution Scaling

The measured data reveals a clear pattern of GPU-bound scaling as resolution increases. At High settings, the framerate drops from 185.7 FPS at 1080p to 123.6 FPS at 1440p—a 33.4% reduction—and then to 72.2 FPS at 4K, another 41.6% drop from 1440p. This consistent scaling indicates that the Arc B580 is the primary limiting factor at higher resolutions, as the Ryzen 5 5600GT’s six Zen 3 cores and 12 threads provide ample headroom for the game’s CPU demands.

The Low preset shows a similar trend: 250.3 FPS at 1080p, 169.6 FPS at 1440p (32.2% drop), and 95.9 FPS at 4K (43.5% drop from 1440p). The fact that the percentage drops are nearly identical between Low and High presets confirms that resolution scaling is independent of settings, pointing squarely at the GPU as the bottleneck. The CPU’s influence is minimal here, as evidenced by its consistent benchmark scores across thread counts—the 3DMark 16-thread score of 5523 versus the max-thread score of 5554 shows the CPU is not being stressed by this game.

At 4K, the GPU’s 13.67 TFLOPS of FP32 compute is clearly the limiting factor. The 59 FPS at Ultra represents the heaviest load in the dataset, and the GPU’s 456.0 GB/s memory bandwidth becomes more relevant as pixel throughput demands increase. The data suggests that for 4K gaming, users should accept High settings (72.2 FPS) rather than chase Ultra, as the 18.3% performance penalty for the final preset tier is substantial.

Measured FPS Breakdown

At 1920x1080, the combo delivers class-leading framerates across all presets. The Low preset achieves 250.3 FPS, providing maximum headroom for high-refresh-rate displays. Medium follows at 213.9 FPS, High at 185.7 FPS, and Ultra at 146.3 FPS. The spread from Low to Ultra is 104 FPS, representing a 41.6% reduction in performance as settings increase.

At 2560x1440, the performance remains strong but the scaling becomes more pronounced. Low yields 169.6 FPS, a 32.2% drop from 1080p. Medium produces 143.4 FPS, High 123.6 FPS, and Ultra 99.7 FPS. The difference between Low and Ultra at this resolution is 69.9 FPS (41.2%), showing that the GPU’s workload scales nearly identically regardless of resolution.

At 3840x2160, the framerates drop into a range that requires careful preset selection. Low manages 95.9 FPS, which is still smooth for most displays. Medium drops to 84.6 FPS, High to 72.2 FPS, and Ultra to 59 FPS. The jump from Medium to High costs 12.4 FPS (14.7%), while High to Ultra costs 13.2 FPS (18.3%). These figures indicate that Ultra at 4K is only suitable for users with 60Hz displays who prioritize maximum visual fidelity over framerate consistency.

The data shows no min or max FPS values, so the variance cannot be assessed, but the average FPS figures are consistent across resolutions and presets. This consistency suggests that the combo maintains stable performance without significant drops, which is expected for an idle game with predictable rendering workloads. For builders choosing settings, the measured FPS at High provides the best balance of quality and performance at every resolution tested.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B580 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 95.9
3840x2160 Medium 84.6
3840x2160 High 72.2
3840x2160 Ultra 59.0
2560x1440 Low 169.6
2560x1440 Medium 143.4
2560x1440 High 123.6
2560x1440 Ultra 99.7
1920x1080 Low 250.3
1920x1080 Medium 213.9
1920x1080 High 185.7
1920x1080 Ultra 146.3

To The Core with Ryzen 5 5600GT + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B580 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.