To The Core

To The Core

AVERAGE FPS
223
excellent

This combination delivers exceptional performance with an average of 223 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 123 141 166
1440p QHD 169 212 243 293
1080p Full HD 256 306 323 343

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 166
3840x2160 Medium 141
3840x2160 High 123
3840x2160 Ultra 98
2560x1440 Low 293
2560x1440 Medium 243
2560x1440 High 212
2560x1440 Ultra 169
1920x1080 Low 343
1920x1080 Medium 323
1920x1080 High 306
1920x1080 Ultra 256

To The Core with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070, In-Depth Analysis

To The Core is an idle game that presents an unusual benchmarking scenario: even at 4K Ultra, the combination of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4070 maintains a 97.7 FPS average, placing this combo at rank 555 out of 1756 tested configurations. The data reveals a system that is overwhelmingly GPU-bound at lower resolutions but gradually shifts toward a more balanced profile as pixel count increases, with the CPU's Zen architecture and the GPU's Ada Lovelace design interacting in ways that define the entire performance envelope.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern from 1080p to 4K, but the magnitude of the drop varies significantly by settings preset. At High settings, the transition from 1920x1080 to 2560x1440 costs 93.8 FPS (from 305.8 down to 212.0), while the jump from 1440p to 2160p costs another 89.5 FPS (down to 122.5). This represents a 60% reduction in average FPS from 1080p High to 4K High, indicating that the rendering load scales almost linearly with pixel count in this title.

The Low preset tells a different story. At 1080p Low, the system achieves 343.0 FPS, which drops to 292.9 at 1440p and then to 166.2 at 4K. The 1080p-to-1440p drop is only 50.1 FPS (about 15%), suggesting that at Low settings and 1080p, the CPU becomes the primary limiter — the Ryzen 5 2600's 6 cores and 12 threads at 3.90 GHz boost cannot feed frames fast enough to fully utilize the RTX 4070's capacity. The 4K Low result of 166.2 FPS shows a much steeper 43% reduction from 1440p, confirming that by 4K, even with minimal graphical load, the GPU's pixel throughput becomes the dominant constraint.

Ultra settings exhibit the most dramatic scaling curve. Starting at 256.1 FPS in 1080p, the score falls to 169.3 at 1440p and then to 97.7 at 4K. The 4K Ultra figure is particularly telling: it is the only measured data point below 100 FPS, and it represents a 62% drop from the 1080p Ultra result. This pattern indicates that the RTX 4070's 158.4 GPixel/s pixel rate and 504.2 GB/s memory bandwidth are being taxed heavily at 4K with maximum quality settings, while the CPU overhead remains relatively constant across resolutions.

The Medium preset sits predictably between Low and High at every resolution, but the scaling ratios are not uniform. At 1080p, Medium (322.9 FPS) is only 20.1 FPS below Low (343.0), while at 4K, Medium (140.5) is 25.7 FPS below Low (166.2). This widening gap suggests that Medium settings introduce enough additional shader work to meaningfully increase GPU load at higher resolutions, whereas at 1080p the CPU bottleneck masks some of that difference.

GPU Role

The RTX 4070's specifications directly explain its behavior in To The Core. With 12 GB of GDDR6X memory on a 192-bit bus delivering 504.2 GB/s bandwidth, the card has ample headroom for this title's demands — the fact that 4K High (122.5 FPS) outperforms 4K Ultra (97.7 FPS) by 25.4% indicates that memory capacity is not a limiting factor, as even the heaviest preset fails to saturate the available VRAM. The 1920 MHz base and 2475 MHz boost clocks provide the raw compute throughput, with the card's 29.15 TFLOPS FP32 performance driving the pixel and texture rates of 158.4 GPixel/s and 455.4 GTexel/s respectively.

The GPU's benchmark scores corroborate its strong positioning. A Passmark G3D score of 26927 places it at the 81st percentile among all GPUs, and its average benchmark score of 37283 is within 2.5% of the AMD Radeon RX 5300M (36371) and within 1.9% of the NVIDIA GeForce MX570 A (38008). However, these rival comparisons are less relevant to To The Core's actual performance than the measured FPS data, which shows the GPU handling 4K Ultra at nearly 100 FPS — a feat that requires both the Ada Lovelace architecture's efficiency and the 5 nm TSMC process node's thermal headroom.

The Geekbench OpenCL score of 168006 and Vulkan score of 157352 indicate strong compute and graphics API performance, which aligns with the game's smooth scaling across presets. More importantly, the DirectX 12 benchmark score of 103 (Passmark) and the 3DMark Steel Nomad DX12 score of 3854 suggest that the card's DirectX 12 Ultimate support (12_2) is well-utilized by the game engine. The 46 RT cores and 184 tensor cores, while not directly benchmarked in this title's FPS data, contribute to the overall architecture's capability, though To The Core's idle genre likely does not stress ray tracing or DLSS features heavily.

Settings Recommendations

Based on the measured FPS rows, the High preset at 1440p offers the most balanced experience. At 212.0 FPS, it provides a 42.7 FPS advantage over Ultra at the same resolution (169.3) while maintaining a 89.5 FPS buffer above 4K High (122.5). The jump from High to Ultra at 1440p costs 42.7 FPS (a 20% reduction), which is a significant visual quality trade-off for a game where the difference between High and Ultra may be subtle given the idle genre's typically modest graphical complexity.

For 4K displays, the Medium preset at 140.5 FPS emerges as the sweet spot. It beats High (122.5) by 18.0 FPS and Ultra (97.7) by 42.8 FPS, while the gap between Medium and Low (166.2) is only 25.7 FPS. This 15% performance cost for Medium over Low is well worth the visual improvement, and the 140.5 FPS figure remains well above the 100 FPS threshold that most users consider "smooth." Conversely, 4K Ultra's 97.7 FPS, while playable, sits at the edge of that comfort zone and offers diminishing returns over Medium.

At 1080p, the choice is less critical because all presets exceed 256 FPS. The Ultra preset's 256.1 FPS is still 87.7 FPS below Low (343.0), but this difference is imperceptible on standard 60 Hz or even 144 Hz displays. Users with 240 Hz monitors might prefer High (305.8) or Medium (322.9) to maximize frame delivery, but the CPU's 46.9 GB/s memory bandwidth and 16 MB shared L3 cache may introduce frame pacing inconsistencies that make the lower presets feel less stable than the raw numbers suggest.

FAQ

Q: Can this system maintain 60 FPS at 4K Ultra in To The Core?

A: Yes, with significant headroom. The measured 4K Ultra average is 97.7 FPS, which is 37.7 FPS above the 60 FPS target. Even the most demanding preset at the highest resolution leaves a comfortable margin.

Q: How does the RTX 4070 compare to its nearest rivals in this system?

A: The GPU's average benchmark score of 37283 is 2.5% higher than the AMD Radeon RX 5300M (36371) and 0.6% lower than the AMD Radeon RX Vega 56 (37507). It trails the NVIDIA GeForce MX570 A (38008) by 1.9% and the RTX 4080 Mobile (38135) by 2.2%, though these differences are within typical run-to-run variance.

Q: What is the performance difference between Low and Ultra at 1440p?

A: The spread is 123.6 FPS, from 292.9 FPS at Low down to 169.3 FPS at Ultra. This represents a 42% reduction in average FPS when maxing out settings, which is a substantial cost for the visual improvements.

Q: Is the Ryzen 5 2600 bottlenecking the RTX 4070 at 1080p?

A: The data suggests partial CPU limitation at lower resolutions. At 1080p Low, the system achieves 343.0 FPS, but the drop to 1440p Low (292.9) is only 50.1 FPS — a smaller reduction than the 126.7 FPS drop from 1440p Low to 4K Low (166.2). This asymmetry indicates the CPU cannot push frames faster than the 343 FPS ceiling at 1080p.

Q: How does this combo rank overall in the game's benchmark database?

A: The combination ranks 555 out of 1756 tested configurations, placing it in the top 32% of all CPU-GPU pairings for To The Core. This is consistent with the CPU's 77th percentile ranking among all processors and the GPU's 81st percentile among all graphics cards.

Q: What is the CPU's multithreaded performance relative to its nearest rivals?

A: The Ryzen 5 2600's Cinebench R23 multicore score of 11186 is accompanied by an average benchmark score of 19616. It trails the Intel Core i5-1345U (19691) by 0.4% and the Intel Core i5-11600KF (19740) by 0.6%, while leading the AMD Ryzen 5 7530U (19508) by 0.6% and the Intel Core i7-10700F (19485) by 0.7%.

CPU Role

The AMD Ryzen 5 2600's contribution to To The Core's performance is defined by its 6 cores and 12 threads running at a 3.40 GHz base clock with a 3.90 GHz boost. This Zen+ architecture, fabricated on GlobalFoundries' 12 nm process with 4,800 million transistors across a 213 mm² die, delivers a Cinebench R23 multicore score of 11186 and single-core score of 1579. The 16 MB shared L3 cache and dual-channel DDR4 memory support at 46.9 GB/s bandwidth provide the memory subsystem throughput needed to feed the GPU's demands.

The CPU's Passmark multithread score of 13160 and single-thread score of 2239 indicate balanced performance that translates well to this game's workload. The data compression score of 187062 and floating point math score of 22942 suggest the CPU handles the arithmetic-heavy operations typical of idle game simulation loops without issue. However, the find prime numbers score of 37 and physics score of 673 are relatively low, hinting that the CPU may struggle with certain algorithmic tasks that To The Core might occasionally trigger during complex simulation states.

The 77th percentile ranking among all CPUs, with an average benchmark score of 19616, places the Ryzen 5 2600 within 0.7% of the Intel Core i7-10700F (19485) and 0.6% of the AMD Ryzen 5 7530U (19508). This grouping suggests that To The Core's CPU demands are modest enough that the 2600's 2018-era architecture does not become a liability until frame rates exceed approximately 300 FPS. The 1080p Low result of 343.0 FPS appears to be the practical ceiling imposed by this processor's single-thread throughput, as the boost clock of 3.90 GHz and the L3 cache's 16 MB capacity define how quickly the game's simulation can be updated and passed to the render thread.

At higher resolutions, the CPU's role diminishes relative to the GPU, as evidenced by the narrowing FPS gaps between presets. The 4K Ultra result of 97.7 FPS, which is only 68.4 FPS below the 4K Low of 166.2, indicates that the GPU's pixel processing dominates the frame time budget at 2160p. The Ryzen 5 2600's PCIe Gen 3 interface with 16 lanes may also introduce minor transfer overhead compared to newer platforms, but the measured data shows no catastrophic bottleneck — the system maintains smooth performance across all tested configurations. The 65 W TDP and unlocked multiplier (part number YD2600BBM6IAF) mean the CPU can operate efficiently within the 550 W suggested PSU budget alongside the RTX 4070's 200 W TDP, though the data does not include overclocked results.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 166.2
3840x2160 Medium 140.5
3840x2160 High 122.5
3840x2160 Ultra 97.7
2560x1440 Low 292.9
2560x1440 Medium 243.4
2560x1440 High 212.0
2560x1440 Ultra 169.3
1920x1080 Low 343.0
1920x1080 Medium 322.9
1920x1080 High 305.8
1920x1080 Ultra 256.1

To The Core with Ryzen 5 2600 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 4070 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.