To The Core

To The Core

AVERAGE FPS
234
excellent

This combination delivers exceptional performance with an average of 234 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 122 140 166
1440p QHD 171 213 245 290
1080p Full HD 255 316 365 432

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 166
3840x2160 Medium 140
3840x2160 High 122
3840x2160 Ultra 98
2560x1440 Low 290
2560x1440 Medium 245
2560x1440 High 213
2560x1440 Ultra 171
1920x1080 Low 432
1920x1080 Medium 365
1920x1080 High 316
1920x1080 Ultra 255

To The Core with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4070, In-Depth Analysis

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4070 combination delivers exceptional performance in To The Core, a game where the CPU's six Zen 3 cores are more than sufficient to feed the GPU's high frame output. This pairing ranks in the top 23% of all tested configurations for this title, sitting at rank 860 out of 3725 combos, with benchmark data showing the system is overwhelmingly GPU-bound at lower resolutions and remains highly playable even at 4K Ultra. The processor's 6 cores and 12 threads, running from a 3.50 GHz base to a 4.40 GHz boost clock, provide ample single-thread headroom, which is critical for a game that scales FPS well beyond 400 at 1080p. Meanwhile, the RTX 4070's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth prove sufficient for the game's demands, though the scaling pattern reveals that the GPU becomes the clear limiting factor as resolution increases.

CPU Role

The Ryzen 5 5600's role in To The Core is best described as a highly capable foundation that rarely becomes the bottleneck. With 6 cores and 12 threads based on the Zen 3 architecture, this processor delivers strong single-threaded performance, which is the primary driver for frame generation in this idle game. The benchmark scores support this: the 3DMark single-thread score of 882 and Geekbench single-core score of 1936 indicate robust per-core strength. More importantly, the multi-threaded scores (3DMark max threads at 5659, Cinebench R23 multi-core at 18309) show that even when the game attempts to use more threads, the CPU has ample headroom. The processor's 32 MB of shared L3 cache and 51.2 GB/s of dual-channel DDR4 memory bandwidth are not limiting factors at any tested setting, as evidenced by the high minimum FPS values.

The data suggests that at 1080p, where the CPU's influence is most pronounced, the Ryzen 5 5600 is still not the primary constraint. At Low settings, the system achieves 432 FPS on average, and even at Ultra, it maintains 255 FPS. This performance profile indicates that the CPU's 4.40 GHz boost clock and efficient Zen 3 cores are delivering instructions fast enough to keep the GPU saturated. The processor's 74th percentile ranking among all CPUs, with an average benchmark score of 20468, places it in a competitive position, though its nearest rivals — the Intel Core Ultra 7 258V (0.1% ahead) and AMD Ryzen 5 8500G (0.2% ahead) — show that the 5600 is not class-leading. However, for To The Core, the CPU's performance is more than adequate, as the game's idle genre likely does not demand sustained multi-threaded workloads that would expose any weakness.

The 65W TDP and 7nm process node mean the CPU operates efficiently, but the benchmark results show that thermal throttling is not a concern. The processor's single-thread performance, as measured by Cinebench R20 single-core at 1085 and Passmark single-thread at 3256, is the critical metric for this game. These scores indicate that the CPU can handle the game's logic and rendering calls without introducing frame pacing issues. The data shows a clear pattern: as resolution increases from 1080p to 4K, the CPU's workload remains relatively constant, but the GPU's workload grows exponentially, shifting the bottleneck entirely to the graphics card. This is the expected behavior for a well-balanced system, and the Ryzen 5 5600 fulfills its role without complaint.

FAQ

*Q: Is the AMD Ryzen 5 5600 powerful enough for To The Core at 4K resolution?*

A: Yes, the data confirms this. At 4K Ultra, the system averages 98 FPS, and at 4K High, it reaches 122 FPS. These results show the CPU is not a limiting factor because the GPU becomes the bottleneck at higher resolutions, and the 5600's single-thread performance (3DMark single-thread score of 882) is sufficient to drive the frame generation without causing drops below playable levels.

Q: How does the RTX 4070's VRAM capacity affect performance in this game?

A: The 12 GB of GDDR6X memory is not a constraint in To The Core. The highest tested setting (4K Ultra) still delivers 98 FPS, and the memory bandwidth of 504.2 GB/s supports the texture and geometry loads across all resolutions. There is no indication from the measured FPS data that VRAM capacity causes stuttering or frame drops, as the minimum FPS at 4K Medium is 119.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: The jump from Low to Ultra at 1080p reduces the average FPS from 432 to 255, a drop of 177 FPS. This 41% reduction indicates that the Ultra preset significantly increases the GPU workload, but the system still delivers well above the 60 FPS threshold, showing that the RTX 4070 has substantial headroom even at the most demanding settings.

Q: Does the game benefit from the CPU's multi-threading capabilities?

A: The data suggests that multi-threading is not a major factor. The CPU's 3DMark 2-thread score of 1737 is relatively low compared to its 16-thread score of 5641, but the game's FPS at 1080p Low (432 FPS) is not constrained by thread count. The processor's 12 threads provide enough parallelism for the game's background tasks, but the primary performance driver is single-thread speed.

Q: How does this CPU-GPU combo rank compared to other tested configurations?

A: The combination ranks 860th out of 3725 tested combos, placing it in the top 23% of all systems. This ranking is consistent with the CPU's 74th percentile ranking among all CPUs and the GPU's 81st percentile ranking among all GPUs, indicating that this is a well-matched pair for To The Core.

Q: Is the RTX 4070's performance in this game comparable to its nearest rivals?

A: The RTX 4070's average benchmark score of 37648 is nearly identical to the NVIDIA Tesla P4 (0.1% ahead) and the AMD Radeon RX Vega 56 (0.4% behind). However, in To The Core, the measured FPS shows the 4070 performs exceptionally well, suggesting that the game is not sensitive to the architectural differences that separate these GPUs in other workloads.

Resolution Scaling

The FPS data reveals a clear and consistent scaling pattern from 1080p to 4K, demonstrating that the GPU becomes progressively more dominant as the rendering resolution increases. At 1080p Low, the system produces 432 FPS, which drops to 290 FPS at 1440p Low and 166 FPS at 4K Low. This represents a 62% reduction from 1080p to 4K, indicating that the GPU is heavily utilized at all settings. The scaling is even more pronounced at Ultra settings: 255 FPS at 1080p, 171 FPS at 1440p, and 98 FPS at 4K, a 62% drop as well. This consistent scaling factor across different quality presets suggests that the game's rendering pipeline is highly resolution-dependent, with the GPU's pixel and texture throughput being the primary constraints.

The limiting component shifts decisively at higher resolutions. At 1080p, the system's ability to exceed 400 FPS indicates that the CPU is still capable of feeding frames faster than the GPU can render them, but the GPU is already working hard. Moving to 1440p, the FPS drops by roughly 33-34% across all settings, which is consistent with the 1.78x increase in pixel count. At 4K, the pixel count doubles again from 1440p, and the FPS drops by another 43-44%, showing that the RTX 4070 is the clear bottleneck. The CPU's role becomes negligible at 4K, as the GPU's 158.4 GPixel/s pixel rate and 455.4 GTexel/s texture rate are the limiting factors.

This scaling behavior has practical implications. The data shows that the system is well-suited for high-refresh-rate 1080p and 1440p gaming, but at 4K, the frame rates, while still playable, drop below the 144 Hz threshold that many high-end monitors support. The minimum FPS values at 4K Medium (119 FPS) and 1440p Medium (209 FPS) indicate that there are no sudden drops or stutters, but the overall trend confirms that the GPU is the performance ceiling. The fact that the FPS scales predictably with resolution suggests that the game is not CPU-limited at any tested configuration, making the RTX 4070 the component to upgrade if higher 4K frame rates are desired.

Measured FPS Breakdown

At 1920x1080, the system delivers outstanding performance across all settings. The Low preset produces an average of 432 FPS, which is the highest measured frame rate in the entire dataset. The Medium preset averages 365 FPS with a minimum of 310 and a maximum of 420, showing a narrow frame time distribution. The High preset averages 316 FPS, and the Ultra preset averages 255 FPS. These results indicate that even at the most demanding 1080p settings, the system has enormous headroom, with the Ultra preset still delivering more than four times the 60 FPS baseline.

Moving to 2560x1440, the performance remains exceptionally strong. The Low preset averages 290 FPS, the Medium preset averages 245 FPS with a minimum of 209 and a maximum of 282, the High preset averages 213 FPS, and the Ultra preset averages 171 FPS. The frame time consistency at Medium is notable, with the minimum being only 36 FPS below the average, suggesting stable performance. At this resolution, the system is still capable of driving high-refresh-rate monitors, with all settings comfortably exceeding 144 FPS.

At 3840x2160, the system begins to show the GPU's limits, but the results remain impressive. The Low preset averages 166 FPS, the Medium preset averages 140 FPS with a minimum of 119 and a maximum of 161, the High preset averages 122 FPS, and the Ultra preset averages 98 FPS. The 4K Ultra result is the only measured configuration that drops below 100 FPS, but it still exceeds the 60 FPS threshold. The data shows a consistent step-down pattern: each increase in resolution reduces the average FPS by roughly 25-30% at the same settings, while each increase in quality preset reduces the FPS by roughly 20-25% at the same resolution. This predictable scaling indicates a well-behaved game engine that does not exhibit unexpected performance cliffs.

GPU Role

The NVIDIA GeForce RTX 4070 is the dominant component in this system for To The Core, and its role becomes increasingly critical as resolution and settings increase. The GPU's 12 GB of GDDR6X memory, running at 21 Gbps effective, provides 504.2 GB/s of bandwidth, which is sufficient to handle the game's data throughput at all tested configurations. The 192-bit memory bus and 5888 shading units deliver the raw compute power needed to maintain high frame rates, with the GPU's FP32 performance of 29.15 TFLOPS being a key indicator of its ability to process the game's graphics workloads.

The GPU's clock speeds — a base of 1920 MHz and a boost of 2475 MHz — are critical to its performance in this title. The boost clock, which is sustained under load, allows the GPU to maintain high throughput even at 4K Ultra, where the average FPS of 98 still represents a playable experience. The GPU's 46 RT cores and 184 tensor cores are not directly relevant to To The Core's idle genre, but the standard rasterization performance, measured by the Passmark G3D score of 26927, is exceptional. The GPU's 81st percentile ranking among all GPUs, with an average benchmark score of 37648, places it in the upper echelon of graphics cards.

The data shows that the RTX 4070's nearest rivals — the NVIDIA Tesla P4 (0.1% ahead) and AMD Radeon RX Vega 56 (0.4% behind) — have similar average benchmark scores, but the 4070's performance in To The Core is far superior to what these scores would suggest. This indicates that the game is particularly well-optimized for the 4070's Ada Lovelace architecture, which excels at maintaining high utilization and efficient memory access. The GPU's 200W TDP and dual-slot design allow for sustained performance without thermal throttling, as evidenced by the stable minimum FPS values across all resolutions. The 16-pin power connector and 550W suggested PSU are adequate for this configuration, and the GPU's PCIe 4.0 x16 interface ensures no bandwidth bottleneck.

Settings Recommendations

The measured data provides clear guidance for optimizing the To The Core experience with this hardware. At 1080p, the Ultra preset is the recommended choice, as it delivers an average of 255 FPS, which is more than sufficient for any high-refresh-rate monitor. The performance drop from Low to Ultra (432 to 255 FPS) is significant, but the visual quality improvements are worth the trade-off since the system maintains over 250 FPS even at the highest settings. The High preset at 316 FPS is a reasonable alternative for players who prioritize frame rate over visual fidelity, but the Ultra preset's 255 FPS is still well above the 240 Hz threshold for competitive gaming.

For 1440p, the Ultra preset is again the best choice, delivering 171 FPS on average. This frame rate is ideal for 144 Hz and 165 Hz monitors, providing a smooth and responsive experience. The High preset at 213 FPS offers additional headroom for players with 240 Hz displays, but the Ultra preset's visual enhancements are likely worth the 42 FPS reduction. The Medium preset at 245 FPS is not necessary unless the player has an extremely high-refresh-rate display, as the system can handle Ultra without issue. The minimum FPS at Medium (209 FPS) is still high, indicating no stability concerns.

At 4K, the recommendation shifts to the High preset, which averages 122 FPS. This setting provides an excellent balance between visual quality and performance, comfortably exceeding the 60 FPS standard and even surpassing the 120 Hz threshold for many displays. The Ultra preset at 98 FPS is playable but may show slight frame pacing issues on 120 Hz displays, while the Medium preset at 140 FPS offers higher headroom at the cost of visual fidelity. The Low preset at 166 FPS is unnecessary for most users, as the High preset's visual improvements are substantial. The data indicates that the High preset at 4K is the sweet spot, providing a 24 FPS advantage over Ultra while maintaining the game's visual richness. For players with 144 Hz 4K monitors, the Medium preset at 140 FPS is the recommended choice, as it provides the best chance of staying near the refresh rate cap without dipping below it.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4070 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 166.0
3840x2160 Medium 140.0
3840x2160 High 122.0
3840x2160 Ultra 98.0
2560x1440 Low 290.0
2560x1440 Medium 245.0
2560x1440 High 213.0
2560x1440 Ultra 171.0
1920x1080 Low 432.0
1920x1080 Medium 365.0
1920x1080 High 316.0
1920x1080 Ultra 255.0

To The Core with Ryzen 5 5600 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 4070 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.