Thief

Thief

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 51 68 88
1440p QHD 83 90 114 154
1080p Full HD 119 130 170 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 68
3840x2160 Ultra 52
3840x2160 High 51
2560x1440 Low 154
2560x1440 Medium 114
2560x1440 High 90
2560x1440 Ultra 83
1920x1080 Low 218
1920x1080 Medium 170
1920x1080 High 130
1920x1080 Ultra 119

Thief with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Thief, a stealth title from 2014, remains a demanding benchmark for modern hardware. The pairing of the Intel Core Ultra 7 265K with the NVIDIA GeForce RTX 3070 Ti produces a dataset that reveals a significant performance imbalance depending on resolution and settings. The measured frames per second (FPS) indicate that this system's capabilities are heavily influenced by the graphics card, with the processor providing ample headroom.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. With a base clock of 3.90 GHz and a boost clock of 5.50 GHz, this CPU is designed for high-throughput workloads. Its benchmark data, including a Cinebench R23 multi-core score of 50009 and a single-core score of 7060, places it in the 97th percentile of all CPUs, indicating top-tier processing capability. The processor also demonstrates strength in PassMark tests, with a multi-thread score of 58838 and a single-thread score of 4904.

In the context of Thief, the CPU's role appears to be largely supportive rather than a bottleneck. The game's engine, even at lower settings, does not seem to stress the 265K enough to limit frame rates. This is evidenced by the FPS scaling pattern; at 1080p with Low settings, the system achieves 218.2 FPS, which is a substantial jump from the 153.6 FPS seen at 1440p Low. This indicates that at lower resolutions, the graphics card is still the primary limiter, as the CPU is capable of feeding frames well beyond what the GPU can render. The processor's high single-thread performance (Cinebench R20 score of 2965) is likely sufficient for the game's primary game logic thread, preventing any CPU-related frame drops in typical stealth scenarios.

The data suggests that the 265K's 30 MB of shared L3 cache and dual-channel DDR5 memory support (102.4 GB/s bandwidth) provide a robust platform. When comparing to its nearest rivals, the average benchmark score of 79102 is nearly identical to the Intel Core Ultra 7 265KF and Intel Core i9-14900KF, with a deltaPct of -0.2% against both. It is also only -0.9% behind the Intel Core i9-14900K. This close grouping confirms that the 265K is not a performance outlier, and any frame rate differences in Thief are unlikely to stem from CPU choice. The processor's immense power is effectively held in reserve, with the game not being thread-hungry enough to utilize all 20 cores.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is the clear performance driver in this configuration. Built on the Ampere architecture with an 8 nm process, it features 8 GB of GDDR6X memory on a 256-bit bus, providing 608.3 GB/s of bandwidth. Its clock speeds are listed as 1575 MHz base and 1770 MHz boost, and it achieves a PassMark G3D score of 23356. This performance places it in the 74th percentile of all GPUs. However, its average benchmark score of 30849 is remarkably close to that of the AMD Radeon RX 590 GME (0.3% deltaPct) and AMD Radeon RX 6700 (-0.8% deltaPct), suggesting that while it is a solid performer, it is not at the absolute top of the stack.

The GPU's influence is most apparent in the FPS scaling across resolutions. At 1080p with Ultra settings, the system produces 118.6 FPS. This drops to 83 FPS at 1440p and further to 51.5 FPS at 4K. This consistent decline with increasing resolution is the classic signature of a GPU-bound scenario. The 8 GB VRAM capacity, while sufficient for Thief, may be a limiting factor at higher resolutions and settings, though the data does not explicitly show a VRAM shortage. The 4K High setting yields 50.5 FPS, which is nearly identical to the 51.5 FPS at 4K Ultra, indicating that the GPU is already saturated and the additional settings overhead has minimal impact.

The RTX 3070 Ti's compute capabilities are substantial, with an FP32 rating of 21.75 TFLOPS. The data shows that the GPU's performance is the primary determinant of playability in Thief. The difference between Low and Ultra settings at 4K is stark, with a jump from 88.4 FPS to 51.5 FPS. This 36.9 FPS gap is entirely attributable to the increased shader and texture work demanded by the higher presets. The GPU is the component that will determine whether the game runs smoothly, as the CPU clearly has headroom to spare.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate achieved by this combo in Thief?

A: The highest average frame rate is 218.2 FPS, achieved at 1920x1080 resolution with Low settings.

Q: How does the combo's performance at 4K Ultra compare to 1440p Ultra?

A: At 4K Ultra, the average FPS is 51.5, while at 1440p Ultra, it is 83. This represents a significant drop of 31.5 FPS when moving to the higher resolution.

Q: Is the CPU or GPU more likely to be the limiting factor in this game?

A: The benchmark results indicate the GPU is the limiting factor. The FPS drops consistently as resolution increases, which is a characteristic of GPU-bound performance. The CPU's high benchmark scores (97th percentile) suggest it has ample headroom.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, the average FPS with Low settings is 218.2, and with Ultra settings, it is 118.6. This is a difference of 99.6 FPS, showing a substantial performance cost for higher visual fidelity.

Q: How does this combo rank among all tested combinations for Thief?

A: The combo ranks 489th out of 1642 tested combos, placing it in the top 30% of all systems tested for this game.

Q: Is the frame rate at 4K High playable?

A: The average FPS at 4K High is 50.5. This is above the 30 FPS threshold typically considered playable, but below the 60 FPS target for smooth gameplay.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265K and the NVIDIA GeForce RTX 3070 Ti achieves a rank of 489 out of 1642 tested combos for Thief. This places it in the 70th percentile of all systems, meaning it outperforms a majority of configurations while being surpassed by a significant number of high-end setups. Given the CPU's 97th percentile standing, the overall rank is likely dragged down by the GPU's more modest 74th percentile score. This suggests that the system is held back by the graphics card in this specific title.

The data implies that while the processor is a top-tier part, the graphics card is a mid-to-high-range component. In a game like Thief, which appears to be GPU-bound at higher resolutions, the GPU's relative performance is what dictates the final ranking. The 489th position indicates that there are many other combos with faster graphics cards that achieve higher frame rates, even if their CPUs are less powerful. The ranking reflects a system that is well-balanced for many modern titles but is not optimized for maximum performance in this older game, where the GPU's capabilities are the sole arbiter of high refresh rate gaming at lower resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate data across the four tested resolutions provides a clear picture of system scaling. At 1080p with Low settings, the system produces 218.2 FPS. Moving to 1440p Low drops this to 153.6 FPS, a 29.6% decrease. At 4K Low, the frame rate falls further to 88.4 FPS, a 42.4% decrease from 1440p. This pattern of diminishing returns with increasing resolution is consistent across all settings. For example, with High settings, the FPS goes from 130 at 1080p, to 89.9 at 1440p, and finally to 50.5 at 4K.

This scaling behavior is a definitive indicator of a GPU-bound system. If the CPU were the limiting factor, we would expect the frame rates at 1080p and 1440p to be much closer, as the CPU's workload would not increase significantly with resolution. However, the data shows a consistent and substantial drop with each resolution increase. The RTX 3070 Ti is working progressively harder to fill more pixels, and its performance ceiling is being reached. The CPU is capable of far higher frame rates, but it is unable to push past the GPU's rendering limits. The scaling suggests that to achieve higher frame rates at 4K, a more powerful GPU would be required, while the current CPU would remain a capable partner.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive look at performance across all combinations of resolution and settings.

1920x1080 (1080p):

  • Low: The average FPS is 218.2.
  • Medium: The average FPS is 169.6.
  • High: The average FPS is 130.0.
  • Ultra: The average FPS is 118.6.

2560x1440 (1440p):

  • Low: The average FPS is 153.6.
  • Medium: The average FPS is 113.9.
  • High: The average FPS is 89.9.
  • Ultra: The average FPS is 83.0.

3840x2160 (4K):

  • Low: The average FPS is 88.4.
  • Medium: The average FPS is 68.2.
  • High: The average FPS is 50.5.
  • Ultra: The average FPS is 51.5.

The data reveals an interesting anomaly at 4K, where the High and Ultra settings produce nearly identical average FPS (50.5 and 51.5, respectively). This suggests that at this resolution, the GPU is so heavily saturated that the difference in visual effects between High and Ultra has a negligible impact on performance. Conversely, the jump from Low to Medium at 4K yields a more substantial drop from 88.4 to 68.2 FPS, indicating that the first tier of settings has a more pronounced effect on the GPU's workload. At 1080p, the drop from Low to Medium is also significant (218.2 to 169.6), but the system still maintains a high level of performance.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the user's display resolution and performance target. For players with a 1080p display, the Ultra preset is entirely viable, delivering an average of 118.6 FPS. This is well above the 60 FPS threshold for smooth gameplay and provides the highest visual quality. The High preset at 1080p offers a slight performance boost to 130 FPS, but the marginal gain of 11.4 FPS may not justify the loss of visual fidelity for most users. The Medium and Low presets are unnecessary at this resolution, as they provide excess performance (169.6 and 218.2 FPS) at the cost of visual quality.

For 1440p displays, the High preset is the best choice for a balanced experience, averaging 89.9 FPS. This provides a solid frame rate for most monitors and maintains good visual detail. The Ultra preset at 1440p still performs admirably at 83 FPS, but the 6.9 FPS drop from High may be noticeable to some users. The Medium preset at 113.9 FPS is a viable alternative for those who prioritize higher refresh rates, but it sacrifices visual effects.

At 4K resolution, the situation becomes more nuanced. The Low preset is the only option that consistently exceeds 60 FPS, with an average of 88.4 FPS. However, this comes with a significant reduction in graphical quality. The Medium preset at 68.2 FPS is a reasonable compromise, offering playable frame rates with improved visuals. The High and Ultra presets at 4K both hover around 50 FPS, which may be acceptable for slower-paced stealth gameplay but is not ideal for action sequences. For the best experience at 4K, the Medium preset offers the most balanced trade-off between visual fidelity and performance, while Low is the best option for a consistently high frame rate.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3070 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 88.4
3840x2160 Medium 68.2
3840x2160 Ultra 51.5
3840x2160 High 50.5
2560x1440 Low 153.6
2560x1440 Medium 113.9
2560x1440 High 89.9
2560x1440 Ultra 83.0
1920x1080 Low 218.2
1920x1080 Medium 169.6
1920x1080 High 130.0
1920x1080 Ultra 118.6

Thief with iUltra 7 265K + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3070 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.