Thief

Thief

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 56 73
1440p QHD 68 72 94 124
1080p Full HD 100 105 138 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 56
3840x2160 High 42
3840x2160 Ultra 40
2560x1440 Low 124
2560x1440 Medium 94
2560x1440 High 72
2560x1440 Ultra 68
1920x1080 Low 181
1920x1080 Medium 138
1920x1080 High 105
1920x1080 Ultra 100

Thief with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5070 delivers a clear picture of performance scaling in Thief. At 1080p, the combination is heavily CPU-limited at lower settings, while at 4K, the GPU becomes the primary constraint. The measured frame rates show a predictable progression, but the margins between settings reveal where the bottleneck shifts.

Resolution Scaling

The transition from 1080p to 4K produces a steep decline in average frame rates across all settings, confirming that this game scales resolution in a conventional manner. At Low settings, the average FPS drops from 181 at 1920x1080 to 124 at 2560x1440, then falls further to 73 at 3840x2160. That represents a 31% reduction from 1080p to 1440p, and a further 41% reduction from 1440p to 4K. The total drop from 1080p Low to 4K Low is 60%, which is substantial but not unexpected for a title from 2014 running on modern hardware.

At Medium settings, the pattern is similar but with slightly different magnitudes. The average FPS at 1080p is 138, dropping to 94 at 1440p and 56 at 4K. The 1080p-to-1440p reduction is 32%, while the 1440p-to-4K reduction is 40%. The overall decline from 1080p to 4K is 59%, nearly identical to the Low setting scenario. This consistency suggests that the scaling penalty is resolution-driven rather than setting-driven, at least within these two presets.

High settings show a more compressed range. At 1080p, the average is 105 FPS, which falls to 72 at 1440p and 42 at 4K. The 1080p-to-1440p drop is 31%, and the 1440p-to-4K drop is 42%. The total reduction from 1080p to 4K is 60%, matching the Low and Medium patterns. Ultra settings follow suit: 100 FPS at 1080p, 68 at 1440p, and 40 at 4K. The percentage drops are 32% and 41% respectively, with a total decline of 60%.

The fact that every preset loses roughly 60% of its 1080p performance when moving to 4K indicates that the limiting component remains consistent across settings. The RTX 5070 with its 12 GB of GDDR7 memory and 672.0 GB/s bandwidth is the dominant factor at 4K, as the pixel throughput requirements overwhelm the CPU’s ability to feed frames. At 1080p, however, the frame rates are high enough that the Intel Core Ultra 7 265HX’s single-thread performance, evidenced by its Cinebench R23 single-core score of 5737, becomes the ceiling for Low and Medium presets. The gap between 1080p Low (181 FPS) and 1080p Ultra (100 FPS) shows that the GPU still matters at lower resolutions, but the CPU is not the sole bottleneck.

GPU Role

The NVIDIA GeForce RTX 5070 brings a substantial set of specifications to Thief. Its 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth, which is more than sufficient for a game released in 2014. The GPU’s base clock is 2325 MHz with a boost clock of 2512 MHz, and it houses 6144 shading units alongside 192 texture mapping units and 80 raster output units. The 48 RT cores and 192 tensor cores are present, though Thief does not utilize ray tracing, so those resources remain idle during gameplay.

The memory configuration plays a notable role in the 4K results. At 3840x2160 with Ultra settings, the average FPS is 40, which is playable but not smooth by modern standards. The 12 GB frame buffer is not exhausted by Thief’s textures, but the sheer number of pixels at 4K stresses the GPU’s compute capacity. The FP32 performance of 30.87 TFLOPS is the relevant metric here, as Thief’s rendering pipeline relies on traditional rasterization rather than tensor core acceleration.

Comparing the RTX 5070 to its nearest rivals in the benchmark database provides context for its position. The GPU’s average benchmark score is 40377, placing it in the 82nd percentile of all GPUs. Its closest competitor, the AMD Radeon Pro 580, scores 40318, a delta of 0.1% — essentially a tie. The AMD Radeon Pro WX 7100 scores 40063, which is 0.8% behind, and the AMD Radeon Pro 5300 scores 40870, putting it 1.2% ahead. The NVIDIA RTX A500 Mobile scores 39568, trailing by 2%. These small deltas indicate that the RTX 5070 sits in a crowded performance band, but its actual gaming performance in Thief is defined by the measured FPS rather than synthetic benchmarks.

The GPU’s clock behavior in Thief is not directly measured, but the boost clock of 2512 MHz is the ceiling under load. The 250 W TDP suggests that sustained 4K gameplay will push the card to its power limit, and the dual-slot cooler with a 16-pin connector is designed for that thermal envelope. The suggested PSU of 600 W is adequate for this combo, though the CPU’s 55 W TDP means the total system draw remains modest.

FAQ

Q: What is the average FPS at 1080p with Ultra settings?

A: The measured average FPS is 100 at 1920x1080 with Ultra settings. This is the lowest result at 1080p, trailing the High preset by 5 FPS.

Q: How does the RTX 5070 compare to its closest rival in synthetic benchmarks?

A: The RTX 5070 has an average benchmark score of 40377, which is 0.1% ahead of the AMD Radeon Pro 580 (40318) and 0.8% ahead of the AMD Radeon Pro WX 7100 (40063). It trails the AMD Radeon Pro 5300 by 1.2%.

Q: Is the CPU or GPU the limiting factor at 4K?

A: At 3840x2160, the GPU is the primary constraint. The average FPS ranges from 40 at Ultra to 73 at Low, and the consistent 60% drop from 1080p across all presets indicates that pixel throughput dominates.

Q: What is the best resolution for a 60 FPS target?

A: At 2560x1440 with Medium settings, the average FPS is 94, which comfortably exceeds 60. The High preset at 1440p averages 72 FPS, also above the target. At 4K, only the Low preset (73 FPS) exceeds 60.

Q: How does the Intel Core Ultra 7 265HX rank among all CPUs?

A: The CPU has an average benchmark score of 63173, placing it in the 93rd percentile of all CPUs. Its nearest rival, the Intel Core i7-13790F, scores 63080, a delta of 0.1%.

Q: Does the 12 GB VRAM cause any issues in Thief?

A: No. Thief’s textures and geometry do not exceed 12 GB, and the memory bandwidth of 672.0 GB/s is sufficient for all tested settings. The 4K performance limits are compute-bound, not memory-bound.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing a complete picture of performance.

At 1920x1080, the Low preset delivers an average of 181 FPS. This is the highest result in the entire dataset and indicates that the CPU is the limiting factor, as the GPU has ample headroom. The Medium preset averages 138 FPS, with a minimum of 117 and a maximum of 158. The High preset averages 105 FPS, and the Ultra preset averages 100 FPS. The spread from Low to Ultra is 81 FPS, which is significant but reflects the increasing pixel shading load.

Moving to 2560x1440, the Low preset averages 124 FPS. The Medium preset averages 94 FPS, with a minimum of 80 and a maximum of 109. The High preset averages 72 FPS, and the Ultra preset averages 68 FPS. The spread from Low to Ultra narrows to 56 FPS, indicating that the GPU is starting to take on more of the workload. The Medium preset’s minimum of 80 FPS ensures that even the worst-case frame times remain playable.

At 3840x2160, the Low preset averages 73 FPS. The Medium preset averages 56 FPS, with a minimum of 47 and a maximum of 64. The High preset averages 42 FPS, and the Ultra preset averages 40 FPS. The spread from Low to Ultra is 33 FPS, showing that the GPU is now the dominant constraint. The Medium preset’s minimum of 47 FPS is below the 60 FPS threshold, which means that stutter may be noticeable during heavy scenes.

The minimum FPS data is only available for the Medium preset at each resolution. At 1080p, the minimum is 117 FPS, which is 85% of the average. At 1440p, the minimum is 80 FPS, or 85% of the average. At 4K, the minimum is 47 FPS, or 84% of the average. This consistency suggests that frame pacing remains stable regardless of resolution, with no sudden spikes or drops.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265HX and the NVIDIA GeForce RTX 5070 ranks 1938 out of 3720 tested combos in Thief. This places it in the 52nd percentile of all tested combinations, meaning that just over half of all combos perform better. Given that this is a 2025 CPU paired with a 2025 GPU running a 2014 game, the mid-pack ranking is surprising at first glance.

The explanation lies in the nature of Thief’s engine. The game is not particularly demanding on modern hardware, and the bottleneck at 1080p is the CPU’s single-thread performance. The Intel Core Ultra 7 265HX has a Cinebench R23 single-core score of 5737, which is strong but not exceptional. In contrast, the CPU’s multi-core score of 40642 is excellent, but Thief does not utilize more than a few cores. The GPU’s 82nd percentile ranking among all GPUs is higher than the combo’s overall ranking, which suggests that the CPU is holding back the system in this specific title.

The combo ranking also reflects the fact that many tested combinations include desktop CPUs with higher clock speeds. The Intel Core Ultra 7 265HX has a boost clock of 5.30 GHz, but its mobile form factor and 55 W TDP limit sustained performance. The nearest CPU rivals in the database, such as the Intel Core i7-13790F (0.1% ahead in average score) and the AMD Ryzen AI 7 450G (0.2% behind), exhibit similar single-thread characteristics, so the ranking is not an outlier.

For context, the GPU’s nearest rivals in the benchmark database are all professional or mobile parts, which suggests that the RTX 5070’s gaming performance is better than its synthetic score implies. The combo’s rank of 1938 out of 3720 is a function of the CPU’s modest single-thread showing in Thief, not a reflection of the GPU’s capability.

Settings Recommendations

The data provides clear guidance for optimizing the experience in Thief with this hardware. At 1080p, the Ultra preset delivers 100 FPS on average, which is sufficient for high-refresh-rate displays. The High preset is nearly identical at 105 FPS, so the difference is negligible. For players who prioritize smoothness over visual fidelity, the Medium preset at 138 FPS offers a 38% improvement over Ultra while maintaining a minimum of 117 FPS. The Low preset at 181 FPS is excessive for most displays and provides no practical benefit beyond extreme refresh rates.

At 1440p, the Medium preset is the sweet spot. It averages 94 FPS with a minimum of 80, which ensures that the experience remains fluid even during demanding scenes. The High preset at 72 FPS is also acceptable for 60 Hz displays, but the Medium preset provides a 31% margin over the 60 FPS target. The Ultra preset at 68 FPS is marginally above 60, but the lack of minimum FPS data means that stutter cannot be ruled out. The Low preset at 124 FPS is a viable option for competitive play, but the visual compromise is noticeable.

At 4K, the choices are more constrained. The Low preset at 73 FPS is the only setting that exceeds the 60 FPS threshold, and it does so with a comfortable margin. The Medium preset at 56 FPS is playable but will dip below 60 FPS in busy areas, as evidenced by its minimum of 47. The High preset at 42 FPS and Ultra at 40 FPS are not recommended for a smooth experience. For 4K gaming, the Low preset is the only sensible choice, and even then, players should be prepared for occasional drops below 60 FPS.

The overall recommendation is to use the Medium preset at 1440p for the best balance of visual quality and performance. This configuration delivers an average of 94 FPS with a minimum of 80, which is well above the 60 FPS target and provides a 38% performance buffer over the High preset. If a higher resolution is desired, the Low preset at 4K is the only viable option, but it sacrifices visual fidelity. For 1080p users, the Medium preset at 138 FPS offers the best combination of smoothness and image quality, with the Ultra preset as a fallback for those who prioritize graphics over frame rate.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5070 in Thief

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 56.0
3840x2160 High 42.0
3840x2160 Ultra 40.0
2560x1440 Low 124.0
2560x1440 Medium 94.0
2560x1440 High 72.0
2560x1440 Ultra 68.0
1920x1080 Low 181.0
1920x1080 Medium 138.0
1920x1080 High 105.0
1920x1080 Ultra 100.0

Thief with iUltra 7 265HX + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5070 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.