Thief

Thief

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 17 22 29
1440p QHD 27 29 38 50
1080p Full HD 40 42 55 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 22
3840x2160 High 17
3840x2160 Ultra 16
2560x1440 Low 50
2560x1440 Medium 38
2560x1440 High 29
2560x1440 Ultra 27
1920x1080 Low 73
1920x1080 Medium 55
1920x1080 High 42
1920x1080 Ultra 40

Thief with Intel Core Ultra 7 165H + AMD Radeon 880M, In-Depth Analysis

Thief, a 2014 stealth title, still poses a significant challenge to modern integrated graphics. The combination of the Intel Core Ultra 7 165H and AMD Radeon 880M demonstrates the limits of iGPU gaming at higher resolutions. Benchmark data shows this combo ranks 2787 out of 2851 tested configurations for this game, placing it in the bottom 2% of all systems. This is a clear indicator that while the hardware is capable of running the game, it requires careful settings management to achieve a playable experience. The data reveals a system that can handle 1080p gaming comfortably at lower presets but struggles as resolution and graphical fidelity increase.

Resolution Scaling

The performance drop from 1080p to 4K is severe, confirming that the AMD Radeon 880M is the primary limiting factor. At Low settings, the average frame rate falls from 73 FPS at 1920x1080 to 50 FPS at 2560x1440, a 31.5% decrease. Moving from 1440p to 4K at Low settings further reduces the average to 29 FPS, another 42% drop. This pattern indicates that the GPU's fill rate and memory bandwidth are being saturated as pixel count increases.

The scaling at High settings tells a similar story but from a lower starting point. The average frame rate at 1080p High is 42 FPS, which drops to 29 FPS at 1440p (a 31% reduction) and then to 17 FPS at 4K (a 41% reduction from 1440p). The consistent percentage drops across settings suggest the bottleneck is purely resolution-driven, not settings-driven. This is typical behavior for an iGPU with limited shading units and ROPs.

The jump from 1080p to 1440p is the most punishing step. For instance, at Medium settings, the average drops from 55 FPS to 38 FPS, a loss of 17 frames. The subsequent jump to 4K at Medium brings the average down to 22 FPS, with minimums of 19 FPS and maximums of 26 FPS. These numbers show that 1440p is the effective ceiling for this iGPU in Thief, and even then, only at the lowest presets.

At Ultra settings, the situation becomes untenable for anything above 1080p. The average at 1080p Ultra is 40 FPS, which is borderline playable. However, at 1440p Ultra, the average plummets to 27 FPS, and at 4K Ultra, it reaches just 16 FPS. The data suggests that the 880M's 16 ROPs are the primary constraint at high resolutions, as pixel throughput becomes the limiting factor.

Settings Recommendations

For a smooth experience, the data points decisively toward the Low preset at 1920x1080. The 73 FPS average at 1080p Low is the only configuration that provides a comfortable margin above 60 FPS, ensuring minimal stutter and responsive gameplay. This setting should be the default target for any user prioritizing frame rate over visual fidelity.

If visual quality is important, the Medium preset at 1080p is the best compromise. The 55 FPS average, with a minimum of 47 FPS and a maximum of 63 FPS, shows that the game remains mostly playable, though it will dip below 60 FPS during intense scenes. The 18 FPS cost of moving from Low to Medium is significant, but the visual improvement in textures and lighting is often worth it for a stealth game where atmosphere matters.

The High preset at 1080p is only viable for users who can tolerate sub-60 FPS performance. The 42 FPS average is consistent but lacks the fluidity needed for quick reactions. Moving to Ultra at 1080p yields 40 FPS, which is nearly identical to High. Given the negligible performance difference between High and Ultra, there is little reason to choose High when Ultra provides marginally better visuals for a 2 FPS cost.

At 1440p, the only playable option is Low, which delivers 50 FPS. The Medium preset at 1440p drops to 38 FPS, which is playable for slower-paced sections but will feel sluggish during combat or chase sequences. The High and Ultra presets at 1440p, at 29 FPS and 27 FPS respectively, are not recommended for active gameplay. The data strongly suggests that 4K is not a viable resolution for this game with this hardware, as even Low settings only produce 29 FPS.

GPU Role

The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC. It features 768 shading units, 48 texture mapping units, and 16 raster operation pipelines. The GPU operates at a base clock of 400 MHz and can boost up to 2900 MHz, delivering a peak FP32 performance of 4.454 TFLOPS. These specifications place the 880M in the 43rd percentile of all GPUs, indicating it is a mid-to-low tier performer.

The GPU's memory configuration is "System Shared," meaning it relies on the CPU's DDR5 memory. The bus width and bandwidth are listed as "System Dependent," which means performance can vary based on the system's memory configuration. In this case, the Intel Core Ultra 7 165H supports dual-channel DDR5 memory with a theoretical bandwidth of 89.6 GB/s. This shared memory architecture is a significant bottleneck, as the GPU must compete with the CPU for memory bandwidth.

Benchmark scores for the 880M show a mixed profile. Its Passmark G3D score is 7615, placing it near the NVIDIA GeForce GTX 675MX (8427, 0.1% faster) and the AMD Radeon HD 8870M (8462, 0.3% faster). However, its DirectX 12 Passmark score is only 32, while its DirectX 11 score is 73. This suggests the GPU performs better on older APIs, which is relevant for a 2014 game like Thief that was designed for DirectX 11.

The GPU's nearest rivals in the benchmark database are all older discrete mobile GPUs. The 880M is 1.3% faster than the AMD Radeon R9 M375X and 0.3% slower than the NVIDIA GeForce MX330. This indicates that the 880M's performance is roughly equivalent to a low-end discrete GPU from several generations ago. The 12 ray tracing cores and support for DirectX 12 Ultimate are modern features, but they have no bearing on Thief's performance, which uses traditional rasterization.

Measured FPS Breakdown

At 3840x2160, the data shows consistently unplayable frame rates. The Low preset achieves an average of 29 FPS, while Medium drops to 22 FPS with a minimum of 19 and maximum of 26. High settings produce 17 FPS, and Ultra yields just 16 FPS. None of these configurations provide a playable experience, and the data confirms that 4K is entirely out of reach for this iGPU in Thief.

At 2560x1440, the results improve but remain constrained. The Low preset delivers a playable 50 FPS average. Medium settings yield 38 FPS, with a range of 32 to 43 FPS. High settings drop to 29 FPS, and Ultra falls to 27 FPS. The 1440p Low configuration is the only one that approaches a smooth experience, though it still falls short of the 60 FPS target.

At 1920x1080, the data reveals the system's true potential. The Low preset achieves 73 FPS, making it the only configuration in the entire dataset to exceed 60 FPS. Medium settings produce 55 FPS, with a range of 47 to 63 FPS. High settings average 42 FPS, and Ultra settings average 40 FPS. The 1080p Medium preset offers the best balance of visual quality and performance, while Low is the only option for high-refresh-rate displays.

The frame time consistency, where available, shows that the Medium preset at 1080p has a 16 FPS spread between minimum and maximum. This indicates some frame pacing issues, but not severe enough to cause major stuttering. The Medium preset at 1440p has an 11 FPS spread, suggesting slightly better consistency but at a lower overall frame rate.

FAQ

Q: Can this system run Thief at 4K?

A: No. The data shows that even at Low settings, the average frame rate at 3840x2160 is only 29 FPS. At Ultra settings, it drops to 16 FPS. These results are not playable.

Q: What is the best settings preset for 1080p gaming?

A: The Low preset at 1920x1080 provides the best performance, with an average of 73 FPS. If visual quality is preferred, the Medium preset at 55 FPS is a viable alternative, though it will drop to 47 FPS at minimum.

Q: How does the AMD Radeon 880M compare to its closest rivals?

A: The 880M's average benchmark score is 8436. It is 0.1% faster than the NVIDIA GeForce GTX 675MX and 1.3% faster than the AMD Radeon R9 M375X. It is 0.3% slower than the NVIDIA GeForce MX330.

Q: Is the CPU or GPU the bottleneck in Thief?

A: The GPU is the clear bottleneck. The Intel Core Ultra 7 165H has a Passmark multithread score of 25933 and a single-thread score of 3509, placing it in the 84th percentile of all CPUs. The GPU is in the 43rd percentile, and the resolution scaling pattern confirms the GPU limits performance.

Q: What is the expected frame rate at 1440p with Medium settings?

A: The average frame rate is 38 FPS, with minimums of 32 FPS and maximums of 43 FPS. This is playable but will feel less smooth than the 1080p Medium preset.

Q: Does the game benefit from the CPU's high boost clock?

A: The CPU's boost clock of 5.00 GHz provides strong single-thread performance, which is beneficial for game logic and AI. However, Thief's frame rate is limited by the GPU, so the CPU's clock speed has minimal impact on the measured FPS.

CPU Role

The Intel Core Ultra 7 165H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with a TDP of 28 watts. The CPU includes 24 MB of shared L3 cache and supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. Its Passmark multithread score of 25933 and single-thread score of 3509 place it in the 84th percentile of all CPUs.

In Thief, the CPU's role is secondary to the GPU. The game is a 2014 title with relatively simple AI and physics, so it does not heavily tax modern multi-core processors. The 165H's nearest rivals include the Intel Core Ultra 5 338H (0.3% faster) and the AMD Ryzen 7 3700X (0.5% faster), indicating that the CPU is more than capable of feeding the GPU with draw calls and game state data.

The CPU's memory bandwidth of 89.6 GB/s is shared with the integrated GPU, which creates a potential bottleneck. In Thief, the GPU's reliance on system memory for textures and frame buffers means that the CPU's memory controller is constantly under load. However, the benchmark data shows that the CPU is not the limiting factor, as the frame rates scale predictably with resolution changes rather than with CPU-intensive scenes.

The 165H's Cinebench R23 scores of 14551 multi-core and 1759 single-core further confirm its capability. These scores indicate that the CPU can handle any background tasks while gaming without impacting frame rates. The Passmark data compression score of 291161 and encryption score of 17169 show strong general-purpose performance, but these are irrelevant to Thief's specific workload.

The CPU's integrated graphics, the Arc Xe-LPG 128EU, is not used in this configuration, as the system relies on the discrete AMD Radeon 880M. This is notable because the CPU's own iGPU has a different performance profile, but the benchmark data uses the AMD GPU. The fact that the 880M is the bottleneck is clear from the FPS data, but the CPU's robust specs ensure that it will not introduce stutters or frame drops in this older title.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + AMD Radeon 880M in Thief

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 22.0
3840x2160 High 17.0
3840x2160 Ultra 16.0
2560x1440 Low 50.0
2560x1440 Medium 38.0
2560x1440 High 29.0
2560x1440 Ultra 27.0
1920x1080 Low 73.0
1920x1080 Medium 55.0
1920x1080 High 42.0
1920x1080 Ultra 40.0

Thief with iUltra 7 165H + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with 880M + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 165H + 880M

Explore FPS benchmarks for other games using this same hardware combination.