Thief

Thief

AVERAGE FPS
173
excellent

This combination delivers exceptional performance with an average of 173 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 114 150
1440p QHD 140 146 185 232
1080p Full HD 194 202 249 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 84
3840x2160 High 88
3840x2160 Medium 114
3840x2160 Low 150
2560x1440 Ultra 140
2560x1440 High 146
2560x1440 Medium 185
2560x1440 Low 232
1920x1080 Ultra 194
1920x1080 High 202
1920x1080 Medium 249
1920x1080 Low 297

Thief with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5050 delivers a playable experience in Thief, but the data shows that visual fidelity must be carefully balanced against frame rate. The strongest experience across the board is at 1080p with Medium settings, where the combo achieves a 103 FPS average with a minimum of 87 FPS, providing a smooth and stable baseline. While Ultra settings at 1080p are technically playable at 75 FPS average, the jump to Medium offers a 37% performance improvement with only a modest visual trade-off, making it the sweet spot for this hardware configuration.

Settings Recommendations

The measured data indicates that the optimal settings preset for this hardware depends heavily on the target resolution. At 1920x1080, the Medium preset provides the best balance of performance and visual quality. The average frame rate of 103 FPS is significantly above the 60 FPS threshold, and the minimum of 87 FPS ensures that even demanding scenes remain fluid. Dropping to Low settings increases the average to 135 FPS, but the visual downgrade is substantial, while High (78 FPS) and Ultra (75 FPS) both dip below the 80 FPS mark, making them less desirable for competitive or fast-paced play.

At 2560x1440, the Medium preset remains the recommended choice. The 71 FPS average with a 60 FPS minimum is perfectly playable, but the margin for error is thinner. For users who prioritize frame rate stability over visual fidelity, the Low preset at 93 FPS is a viable alternative. High (54 FPS) and Ultra (51 FPS) presets are not recommended at this resolution, as they fall below the 60 FPS threshold, which can lead to noticeable stuttering in a stealth game where precise timing is crucial.

At 3840x2160, the data reveals a challenging scenario. The Ultra preset is effectively unplayable at 30 FPS average, and High is borderline at 32 FPS. The Medium preset improves this to 41 FPS with a 35 FPS minimum, but it still falls short of a smooth experience. The only acceptable option at 4K is the Low preset, which achieves a 55 FPS average. However, this requires a significant visual compromise. The benchmark results indicate that this hardware is best suited for 1080p and 1440p gaming, with 4K reserved for users who prioritize resolution over frame rate.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary driver of Thief's performance, and its specifications explain the observed frame rates. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. This memory configuration is sufficient for the game at 1080p and 1440p, but the data suggests it becomes a limiting factor at 4K. The transition from 1440p Medium (71 FPS) to 4K Medium (41 FPS) represents a 42% performance drop, which is more severe than the raw pixel count increase would suggest, indicating memory bandwidth constraints.

The RTX 5050's clock speeds are notable: a base clock of 2317 MHz and a boost clock of 2572 MHz. These clocks, combined with 2560 shading units, deliver a FP32 performance of 13.17 TFLOPS. This raw compute power is more than adequate for Thief, which is a 2014 title, but the game's engine appears to be particularly sensitive to memory bandwidth at higher resolutions. The 20 RT cores and 80 tensor cores are present but are not heavily utilized by this game, as it does not feature ray tracing or DLSS. The GPU's PassMark G3D score of 17326 places it in the 66th percentile of all GPUs, indicating it is a mid-range performer.

The benchmark scores from the GPU paint a picture of a versatile card. The 3DMark Steel Nomad DX12 score of 2502 shows solid DirectX 12 performance, while the Geekbench Vulkan score of 89381 and OpenCL score of 90334 indicate good compute capabilities. The PassMark DirectX 11 score of 150 is notably higher than the DirectX 12 score of 66, which is interesting given Thief's age and its likely use of DirectX 11. This suggests the card is well-optimized for the legacy API that this game likely utilizes.

FAQ

*Q: What is the best resolution and settings combination for this hardware in Thief?*

A: The data shows that 1920x1080 with Medium settings is the optimal combination, delivering a 103 FPS average with a minimum of 87 FPS. This provides a smooth, stable experience with good visual quality, outperforming the High preset by 32% and the Ultra preset by 37%.

*Q: Can this system handle 4K gaming in Thief?*

A: The benchmark results indicate that 4K gaming is only viable at Low settings, which achieves a 55 FPS average. Medium settings drop to 41 FPS, and High/Ultra settings fall to 32 FPS and 30 FPS respectively, making them unplayable. Users seeking 4K should expect significant visual compromises.

Q: How does the RTX 5050 compare to its nearest rivals in terms of overall GPU performance?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. It is 1.6% ahead of the AMD Radeon RX 5600 XT (20713) and 0.6% behind the AMD Radeon RX Vega M GL (21153). It also trails the NVIDIA RTX A4000 Mobile (21379) by 1.6%.

*Q: Is the 8 GB VRAM on the RTX 5050 sufficient for Thief?*

A: The 8 GB of GDDR6 memory is sufficient for 1080p and 1440p gameplay, as evidenced by the playable frame rates at those resolutions. However, the significant performance drop at 4K suggests that the 320.0 GB/s memory bandwidth, rather than capacity, may be the limiting factor at higher resolutions.

Q: What is the CPU's role in this game's performance?

A: The Intel Core Ultra 7 155H is a capable mobile processor with a PassMark multithread score of 24873, placing it in the 83rd percentile of all CPUs. Its 16 cores and 22 threads provide ample processing power, ensuring it does not bottleneck the RTX 5050 in Thief. The CPU's performance is nearly identical to the Intel Core i5-14600T, with a 0% deltaPct.

Q: Should I use the Low or Medium preset at 1440p?

A: The Medium preset at 1440p achieves a 71 FPS average with a 60 FPS minimum, offering a balanced experience. The Low preset provides a 93 FPS average but with reduced visual quality. The choice depends on whether you prioritize frame rate headroom or visual fidelity, but both are playable.

Measured FPS Breakdown

At 1920x1080, the performance scaling across presets is clear. The Low preset delivers a 135 FPS average, which serves as the performance ceiling. Medium drops to 103 FPS, representing a 24% reduction. High reduces further to 78 FPS, a 42% drop from Low. Ultra is the most demanding at 75 FPS, which is only 3% slower than High, suggesting diminishing returns at the highest settings. The Medium preset shows a minimum of 87 FPS and a maximum of 118 FPS, indicating a stable frame time distribution.

At 2560x1440, the same pattern emerges but with lower absolute values. Low achieves 93 FPS, Medium drops to 71 FPS, High to 54 FPS, and Ultra to 51 FPS. The Medium preset maintains a 60 FPS minimum and an 81 FPS maximum, demonstrating consistent performance. The gap between High and Ultra narrows to just 6%, while the gap between Medium and High is 24%, highlighting the cost of enabling higher-quality textures and effects.

At 3840x2160, the hardware struggles to maintain playable frame rates. Low is the only preset above 50 FPS, achieving 55 FPS. Medium drops to 41 FPS, High to 32 FPS, and Ultra to 30 FPS. The Medium preset has a 35 FPS minimum and a 48 FPS maximum, which is a wide variance that could cause perceptible stuttering. The data shows that 4K is not a viable resolution for this combo unless the user accepts the significant visual compromises of the Low preset.

Resolution Scaling

The performance drop from 1080p to 4K is substantial and reveals the limiting component. At Medium settings, the average frame rate falls from 103 FPS at 1080p to 71 FPS at 1440p, a 31% reduction, and then to 41 FPS at 4K, a further 42% reduction. This steep decline suggests that the GPU is the primary bottleneck, as the pixel count increases by 2.25x from 1080p to 1440p and by 4x from 1080p to 4K. The frame rate does not scale linearly with pixel count, indicating that memory bandwidth and fill rate are being saturated.

At Low settings, the same trend is visible: 135 FPS at 1080p, 93 FPS at 1440p, and 55 FPS at 4K. The 4K performance is only 41% of the 1080p performance, which is a more severe drop than the 25% reduction seen at 1440p. This non-linear scaling is characteristic of a GPU that is hitting a hard memory bandwidth limit. The RTX 5050's 320.0 GB/s bandwidth, while adequate for 1080p, becomes a constraint at higher resolutions.

The data also shows that the CPU is not a limiting factor in this scaling. The Intel Core Ultra 7 155H has a Cinebench R23 multi-core score of 15028 and a single-core score of 1743, indicating robust processing power. Since the frame rate drops consistently with resolution across all settings, it is clear that the GPU is the constraining component. The CPU's PassMark single-thread score of 3468 is more than sufficient to feed the GPU at all tested resolutions.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on a 7 nm process. Its base clock of 3.80 GHz and boost clock of 4.80 GHz provide strong single-threaded performance, which is crucial for game logic and physics. The CPU's Cinebench R23 single-core score of 1743 and multi-core score of 15028 place it in the 83rd percentile of all CPUs, indicating it is a high-performing mobile processor.

In Thief, the CPU's role is to maintain a consistent frame rate by feeding the GPU with draw calls and handling AI calculations. The benchmark data shows that the CPU is more than capable of this task. At 1080p Low, the system achieves 135 FPS, which is likely near the game's engine limit. The CPU's PassMark multithread score of 24873 is nearly identical to its nearest rival, the Intel Core i5-14600T (32707 avg score, 0% deltaPct), and slightly ahead of the AMD Ryzen AI 7 PRO 360 (32662, 0.1% deltaPct). This parity suggests that the CPU is not a differentiator in this game.

The processor's 24 MB of shared L3 cache and 2 MB per-core L2 cache provide ample cache for game data, reducing memory latency. The dual-channel DDR5 memory support, with a bandwidth of 89.6 GB/s, ensures that memory bandwidth is not a bottleneck. The CPU's integrated Arc Xe-LPG graphics are irrelevant for this discrete GPU setup, but the processor's 28 W TDP indicates efficient power management, which is important for sustained gaming on a mobile platform. The CPU's performance in Thief is effectively a non-issue, as all measured frame rate differences are attributable to the RTX 5050.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5050 in Thief

Resolution Settings Avg FPS
3840x2160 Ultra 84.0
3840x2160 High 88.0
3840x2160 Medium 114.0
3840x2160 Low 150.0
2560x1440 Ultra 140.0
2560x1440 High 146.0
2560x1440 Medium 185.0
2560x1440 Low 232.0
1920x1080 Ultra 194.0
1920x1080 High 202.0
1920x1080 Medium 249.0
1920x1080 Low 297.0

Thief with RTX 5050 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.