Thief
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 57 | 75 | 98 |
| 1440p QHD | 92 | 97 | 127 | 167 |
| 1080p Full HD | 134 | 141 | 185 | 221 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Thief Performance Analysis: Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080
The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 3080 delivers a highly capable Thief experience, with the data showing playable frame rates across all tested settings at 1440p and 1080p, while 4K Ultra represents the only configuration that dips below the 60 FPS threshold. The combination ranks 516th out of 2,851 tested CPU-GPU pairings in this game, placing it in the top 18% of all configurations, with the RTX 3080's 10 GB GDDR6X memory proving sufficient for Thief's 2014-era demands even at maximum settings.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Thief?
A: The data shows 1440p High delivers 97 FPS average, which represents the sweet spot between visual quality and performance. At 4K High, the average drops to 57 FPS, while 1080p High runs at 141 FPS, so the 1440p High setting provides the best balance of fidelity and smoothness.
Q: How does the RTX 3080 compare to its nearest rivals in overall GPU benchmarks?
A: The RTX 3080 scores 23,172 on average benchmarks, placing it at the 68th percentile of all GPUs. It sits nearly level with the NVIDIA P106-100 (23,249, delta -0.3%) and AMD Radeon Pro Vega 16 (23,250, delta -0.3%), while slightly trailing the AMD Radeon RX 6600M (23,273, delta -0.4%).
Q: Is the Intel Core Ultra 5 235 a strong performer relative to other CPUs?
A: The CPU places at the 89th percentile of all processors with an average benchmark score of 46,062. It trades blows with the AMD Ryzen AI 9 HX 375 (46,030, delta 0.1%) and Intel Core i9-13900HX (46,098, delta -0.1%), effectively matching both in overall compute performance.
Q: What FPS can I expect at 1080p with Ultra settings?
A: The measured data shows 134 FPS average at 1080p Ultra. This is the only resolution where Ultra settings remain above the 100 FPS mark, with 1440p Ultra averaging 92 FPS and 4K Ultra dropping to 54 FPS.
Q: Does the 10 GB VRAM on the RTX 3080 limit performance in Thief?
A: No evident VRAM limitation appears in the data. The RTX 3080's 10 GB GDDR6X memory with 760.3 GB/s bandwidth is more than adequate for Thief, as evidenced by consistent scaling from Low to Ultra settings without anomalous frame rate collapses.
Q: How does the CPU's single-thread performance affect Thief?
A: The Core Ultra 5 235 achieves a 2,085 score in Cinebench R23 single-core and 4,516 in Passmark single-thread tests. These strong single-thread results align with Thief's engine characteristics, where the 14-core, 14-thread processor maintains high frame rates even at 1080p where CPU load is proportionally higher.
GPU Role
The NVIDIA GeForce RTX 3080 serves as the primary rendering engine in this configuration, operating with a base clock of 1440 MHz and boost clock of 1710 MHz. The card's Ampere architecture with 8,704 shading units, 272 texture mapping units, and 96 raster output pipelines provides substantial raw throughput for Thief's DirectX-based rendering. The GPU's 29.77 TFLOPS FP32 compute capability and 465.1 GTexel/s texture rate indicate ample headroom for the game's stealth-focused environments, which emphasize shadow rendering and complex geometry.
Memory configuration plays a critical role in Thief's performance scaling. The 10 GB GDDR6X frame buffer operates across a 320-bit bus, delivering 760.3 GB/s of bandwidth. This memory subsystem proves sufficient across all tested settings, as evidenced by the frame rate progression from 4K Low (98 FPS) through 4K Ultra (54 FPS) without any signs of memory capacity constraints. The 19 Gbps effective memory speed ensures that texture streaming and high-resolution asset loading do not become bottlenecks, even at 4K resolution.
The RTX 3080's 68 ray tracing cores and 272 tensor cores are present but largely irrelevant for Thief, which predates widespread ray tracing adoption. Instead, the GPU's traditional rasterization performance determines outcomes, with the pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s providing the foundation for the measured frame rates. The GPU's overall benchmark standing at the 68th percentile of all GPUs, with an average score of 23,172, reflects its position as a capable but not top-tier card in the broader market context.
Resolution Scaling
The measured frame rates reveal distinct scaling patterns that shift the bottleneck between CPU and GPU as resolution changes. At 1080p, the average frame rates across settings range from 134 FPS (Ultra) to 221 FPS (Low), indicating that the CPU's single-thread performance plays a significant role in maintaining high frame rates. The Core Ultra 5 235's 5.00 GHz boost clock and strong single-core scores (2,085 in Cinebench R23) keep the system from becoming CPU-bound at this resolution.
Moving to 1440p, frame rates drop by roughly 30-35% across all settings compared to 1080p. The 1440p results show 92 FPS at Ultra, 97 FPS at High, 127 FPS at Medium, and 167 FPS at Low. This scaling pattern indicates the GPU is becoming more influential, but the RTX 3080 still maintains substantial headroom at this resolution. The transition from 1080p to 1440p represents a workload increase of approximately 78% in pixel count, and the frame rate reductions align with this increased GPU demand.
The jump to 4K (2160p) produces the most dramatic scaling, with frame rates dropping another 40-45% from 1440p levels. At 4K, the results show 54 FPS at Ultra, 57 FPS at High, 75 FPS at Medium, and 98 FPS at Low. This represents a total reduction from 1080p to 4K of roughly 60-70% depending on settings, which closely tracks the 4x pixel count increase. The data clearly indicates that at 4K, the RTX 3080 becomes the limiting component, while at 1080p, the CPU's capabilities are more consequential to maintaining high frame rates.
Measured FPS Breakdown
At 1920x1080, the configuration demonstrates excellent performance across all settings. Low settings produce 221 FPS average, Medium delivers 185 FPS (with a minimum of 157 FPS and maximum of 213 FPS), High reaches 141 FPS, and Ultra maintains 134 FPS. The narrow gap between High and Ultra (only 7 FPS) suggests diminishing returns on the highest preset at this resolution.
The 2560x1440 results show a consistent step down while remaining fully playable. Low settings yield 167 FPS, Medium averages 127 FPS (ranging from 108 to 146 FPS), High achieves 97 FPS, and Ultra delivers 92 FPS. The Medium preset's minimum of 108 FPS indicates that even during demanding scenes, the system maintains smooth performance at this resolution.
At 3840x2160, performance becomes more constrained but remains viable for most settings. Low settings run at 98 FPS, Medium averages 75 FPS (with a range of 63 to 86 FPS), High drops to 57 FPS, and Ultra falls to 54 FPS. The 4K Ultra result is the only configuration tested that falls below the 60 FPS threshold, while 4K High hovers just below at 57 FPS. The Medium preset at 4K provides the best playable experience with a 75 FPS average and a minimum of 63 FPS that rarely dips below smooth territory.
Settings Recommendations
For 1080p displays, the Ultra preset is the clear choice. The 134 FPS average at 1080p Ultra exceeds the refresh rate of most standard monitors, and the minimal difference between High (141 FPS) and Ultra (134 FPS) means players sacrifice only 7 FPS for maximum visual quality. Even the most demanding scenes should remain well above 100 FPS given the average headroom.
At 1440p, the High preset offers the best overall experience. The 97 FPS average at High provides superior smoothness compared to Ultra's 92 FPS, while the visual difference between these presets is typically subtle. The Medium preset (127 FPS) could be considered for competitive play or high-refresh-rate displays, but High strikes the optimal balance for most users. The 92 FPS at Ultra remains playable, though the marginal visual gains over High make it difficult to justify the 5 FPS reduction.
For 4K, the Medium preset is the recommended configuration. The 75 FPS average with a minimum of 63 FPS ensures consistently smooth gameplay, while High (57 FPS) and Ultra (54 FPS) both fall below the 60 FPS threshold. Low settings at 4K produce 98 FPS but significantly reduce visual quality, making Medium the best compromise between performance and fidelity at this resolution. The data shows that 4K Medium provides a 32% improvement over 4K High while maintaining respectable visual quality for this game.
CPU Role
The Intel Core Ultra 5 235 provides the processing foundation for this configuration, featuring 14 cores and 14 threads based on the Arrow Lake architecture. The processor operates with a base clock of 3.40 GHz and reaches 5.00 GHz boost, providing strong single-thread performance that benefits Thief's engine. The 3 nm process node from TSMC houses 17,800 million transistors on a 243 mm² die, with a 24 MB shared L3 cache and 3 MB L2 cache per core.
The CPU's benchmark results demonstrate its positioning in the broader processor landscape. With a Cinebench R23 multi-core score of 14,769 and single-core score of 2,085, the processor shows balanced capabilities. The Passmark multi-thread score of 37,816 and single-thread score of 4,516 further confirm this profile. The processor's 89th percentile ranking among all CPUs, with an average benchmark score of 46,062, places it in elite company, matching the AMD Ryzen AI 9 HX 375 (46,030, delta 0.1%) and Intel Core i9-13900HX (46,098, delta -0.1%).
The CPU's impact on Thief performance becomes most apparent at lower resolutions. At 1080p, the frame rates of 134-221 FPS across settings indicate that the processor's single-thread performance is sufficient to feed the RTX 3080 without creating a bottleneck. The 5.00 GHz boost clock and strong single-core Cinebench R23 score of 2,085 are particularly relevant for Thief's gameplay logic, AI calculations, and physics simulation. The 65 W TDP and dual-channel DDR5 memory support with 102.4 GB/s bandwidth ensure that system memory bandwidth does not constrain performance.
At higher resolutions, the CPU's role diminishes as the GPU becomes the limiting factor, but the processor's consistent single-thread performance ensures that frame times remain stable. The 14-thread configuration, while not supporting hyper-threading, provides adequate parallel processing for background tasks and game engine threads without introducing performance variability. The data suggests that this CPU is more than capable for Thief, with no evidence of CPU-induced frame drops or stuttering across any tested resolution or settings combination.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 221.0 |
| 1920x1080 | Medium | 185.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 134.0 |
Thief with iUltra 5 235 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 3080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.