Thief

Thief

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 71 94
1440p QHD 88 93 122 145
1080p Full HD 128 135 149 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 71
3840x2160 High 54
3840x2160 Ultra 52
2560x1440 Low 145
2560x1440 Medium 122
2560x1440 High 93
2560x1440 Ultra 88
1920x1080 Low 164
1920x1080 Medium 149
1920x1080 High 135
1920x1080 Ultra 128

Thief with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis

Thief, a 2014 stealth title, shows remarkably scalable performance on the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4080 Mobile combo. The data indicates that at 1080p, frame rates are exceptionally high across all presets, suggesting the CPU is the primary limiter at that resolution. As resolution increases to 1440p and 4K, the load shifts decisively to the GPU, with frame rates dropping in a pattern consistent with a powerful but finite graphics processor. The combination is capable of delivering a smooth experience at 4K, but only if settings are managed carefully.

Resolution Scaling

The measured frame rates reveal a clear and predictable scaling pattern as resolution increases. At 1920x1080, the combo achieves 164 FPS on Low, 149 FPS on Medium, 135 FPS on High, and 128 FPS on Ultra. These numbers are all well above the refresh rate of standard monitors, indicating that at 1080p, the system is never truly stressed. The performance difference between Low and Ultra is only 36 FPS, which is a modest 22% drop, suggesting that the CPU is holding back the GPU from reaching even higher frame rates. The GPU is not the bottleneck here; the processor's 14 cores and 18 threads are feeding frames as fast as the game engine will allow.

Moving to 2560x1440, the scaling becomes more pronounced. The Low preset yields 145 FPS, Medium drops to 122 FPS, High falls to 93 FPS, and Ultra bottoms out at 88 FPS. The jump from 1080p to 1440p costs roughly 12% performance on Low (from 164 to 145 FPS) but a larger 31% on High (from 135 to 93 FPS). This widening gap is the first sign that the GPU is starting to take on more of the workload. The RTX 4080 Mobile, with its 12 GB of GDDR6 memory on a 192-bit bus, is beginning to feel the pressure of the higher pixel count.

At 3840x2160, the GPU is unequivocally the limiting factor. The Low preset manages 94 FPS, a significant drop from the 145 FPS at 1440p. Medium delivers 71 FPS, High falls to 54 FPS, and Ultra brings the experience down to 52 FPS. The scaling from 1440p to 4K is steep: a 35% reduction on Low (from 145 to 94 FPS) and a 42% reduction on High (from 93 to 54 FPS). This behavior is classic for a GPU-bound scenario, where the number of pixels being rendered doubles and the graphics card must work proportionally harder.

The data shows a critical inflection point between 1440p and 4K. At 1440p, the combo is still capable of hitting 88 FPS on Ultra, which is playable. At 4K, however, Ultra drops to 52 FPS, which is below the 60 FPS threshold many players consider the minimum for smooth gameplay. The 4K Medium setting at 71 FPS is the sweet spot for high-resolution gaming, as it maintains a comfortable margin above 60 FPS while offering better visual fidelity than Low. The 4K Low setting at 94 FPS proves that the GPU has enough raw power to push high frame rates at 4K, but only when visual effects are dialed back significantly.

GPU Role

The NVIDIA GeForce RTX 4080 Mobile is built on the Ada Lovelace architecture and features a 5 nm process node from TSMC. It operates with a base clock of 1290 MHz and a boost clock of 1665 MHz. These clocks are relatively modest for a high-end mobile GPU, but the architecture's efficiency compensates. The card has 7424 shading units, 232 texture mapping units, and 80 raster output units, which translates to a pixel rate of 133.2 GPixel/s and a texture rate of 386.3 GTexel/s. The FP32 performance is rated at 24.72 TFLOPS, which is substantial for a mobile part.

The 12 GB of GDDR6 memory is a key asset for Thief, a game that can be memory-hungry at higher resolutions. The memory runs at 2250 MHz with an effective speed of 18 Gbps, delivering a bandwidth of 432.0 GB/s over a 192-bit bus. This bandwidth is sufficient to feed the GPU's processing units without creating a bottleneck at 4K, as evidenced by the 4K Low setting achieving 94 FPS. The VRAM capacity is not a limiting factor in this title, as the game's textures and geometry do not appear to exceed the 12 GB allocation, even at Ultra settings.

The GPU's benchmark scores corroborate its gaming performance. It achieves a Passmark G3D score of 24926, placing it in the 81st percentile of all GPUs. Its Passmark GPU compute score is 11191, and its Geekbench OpenCL and Vulkan scores are 159575 and 145807, respectively. When compared to its nearest rivals, the RTX 4080 Mobile is statistically tied with the NVIDIA GeForce MX570 (deltaPct of -0.4) and the RTX 5080 Mobile (deltaPct of -0.6). It is also close to the RTX 4070 (deltaPct of 1.3) and Tesla P4 (deltaPct of 1.3). This indicates that while the GPU is powerful, it is not head-and-shoulders above its immediate peers in synthetic tests.

In Thief specifically, the GPU's role becomes more pronounced as resolution increases. At 1080p, the GPU is underutilized, as the CPU is able to maintain frame rates above 128 FPS on Ultra. At 4K, the GPU is clearly the bottleneck, with frame rates scaling almost linearly with the pixel count. The 4K Medium setting at 71 FPS shows that the GPU has enough headroom to handle a moderate visual load, but the jump to High (54 FPS) and Ultra (52 FPS) suggests that the card's memory bandwidth or shading power is the limiting factor. The data indicates that the RTX 4080 Mobile is a capable 4K GPU for this game, but it requires settings adjustments to maintain high frame rates.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Intel Core Ultra 5 125H and the NVIDIA GeForce RTX 4080 Mobile ranks 1150 out of 3720 combos for Thief. This places it in the top 31% of all tested systems, which is a strong showing for a mobile platform. The rank is influenced by both the CPU and GPU, but given that the game is more GPU-intensive at higher resolutions, the RTX 4080 Mobile's 81st percentile ranking likely carries more weight in this specific title.

The CPU's percentile ranking is 79th among all processors, which is slightly lower than the GPU's 81st percentile. This suggests that the processor is a minor limiting factor in the overall performance. The CPU's average benchmark score is 27507, which is nearly identical to its nearest rivals: the AMD Ryzen 7 5800 (27535, deltaPct of -0.1), the Intel Core i5-12600K (27578, deltaPct of -0.3), and the AMD Ryzen 7 5700X (27578, deltaPct of -0.3). The AMD Ryzen 3 PRO 5355G is slightly behind at 27382, with a deltaPct of 0.5. This means the CPU is performing exactly as expected for its class.

The combo's rank of 1150 out of 3720 indicates that there are many faster systems, but also a large number of slower ones. In practical terms, this rank means the system will handle Thief smoothly at 1080p and 1440p, but will require settings compromises at 4K to achieve 60 FPS or higher. The 4K Medium setting at 71 FPS is the best evidence of the system's capabilities, as it demonstrates that the combo can deliver a high-refresh-rate 4K experience without sacrificing too much visual quality. The rank is not a measure of raw power, but rather of how well this specific CPU-GPU pairing performs in this specific game, and the data shows it is a well-balanced combination for Thief.

Settings Recommendations

Based on the measured frame rates, the optimal settings for this combo depend heavily on the target resolution. For 1920x1080, the Ultra preset at 128 FPS is the clear choice. The data shows no reason to lower settings, as even the most demanding preset maintains a frame rate well above 120 FPS. The CPU is the bottleneck here, and the GPU has plenty of headroom to spare. Players with high-refresh-rate monitors will benefit from the headroom, as the 128 FPS average on Ultra is sufficient for 144 Hz displays.

At 2560x1440, the Ultra preset at 88 FPS is still playable, but the High preset at 93 FPS offers a better balance. The difference between High and Ultra is only 5 FPS, which is negligible in real-world gameplay. However, the Medium preset at 122 FPS is the best option for players who prioritize frame rate over visual fidelity. This setting provides a significant 34 FPS boost over Ultra while still looking better than Low. The data suggests that Medium is the sweet spot for 1440p, as it maintains a high frame rate while keeping the visual quality reasonable.

For 3840x2160, the Medium preset at 71 FPS is the only viable option for a smooth experience. The High preset at 54 FPS and Ultra at 52 FPS are both below the 60 FPS threshold, which can lead to noticeable stutter on some displays. The Low preset at 94 FPS is fast, but it sacrifices too much visual quality for a game like Thief, which relies on atmospheric lighting and shadows. The Medium preset at 4K offers a 17 FPS improvement over High (from 54 to 71 FPS), which is a 31% increase, making it the clear recommendation for 4K gaming. The measured minimum frame rate for 4K Medium is 61 FPS, which means the experience remains smooth even in demanding scenes.

In summary, the data recommends the following: 1080p Ultra (128 FPS), 1440p Medium (122 FPS) for maximum smoothness or Ultra (88 FPS) for maximum quality, and 4K Medium (71 FPS) as the definitive choice. The 4K Medium setting provides the best balance of visual fidelity and performance, ensuring that the GPU is utilized effectively without dropping below the critical 60 FPS mark.

FAQ

Q: What is the best resolution for this combo in Thief?

A: The data shows that 2560x1440 on Medium provides 122 FPS, which is the highest frame rate above 120 FPS at a resolution above 1080p. At 4K, the Medium preset drops to 71 FPS, which is playable but not as smooth.

Q: Can this system run Thief at 4K Ultra?

A: Yes, but only at 52 FPS. This is below the 60 FPS threshold for smooth gameplay, so it is not recommended for a consistent experience.

Q: How does the CPU affect performance at 1080p?

A: At 1080p, the CPU is the limiting factor. The frame rates range from 164 FPS on Low to 128 FPS on Ultra, and the GPU is not fully utilized, as evidenced by the relatively small performance gap between settings.

Q: Is the RTX 4080 Mobile a strong GPU for this game?

A: Yes. It ranks in the 81st percentile of all GPUs and is statistically close to the RTX 4070 in synthetic benchmarks. In Thief, it delivers 94 FPS at 4K Low, demonstrating substantial headroom.

Q: What is the frame rate difference between 1440p and 4K on High settings?

A: At 1440p High, the average FPS is 93. At 4K High, it drops to 54 FPS. This represents a 42% reduction in performance when moving to 4K.

Q: Should I use the Low preset at 4K for maximum frame rate?

A: The Low preset at 4K achieves 94 FPS, which is excellent for a high-refresh-rate display. However, the Medium preset at 71 FPS offers a better visual experience while still maintaining a playable frame rate.

CPU Role

The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process node. It has a base clock of 3.60 GHz and a boost clock of 4.50 GHz, with a TDP of 28 W. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. This configuration is designed for mobile efficiency, but it still provides substantial multi-threaded capability.

In Thief, the CPU's role is most apparent at 1080p, where it becomes the bottleneck. The frame rates on Low (164 FPS) and Ultra (128 FPS) are close, indicating that the game engine is not able to fully utilize the GPU's power at this resolution. The CPU's Passmark multi-thread score is 21100, and its single-thread score is 3399, which are solid numbers for a mobile processor. Its Cinebench R23 multi-core score is 12804.5, and the single-core score is 1647.5. These benchmarks suggest the CPU is capable of handling modern game logic without issue.

The CPU's percentile ranking of 79th among all processors is slightly lower than the GPU's 81st percentile, which means the CPU is a slightly weaker link in this pairing. However, the difference is minimal, and the CPU's performance in Thief is sufficient to avoid major bottlenecks at higher resolutions. At 1440p and 4K, the GPU takes over as the primary limiter, and the CPU's workload remains relatively constant. The 18 threads are more than enough for Thief's single-threaded and lightly-threaded workloads, as evidenced by the strong frame rates at 1440p Medium (122 FPS).

The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 7 5800 and Intel Core i5-12600K, both of which have nearly identical average scores. This indicates that the Ultra 5 125H is a competent processor for gaming, despite its mobile form factor. In Thief, the CPU's 14 cores provide ample headroom for background tasks and system overhead, but the game itself does not appear to be heavily multi-threaded. The data shows that the CPU is not a significant hindrance at any resolution, and the overall performance of the combo is determined primarily by the GPU's ability to render frames at higher resolutions.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4080 Mobile

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 110 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 Mobile in Thief

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 71.0
3840x2160 High 54.0
3840x2160 Ultra 52.0
2560x1440 Low 145.0
2560x1440 Medium 122.0
2560x1440 High 93.0
2560x1440 Ultra 88.0
1920x1080 Low 164.0
1920x1080 Medium 149.0
1920x1080 High 135.0
1920x1080 Ultra 128.0

Thief with iUltra 5 125H + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

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