Archeage
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 45 | 66 | 74 |
| 1440p QHD | 54 | 79 | 116 | 130 |
| 1080p Full HD | 80 | 117 | 172 | 193 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis
Archeage, a 2014 MMORPG, is not a typical modern stress test, yet the measured performance of the Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 4080 Mobile reveals a distinct scaling pattern that hinges more on the game's engine than raw silicon. The data indicates this combo is firmly a high-refresh-rate 1080p and 1440p performer, with 4K resolution pushing it into playable but less fluid territory. The metrics show a system where the GPU is the dominant force at lower resolutions, but the older game engine's limitations become apparent as pixel count rises.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 shows a steep and consistent decline in average FPS across all settings, but the magnitude of that drop is the key takeaway. At High settings, the average frame rate falls from 117 FPS at 1080p to 79 FPS at 1440p, a 32.5% reduction, and then to 45 FPS at 4K, a further 43% reduction from the 1440p figure. This pattern suggests that at 1080p and 1440p, the system is not fully GPU-bound; the CPU is likely feeding frames fast enough to keep the GPU utilized, but the performance cliff from 1440p to 4K indicates a shift to a full GPU-bound scenario where the rendering load overwhelms the graphics card.
The scaling is even more dramatic when looking at the Low settings preset. At 1080p Low, the combo achieves an average of 193 FPS, which drops to 130 FPS at 1440p and then to 74 FPS at 4K. The 1080p to 1440p drop of 63 FPS is substantial, but the 1440p to 4K drop of 56 FPS is nearly as large. This consistent halving of performance with each resolution step-up at Low settings indicates that even when the graphics load is minimal, the rendering pipeline is being saturated, likely due to the game's single-threaded engine limitations. The fact that 4K Low (74 FPS) is still faster than 4K High (45 FPS) shows that the game's graphical settings are a significant multiplier on the GPU load.
At the Medium preset, the only setting with complete min and max FPS data, the scaling is linear and predictable. The average FPS is 172 at 1080p, 116 at 1440p, and 66 at 4K. The deltas between each step are roughly 56 and 50 FPS, respectively, reinforcing the idea that the game scales resolution in a near-linear fashion when the graphics settings are moderate. The min FPS values also scale proportionally, with 146 at 1080p, 98 at 1440p, and 56 at 4K, indicating that the frame time consistency degrades in direct relation to the average FPS, a sign of a stable but heavily loaded GPU.
The Ultra preset is where the combo truly struggles at higher resolutions. The average FPS is 80 at 1080p, which is already below the 117 FPS of High settings, showing a significant cost for the extra visual fidelity. At 1440p, the average drops to 54 FPS, and at 4K, it falls to a mere 31 FPS. This data indicates that the RTX 4080 Mobile, while powerful, is not sufficient to maintain fluid frame rates with all settings maxed out at 4K in Archeage, likely due to the game's poor optimization for high-end hardware and its reliance on CPU-bound draw calls. The 1080p to 4K drop of 49 FPS at Ultra is the most severe in absolute terms, but the relative impact is clear: this settings preset is only suitable for 1080p and 1440p gaming.
How This Combo Ranks
The combo's overall ranking in Archeage is measured at 1207 out of 3708 tested combinations, placing it in the 67th percentile of all tested systems. This is not a top-tier result for such a high-end GPU and mid-range CPU pairing, suggesting that the game's engine does not fully utilize the hardware's capabilities. The ranking implies that while this setup is faster than the majority of systems tested, a significant number of other configurations, likely with stronger CPUs or desktop-grade GPUs, achieve better results.
The rank of 1207 is particularly interesting given the CPU's percentile ranking of 79 among all CPUs and the GPU's percentile ranking of 81 among all GPUs. The fact that both components are in the top 20% of their respective categories, yet the combo only manages a 67th percentile finish in this specific game, highlights a bottleneck. This is not a case of one component holding back the other; rather, it suggests that Archeage's engine is not scaling well with the modern architecture of the Core Ultra 5 125H and the RTX 4080 Mobile. The game's age and design constraints are likely preventing the hardware from reaching its full potential.
The data shows a performance profile that is strong but not exceptional for the hardware involved. While the combo easily outperforms many lower-end systems, the ranking indicates that it does not compete with the absolute fastest configurations in this title. The 1207th place finish out of 3708 suggests a solid, upper-mid-tier result, but it leaves headroom for improvement, which is likely only achievable by a platform with a stronger CPU or a desktop-class GPU. In essence, this is a case where the sum of the parts is slightly less than expected due to the game's specific demands.
GPU Role
The NVIDIA GeForce RTX 4080 Mobile is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s. The GPU's memory operates at an effective speed of 18 Gbps, and its base clock is 1290 MHz with a boost clock of 1665 MHz. These specifications are critical for understanding the 4K performance, as the 12 GB frame buffer can become a limiting factor in some modern titles, but in a 2014 MMORPG, the bandwidth and clock speeds are more significant.
The GPU's compute capabilities are substantial, with 7424 shading units, 232 TMUs, and 80 ROPs. It also includes 58 RT cores and 232 tensor cores, though Archeage does not utilize ray tracing or DLSS, making these features irrelevant for this title. The raw fill rate of 133.2 GPixel/s and texture rate of 386.3 GTexel/s are more relevant, as they directly impact the game's ability to render high-resolution textures and effects. The FP32 performance of 24.72 TFLOPS is a strong indicator of the GPU's overall throughput, but the game's engine is likely not optimized to take full advantage of this.
The percentile ranking of 81 for the GPU places it above the vast majority of other graphics cards, but the benchmark score of 38135 is what matters for gameplay. The nearest rival data shows the RTX 4080 Mobile is only 0.4% slower than the GeForce MX570 and 0.6% slower than the RTX 5080 Mobile, while being 1.3% faster than the RTX 4070. This clustering of scores suggests that the mobile GPU market is tightly packed at this performance level, and the differences in real-world gaming are likely minimal. In Archeage, the GPU's role is to render the massive draw distances and particle effects, and the data shows it does so effectively up to 1440p, but the 4K Ultra results indicate a hard limit.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across all settings and resolutions. At 1920x1080, the combo delivers exceptional frame rates. At Low settings, the average FPS is 193, which is more than sufficient for any high-refresh-rate monitor. At Medium settings, the average is 172 FPS, with a minimum of 146 and a maximum of 198. High settings produce 117 FPS, and even Ultra maintains a playable 80 FPS. These numbers indicate that the RTX 4080 Mobile is never the bottleneck at 1080p, and the CPU is doing an adequate job of keeping up with the GPU's demands.
Moving to 2560x1440, the performance remains strong but shows signs of GPU limitation. The Low preset achieves 130 FPS, which is still excellent. Medium settings average 116 FPS, with a min of 98 and max of 133. High settings yield 79 FPS, which is a significant drop from the 117 FPS at 1080p. Ultra settings drop further to 54 FPS, which is playable but not ideal for fast-paced action. The data clearly shows that 1440p is the sweet spot for high-refresh-rate gaming with this combo, as even the demanding Ultra preset remains above 50 FPS.
At 3840x2160, the performance takes a significant hit across the board. Low settings average 74 FPS, which is still smooth, but Medium settings drop to 66 FPS, and High settings fall to 45 FPS. The Ultra preset at 4K is the worst result, with an average of only 31 FPS, which is below the threshold for comfortable gameplay. The Medium preset at 4K has a min FPS of 56 and a max of 76, showing that even when the average is acceptable, there are frame dips that could cause noticeable stuttering. This data confirms that the combo is not well-suited for 4K gaming in Archeage, particularly at higher settings, where the GPU's bandwidth and fill rate are insufficient to maintain fluid frame rates.
FAQ
Q: What is the best resolution to play Archeage with this combo?
A: The data suggests 2560x1440 is the optimal resolution. At 1440p, the combo averages 79 FPS at High settings and 116 FPS at Medium, offering a good balance between visual quality and frame rate. At 1080p, the frame rates are higher, but the visual fidelity is lower, while at 4K, the performance drops below 60 FPS at High settings.
Q: How does the game perform at 4K Ultra settings?
A: The average FPS at 3840x2160 with Ultra settings is 31 FPS. This is below the standard 60 FPS target for smooth gameplay and indicates that the RTX 4080 Mobile is not powerful enough to handle the game's maximum settings at 4K resolution.
Q: Is the CPU or GPU the bottleneck in this setup?
A: The data indicates the GPU is the primary bottleneck at higher resolutions. The performance drops significantly from 1440p to 4K, while the CPU's ranking of 1207 out of 3708 combos suggests it is not the limiting factor. At 1080p Low, the high frame rates of 193 FPS show the CPU can feed the GPU, but the GPU's rendering limits become the constraint as resolution increases.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 193 FPS, while the Ultra preset averages 80 FPS. This is a difference of 113 FPS, showing that the game's graphical settings have a massive impact on performance, even at a lower resolution.
Q: How does the combo rank among all tested systems in this game?
A: The combo ranks 1207 out of 3708 tested combinations. This places it in the upper-middle tier, indicating that while it outperforms many systems, a significant number of others, likely with stronger CPUs or desktop GPUs, achieve higher frame rates.
Q: Is the 12 GB of VRAM sufficient for this game?
A: The 12 GB of GDDR6 memory on the RTX 4080 Mobile is likely more than sufficient for Archeage, given its 2014 release date. The performance drop at 4K is more likely due to the GPU's raw compute and bandwidth limitations rather than a lack of VRAM capacity, as the game does not require high-resolution textures to the same degree as modern titles.
CPU Role
The Intel Core Ultra 5 125H is a Meteor Lake architecture processor with 14 cores and 18 threads, a configuration designed for mobile multitasking and moderate gaming loads. Its base clock is 3.60 GHz and it boosts up to 4.50 GHz, with a 28 W TDP. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and a shared 18 MB L3 cache. These specifications are solid for a mobile processor, but the game's engine is known to be sensitive to single-thread performance, which is a key factor in the observed results.
In synthetic benchmarks, the CPU scores 12804.5 in Cinebench R23 multicore and 1647.5 in single-core, which are respectable figures. Its Passmark single-thread score is 3399, and its multithread score is 21100, indicating a balanced performance profile. However, the CPU's percentile ranking of 79 among all CPUs, and its average benchmark score of 27507, places it in the same performance tier as the AMD Ryzen 7 5800 and the Intel Core i5-12600K, with a delta of -0.1% and -0.3%, respectively. This suggests the 125H is on par with previous-gen desktop CPUs, which is impressive for a mobile part.
The CPU's role in Archeage is to handle the game's simulation and draw call logic. The data shows that at 1080p Low, the CPU is able to push the GPU to 193 FPS, indicating that it is not a severe bottleneck in less demanding scenarios. However, the combo's overall rank of 1207 suggests that the CPU's single-threaded performance may not be sufficient to fully unlock the GPU's potential in all situations. The game's reliance on a single main thread is likely the culprit, as the 125H's high multicore performance is not fully utilized. The CPU's 14 cores and 18 threads are more than enough for the game, but the per-core clock speed and IPC may be the limiting factor in achieving higher frame rates in CPU-intensive areas like large player cities.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 4080 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4080 Mobile in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 193.0 |
| 1920x1080 | Medium | 172.0 |
| 1920x1080 | High | 117.0 |
| 1920x1080 | Ultra | 80.0 |
Archeage with iUltra 5 125H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
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