Thief

Thief

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 20 26 34
1440p QHD 30 32 42 56
1080p Full HD 47 48 61 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 20
3840x2160 Ultra 18
2560x1440 Low 56
2560x1440 Medium 42
2560x1440 High 32
2560x1440 Ultra 30
1920x1080 Low 83
1920x1080 Medium 61
1920x1080 High 48
1920x1080 Ultra 47

Thief with Intel Core i7-14700KF + AMD Radeon RX 580, In-Depth Analysis

Resolution Scaling

The measured FPS data for Thief reveals a classic GPU-bound scaling pattern. Dropping from 1080p to 1440p at Ultra settings reduces average frame rate from 47.2 to 29.9 FPS, a loss of approximately 37%. The jump from 1440p to 4K at Ultra is even more punishing, falling from 29.9 to 17.9 FPS, another 40% reduction. This steep decline indicates that the AMD Radeon RX 580 is the primary limiting component as resolution climbs.

At Low settings, the scaling curve is shallower. The 1080p Low result of 82.5 FPS drops to 56.4 FPS at 1440p (a 31.6% decrease) and then to 33.8 FPS at 4K (another 40% drop). The consistency of the 4K penalty across all presets — roughly 40% below the 1440p figures — points to memory bandwidth and pixel throughput constraints rather than compute limitations. The RX 580's 256-bit memory bus and 256.0 GB/s bandwidth are fixed resources that cannot compensate for the 4K pixel count.

The gap between Low and Ultra at 1080p is 35.3 FPS (82.5 vs 47.2), but at 4K that gap narrows to 15.9 FPS (33.8 vs 17.9). This compression at higher resolutions is the signature of a GPU that is saturated at 4K regardless of settings. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are simply insufficient for 8.3 million pixels per frame at high quality levels. Benchmark results indicate that 1080p remains the only resolution where this combination delivers consistently playable frame rates across all presets.

How This Combo Ranks

This pairing of Intel Core i7-14700KF with AMD Radeon RX 580 ranks 1542 out of 1642 tested combos in Thief. That places it in the bottom 6% of all configurations, a poor showing driven almost entirely by the graphics card. The CPU is not the bottleneck in this title; the data positions the i7-14700KF in the 96th percentile versus all CPUs, with an average benchmark score of 70104. Its nearest rivals include the Intel Core i7-14700K at 70074 (0% delta), the AMD EPYC 9115 at 69887 (+0.3% delta), and the AMD Ryzen 9 9950X at 70420 (-0.4% delta). The i7-14700KF is effectively tied with these high-end processors.

The GPU tells a different story. The RX 580 sits in the 53rd percentile versus all GPUs, with an average benchmark score of 13559. Its nearest rivals are the NVIDIA GeForce GTX 570 at 13564 (0% delta) and the NVIDIA GeForce GTX 950 at 13549 (+0.1% delta). This places the RX 580 at roughly the performance level of a decade-old mid-range card. When paired with a top-4% CPU, the combo ranking of 1542/1642 reflects a severe mismatch: the CPU has headroom to spare while the GPU is the limiting factor in every measured scenario.

The deltaPct values among the CPU's rivals are all within 1.3%, confirming that swapping the i7-14700KF for any of these alternatives would produce negligible changes in Thief's frame rates. Conversely, the GPU's rival deltas are similarly tight, but the absolute performance level is what drags the combo ranking down.

GPU Role

The AMD Radeon RX 580 is built on the Polaris 20 chip with a GCN 4.0 architecture, manufactured on a 14nm process at GlobalFoundries. It contains 5,700 million transistors on a 232 mm² die. The GPU operates at a base clock of 1257 MHz and a boost clock of 1340 MHz, with memory running at 2000 MHz (8 Gbps effective). The 8 GB of GDDR5 memory on a 256-bit bus delivers 256.0 GB/s of bandwidth.

In Thief, these specifications produce modest results. The 2304 shading units and 32 ROPs are the architectural backbone, but the FP32 throughput of 6.175 TFLOPS is what drives shader-heavy scenes. The 4K Ultra result of 17.9 FPS aligns with the GPU's pixel rate of 42.88 GPixel/s — the card simply cannot fill 4K frames fast enough when the renderer demands high-quality effects. The texture rate of 193.0 GTexel/s, fed by 144 TMUs, becomes a secondary constraint at higher settings where texture filtering is more aggressive.

The RX 580's memory bandwidth is a bright spot relative to its compute. The 8 GB frame buffer is ample for Thief, which is a 2014 title with modest VRAM requirements. However, the 256.0 GB/s bandwidth is the binding constraint at 4K. At 1080p Low, the card achieves 82.5 FPS, indicating that the compute units are sufficient for lower resolutions. The 53rd percentile GPU ranking and the benchmark scores (PassMark G3D of 8813, 3DMark Steel Nomad DX12 of 1005) corroborate the in-game results: this is a mid-pack GPU that struggles at high resolutions.

Measured FPS Breakdown

At 1920x1080, the RX 580 delivers playable performance across all presets. Low settings produce 82.5 FPS average, Medium drops to 61.2 FPS, High yields 48.4 FPS, and Ultra manages 47.2 FPS. The difference between High and Ultra is only 1.2 FPS, suggesting that Ultra's additional effects are nearly free at this resolution.

Moving to 2560x1440, the card starts to show strain. Low settings achieve 56.4 FPS, Medium falls to 42.4 FPS, High reaches 31.9 FPS, and Ultra drops to 29.9 FPS. The High-to-Ultra delta at 1440p is 2.0 FPS, slightly larger than at 1080p, indicating that the GPU is beginning to feel the pixel load.

At 3840x2160, none of the presets reach playable frame rates. Low settings produce 33.8 FPS, Medium drops to 25.8 FPS, High falls to 19.6 FPS, and Ultra bottoms out at 17.9 FPS. The 4K Low result is barely above the 1440p High figure, which shows how much resolution matters on this GPU. The data confirms a linear relationship: each resolution step costs roughly 40% of the previous frame rate across all settings.

FAQ

Q: What is the best resolution to play Thief with this combo?

A: 1920x1080 is the only resolution where all presets exceed 47 FPS. At 1440p, only Low settings (56.4 FPS) and Medium (42.4 FPS) approach playability.

Q: How much faster is Low versus Ultra at 1080p?

A: Low settings produce 82.5 FPS compared to Ultra's 47.2 FPS, a difference of 35.3 FPS (roughly 75% faster).

Q: Why is the 4K performance so poor even at Low settings?

A: The 4K Low result of 33.8 FPS indicates the RX 580's 256-bit memory bus and 256.0 GB/s bandwidth cannot feed the GPU enough data for 8.3 million pixels per frame.

Q: Is the CPU or GPU the bottleneck in Thief?

A: The GPU is the clear bottleneck. The i7-14700KF ranks in the 96th percentile of all CPUs, while the RX 580 ranks in the 53rd percentile of all GPUs, and the combo ranks 1542 out of 1642.

Q: Does the RX 580 have enough VRAM for Thief?

A: Yes, the 8 GB GDDR5 frame buffer is sufficient for this 2014 title. The performance issues stem from compute throughput and bandwidth, not memory capacity.

Q: How does the RX 580 compare to its nearest GPU rivals?

A: It is statistically tied with the NVIDIA GeForce GTX 570 (0% delta) and GTX 950 (+0.1% delta), with an average benchmark score of 13559.

Settings Recommendations

For a balance of visual quality and playability, High settings at 1920x1080 provide the best measured experience. The 48.4 FPS average is above the 30 FPS threshold for smooth stealth gameplay, and the 1.2 FPS difference between High and Ultra makes Ultra a poor trade for negligible visual gain. At 1440p, Medium settings (42.4 FPS) are the highest preset that stays above 30 FPS, making it the recommended choice for users who prioritize resolution. Low settings at 1440p (56.4 FPS) are an option for those who want smoother motion, but Medium offers a better quality-per-frame-rate trade.

At 4K, no preset is playable. The Ultra result of 17.9 FPS and the Low result of 33.8 FPS are both below the 60 FPS target, and even the Low setting dips below 30 FPS at times. The data does not support recommending any 4K preset for this combo. Users with 4K displays should either reduce the display resolution to 1440p or accept that Thief will run at slideshow-level frame rates.

The measured rows show that Ultra settings are never worth the performance cost on this GPU. At every resolution, Ultra is within 2.0 FPS of High (1080p: 47.2 vs 48.4; 1440p: 29.9 vs 31.9; 4K: 17.9 vs 19.6), while the visual differences are typically imperceptible in a stealth game where lighting and shadow quality matter more than particle effects. High is the sweet spot: it captures most of the visual fidelity with the smallest performance penalty.

CPU Role

The Intel Core i7-14700KF is massively overqualified for Thief when paired with the RX 580. This 20-core, 28-thread processor from the Raptor Lake architecture runs at a base clock of 3.40 GHz and boosts to 5.60 GHz. The 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample headroom for game logic and physics. In synthetic benchmarks, the CPU scores 44557 in Cinebench R23 multi-core and 6290 in single-core, placing it in the 96th percentile of all CPUs.

Thief, as a 2014 stealth title, does not stress modern multi-core processors. The game's engine is unlikely to leverage all 20 cores or 28 threads, and the 125W TDP processor will sit mostly idle while waiting for the GPU to render frames. The nearest rival data reinforces this: the i7-14700KF's average benchmark score of 70104 is within 0.4% of the AMD Ryzen 9 9950X, yet swapping CPUs would not change Thief's frame rates because the GPU is the bottleneck.

The CPU's single-thread performance (633 in Cinebench R15 single-core, 2972 in Geekbench single-core) is more relevant for Thief's game logic, but even this is far beyond what the RX 580 can feed. The measured FPS data shows no CPU-related stutter or frame-time issues; the results are consistent across resolutions, which is the hallmark of a GPU-limited scenario. In practical terms, the i7-14700KF ensures that the system will never be CPU-bound in Thief, but it cannot compensate for the GPU's 14nm Polaris 20 chip limitations. The launch MSRP of the CPU is $384, and the GPU's launch MSRP is 229 USD, but the performance gap between them in Thief is far wider than the price gap suggests.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + AMD Radeon RX 580 in Thief

Resolution Settings Avg FPS
3840x2160 Low 33.8
3840x2160 Medium 25.8
3840x2160 High 19.6
3840x2160 Ultra 17.9
2560x1440 Low 56.4
2560x1440 Medium 42.4
2560x1440 High 31.9
2560x1440 Ultra 29.9
1920x1080 Low 82.5
1920x1080 Medium 61.2
1920x1080 High 48.4
1920x1080 Ultra 47.2

Thief with ii7-14700KF + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 580 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii7-14700KF + RX 580

Explore FPS benchmarks for other games using this same hardware combination.