Thief

Thief

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 19 25 33
1440p QHD 31 33 43 57
1080p Full HD 46 48 63 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 18
2560x1440 Low 57
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 31
1920x1080 Low 83
1920x1080 Medium 63
1920x1080 High 48
1920x1080 Ultra 46

Thief with AMD Ryzen 7 9700F + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 7 9700F and AMD Radeon RX 580 combination in Thief presents a classic study in system balance, where the age of the graphics processor becomes the primary bottleneck at higher resolutions. The measured data shows a clear and consistent scaling pattern, revealing how the RX 580’s 8 GB of GDDR5 memory and 256-bit bus handle the 2014 stealth title, while the 8-core, 16-thread Ryzen 7 9700F provides ample headroom. This pairing lands at rank 2617 out of 2851 tested combos, indicating a below-average performance tier for this specific game, a position driven almost entirely by the GPU’s limitations rather than the CPU’s capabilities.

Resolution Scaling

The FPS drops from 1080p to 4K are steep and tell a definitive story about where the bottleneck lies. At 1080p Low, the combo achieves an average of 83 FPS, but this falls to 57 FPS at 1440p Low and further to 33 FPS at 4K Low. That represents a 31% drop from 1080p to 1440p, and a 60% drop from 1080p to 4K. This scaling pattern is characteristic of a GPU-bound scenario, where the RX 580’s raw compute capabilities—6.175 TFLOPS FP32 and a texture rate of 193.0 GTexel/s—are being saturated by the increasing pixel count.

The pattern becomes even more pronounced at higher settings. At High settings, the average FPS is 48 at 1080p, dropping to 33 at 1440p (a 31% reduction) and then to 19 at 4K (a 60% reduction from 1080p). The Ultra preset shows similar behavior, with 46 FPS at 1080p, 31 at 1440p, and 18 at 4K. The consistency of these percentage drops across different presets strongly suggests that the limiting component is the GPU, as the CPU’s workload does not scale with resolution in the same way. The Ryzen 7 9700F, with its 5.50 GHz boost clock and 32 MB of shared L3 cache, is more than capable of feeding frames at these rates.

The data implies that the RX 580’s memory bandwidth of 256.0 GB/s becomes a critical constraint at 4K. The jump from 1440p to 4K nearly quadruples the pixel count, and the GPU’s 256-bit bus simply cannot deliver the data throughput required to maintain playable frame rates. At 4K Medium, the average FPS is 25, with a minimum of 22 and maximum of 29, indicating significant frame time variance. This is a stark contrast to the 1080p Medium results, which show a 63 FPS average with a minimum of 54 and maximum of 72, suggesting a much more stable experience.

How This Combo Ranks

With a combo rank of 2617 out of 2851 tested combinations, this pairing sits in the bottom 8% of all tested systems for Thief. This low ranking is not a reflection of the CPU’s performance, which is a top-tier part, but rather a direct consequence of the GPU’s age and performance tier. The RX 580’s percentile of 53 among all GPUs places it in the middle of the pack, but its performance in this specific title, especially at higher resolutions, drags the overall combo ranking down.

The data suggests that for a game like Thief, the RX 580 is the clear limiting factor. The CPU’s nearest rivals, such as the AMD Ryzen 9 7940HX and Intel Core i7-14700KF, show that the Ryzen 7 9700F is in the same performance class, with a deltaPct of 0.2% and -0.2% respectively. However, the GPU’s nearest rivals, including the NVIDIA GeForce RTX 3050 Ti Mobile and GTX 1660 SUPER, are all within a 0.5% window of the RX 580’s average benchmark score. This indicates that the GPU is performing as expected for its class, but that class is simply not competitive for high-resolution gaming in 2025.

The rank of 2617 implies that the vast majority of other tested combinations, likely featuring more modern GPUs, deliver better performance in Thief. This is an important context for anyone considering this pairing: the CPU is future-proof, but the GPU will need an upgrade to unlock the system’s true potential in this title. The benchmark results indicate that at 1080p, the combo can provide a decent experience, but it is nowhere near the top of the performance charts.

FAQ

*Q: Is the AMD Ryzen 7 9700F holding back the Radeon RX 580 in Thief?*

A: No, the data does not indicate a CPU bottleneck. At 1080p Low, the combo achieves 83 FPS, and at 1080p Ultra it still manages 46 FPS. These frame rates are far below what the 8-core, 16-thread Ryzen 7 9700F is capable of producing, as evidenced by its high multithread benchmark score of 36,470. The CPU’s performance is sufficient to feed the GPU, and the scaling pattern points entirely to the GPU as the limiting component.

*Q: What is the best resolution for this combo in Thief?*

A: According to the measured data, 1080p is the only resolution where the combo consistently delivers acceptable performance. At Low settings, it achieves 83 FPS, and at High settings, it reaches 48 FPS. Moving to 1440p drops the average FPS to 33 at High settings, and 4K performance falls to 19 FPS at High, which is below playable thresholds for most users.

Q: How much performance is lost when moving from 1080p to 1440p?

A: The performance loss is significant. At High settings, the average FPS drops from 48 at 1080p to 33 at 1440p, a 31% reduction. At Low settings, the drop is from 83 FPS to 57 FPS, also a 31% reduction. This consistent percentage loss across presets indicates a GPU-bound scenario where the increase in pixel count directly impacts the frame rate.

*Q: Does the Radeon RX 580’s 8 GB of VRAM cause issues in Thief?*

A: The data does not show specific VRAM-related stutters or crashes, but the 8 GB capacity is likely sufficient for this game at 1080p and 1440p. The RX 580’s memory bandwidth of 256.0 GB/s is more likely the limiting factor, especially at 4K where the average FPS drops to 33 on Low settings. The GPU’s memory interface is simply not fast enough to feed the shader units at higher resolutions.

Q: How does this combo compare to the average performance of its individual components?

A: The CPU’s average benchmark score is 69,996, and its percentile is 94, indicating it is a high-performing part. The GPU’s average benchmark score is 12,928, with a percentile of 53, putting it in the middle of the pack. The combo’s rank of 2617 out of 2851 shows that the pairing performs much worse than the CPU’s high percentile would suggest, confirming the GPU is the primary performance limiter.

*Q: Is the RX 580’s performance in Thief typical for its benchmark scores?*

A: The GPU’s PassMark G3D score is 8,813, and its nearest rivals, the RTX 3050 Ti Mobile and GTX 1660 SUPER, have similar average scores. The measured FPS in Thief is consistent with this mid-range performance tier. The GPU is not underperforming relative to its specs, but its specs are simply outdated for high-refresh or high-resolution gaming in this title.

Measured FPS Breakdown

The complete measured FPS dataset for this combo in Thief is as follows:

At 3840x2160 (4K), the results are as follows: Low settings produce an average of 33 FPS. Medium settings yield an average of 25 FPS, with a minimum of 22 and a maximum of 29. High settings drop the average to 19 FPS, and Ultra settings result in an 18 FPS average.

At 2560x1440 (1440p), the data shows a clear improvement: Low settings deliver an average of 57 FPS. Medium settings achieve an average of 43 FPS, with a minimum of 37 and a maximum of 50. High settings average 33 FPS, and Ultra settings average 31 FPS.

At 1920x1080 (1080p), the performance is at its best: Low settings reach an average of 83 FPS. Medium settings produce an average of 63 FPS, with a minimum of 54 and a maximum of 72. High settings average 48 FPS, and Ultra settings average 46 FPS.

The data shows a consistent pattern where each step up in resolution costs roughly 30% of the frame rate, regardless of the settings preset. This is a textbook example of a GPU-bound workload, as the CPU’s frame generation capacity is not the constraint. The minimum FPS data, available for Medium settings at each resolution, shows that the frame time variance increases with resolution. At 1080p Medium, the minimum is 54 FPS (14% below average), while at 4K Medium, the minimum is 22 FPS (12% below average), indicating slightly more stability at lower resolutions.

Settings Recommendations

Based on the measured data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1080p, the High preset is the best balance, offering an average of 48 FPS. This is a playable frame rate for a stealth game, and the visual upgrade over Medium (63 FPS) is likely significant. The Ultra preset, at 46 FPS, offers only a marginal FPS cost for the highest quality, so it is also a viable option if visual fidelity is the priority.

At 1440p, the Low preset is the only one that provides a consistently smooth experience, averaging 57 FPS. The Medium preset, at 43 FPS, is playable but may feel less fluid, and the High (33 FPS) and Ultra (31 FPS) presets are likely too choppy for a comfortable experience. For users who want to play at 1440p, the data suggests that lowering to Low settings is necessary to maintain a frame rate above 60 FPS.

At 4K, none of the presets provide a playable experience. The Low preset averages 33 FPS, which is below the standard for smooth gameplay. The Medium preset averages 25 FPS, and High and Ultra are at 19 and 18 FPS, respectively. The data indicates that 4K is not a viable resolution for this combo in Thief, and users should stick to 1080p or 1440p.

The recommendation is clear: play at 1080p with the High or Ultra preset for the best experience. The jump from 1080p to 1440p requires a drastic reduction in settings to maintain performance, and 4K is outside the capability of this GPU.

CPU Role

The AMD Ryzen 7 9700F is a modern, high-performance processor that plays a minimal role in limiting the FPS in Thief. With 8 cores and 16 threads, it offers ample parallelism for the game’s logic and AI. Its base clock of 3.80 GHz and boost clock of 5.50 GHz provide excellent single-threaded performance, which is crucial for older titles like Thief that may not fully utilize many cores. The PassMark single-thread score of 4,691 confirms its strength in this area.

The CPU’s cache hierarchy—80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3—is substantial and helps reduce memory latency. Combined with the 89.6 GB/s of DDR5 memory bandwidth, the CPU is well-equipped to handle the game’s data streaming. The 32 MB of L3 cache is particularly beneficial for keeping frequently accessed data close to the cores, which is essential for smooth frame pacing.

The benchmark results show that the CPU is overqualified for this pairing. Its multithread score of 36,470 and floating-point math score of 77,955 are far beyond what Thief demands. The data indicates that the CPU is not a bottleneck at any resolution or settings preset, as the frame rates are consistently limited by the GPU. This means that in a future system with a more powerful GPU, the Ryzen 7 9700F would be able to deliver much higher frame rates in this game.

GPU Role

The AMD Radeon RX 580 is the definitive bottleneck in this combo. Its performance in Thief is constrained by its architectural age and memory subsystem. The GPU has a base clock of 1257 MHz and a boost clock of 1340 MHz, with 2304 shading units. Its 8 GB of GDDR5 memory is ample for this game, but the 256-bit bus and 256.0 GB/s bandwidth are not sufficient for higher resolutions.

The GPU’s texture rate of 193.0 GTexel/s and pixel rate of 42.88 GPixel/s are the key specs that determine its fill-rate capabilities. At 4K, the demand for pixel throughput outstrips what the RX 580 can deliver, resulting in the low average FPS of 33 at Low settings. The GPU’s FP32 performance of 6.175 TFLOPS is also a limiting factor, as the shader complexity at higher settings requires more compute power than the Polaris 20 chip can provide.

The GPU’s benchmark scores, such as the 3DMark Steel Nomad DX12 score of 1,005 and PassMark G3D score of 8,813, place it in a mid-range tier that is now several generations old. Its nearest rival, the GTX 1660 SUPER, has a deltaPct of -0.4%, showing they are closely matched. However, for Thief, this level of performance is only suitable for 1080p gaming. The data implies that the RX 580’s 185 W TDP is being fully utilized, but the architecture simply lacks the efficiency of newer GPUs to handle high-resolution rendering.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 580 in Thief

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 18.0
2560x1440 Low 57.0
2560x1440 Medium 43.0
2560x1440 High 33.0
2560x1440 Ultra 31.0
1920x1080 Low 83.0
1920x1080 Medium 63.0
1920x1080 High 48.0
1920x1080 Ultra 46.0

Thief with Ryzen 7 9700F + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 580 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.