Thief
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 17 | 22 | 29 |
| 1440p QHD | 27 | 29 | 38 | 50 |
| 1080p Full HD | 40 | 42 | 55 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 9 8945HX + AMD Radeon 880M, In-Depth Analysis
# Thief Performance Analysis: AMD Ryzen 9 8945HX + AMD Radeon 880M
This configuration pairs AMD's 16-core Ryzen 9 8945HX mobile processor with the integrated Radeon 880M graphics solution, producing a system that ranks 2787 out of 2851 tested combinations in Thief. The data indicates a CPU that is exceptionally strong for its class, sitting at the 95th percentile among all processors, paired with an iGPU that lands at the 43rd percentile among GPUs. The measured frame rates reveal a system heavily constrained by graphics throughput, where CPU headroom is substantial but the integrated graphics become the definitive bottleneck at every resolution and settings level tested.
FAQ
Q: Can this system run Thief at 4K resolution?
A: Yes, but only at Low settings, where it achieves 29 FPS average. At Medium settings, the average drops to 22 FPS, and at High and Ultra settings, the averages fall to 17 and 16 FPS respectively, which are below playable thresholds. The 4K Low result is the only configuration that approaches acceptable playability at that resolution.
Q: What is the best resolution for smooth gameplay?
A: 1080p is the only resolution where this configuration delivers consistently playable frame rates across all settings. At 1080p Low, the average is 73 FPS; Medium yields 55 FPS; High produces 42 FPS; and Ultra still maintains 40 FPS. At 1440p, only Low settings exceed 50 FPS, while Ultra drops to 27 FPS.
Q: How does the Ryzen 9 8945HX compare to its nearest rivals?
A: The Ryzen 9 8945HX scores an average benchmark of 76212, placing it just 0.1% ahead of the Intel Core Ultra 9 285HX (76155) and 0.6% ahead of the AMD Ryzen 9 9950X3D (75779). It trails the AMD EPYC Embedded 8224P by 0.4% (76492) and the AMD Ryzen Threadripper PRO 9945WX by 0.4% (76513).
Q: Is the Radeon 880M competitive with dedicated graphics cards?
A: The Radeon 880M scores 8436 on average benchmarks, placing it 0.1% ahead of the NVIDIA GeForce GTX 675MX (8427) and 1.3% ahead of the AMD Radeon R9 M375X (8325). It trails the NVIDIA GeForce MX330 by 0.3% (8458) and the AMD Radeon HD 8870M by 0.3% (8462). This puts it in range of older entry-level discrete GPUs.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings produce 73 FPS average, while Ultra settings produce 40 FPS average. This represents a 45.2% reduction in frame rate when moving from Low to Ultra, with Medium at 55 FPS and High at 42 FPS filling out the progression.
Q: Does the CPU's performance translate into gaming headroom for Thief?
A: The CPU's benchmark results, including a Cinebench R23 multi-core score of 42713 and a PassMark single-thread score of 3907, indicate substantial processing power. However, the measured FPS in Thief shows the GPU is the limiting factor, as even at 1080p Low settings, the system only reaches 73 FPS, which is well below what the CPU alone could support.
CPU Role
The AMD Ryzen 9 8945HX is a 16-core, 32-thread processor built on TSMC's 5 nm process with a base clock of 2.50 GHz and a boost clock of 5.40 GHz. It belongs to the Zen 4 architecture family under the Dragon Range codename, featuring a 64 MB L3 cache and 1 MB L2 cache per core. This mobile processor supports DDR5 memory through a dual-channel interface with a theoretical bandwidth of 83.2 GB/s.
In Thief, the CPU's role is largely preparatory rather than performance-limiting. The game's engine, originally released in 2014, does not heavily tax modern multi-core processors. The Ryzen 9 8945HX's benchmark results demonstrate its capability: a Cinebench R23 multi-core score of 42713, a single-core score of 6030, and a PassMark multi-thread score of 51405. These numbers place the CPU at the 95th percentile among all processors, indicating it is among the top 5% of CPUs tested.
The 16-core configuration provides significant headroom for background tasks and system overhead while gaming. The 32 threads ensure that any game engine threads can be properly scheduled, and the 5.40 GHz boost clock gives strong single-thread performance for game logic that relies on fewer cores. However, in Thief, the measured FPS at 1080p Low (73 FPS) versus 4K Low (29 FPS) shows the CPU is not the limiting factor—if the CPU were the bottleneck, frame rates would remain consistent across resolutions.
The processor's PassMark data compression score of 677755 and floating-point math score of 117453 further indicate its strength in compute-heavy workloads, which is more relevant to productivity tasks than to Thief's rendering pipeline. The CPU's performance relative to rivals—essentially tied with the Intel Core Ultra 9 285HX and AMD Ryzen 9 9950X3D—confirms that the 8945HX is a top-tier mobile processor, but its capabilities are largely untapped by this game's modest requirements.
GPU Role
The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, manufactured on TSMC's 4 nm process. It features 768 shading units, 48 texture mapping units, and 16 render output units, along with 12 ray tracing cores. The GPU operates at a base clock of 400 MHz and boosts up to 2900 MHz, delivering a peak FP32 performance of 4.454 TFLOPS.
In Thief, the Radeon 880M is the decisive performance bottleneck. The GPU sits at the 43rd percentile among all GPUs, with an average benchmark score of 8436. Its nearest rivals include the NVIDIA GeForce GTX 675MX (8427, 0.1% ahead), the NVIDIA GeForce MX330 (8458, 0.3% behind), and the AMD Radeon HD 8870M (8462, 0.3% behind). These comparisons place the 880M in the range of entry-level discrete GPUs from a decade ago.
The GPU's system-shared memory architecture means it relies on the CPU's DDR5 memory, with bandwidth described as "System Dependent." This shared memory setup is typical for integrated graphics, but it limits performance compared to dedicated VRAM solutions. The 880M's PassMark G3D score of 7615 and DirectX 11 score of 73 highlight its modest DirectX performance, while the DirectX 12 score of 32 and DirectX 10 score of 31 show diminishing returns under newer API loads.
Thief, released in 2014, likely relies on DirectX 11-era rendering techniques. The 880M's PassMark DirectX 11 score of 73 is its strongest API result, suggesting the game should run reasonably well if other system resources are sufficient. However, the measured FPS data tells a different story: even at 1080p Low settings (73 FPS), the GPU is working near its practical limit, and increasing settings to Ultra at 1080p drops performance to 40 FPS.
Measured FPS Breakdown
At 1080p, the configuration delivers its best performance. Low settings produce an average of 73 FPS, which is fully playable. Medium settings reduce the average to 55 FPS, with a minimum of 47 FPS and maximum of 63 FPS, maintaining smooth gameplay. High settings yield 42 FPS average, and Ultra settings produce 40 FPS average. All 1080p configurations remain above 30 FPS, making this resolution viable for all settings levels.
Moving to 1440p, performance degrades significantly. Low settings produce 50 FPS average, which remains playable. Medium settings drop to 38 FPS average, with a range of 32 to 43 FPS, still acceptable for a stealth game. High settings yield 29 FPS average, and Ultra settings produce 27 FPS average, both falling below the 30 FPS playability threshold.
At 4K, the configuration struggles. Low settings produce 29 FPS average, which is borderline playable. Medium settings drop to 22 FPS average, with a minimum of 19 FPS and maximum of 26 FPS. High settings yield 17 FPS average, and Ultra settings produce 16 FPS average. None of the 4K configurations except Low approach playable frame rates.
The Medium settings rows at each resolution include minimum and maximum FPS data. At 1080p Medium, the 47-63 FPS range shows relative stability. At 1440p Medium, the 32-43 FPS range indicates more variance. At 4K Medium, the 19-26 FPS range demonstrates severe frame time inconsistency, which would result in noticeable stuttering during gameplay.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across settings levels. At Low settings, 1080p produces 73 FPS, while 1440p produces 50 FPS, and 4K produces 29 FPS. This represents a 31.5% reduction from 1080p to 1440p, and a further 42% reduction from 1440p to 4K. At Medium settings, the progression is 55 FPS (1080p), 38 FPS (1440p), and 22 FPS (4K), showing a similar pattern.
The scaling behavior reveals a GPU-bound workload. When resolution increases, the number of pixels that the GPU must process grows geometrically, and the 880M's limited throughput becomes increasingly apparent. The fact that the CPU is not the bottleneck is evident from the consistent frame rate drops as resolution scales—if the CPU were limiting, frame rates would remain relatively flat across resolutions.
At High settings, the 1080p result of 42 FPS drops to 29 FPS at 1440p and 17 FPS at 4K. At Ultra settings, the progression is 40 FPS (1080p), 27 FPS (1440p), and 16 FPS (4K). The Ultra settings show the smallest relative drop from 1080p to 1440p (32.5% reduction), likely because the GPU is already saturated at 1080p Ultra.
This scaling pattern suggests that the Radeon 880M's pixel throughput is the limiting factor. The GPU's pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s are modest figures that explain why 4K resolution, with its 8.3 million pixels per frame, overwhelms the integrated graphics solution. The system-shared memory bandwidth, described as "System Dependent," further compounds the issue at higher resolutions where memory traffic increases.
Settings Recommendations
For a playable experience in Thief, 1080p is the only resolution worth considering for most settings levels. At 1080p Low, the configuration delivers 73 FPS average, which provides a smooth, responsive experience. The jump to Medium settings at 1080p yields 55 FPS, which is still well within playable range and offers improved visual quality. Given the game's stealth genre, where smooth frame pacing matters for precise movement, the Medium preset's minimum of 47 FPS ensures that even demanding scenes maintain acceptable frame rates.
For players who prioritize visual fidelity over frame rate, 1080p High (42 FPS) and Ultra (40 FPS) remain technically playable, though they sit closer to the 30 FPS threshold. The difference between High and Ultra at 1080p is minimal (only 2 FPS), suggesting that the Ultra preset's additional graphical features have negligible performance cost at this resolution. However, the Medium preset at 55 FPS provides a substantially smoother experience with only a modest visual compromise.
At 1440p, the only recommended configuration is Low settings, which produces 50 FPS. This allows players to enjoy a higher resolution while maintaining playable frame rates. The 1440p Medium preset (38 FPS) is borderline, with a minimum of 32 FPS that could dip during busy scenes. 1440p High (29 FPS) and Ultra (27 FPS) should be avoided due to sub-30 FPS averages.
At 4K, none of the settings presets provide a consistently playable experience. The Low preset at 29 FPS is marginally playable for a slow-paced stealth game, but the risk of frame drops during action sequences makes it a poor choice. The Medium preset's 19 FPS minimum makes it unsuitable for gameplay. The 4K Ultra preset at 16 FPS is effectively a slideshow.
The data indicates that 1080p Medium offers the best balance between visual quality and performance, delivering 55 FPS average with a 47-63 FPS range that remains stable. For players with lower performance tolerance, 1080p Low at 73 FPS provides the smoothest experience. The 1440p Low preset at 50 FPS serves as an alternative for those prioritizing resolution over settings, but the 1080p Medium preset provides a better overall experience due to its higher frame rate stability.
Hardware Specifications
AMD Ryzen 9 8945HX
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + AMD Radeon 880M in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 38.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 55.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 40.0 |
Thief with Ryzen 9 8945HX + Other GPUs
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Thief with 880M + Other CPUs
See how Thief performs with the same GPU but different processors.
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