Downfall
This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 27 | 32 | 40 |
| 1440p QHD | 27 | 43 | 52 | 64 |
| 1080p Full HD | 37 | 60 | 73 | 89 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 8945HX + AMD Radeon 880M, In-Depth Analysis
# Downfall with AMD Ryzen 9 8945HX + AMD Radeon 880M
The AMD Ryzen 9 8945HX paired with the AMD Radeon 880M integrated graphics represents a peculiar combination for playing Downfall, a 2016 horror title. This mobile platform relies entirely on the iGPU for rendering, and the measured frame rates reveal a system that can handle the game at lower resolutions and settings but struggles significantly at 4K. The Radeon 880M sits in the 43rd percentile among all GPUs, while the Ryzen 9 8945HX ranks in the 95th percentile among CPUs, creating a stark imbalance where the graphics processor is the clear bottleneck. The combination ranks 2852 out of 2928 tested combos for this specific game, indicating that while playable at 1080p, this setup is far from optimal for Downfall at higher demands.
FAQ
Q: What is the best resolution and settings combination for playing Downfall with this hardware?
A: The data shows 1920x1080 with Low settings delivers 89 FPS average, while High settings at the same resolution yields 60 FPS. For a balance of visual quality and smoothness, 1920x1080 on Medium is the strongest measured option, producing 73 FPS average with a minimum of 62 FPS.
Q: How does this combo rank among all tested combinations for Downfall?
A: The AMD Ryzen 9 8945HX with AMD Radeon 880M ranks 2852 out of 2928 tested combinations, placing it in the bottom few percent of all tested systems for this game.
Q: Can this system handle 4K resolution in Downfall?
A: At 3840x2160, the best measured result is 40 FPS average on Low settings. Medium settings drop to 32 FPS with a 28 FPS minimum, while High produces 27 FPS and Ultra only 17 FPS. Only Low settings approach playability at 4K.
Q: What is the performance difference between 1080p and 1440p on High settings?
A: At 1920x1080 High, the average FPS is 60. Moving to 2560x1440 High drops the average to 43 FPS, representing a 28% reduction in frame rate when increasing resolution.
Q: How does the CPU's benchmark performance compare to its nearest rivals?
A: The Ryzen 9 8945HX has an average benchmark score of 76212, which is 0.1% higher than the Intel Core Ultra 9 285HX (76155) and 0.6% higher than the AMD Ryzen 9 9950X3D (75779), but 0.4% lower than both the AMD EPYC Embedded 8224P (76492) and AMD Ryzen Threadripper PRO 9945WX (76513).
Q: What is the GPU's standing relative to its closest competitors?
A: The Radeon 880M has an average benchmark score of 8436, placing it 0.1% above the NVIDIA GeForce GTX 675MX (8427) and 1.3% above the AMD Radeon R9 M375X (8325), but 0.3% below both the NVIDIA GeForce MX330 (8458) and AMD Radeon HD 8870M (8462).
GPU Role
The AMD Radeon 880M is an integrated graphics processor built on the RDNA 3.5 architecture, manufactured on a 4 nm process at TSMC with 34,000 million transistors on a 233 mm² die. It operates with a base clock of 400 MHz and a boost clock of 2900 MHz, drawing a 15 W TDP. The memory configuration is entirely system-shared, meaning the GPU uses the same DDR5 memory pool as the CPU, with bandwidth described as system dependent. This shared memory arrangement is a critical factor in Downfall's performance, as the graphics processor cannot rely on dedicated VRAM bandwidth.
The GPU's compute capabilities include 768 shading units, 48 texture mapping units, and 16 raster output units, along with 12 ray tracing cores. The pixel rate is 46.40 GPixel/s and the texture rate is 139.2 GTexel/s, with FP32 performance rated at 4.454 TFLOPS. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements for Downfall. The bus interface is PCIe 4.0 x8, which is sufficient for an integrated solution.
In benchmark terms, the Radeon 880M scores 7615 in Passmark G3D and 3719 in Passmark GPU Compute, with a 3DMark Steel Nomad DX12 score of 535. The overall average benchmark score is 8436, placing the GPU in the 43rd percentile of all GPUs. This percentile ranking indicates the 880M performs below the median of all graphics processors, which directly impacts Downfall's demanding rendering loads. The nearest rivals in performance are the GTX 675MX, MX330, HD 8870M, and R9 M375X, all of which are older discrete mobile GPUs, showing the 880M competes with dedicated hardware from previous generations.
The measured FPS in Downfall reflects this GPU's limitations. At 1080p, the GPU can push 89 FPS on Low but drops to 37 FPS on Ultra, showing a 58% reduction from Low to Ultra at the same resolution. The integrated nature of this GPU means there is no discrete VRAM to allocate, so the system-shared memory must handle both the game's textures and the operating system's needs, which can contribute to the performance drops at higher settings.
Settings Recommendations
The measured data for Downfall with this combination provides clear guidance on the optimal settings. At 1920x1080, the Low preset delivers 89 FPS average, which is the highest frame rate measured across any resolution and setting combination. However, the Medium preset at 1080p produces 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS, offering a substantial improvement in visual fidelity while maintaining a frame rate above 60 FPS for most of the scene.
The High preset at 1080p drops to exactly 60 FPS average, which is technically playable but leaves no headroom for demanding scenes. The Ultra preset at 1080p falls to 37 FPS, which is below the threshold for smooth gameplay in a horror title where responsiveness matters. Given that Downfall is a horror game where atmosphere and lighting effects play a significant role, the Medium preset appears to be the best measured compromise between visual quality and performance.
At 2560x1440, the Low preset yields 64 FPS average, which is playable, but the Medium preset drops to 52 FPS with a 44 FPS minimum. The High preset at 1440p produces 43 FPS, and Ultra falls to 27 FPS. For users who prioritize resolution over settings, 1440p Low is the only measured configuration that maintains a frame rate above 60 FPS at this resolution. However, the 1080p Medium configuration offers a better balance, as it combines higher visual quality with a higher average frame rate than 1440p Low.
At 3840x2160, no setting achieves a 60 FPS average. The Low preset reaches 40 FPS, Medium produces 32 FPS with a 28 FPS minimum, High drops to 27 FPS, and Ultra bottoms out at 17 FPS. For 4K playability, the Low preset is the only measured option that stays above 30 FPS, which is marginal for a horror game where smooth motion is important for immersion.
The data suggests that 1920x1080 Medium is the recommended configuration for this hardware, as it delivers a 73 FPS average with a minimum above 60 FPS. This provides a smooth experience while still enabling the visual effects that make Downfall atmospheric. Users who prioritize higher frame rates can select 1080p Low for 89 FPS, while those who value visual quality over smoothness might accept 1080p High at 60 FPS, though this leaves no margin for frame time spikes.
Measured FPS Breakdown
At 1920x1080, the measured frame rates span from 37 FPS to 89 FPS depending on settings. The Low preset delivers 89 FPS average, which is the highest measured value across all configurations. Medium produces 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS, showing consistent performance with a narrow frame time distribution. High drops to 60 FPS average, exactly at the standard refresh rate threshold. Ultra falls to 37 FPS average, representing a significant drop of 36 FPS from Medium.
At 2560x1440, the performance scales down noticeably. Low produces 64 FPS average, which is 25 FPS lower than the same setting at 1080p. Medium yields 52 FPS average with a minimum of 44 FPS and a maximum of 60 FPS, showing that even the minimum frame rate remains above 40 FPS. High drops to 43 FPS average, a 17 FPS reduction from the 1080p High result. Ultra falls to 27 FPS average, which is 10 FPS lower than 1080p Ultra.
At 3840x2160, the performance drops further. Low produces 40 FPS average, Medium yields 32 FPS with a minimum of 28 FPS and a maximum of 37 FPS, High drops to 27 FPS, and Ultra bottoms out at 17 FPS. The 4K results show that only the Low preset maintains an average above 30 FPS, and even that is borderline for playable frame rates in a horror title.
The frame time data available for Medium settings across resolutions shows a consistent pattern. At 1080p Medium, the minimum is 62 FPS against an average of 73 FPS, indicating a 15% drop from average to minimum. At 1440p Medium, the minimum is 44 FPS against an average of 52 FPS, representing a 15% drop as well. At 4K Medium, the minimum is 28 FPS against an average of 32 FPS, showing a 12.5% drop. This consistency suggests the frame pacing remains stable across resolutions, with the primary impact being the overall frame rate reduction.
Resolution Scaling
The performance scaling from 1080p to 4K reveals the GPU-bound nature of this configuration. At Low settings, the frame rate drops from 89 FPS at 1080p to 64 FPS at 1440p, a 28% reduction, and then to 40 FPS at 4K, a 55% reduction from 1080p. At Medium settings, the progression is 73 FPS at 1080p, 52 FPS at 1440p (a 29% drop), and 32 FPS at 4K (a 56% drop from 1080p). At High settings, the frame rates are 60 FPS at 1080p, 43 FPS at 1440p (a 28% drop), and 27 FPS at 4K (a 55% drop from 1080p). At Ultra settings, the values are 37 FPS at 1080p, 27 FPS at 1440p (a 27% drop), and 17 FPS at 4K (a 54% drop from 1080p).
The consistency of these percentage drops across all settings is striking. Moving from 1080p to 1440p reduces frame rates by approximately 27-29% regardless of the quality preset, while moving from 1080p to 4K reduces frame rates by approximately 54-56%. This uniform scaling pattern indicates that the performance limitation is purely pixel-throughput bound, as the relative cost of each resolution increase is consistent across all settings.
The pixel count increase from 1080p to 1440p is 1.78x, while the frame rate drops to approximately 0.72x of the original. The pixel count increase from 1080p to 4K is 4x, while the frame rate drops to approximately 0.45x of the original. If the system were perfectly pixel-bound, the frame rate would scale inversely with pixel count, giving 0.56x for 1440p and 0.25x for 4K. The actual results show a less severe drop than pure pixel scaling, suggesting there are other bottlenecks that partially mitigate the resolution impact, likely related to the CPU's strong performance capabilities.
The Ryzen 9 8945HX with its 16 cores and 32 threads provides substantial processing headroom, which helps maintain frame rates at higher resolutions where the GPU becomes the limiting factor. The data indicates that the Radeon 880M is the primary constraint, as the frame rate drops are nearly proportional to the pixel count increases, which is characteristic of GPU-bound scenarios in a game like Downfall that does not require extensive CPU-side simulation.
CPU Role
The AMD Ryzen 9 8945HX is a 16-core, 32-thread processor based on the Zen 4 architecture, codenamed Dragon Range, manufactured on a 5 nm process at TSMC. It has a base clock of 2.50 GHz and a boost clock of 5.40 GHz, with a TDP of 55 W. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 64 MB of L3 cache. Memory support is DDR5 with dual-channel configuration and a bandwidth of 83.2 GB/s. The processor uses the AMD Socket FL1 and supports PCIe Gen 5 with 28 lanes.
In CPU benchmarks, the Ryzen 9 8945HX scores 42713 in Cinebench R23 multi-core and 6030 in single-core, along with 17939 in Cinebench R20 multi-core and 2532 in single-core. The Passmark multi-thread score is 51405, and the single-thread score is 3907. The average benchmark score is 76212, placing the CPU in the 95th percentile of all CPUs. This high percentile indicates the processor is in the top 5% of all CPUs tested, providing exceptional computational headroom for any game workload.
The nearest rivals in CPU performance are the Intel Core Ultra 9 285HX with an average score of 76155 (0.1% lower), the AMD EPYC Embedded 8224P at 76492 (0.4% higher), the AMD Ryzen Threadripper PRO 9945WX at 76513 (0.4% higher), and the AMD Ryzen 9 9950X3D at 75779 (0.6% lower). These deltas are all within 0.6%, indicating that the Ryzen 9 8945HX is at parity with the fastest CPUs available, regardless of platform.
In the context of Downfall, this CPU provides far more processing power than the game requires. The measured FPS data shows that the GPU is the limiting component, as frame rates scale consistently with resolution and settings changes while the CPU maintains its high benchmark scores. The 16 cores and 32 threads ensure that any background tasks or game logic threads are handled without impacting frame pacing. The high single-thread performance of 6030 in Cinebench R23 single-core also helps with games that rely on a few heavily loaded threads, though Downfall's age means it likely does not take full advantage of the multi-core capabilities.
How This Combo Ranks
The combination of the AMD Ryzen 9 8945HX and AMD Radeon 880M ranks 2852 out of 2928 tested combinations for Downfall, placing it in the bottom 2.6% of all tested systems. This low ranking is primarily attributable to the GPU's performance ceiling, as the CPU is in the 95th percentile but the GPU is only in the 43rd percentile. The pairing of a top-tier CPU with a mid-range integrated GPU creates a significant bottleneck that limits the overall system performance in graphics-intensive scenarios like Downfall.
Given that this combo ranks below 2852 other combinations, the measured FPS results align with the ranking. The system can achieve playable frame rates at 1080p with Medium or Low settings, but it falls short at higher resolutions and settings. The GPU's nearest rivals include the GTX 675MX, MX330, HD 8870M, and R9 M375X, all of which are older discrete mobile GPUs that would likely perform similarly in Downfall. The comparison to these older discrete solutions shows that the Radeon 880M is competitive with dedicated graphics from several generations ago, but it does not match modern discrete GPUs that would rank higher in the combo list.
The ranking of 2852 out of 2928 indicates that most tested systems, which likely include discrete GPUs, outperform this configuration in Downfall. However, for an integrated graphics solution, the measured performance is still usable at lower settings. The data shows that 1080p Medium at 73 FPS is the sweet spot, providing a smooth experience that would be acceptable for most players. The 4K results, while poor, are not unexpected for an iGPU, and the recommendation would be to stick with 1080p for this title. The combination's low rank is a direct consequence of the GPU's 43rd percentile standing, and users of this hardware should temper their expectations for demanding games like Downfall at high resolutions.
Hardware Specifications
AMD Ryzen 9 8945HX
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + AMD Radeon 880M in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 64.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 89.0 |
| 1920x1080 | Medium | 73.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 37.0 |
Downfall with Ryzen 9 8945HX + Other GPUs
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Downfall with 880M + Other CPUs
See how Downfall performs with the same GPU but different processors.
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