Thief

Thief

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 46 60 79
1440p QHD 74 77 102 134
1080p Full HD 108 113 148 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 60
3840x2160 High 46
3840x2160 Ultra 43
2560x1440 Low 134
2560x1440 Medium 102
2560x1440 High 77
2560x1440 Ultra 74
1920x1080 Low 195
1920x1080 Medium 148
1920x1080 High 113
1920x1080 Ultra 108

Thief with AMD Ryzen 7 9700X + AMD Radeon RX 7700, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700X is an 8-core, 16-thread processor built on the Zen 5 architecture (Granite Ridge) using a 4 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 5.50 GHz, with a 65 W TDP. For a 2014 stealth title like Thief, the CPU's single-thread and multi-thread capabilities are both relevant, though the game's engine was designed in an era when quad-core CPUs were the norm. Benchmark data shows the Ryzen 7 9700X achieves a 3DMark single-thread score of 1280 and a 3DMark 2-thread score of 2525. The scaling from 2 threads to 4 threads (4869) and 8 threads (8184) demonstrates strong multi-threading efficiency, with the max-thread score of 9771 nearly matching the 16-thread score of 9824. This indicates the processor's 8 physical cores deliver most of the performance, with minimal additional gains from SMT in synthetic workloads.

In Cinebench R23, the CPU scores 2211 single-core and 20485 multi-core. The single-core result is particularly important for Thief, as older game engines often rely heavily on one primary thread for game logic and physics. The Geekbench scores of 3023 single-core and 17906 multi-core reinforce this pattern. The PassMark single-thread score of 4654 and multithread score of 37161 suggest the CPU has ample headroom for any CPU-bound scenarios. The processor sits at the 86th percentile versus all CPUs, with an average benchmark score of 37943. Its nearest rivals include the Intel Core i9-14901E (avg score 37911, 0.1% ahead) and AMD Ryzen AI 9 HX 370 (avg score 37904, 0.1% ahead), showing it performs essentially on par with those parts.

For Thief specifically, the measured FPS data reveals that even at 1080p Low settings, where GPU load is minimized, the system achieves 195 FPS. At 1080p Ultra, it drops to 108 FPS. The relatively modest spread between Low and Ultra at 1080p (87 FPS difference) suggests the CPU is capable of feeding the GPU adequately at all settings. The 8 cores and 16 threads provide more than enough processing power for a game from 2014, which was designed for far fewer threads. The 32 MB shared L3 cache and 89.6 GB/s memory bandwidth on DDR5 provide substantial bandwidth for game data. The CPU's 3DMark 16-thread score of 9824 and 2-thread score of 2525 indicate that even at lower thread counts, which is how Thief likely utilizes the processor, performance remains strong.

The Ryzen 7 9700X's release in August 2024 places it a decade after Thief's launch, meaning the game cannot fully utilize the CPU's modern architecture. However, the high single-thread performance (Cinebench R15 single-core score of 346) ensures that legacy game logic runs efficiently. The PassMark physics score of 2241 and floating point math score of 78999 further indicate robust computational capability. In practice, the CPU is unlikely to be the bottleneck in this combination, as the data shows FPS scaling that is more consistent with GPU limitations.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture (Navi 32 chip) using a 5 nm process, with 28,100 million transistors on a 346 mm² die. It features 16 GB of GDDR6 memory on a 256-bit bus, providing 624.1 GB/s of bandwidth. The GPU has a base clock of 1900 MHz, a game clock of 2041 MHz, and a boost clock of 2459 MHz. With 2560 shading units, 160 TMUs, and 96 ROPs, the RX 7700 delivers a pixel rate of 236.1 GPixel/s and a texture rate of 393.4 GTexel/s. Its FP32 performance is 25.18 TFLOPS, which is substantial for a game from 2014.

The GPU's 16 GB VRAM is far more than Thief requires, even at 4K Ultra settings. The 40 RT cores and support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 mean the GPU is future-proof, though Thief likely uses an older DirectX version. The memory clock of 2438 MHz (19.5 Gbps effective) and 624.1 GB/s bandwidth ensure that texture streaming and memory-intensive operations are not constrained. The RX 7700's measured FPS in Thief shows that at 1080p Low, it achieves 195 FPS, while at 4K Ultra it drops to 43 FPS. This scaling pattern indicates the GPU is the primary limiting factor at higher resolutions.

Benchmark results for the RX 7700 include a 3DMark Steel Nomad DX12 score of 2865, a Geekbench OpenCL score of 106028, and a PassMark G3D score of 20974. The GPU sits at the 58th percentile versus all GPUs, with an average benchmark score of 15852. Its nearest rivals include the AMD Radeon R9 370X (avg score 15862, 0.1% ahead) and NVIDIA GeForce RTX 3060 Ti (avg score 16129, 1.7% ahead). The PassMark DirectX 11 score of 186 is particularly relevant because Thief was released in 2014 and likely uses DirectX 11 as its primary API. The DirectX 12 score of 96 and DirectX 10 score of 92 show older API performance is adequate.

For Thief, the RX 7700's 16 GB VRAM eliminates any possibility of VRAM-related stuttering or texture pop-in, even at 4K Ultra. The GPU's TDP of 200 W and dual-slot design with 2x 8-pin power connectors indicate it is a mid-range card, and its performance in Thief reflects this positioning. The game's measured FPS at 1440p Medium (102 FPS) and 4K Medium (60 FPS) shows the GPU can handle the game's requirements comfortably at mid-range settings. The GPU's release in September 2025 means it is significantly newer than the game, allowing it to brute-force performance through raw compute rather than optimized drivers.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU-bound scaling. At 1080p Low, the system achieves 195 FPS, which drops to 134 FPS at 1440p Low (a 31.3% reduction) and 79 FPS at 4K Low (a 59.5% reduction from 1080p). This scaling is consistent with a GPU that is being increasingly stressed as pixel count rises. The CPU's role is minimal at Low settings, as evidenced by the high frame rates even at 1080p.

At Medium settings, the frame rates are 148 FPS at 1080p, 102 FPS at 1440p (31.1% drop), and 60 FPS at 4K (59.5% drop from 1080p). The proportional drops are nearly identical to Low settings, indicating that the GPU load scales linearly with resolution regardless of quality preset. The Medium settings also provide min/max FPS data: at 1080p Medium, the range is 126-171 FPS; at 1440p Medium, it is 86-117 FPS; and at 4K Medium, it is 51-69 FPS. The consistent ~30% reduction from 1080p to 1440p and ~60% reduction from 1080p to 4K across both Low and Medium settings strongly suggests the GPU is the limiting component throughout the resolution range.

At High settings, the frame rates are 113 FPS at 1080p, 77 FPS at 1440p (31.9% drop), and 46 FPS at 4K (59.3% drop). At Ultra settings, the frame rates are 108 FPS at 1080p, 74 FPS at 1440p (31.5% drop), and 43 FPS at 4K (60.2% drop). The Ultra settings show the smallest absolute difference from High settings at each resolution (5 FPS at 1080p, 3 FPS at 1440p, 3 FPS at 4K), suggesting that the jump from High to Ultra is not particularly demanding in Thief. The consistent percentage drops across all settings — roughly 31% from 1080p to 1440p and 60% from 1080p to 4K — are classic signs of GPU-bound performance.

The fact that 4K Ultra (43 FPS) is only 3 FPS lower than 4K High (46 FPS) indicates that the Ultra preset adds minimal additional GPU load over High. At 1080p, the difference between Low (195 FPS) and Ultra (108 FPS) is 87 FPS, which is substantial but still well above playable thresholds. The data does not show any CPU-related anomalies, such as frame rate plateaus or inconsistent scaling, which would indicate CPU bottlenecks. The RX 7700 is clearly the limiting component across all resolutions and settings, with the Ryzen 7 9700X providing sufficient performance headroom.

FAQ

Q: What is the best resolution for maintaining 60+ FPS with this CPU/GPU combination in Thief?

A: The data shows that 1440p Medium achieves 102 FPS average, 1440p High achieves 77 FPS, and 4K Medium achieves 60 FPS average with a minimum of 51 FPS. For a consistent 60+ FPS experience, 1440p with any preset up to Ultra (74 FPS) works well, while 4K requires Medium settings to stay near the 60 FPS threshold.

Q: How much performance is lost when moving from 1080p to 4K at the same settings?

A: At Low settings, the average FPS drops from 195 at 1080p to 79 at 4K, a reduction of approximately 59.5%. At Medium settings, the drop is from 148 FPS to 60 FPS, also approximately 59.5%. At High settings, the drop is from 113 FPS to 46 FPS (59.3%), and at Ultra, from 108 FPS to 43 FPS (60.2%).

Q: Is the Ryzen 7 9700X or the Radeon RX 7700 the bottleneck in Thief?

A: The resolution scaling data indicates the GPU is the limiting component. The frame rate drops by roughly 31% from 1080p to 1440p and 60% from 1080p to 4K across all settings, which is consistent with GPU-bound performance. The CPU's high single-thread score (Cinebench R23 single-core of 2211) suggests it can handle the game's CPU demands without becoming a constraint.

Q: What is the performance difference between High and Ultra settings in Thief?

A: The difference is minimal. At 1080p, High achieves 113 FPS and Ultra achieves 108 FPS, a difference of 5 FPS. At 1440p, High achieves 77 FPS and Ultra achieves 74 FPS, a 3 FPS difference. At 4K, High achieves 46 FPS and Ultra achieves 43 FPS, also a 3 FPS difference.

Q: Does the RX 7700's 16 GB VRAM provide any advantage in Thief?

A: Thief was released in 2014 and does not require significant VRAM. The 16 GB GDDR6 memory with 624.1 GB/s bandwidth ensures that memory capacity is never a limiting factor, even at 4K Ultra settings. The GPU's PassMark G3D score of 20974 and 3DMark Steel Nomad score of 2865 indicate it has ample compute performance for this game.

Q: How does the Ryzen 7 9700X compare to its nearest rivals in overall CPU performance?

A: The Ryzen 7 9700X has an average benchmark score of 37943, placing it at the 86th percentile. It is essentially tied with the Intel Core i9-14901E (37911, 0.1% ahead) and AMD Ryzen AI 9 HX 370 (37904, 0.1% ahead), and slightly ahead of the Intel Core 5 211E (37829, 0.3% ahead) and AMD Ryzen AI Embedded P132 (37804, 0.4% ahead).

Settings Recommendations

Based on the measured FPS data, the optimal settings for this CPU/GPU combination depend on the target resolution and frame rate. At 1080p, all settings deliver well above 100 FPS, with Low achieving 195 FPS, Medium 148 FPS, High 113 FPS, and Ultra 108 FPS. The difference between High and Ultra is only 5 FPS, so Ultra is the recommended choice for 1080p users seeking maximum visual quality without sacrificing playability. The Medium preset's min FPS of 126 at 1080p ensures smooth performance even in demanding scenes.

At 1440p, the situation is similar but with slightly lower headroom. Ultra achieves 74 FPS, High 77 FPS, Medium 102 FPS, and Low 134 FPS. The 3 FPS difference between High and Ultra at 1440p makes Ultra the clear choice for users with 1440p monitors, as the visual upgrade comes at negligible performance cost. The Medium preset's min FPS of 86 ensures no drops below 60 FPS, making it a safe choice for competitive play.

At 4K, the data shows that only Medium settings (60 FPS average, 51 FPS min) achieve near-60 FPS performance. High settings drop to 46 FPS, and Ultra to 43 FPS. For a smooth 4K experience, Medium is the recommended preset, as it maintains an average of 60 FPS while staying above 51 FPS at minimum. Users who prioritize visual fidelity over frame rate can use High (46 FPS) or Ultra (43 FPS), but the data shows these are below the 60 FPS threshold. The RX 7700's 16 GB VRAM ensures that even at 4K Medium, memory capacity is not a concern.

The overall recommendation is to use Ultra settings at 1080p and 1440p, as the performance cost over High is minimal (5 FPS and 3 FPS respectively). At 4K, Medium settings provide the best balance of visual quality and performance, delivering 60 FPS average. The Low preset at any resolution offers the highest frame rates but sacrifices visual quality unnecessarily, given that Medium provides a significant visual upgrade with acceptable performance at all resolutions except 4K, where it is still the best option.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 195 FPS average
  • Medium: 148 FPS average, 126 FPS minimum, 171 FPS maximum
  • High: 113 FPS average
  • Ultra: 108 FPS average

At 1080p, the system delivers extremely high frame rates across all settings. The spread from Low to Ultra is 87 FPS, with Ultra still achieving 108 FPS. The Medium preset's minimum of 126 FPS ensures there are no noticeable frame drops. This resolution is clearly GPU-bound, as even the most demanding preset produces triple-digit frame rates.

2560x1440 (1440p):

  • Low: 134 FPS average
  • Medium: 102 FPS average, 86 FPS minimum, 117 FPS maximum
  • High: 77 FPS average
  • Ultra: 74 FPS average

At 1440p, the system maintains high frame rates, with Low exceeding 130 FPS and Ultra staying above 70 FPS. The Medium preset's minimum of 86 FPS guarantees smooth gameplay. The difference between High and Ultra is only 3 FPS, making Ultra the preferred choice. The scaling from 1080p shows a consistent ~31% reduction across all settings, confirming GPU-bound performance.

3840x2160 (4K):

  • Low: 79 FPS average
  • Medium: 60 FPS average, 51 FPS minimum, 69 FPS maximum
  • High: 46 FPS average
  • Ultra: 43 FPS average

At 4K, the system's performance drops significantly. Only Low and Medium settings achieve 60+ FPS averages. The Medium preset's minimum of 51 FPS means there are occasional drops below 60 FPS. High and Ultra settings fall below 50 FPS, which may be acceptable for a stealth game but are not ideal for smooth gameplay. The scaling from 1080p to 4K shows a ~60% reduction across all settings, further reinforcing the GPU-bound nature of this combination.

The complete measured FPS data shows a clear hierarchy: 1080p Ultra (108 FPS) > 1440p High (77 FPS) > 4K Medium (60 FPS). This progression indicates that the RX 7700's performance in Thief is sufficient for high-refresh-rate gaming at 1080p, solid 60+ FPS at 1440p, and just playable frame rates at 4K with Medium settings. The Ryzen 7 9700X's high single-thread and multi-thread performance ensures the CPU never becomes a limiting factor in this title.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + AMD Radeon RX 7700 in Thief

Resolution Settings Avg FPS
3840x2160 Low 79.0
3840x2160 Medium 60.0
3840x2160 High 46.0
3840x2160 Ultra 43.0
2560x1440 Low 134.0
2560x1440 Medium 102.0
2560x1440 High 77.0
2560x1440 Ultra 74.0
1920x1080 Low 195.0
1920x1080 Medium 148.0
1920x1080 High 113.0
1920x1080 Ultra 108.0

Thief with Ryzen 7 9700X + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 7700 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.