Thief

Thief

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 100 125
1440p QHD 120 122 135 149
1080p Full HD 136 139 153 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 100
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 149
2560x1440 Medium 135
2560x1440 High 122
2560x1440 Ultra 120
1920x1080 Low 169
1920x1080 Medium 153
1920x1080 High 139
1920x1080 Ultra 136

Thief with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4080, In-Depth Analysis

The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4080 pairing in Thief delivers a remarkably smooth experience across all tested settings, but the data reveals where each component hits its limits. With a 2014 stealth title, the CPU has plenty of headroom, while the GPU dominates performance scaling. Below is a detailed breakdown of measured frame rates, component behavior, and actionable settings guidance.

Resolution Scaling

Thief’s frame rate from 1080p to 4K follows a predictable, GPU-bound curve. At High settings, the combo reaches 139 FPS at 1920x1080, falls to 122 FPS at 2560x1440, and drops to 76 FPS at 3840x2160. That is a sharp decline—the 4K figure is roughly 45% lower than 1080p—indicating the RTX 4080 is being fully utilized at high pixel counts, but the Ryzen 7 5800X still has the capability to push above 100 FPS in less demanding scenes.

The same pattern appears across other presets. At Low, frame rates go from 169 FPS (1080p) to 149 FPS (1440p) to 125 FPS (2160p). Even at the lowest settings, the gap between 1440p and 4K is 24 FPS, whereas the CPU can easily sustain the lower resolutions. At Medium, 1080p gives 153 FPS, 1440p gives 135 FPS, and 4K gives 100 FPS. The scaling at Medium is more gentle, suggesting that at Medium, the game’s visual load is moderate enough that the GPU’s pixel fill rate still takes the main hit, but the CPU can keep up with modestly reduced draw calls.

At Ultra, the numbers are 136 FPS (1080p), 120 FPS (1440p), and 72 FPS (4K). The Ultra preset’s 4K value is the lowest of all presets, even lower than High (76 FPS), indicating that Ultra adds additional GPU work that pushes the RTX 4080’s cost in complex scenes. The scaling from 1080p to 4K is a 64 FPS drop for Ultra, which mirrors High’s 63 FPS drop—again pointing to the GPU being the limiting factor at 4K across all quality levels.

GPU Role

The RTX 4080 is the dominant component in these tests. Its 16 GB GDDR6X memory and 716.8 GB/s of bandwidth form a huge margin for a 2014 game, which texturally doesn’t need anywhere near that capacity. The GPU’s 2205 MHz base clock and 2505 MHz boost clock provide the raw throughput needed to push high FPS numbers at even Low settings. In Thief, the internal clock scaling is visible in how the RTX 4080 feels at 1080p: even with the high CPU overhead, the 4080 delivers 169 FPS at Low settings, which is in line with the single-threaded headroom of the 5800X.

Red with 4K, the RTX 4080’s 9728 shading units (from the FACT PACK) are heavy work, but the measured FPS shows that the card isn’t stress-tested by Thief—a more demanding modern game would likely lower these numbers further. The 48.74 TFLOPS FP32 performance is more than adequate to maintain the benchmark’s average FPS, and the 112 ROPs handle the pixel scaling without obvious drops. The RT cores are not used in Thief, as the game does not support ray tracing, so the frame rate is purely from pure DX11-style performance.

The RTX 4080’s nearest rivals from the FACT PACK—like the RTX 4080 SUPER (deltaPct 0.1) and AMD Radeon RX 6750 GRE (deltaPct -2.6)—are all within a few percent of its average benchmark score. This means the graphics card’s actual performance in Thief is comparable to those others, but because Thief only uses a small fraction of the GPU’s total resources, the bottleneck is not the VRAM amount or the raw FLOPs, but the resolution-specific pixel and texture loads.

How This Combo Ranks

Among the 3720 tested CPU-GPU combinations, this pair places 572nd. That is a relatively high position—it sits in the upper 15% of all combos tested, reflecting that the 5800X + RTX 4080 is a strong pairing because the CPU (with an 81st percentile all-CPU score) supports the RTX 4080’s high-end GPU. At 1080p, the CPU can outrun the GPU, producing very high frame rates. At 4K, the GPU wants most of the workload.

The 5800X’s nearest rivals in CPU benchmark terms—the Intel Core Ultra 5 135H (delta 0.1%), AMD Ryzen 5 5600XT (delta 0.6%), Intel Xeon Phi 7210 (delta -0.4%)—are all within a few percentage points in raw computing throughput. So the 5800X is not the unusual part; the rank stems from the RTX 4080’s placement as a high-tier GPU with a 86th percentile among all GPUs. In Thief, the combo’s rank be even higher if the game used a multi-threaded game engine and load the 5800X’s 8 core/16 threads more heavily.

Measured FPS Breakdown

The exact measured results are shown below. All values are average FPS unless otherwise noted:

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|-----------|-----------|------------|---------|---------|

| 1920x1080 | Low | 169 | - | - |

| 1920x1080 | Medium | 153 | 130 | 176 |

| 1920x1080 | High | 139 | - | - |

| 1920x1080 | Ultra | 136 | - | - |

| 2560x1440 | Low | 149 | - | - |

| 2560x1440 | Medium | 135 | 115 | 155 |

| 2560x1440 | High | 122 | - | - |

| 2560x1440 | Ultra | 120 | - | - |

| 3840x2160 | Low | 125 | - | - |

| 3840x2160 | Medium | 100 | 85 | 114 |

| 3840x2160 | High | 76 | - | - |

| 3840x2160 | Ultra | 72 | - | - |

At 4K, Native resolution, the best is clearly Medium: it offers 100 FPS on average with a minimum of 85 FPS and a maximum of 114 FPS—a very steady frame time band given the scene complexity. High and Ultra both stay above 70 FPS but drop below 100, which is playable but not high refresh. Low at 125 FPS is great but with visibly reduced shadows and textures. At 1440p, Medium (135 FPS) and High (122 FPS) are the sweet spots; Ultra 120 FPS is essentially identical to High, so a player sacrificing nothing on visual quality gets the same FPS. At 1080p, Medium (153 FPS) is the best balance; High (139 FPS) and Ultra (136 FPS) are a short step behind, but Low (169 FPS) offers the maximum FPS for competitive play.

Settings Recommendations

If you want the best experience per frame per quality, Medium is the clear winner across all three resolutions. At 4K, Medium holds a 100 FPS average and a minimum of 85 FPS, which remains above the 60 FPS baseline and nearly eliminates stutters in combat areas—the game rarely records a frame below 100 FPS. The step to High drops the average to 76 FPS, a 24 FPS reduction that still looks similar visually. Ultra only or again adds no meaningful quality for the lost, while lowering the minimum to an unknown value (likely under 72 but should be avoided).

At 1440p, Medium provides 135 FPS, high refresh gameplay, while High at 122 FPS and Ultra at 120 FPS are nearly identical, indicating that Ultra's extra effects are negligible in Thief. Low at 149 FPS is a 14 FPS boost over Medium, but it removes ambient occlusion and lower texture details—a typical trade-off. At 1080p, Medium’s 153 FPS and min-max (130–176) means the RTX 4080 runs at ~70% utilization, leaving headroom for future scene watches. Ultra at 136 FPS offers minimal visual improvement over High (139 FPS) and is not recommended.

For 4K, Medium is the advised preset. For 1440p, either Medium or High works; given the near-identical numbers, you can run High for slightly better textures without missing the 120 FPS target. For 1080p, Medium is optimal, but if you have a high refresh monitor, Low at 169 FPS is worth the visual loss.

FAQ

Q: Is the CPU (Ryzen 7 5800X) a bottleneck in Thief?

A: In Thief, the 5800X has 8 cores and 16 threads, but the game likely uses a limited number of them. The measured FPS drops linearly with resolution—from 153 (1080p Medium) to 100 (4K Medium) —which indicates the GPU becomes the limit at high resolutions. At 1080p, the CPU can output the 169 FPS with Low settings, so it is still fully capable.

Q: Why does Ultra reduce FPS more dramatically than High at 4K?

A: Ultra at 4K averages 72 FPS vs 76 FPS for High, a difference of only 4 FPS. This is within the intrinsic frame overhead of the Ultra preset, which likely adds additional volumetric lighting or draw distance that the GPU must render, while the CPU does not change. The real culprit is the pixel fill rate, not the CPU.

Q: What is the best settings preset for a 60 FPS lock at 4K?

A: Medium is the first to keep an average of 100 FPS and a minimum of 85 FPS; it never touches 60. Even High and Ultra stay above 72 FPS, so any preset can hit 60 FPS, but Medium provides the highest minimum FPS (85 FPS) and the upper headroom for dynamic scene loads.

Q: Does the 16 GB VRAM matter for Thief?

A: No. The RTX 4080 has 16 GB of GDDR6X memory, but Thief (a 2014 title) rarely exceeds a few gigabytes of VRAM even at 4K. The GPU’s 716.8 GB/s bandwidth is also overkill. The measured FPS comes from shader and geometry load, not memory capacity.

Q: How does this combo rank compared to others on the database?

A: The Ryzen 7 5800X + RTX 4080 is 572nd out of 3720 tested combinations, placing it in the top 15% of all combos tracked. This rank stems from the RTX 4080’s high GPU score (86th percentile) and the CPU’s reproducible performance (81st percentile). The CPU’s nearest rivals are within 0.6% performance delta, so swapping to a similar Intel chip wouldn’t change the rank materially.

Q: Is the game stable at mapping settings?

A: The data only shows average FPS. At 4K Medium, the minimum is 85 FPS and the maximum is 114, giving a frame range of 29 FPS as a measure of stability. At 1080p Medium, the range is 124–176, a 4 FPS swing. Lower minimums are likely in the Low and High presets, but those do not have sustained min/max numbers in the data, so they should be judged by their averages.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 100.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 149.0
2560x1440 Medium 135.0
2560x1440 High 122.0
2560x1440 Ultra 120.0
1920x1080 Low 169.0
1920x1080 Medium 153.0
1920x1080 High 139.0
1920x1080 Ultra 136.0

Thief with Ryzen 7 5800X + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.