Thief
This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 61 | 76 | 102 |
| 1440p QHD | 93 | 102 | 130 | 151 |
| 1080p Full HD | 136 | 141 | 151 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4070, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 4070 delivers a robust experience in Thief, with measured frame rates that scale predictably across resolutions and presets. The data shows a system that is well-balanced at 1080p, becomes increasingly GPU-bound at higher resolutions, and offers clear guidance for optimizing the stealth-action title.
Resolution Scaling
The measured FPS data reveals how the workload shifts as resolution increases. At 1920x1080 with Low settings, the combo achieves 166.6 FPS, which drops to 141.4 FPS at High and 135.9 FPS at Ultra. This narrow spread of roughly 18% between Low and Ultra at 1080p indicates that the CPU and GPU are both contributing, but the system is not heavily constrained by either component at this resolution.
Moving to 2560x1440, the scaling becomes more pronounced. The Low preset delivers 150.9 FPS, while High drops to 101.9 FPS and Ultra falls to 93.3 FPS. The gap between Low and Ultra widens to over 38% at 1440p, suggesting the GPU is beginning to take on a larger share of the rendering load. The step from Low to Medium shows a 21.3 FPS reduction, while the jump from Medium to High is a steeper 27.7 FPS loss, indicating that High preset settings introduce significant shading and post-processing costs.
At 3840x2160, the GPU becomes the clear limiting component. The Low preset still manages 101.6 FPS, but High drops to 61.1 FPS and Ultra falls to 56.8 FPS. The difference between 1080p Low and 4K Low is a 65 FPS reduction, while the same resolution change at High costs 80.3 FPS. This pattern confirms that Thief’s visual effects scale heavily with pixel count, and the RTX 4070’s 12 GB frame buffer is sufficient for the 4K textures but the compute load grows quickly. The data shows that 4K Ultra is the only tested configuration that dips below 60 FPS, making 1440p the practical ceiling for smooth play at maximum settings.
GPU Role
The RTX 4070’s specifications align with the measured results. Its boost clock of 2475 MHz and 12 GB of GDDR6X memory on a 192-bit bus provide a memory bandwidth of 504.2 GB/s, which is adequate for Thief’s 2014-era engine at all tested resolutions. The GPU’s 5888 shading units and 64 ROPs handle the game’s direct lighting and shadow calculations efficiently, as evidenced by the 61.1 FPS average at 4K High.
The benchmark results show the GPU’s strength in synthetic workloads: a PassMark G3D score of 26927 and a 3DMark Steel Nomad DX12 score of 3854 place it in the 81st percentile among all GPUs. Its nearest rivals include the AMD Radeon RX Vega 56 with a deltaPct of -0.6 and the NVIDIA GeForce RTX 4080 Mobile at -2.2, meaning the RTX 4070 is competitive with those parts in general compute but trails them slightly in raw throughput. In Thief specifically, the GPU’s performance at 4K Ultra (56.8 FPS) versus 4K Low (101.6 FPS) shows that the card has headroom at lower presets but is saturated by the Ultra preset’s additional draw calls and texture filtering.
The memory clock of 1313 MHz (21 Gbps effective) supports the bandwidth figure, and the 200 W TDP is consistent with a dual-slot card requiring a 550 W power supply. The GPU’s Ada Lovelace architecture with 46 RT cores and 184 tensor cores does not appear to be leveraged by Thief, which predates ray tracing, but the raw rasterization performance carries the title.
How This Combo Ranks
This specific CPU-GPU combination ranks 443rd out of 1642 tested combos in Thief, placing it in the top 27% of all pairings in the database. The rank reflects the synergy between the 5800X’s 8-core, 16-thread design and the RTX 4070’s mid-to-high-end rasterization capability. The 5800X itself holds the 84th percentile among all CPUs with an average benchmark score of 27606, while the RTX 4070 sits at the 81st percentile for GPUs with an average score of 37283.
The rank of 443 suggests that many higher-tier combinations exist, but this pairing is far from entry-level. Given that the game was released in 2014, the 5800X’s single-core performance (3DMark single-thread score of 943, Cinebench R23 single-core of 3327) is more than sufficient for the game’s threading model. The combo’s position is likely constrained by the GPU at 4K, where higher-end cards would pull ahead, but at 1080p and 1440p the pairing demonstrates near-top-tier capability.
FAQ
Q: Can this combo run Thief at 4K with playable frame rates?
A: Yes, at High settings the average FPS is 61.1, which is above the 60 FPS threshold. At Ultra, the average drops to 56.8 FPS, which is playable but not perfectly smooth. Low and Medium presets at 4K yield 101.6 and 76.4 FPS respectively.
Q: What is the best resolution for this pairing to maintain high frame rates?
A: The data shows that 2560x1440 provides the best balance. At Ultra settings, the average FPS is 93.3, and at High it reaches 101.9 FPS. This gives a 35-45 FPS headroom over 4K Ultra while still delivering higher fidelity than 1080p.
Q: How does the RTX 4070 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 4070 has an average benchmark score of 37283. Its nearest rival, the AMD Radeon RX Vega 56, scores 37507 with a deltaPct of -0.6, meaning the RX Vega 56 is slightly faster. The NVIDIA GeForce MX570 A scores 38008 with a deltaPct of -1.9, and the RTX 4080 Mobile scores 38135 with a deltaPct of -2.2, both of which are ahead.
Q: Is the Ryzen 7 5800X a bottleneck for the RTX 4070 in Thief?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system achieves 166.6 FPS, and the FPS drops as resolution increases, which is characteristic of GPU-bound scaling. The CPU’s 16 threads and 32 MB L3 cache are sufficient for the game’s workload.
Q: What is the difference in performance between Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset achieves 150.9 FPS, while Ultra achieves 93.3 FPS. This is a difference of 57.6 FPS, or roughly 38% lower performance at Ultra. Medium falls in between at 129.6 FPS.
Q: Does the game’s release date affect the hardware requirements?
A: The game was released on 2014-02-24, and its engine predates modern features like ray tracing. The RTX 4070’s 12 GB VRAM is ample for the game’s textures, and the 5800X’s architecture from 2020 is far newer than the game’s expected hardware. The measured FPS confirms the system is overqualified for the title’s demands.
CPU Role
The AMD Ryzen 7 5800X brings 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. Its 32 MB L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample data throughput for Thief’s CPU-bound logic. The CPU’s 3DMark single-thread score of 943 and Cinebench R23 single-core score of 3327 demonstrate strong per-core performance, which is critical for a 2014 title that likely relies on fewer threads.
The CPU’s multi-threaded capabilities are also substantial: Cinebench R23 multi-core scores 23571, and Geekbench multi-core reaches 10220. In Thief, the difference between 1080p Low (166.6 FPS) and 1440p Low (150.9 FPS) is only 15.7 FPS, suggesting that the CPU can feed the GPU at lower resolutions without becoming a limiting factor. The CPU’s percentile rank of 84 versus all CPUs, with an average benchmark score of 27606, places it slightly ahead of the AMD Ryzen 7 5800 (deltaPct of 0.3) and slightly behind the AMD Ryzen 5 8500GE (deltaPct of -0.4). This indicates the 5800X is a strong mid-range performer that complements the RTX 4070 well in this game.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target display resolution. For 1920x1080, the Ultra preset is recommended as it delivers 135.9 FPS, which is well above the 60 FPS threshold and only 30.7 FPS lower than Low. The visual fidelity gains from Ultra are worth the modest performance cost at this resolution.
For 2560x1440, the High preset offers the best experience with 101.9 FPS. This provides a 8.6 FPS improvement over Ultra (93.3 FPS) while still maintaining high-quality visuals. The Medium preset at 129.6 FPS is a viable alternative for users prioritizing frame rate, but High strikes the better balance.
For 3840x2160, the High preset is the recommended ceiling, achieving 61.1 FPS. This is just above the 60 FPS line, and the Ultra preset at 56.8 FPS may introduce perceptible stutter on standard 60 Hz displays. The Low preset at 101.6 FPS is an option for competitive play but sacrifices significant visual quality. Users with high-refresh-rate 4K displays should consider 1440p High instead, as the data shows the GPU cannot maintain high frame rates at 4K without dropping to Low settings.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4070 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 101.6 |
| 3840x2160 | Medium | 76.4 |
| 3840x2160 | High | 61.1 |
| 3840x2160 | Ultra | 56.8 |
| 2560x1440 | Low | 150.9 |
| 2560x1440 | Medium | 129.6 |
| 2560x1440 | High | 101.9 |
| 2560x1440 | Ultra | 93.3 |
| 1920x1080 | Low | 166.6 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 141.4 |
| 1920x1080 | Ultra | 135.9 |
Thief with Ryzen 7 5800X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 4070 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.