Thief

Thief

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 39 51
1440p QHD 48 51 66 88
1080p Full HD 70 74 97 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 39
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 88
2560x1440 Medium 66
2560x1440 High 51
2560x1440 Ultra 48
1920x1080 Low 128
1920x1080 Medium 97
1920x1080 High 74
1920x1080 Ultra 70

Thief with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce GTX 1070 delivers a revealing performance profile in Thief, a 2014 stealth title that remains demanding at higher resolutions. The data set provides a clear picture of how this combination scales from 1080p up to 4K, and where the bottleneck shifts between the CPU and GPU. This analysis breaks down the measured FPS numbers, contextualizes the combo’s standing among thousands of other tested configurations, and offers practical settings guidance based strictly on the measured rows.

Resolution Scaling

The measured FPS data shows a steep and predictable decline as resolution increases, which strongly indicates that the GPU becomes the limiting factor in this pairing. At 1080p with High settings, the combo produces 74 FPS. Moving to 1440p drops that to 51 FPS, a reduction of approximately 31%. At 4K, the High preset yields only 30 FPS, which is 59% lower than the 1080p result. This pattern is consistent across all settings presets, confirming that pixel count is the dominant variable driving performance loss.

The scaling between Low and Ultra settings at each resolution further emphasizes the GPU-bound nature. At 1080p, Low produces 128 FPS, Medium 97 FPS, High 74 FPS, and Ultra 70 FPS. The gap between High and Ultra is minimal (only 4 FPS), suggesting that the Ultra preset’s additional effects are not the primary stressor. Instead, the sheer resolution is what crushes frame rates. At 4K, Low yields 51 FPS, Medium 39 FPS, High 30 FPS, and Ultra 28 FPS. The drop from Low to Ultra at 4K is 23 FPS, a 45% decrease, which is a much larger relative penalty than the 58 FPS drop seen at 1080p.

This behavior indicates that at 1080p, the CPU (Ryzen 7 5800X) still has headroom to feed the GPU, and the GTX 1070 is the primary constraint. However, the fact that 1080p Ultra (70 FPS) is only slightly below 1080p High (74 FPS) suggests that the GPU’s shading units and memory bandwidth are being saturated by the pixel workload, not by geometry or draw calls. At 4K, the GPU is clearly overwhelmed, as even Low settings only manage 51 FPS. The CPU’s role is likely secondary; its 8 cores and 16 threads are more than sufficient for a title from 2014, but the GTX 1070’s 8 GB of GDDR5 memory and 256-bit bus are taxed heavily at higher resolutions.

The data implies that for smooth gameplay, users must compromise heavily on resolution or settings. The 4K Ultra result of 28 FPS is unplayable, while 4K Low at 51 FPS is borderline. The sweet spot appears to be 1440p Medium at 66 FPS, which offers a balanced experience. The scaling from 1440p to 4K is particularly harsh (e.g., 51 FPS to 30 FPS on High), indicating that the GTX 1070’s memory bandwidth of 256.3 GB/s is a hard ceiling that cannot be overcome by lowering settings alone.

GPU Role

The NVIDIA GeForce GTX 1070, based on the Pascal architecture and GP104 chip, is the central component in this equation. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which is sufficient for 1080p but becomes a bottleneck at 4K. The GPU’s base clock of 1506 MHz and boost clock of 1683 MHz are modest by modern standards, yet they drive 1920 shading units, 120 TMUs, and 64 ROPs. The pixel rate of 107.7 GPixel/s and texture rate of 202.0 GTexel/s directly correlate with the measured FPS drops at higher resolutions.

The benchmark data shows the GTX 1070 scores 13498 in Passmark G3D, placing it in the 47th percentile of all GPUs. Its nearest rivals include the AMD FirePro W5000 (avg score 9803, delta -0.2%) and the NVIDIA Quadro M2000M (avg score 9832, delta -0.5%). This indicates the GTX 1070 is a mid-range card by today’s standards, but its performance in Thief is heavily influenced by the game’s rendering demands. The GPU’s 6.463 TFLOPS of FP32 compute is adequate for a 2014 title, but the 4K results show that memory bandwidth, not raw compute, is the limiting factor.

The VRAM usage is not directly measured, but the 8 GB capacity is not the issue; rather, the bandwidth is. At 4K, the pixel fill rate and texture fetch requirements outstrip what the 256.3 GB/s can deliver, leading to the observed 30 FPS on High. The GPU’s support for DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 means it is not lacking in API compatibility, but Thief was released in 2014 and likely relies on older DX11 paths, which this card handles efficiently. The Passmark DirectX 11 score of 100 (relative) and DirectX 12 score of 48 suggest that the card is better optimized for legacy APIs, which aligns with the game’s release date.

The GPU’s 150 W TDP and suggested 450 W PSU indicate it is not power-hungry, but the performance ceiling is clear. The measured FPS at 1440p Ultra (48 FPS) and 1080p Ultra (70 FPS) show that the card can handle high settings at lower resolutions, but it cannot maintain 60 FPS at 4K on any preset. This is a classic case of a mid-range GPU being outclassed by resolution demands, and the data suggests that users should target 1440p or 1080p for a playable experience.

How This Combo Ranks

The AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070 combination ranks 3079 out of 3720 tested combos in Thief, placing it in the bottom 17% of all configurations. This low rank is surprising given that the CPU is a high-end desktop processor (launch MSRP $449) and the GPU is a capable 1080p card. The combo’s percentile ranking indicates that most other tested pairings outperform it, likely due to the GPU being the weak link.

The CPU itself ranks in the 81st percentile of all CPUs, with an average benchmark score of 29123. Its nearest rivals include the Intel Core Ultra 5 135H (delta +0.1%), Intel Xeon Phi 7210 (delta -0.4%), and Intel Core i5-13500HX (delta -0.5%). This shows the Ryzen 7 5800X is a top-tier processor for multi-threaded tasks, with 8 cores and 16 threads boosting to 4.70 GHz. However, in Thief, the GPU’s 47th percentile ranking drags the combo down. The GTX 1070’s nearest rivals are all workstation or older cards (AMD FirePro W5000, Quadro M2000M), none of which are gaming-focused, yet they have similar average scores.

The combo rank of 3079 out of 3720 means that 641 other pairings are worse, but the vast majority are better. This is a reflection of the GTX 1070’s age (released in 2016) and its end-of-life status. The data implies that while the CPU is not the bottleneck, the GPU prevents this combo from achieving high frame rates in Thief, especially at 4K. The rank would likely improve if the GPU were paired with a more modern card, but as tested, the combo sits in the lower quartile.

The percentileVsAllGpus score of 47 indicates the GTX 1070 is below average, which is expected for a card that was mid-range at launch and is now several generations old. The combo’s rank is thus a direct consequence of the GPU’s limitations, not the CPU’s. For users seeking better performance, upgrading the GPU would yield the most significant gains, as the CPU has ample headroom (evidenced by its 3dmark single-thread score of 943 and multi-thread score of 7586).

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. For 1080p, the Medium preset delivers 97 FPS with a minimum of 82 FPS and maximum of 111 FPS, making it the best balance of smoothness and visual quality. High settings at 1080p yield 74 FPS, which is still playable, but Ultra drops to 70 FPS, offering marginal visual gains for a 4 FPS loss. The Low preset at 128 FPS is unnecessary for most users, as 97 FPS is already well above the 60 FPS threshold.

For 1440p, Medium is again the recommended preset, producing 66 FPS with a minimum of 56 FPS and maximum of 76 FPS. This is the only 1440p setting that maintains an average above 60 FPS. High at 1440p drops to 51 FPS, which may be acceptable for slower-paced stealth gameplay, but it risks dips below 50 FPS. Ultra at 1440p (48 FPS) and Low (88 FPS) are polar opposites: Low sacrifices too much visual fidelity, while Ultra does not provide enough performance margin.

At 4K, no preset achieves 60 FPS. The best option is Low at 51 FPS, but this compromises graphics significantly. Medium at 4K produces 39 FPS (min 33, max 45), which is borderline playable but not smooth. High and Ultra at 4K (30 FPS and 28 FPS, respectively) are not recommended for action sequences. The data suggests that 4K gaming with this combo is not viable for a consistent experience, and users should either drop to 1440p or accept lower frame rates.

The measured rows show that Medium is the “sweet spot” across all resolutions, offering a 20-30% improvement over High while retaining most visual effects. The minimum FPS values for Medium (82 FPS at 1080p, 56 FPS at 1440p, 33 FPS at 4K) are all above the respective averages for High, indicating that Medium provides a more stable frame pacing. For a stealth game where sudden frame drops can ruin immersion, Medium is the safest choice.

Measured FPS Breakdown

The full dataset of measured FPS is as follows:

  • 1920x1080: Low 128 FPS, Medium 97 FPS (min 82, max 111), High 74 FPS, Ultra 70 FPS.
  • 2560x1440: Low 88 FPS, Medium 66 FPS (min 56, max 76), High 51 FPS, Ultra 48 FPS.
  • 3840x2160: Low 51 FPS, Medium 39 FPS (min 33, max 45), High 30 FPS, Ultra 28 FPS.

The 1080p results show a clear hierarchy: Low is 32% faster than Medium, which is 31% faster than High, and High is only 6% faster than Ultra. This indicates diminishing returns at the top end, as Ultra’s extra effects cost little performance. The 1440p results follow a similar pattern, with Low being 33% faster than Medium, and Medium being 29% faster than High. At 4K, the gaps narrow: Low is 31% faster than Medium, but Medium is 30% faster than High, and High is only 7% faster than Ultra.

The minimum FPS values for Medium are notable: 82 FPS at 1080p, 56 FPS at 1440p, and 33 FPS at 4K. These minimums are closer to the averages for High at the same resolution (74, 51, and 30 FPS, respectively), suggesting that Medium offers a more consistent frame rate without the spikes seen in Ultra. The maximum FPS values (111, 76, and 45 FPS) are all below the Low averages, reinforcing that Medium is a balanced choice.

The data reveals that the GTX 1070’s performance in Thief is heavily resolution-dependent. The 1080p Low result of 128 FPS demonstrates the card’s potential when pixel count is low, but the 4K Ultra result of 28 FPS shows its limits when bandwidth is saturated. The scaling from 1080p to 4K at Medium (97 to 39 FPS) is a 60% reduction, which is typical for a GPU with a 256-bit memory bus.

FAQ

Q: What is the best resolution for this combo in Thief?

A: The data shows 1440p Medium is the highest resolution that maintains an average above 60 FPS (66 FPS). 1080p offers higher frame rates (up to 128 FPS on Low), but 4K is not viable, with the best preset (Low) only reaching 51 FPS.

Q: How does the GTX 1070 compare to its nearest rivals in GPU benchmarks?

A: The GTX 1070 has an average benchmark score of 9780, placing it in the 47th percentile. Its nearest rivals are the AMD FirePro W5000 (score 9803, delta -0.2%), NVIDIA Quadro M2000M (score 9832, delta -0.5%), NVIDIA Tesla M10 (score 9724, delta +0.6%), and NVIDIA Tesla C2070 (score 9716, delta +0.7%).

Q: Is the Ryzen 7 5800X the bottleneck in this combo?

A: No. The CPU ranks in the 81st percentile of all CPUs, with an average benchmark score of 29123. Its nearest rivals (Intel Core Ultra 5 135H, delta +0.1%) show it is competitive. The GPU’s 47th percentile ranking indicates it is the limiting factor.

Q: What is the frame rate difference between High and Ultra at 1080p?

A: At 1920x1080, High produces 74 FPS and Ultra produces 70 FPS, a difference of only 4 FPS. This suggests Ultra’s visual enhancements are not demanding, and users can enable them without significant performance loss.

Q: Can this combo achieve 60 FPS at 4K?

A: No. The highest 4K result is 51 FPS on Low settings. Medium produces 39 FPS, High 30 FPS, and Ultra 28 FPS. None of the measured presets reach 60 FPS at 3840x2160.

Q: What is the combo’s rank among all tested combinations in Thief?

A: The combo ranks 3079 out of 3720 tested combinations, placing it in the bottom 17%. This low rank is attributed to the GTX 1070’s mid-range performance, not the CPU.

CPU Role

The AMD Ryzen 7 5800X is a Zen 3 architecture processor with 8 cores and 16 threads, base clock of 3.80 GHz, and boost clock of 4.70 GHz. Its 32 MB of L3 cache and 7 nm process node make it a powerful desktop CPU, with a 105 W TDP. In Thief, the CPU’s role is to feed the GPU with draw calls and physics calculations. The benchmark scores show it excels at multi-threaded tasks: Cinebench R23 multicore scores 15476, and Passmark multithread scores 27732. However, Thief is a 2014 title that likely does not utilize 16 threads efficiently.

The single-thread performance is also strong, with Cinebench R23 singlecore scoring 1574.5 and Passmark singlethread scoring 3445. This is crucial for older games that rely on one or two threads. The 3dmark single-thread score of 943 and 2-thread score of 1846 indicate that the CPU can handle the game’s main thread without bottlenecking the GPU. The measured FPS at 1080p Low (128 FPS) is likely near the CPU’s limit in this game, as the GPU is not taxed at that resolution.

The CPU’s nearest rivals in benchmark scores include the Intel Core Ultra 5 135H (delta +0.1%) and Intel Core i5-13500HX (delta -0.5%), which are mobile processors. This suggests the 5800X is comparable to high-end laptop chips, but its desktop design with 4,150 million transistors and 74 mm² die size provides consistent sustained performance. The memory bandwidth of 51.2 GB/s (DDR4 dual-channel) is adequate for Thief, as the game does not require excessive memory throughput.

The data indicates that the CPU is not the bottleneck at any resolution. Even at 1080p, where the GPU has the least workload, the CPU maintains high frame rates (128 FPS on Low). The combo’s low rank in Thief (3079 out of 3720) is entirely due to the GPU’s 47th percentile ranking, as the CPU’s 81st percentile ranking would place it in a top-tier position if paired with a stronger GPU. For users of this combo, upgrading the GPU would yield significant improvements, while the CPU can remain in place for future upgrades.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070 in Thief

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 39.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 88.0
2560x1440 Medium 66.0
2560x1440 High 51.0
2560x1440 Ultra 48.0
1920x1080 Low 128.0
1920x1080 Medium 97.0
1920x1080 High 74.0
1920x1080 Ultra 70.0

Thief with GTX 1070 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.