Thief

Thief

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 28 32 44
1440p QHD 42 47 56 75
1080p Full HD 61 63 81 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 32
3840x2160 High 28
3840x2160 Ultra 27
2560x1440 Low 75
2560x1440 Medium 56
2560x1440 High 47
2560x1440 Ultra 42
1920x1080 Low 110
1920x1080 Medium 81
1920x1080 High 63
1920x1080 Ultra 61

Thief with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 3050 4 GB produces a playable but constrained experience in Thief, with the combination ranking 1498th out of 1642 tested combos. The data shows that the 4 GB VRAM ceiling and the GPU's 50th percentile standing among all graphics cards are the primary bottlenecks, rather than the CPU, which sits in the 83rd percentile. The measured FPS across all resolutions and settings paints a clear picture of where this system operates best, and the gap between Low and Ultra presets reveals how quickly the GPU is saturated.

Settings Recommendations

The benchmark data for this specific CPU-GPU pairing indicates that the optimal experience in Thief is achieved at 1920x1080 with High settings, which delivers an average of 62.9 FPS. This represents the highest visual quality tier that still clears the 60 FPS threshold, making it the sweet spot for smooth gameplay without sacrificing too much graphical fidelity. Dropping to Medium at the same resolution yields 81.1 FPS, which provides a comfortable margin above 60 FPS and may be preferable for users who prioritize frame rate consistency over visual richness. The Ultra preset at 1920x1080 produces 61.4 FPS, which is nearly identical to High, but the incremental cost in visual terms is not justified by the negligible difference in performance—the data suggests that High offers the same playability with better headroom for demanding scenes.

At 2560x1440, the situation changes markedly. The High preset falls to 46.9 FPS, which is below the 60 FPS target, while Medium maintains 55.5 FPS and Low reaches 75 FPS. For users with 1440p displays, the Low preset is the only setting that provides a consistently fluid experience, though Medium at 55.5 FPS is arguably acceptable for a stealth title where reaction speed is less critical than in competitive shooters. At 3840x2160, all presets fall below playable thresholds, with even Low only achieving 43.7 FPS. The recommendation is clear: stick to 1080p for the full range of settings, or use 1440p with Low or Medium if resolution is a priority. The 4K resolution should be avoided entirely, as the GPU lacks the bandwidth and memory capacity to maintain acceptable frame rates.

FAQ

Q: Can this combo run Thief at 4K with playable frame rates?

A: No. At 3840x2160, the best result is 43.7 FPS on Low settings, while High, Medium, and Ultra produce 27.9 FPS, 32.4 FPS, and 27 FPS respectively. All of these fall well below the 60 FPS target, indicating the GPU is the limiting factor at this resolution.

Q: What is the highest average FPS recorded for this setup?

A: The maximum measured average is 110.1 FPS, achieved at 1920x1080 with Low settings. This demonstrates the GPU's capability when the workload is reduced to its minimum graphical load.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At High settings, the average FPS drops from 62.9 at 1920x1080 to 46.9 at 2560x1440, a reduction of 16 FPS. At Low settings, the drop is from 110.1 to 75, a reduction of 35.1 FPS, showing that the GPU has less headroom at lower settings.

Q: Is the Ultra preset significantly better than High in terms of performance?

A: No. At 1920x1080, Ultra produces 61.4 FPS compared to High's 62.9 FPS, a difference of only 1.5 FPS. At 2560x1440, the gap is slightly larger at 4.5 FPS (42.4 vs 46.9), but the visual gains from Ultra are not supported by the data as being worth the performance cost.

Q: Why does the 4K resolution show such poor performance across all settings?

A: The 4 GB GDDR6 memory and 192.0 GB/s bandwidth on the RTX 3050 4 GB are insufficient for the pixel workload at 3840x2160. Even Low settings require more memory and bandwidth than the GPU can provide, leading to the narrow range of 27 to 43.7 FPS across all presets.

Q: What does the combo's rank of 1498 out of 1642 indicate about its overall capability?

A: The rank places this pairing in the lower 9th percentile of tested combinations, meaning most other CPU-GPU pairs deliver better average frame rates in Thief. This is primarily due to the GPU's 50th percentile standing, which drags down the overall performance despite the CPU's strong 83rd percentile score.

How This Combo Ranks

The combo rank of 1498 out of 1642 tested combinations places this system in the bottom 8.8 percent of all pairings evaluated in Thief. This is a surprisingly low position given the CPU's strong benchmark scores, but the data indicates that the GPU is the determining factor. The Ryzen 5 7600 achieves a passmark single-thread score of 3910 and a multithread score of 27058, placing it in the 83rd percentile of all CPUs, with an average benchmark score of 26617. In contrast, the RTX 3050 4 GB sits in the 50th percentile of all GPUs, which is a median position that reflects its modest 2048 shading units and 32 ROPs.

The CPU's nearest rivals provide context for its performance ceiling. The AMD Ryzen 7 5800X3D has an average score of 26574, which is 0.2 percent lower than the 7600's 26617, while the Intel Core i9-12900HK scores 26672, just 0.2 percent higher. This tight clustering suggests that the CPU is not the limiting factor in this game, as its processing power is competitive with much more expensive alternatives. The GPU's lack of comparable rival data means its performance must be judged solely through the measured FPS, which consistently shows that the 4 GB memory pool is the binding constraint. The rank is therefore a reflection of the GPU's mid-tier status, not the CPU's capability, and users should interpret this rank as an indication that the graphics card is holding back an otherwise strong processor.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low averages 110.1 FPS, Medium averages 81.1 FPS, High averages 62.9 FPS, and Ultra averages 61.4 FPS. The progression from Low to Ultra shows a predictable decline, with Ultra costing nearly 44.3 percent of the Low preset's frame rate. The small gap between High and Ultra (1.5 FPS) suggests that the Ultra preset adds little additional load beyond High, likely due to the GPU being already saturated at this resolution.

Moving to 2560x1440, the same settings pattern emerges but with lower absolute values: Low produces 75 FPS, Medium produces 55.5 FPS, High produces 46.9 FPS, and Ultra produces 42.4 FPS. The drop from 1080p to 1440p is substantial, with High losing 16 FPS and Low losing 35.1 FPS. This indicates that the GPU's fill rate and memory bandwidth are increasingly stressed as pixel count rises. At 3840x2160, the results compress into a narrow band: Low achieves 43.7 FPS, Medium achieves 32.4 FPS, High achieves 27.9 FPS, and Ultra achieves 27 FPS. The spread between Low and Ultra is only 16.7 FPS, which shows that at 4K, the GPU is so bottlenecked that even reducing settings to Low cannot unlock meaningful performance gains.

The data reveals that the RTX 3050 4 GB has a hard ceiling around 110 FPS at 1080p Low, and this ceiling scales down rapidly with resolution increases. The lack of min and max FPS values in the measurements means the analysis relies on averages, but these averages are consistent across the preset ladder, indicating stable behavior rather than erratic spikes.

Resolution Scaling

The resolution scaling pattern in Thief for this combo shows a steep performance penalty as pixel count increases, which is characteristic of a GPU-limited scenario. From 1920x1080 to 2560x1440, the average FPS at High settings drops from 62.9 to 46.9, a reduction of 25.4 percent. This is a significant loss for a 78 percent increase in pixel count (from 2.07 million to 3.69 million pixels), suggesting that the GPU's memory bandwidth of 192.0 GB/s is a limiting factor. At Low settings, the drop is even more severe in absolute terms: from 110.1 to 75, a reduction of 31.9 percent, which indicates that the GPU cannot scale efficiently even when the graphical load is minimal.

Moving from 2560x1440 to 3840x2160, the decline continues but at a slower rate in relative terms. High settings drop from 46.9 to 27.9, a 40.5 percent reduction, while Low drops from 75 to 43.7, a 41.7 percent reduction. The 4K resolution has 8.29 million pixels, which is 4 times the 1080p count, and the fact that High settings only achieve 27.9 FPS (44.3 percent of the 1080p High score) shows that the GPU is severely overwhelmed. The narrowing of FPS differences across settings at 4K—from 43.7 at Low to 27 at Ultra—indicates that the bottleneck has shifted away from shader or texture work and toward the memory subsystem, which cannot feed data fast enough regardless of quality settings.

The limiting component is clearly the GPU. The CPU's high single-thread performance, evidenced by its cinebench r23 single-core score of 3246, would easily handle the physics and AI calculations in Thief, but the GPU's 4 GB memory and 128-bit bus cannot keep up with the frame buffer demands at higher resolutions. The data suggests that users should treat this combo as a 1080p or low-end 1440p solution, with 4K being effectively unplayable.

CPU Role

The AMD Ryzen 5 7600 provides ample processing power for Thief, with a specification that is well above what this 2014 stealth title requires. The CPU has 6 cores and 12 threads, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, built on the Zen 4 architecture using a 5 nm process. Its cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, which provides fast access to game data. The single-thread performance is particularly strong, as evidenced by the cinebench r23 single-core score of 3246 and the passmark single-thread score of 3910, which are critical for a game that likely relies on a few primary threads for gameplay logic.

The CPU's benchmark results show it is not a bottleneck in this pairing. The passmark multithread score of 27058 and the cinbench r23 multicore score of 22992 indicate substantial parallel capability, which is more than sufficient for Thief's engine. The nearest rival comparison reinforces this: the AMD Ryzen 7 5800X3D scores 26574 (0.2 percent lower), and the Intel Core i9-12900HK scores 26672 (0.2 percent higher), meaning the 7600 sits in a performance tier where any CPU-related frame drops would be negligible. The 3dmark single-thread score of 999 further confirms that the CPU can deliver frames as fast as the GPU can render them.

The game's release date of 2014-02-24 means it was designed for CPUs from that era, which had far fewer cores and lower clock speeds. The Ryzen 5 7600's 65 W TDP and DDR5 memory support with 83.2 GB/s bandwidth provide a modern foundation that easily handles any CPU-side workload Thief presents. The data shows that the CPU is never the limiting factor: at every resolution and settings combination, the FPS scales with GPU load, not CPU load. This is evident in the fact that dropping settings from Ultra to Low at 1080p nearly doubles the frame rate (from 61.4 to 110.1), which is a GPU-bound behavior, whereas a CPU-bound scenario would show minimal FPS changes across settings. The conclusion is that the Ryzen 5 7600 is an overqualified partner for the RTX 3050 4 GB in this game, and upgrading the GPU would yield far greater performance gains than any CPU change.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3050 4 GB in Thief

Resolution Settings Avg FPS
3840x2160 Low 43.7
3840x2160 Medium 32.4
3840x2160 High 27.9
3840x2160 Ultra 27.0
2560x1440 Low 75.0
2560x1440 Medium 55.5
2560x1440 High 46.9
2560x1440 Ultra 42.4
1920x1080 Low 110.1
1920x1080 Medium 81.1
1920x1080 High 62.9
1920x1080 Ultra 61.4

Thief with RTX 3050 4 GB + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.