Thief
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 48 | 63 |
| 1440p QHD | 59 | 62 | 81 | 107 |
| 1080p Full HD | 86 | 90 | 118 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Thief, a 2014 stealth title, remains a demanding benchmark for modern hardware due to its heavy reliance on both CPU and GPU resources. The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 2060 SUPER combination delivers a distinct performance profile across resolutions and settings. This analysis breaks down the measured data to show how this pairing handles the game, where its bottlenecks lie, and what settings provide the most playable experience.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the 5 nm node with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. Its cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and a substantial 96 MB of shared L3 cache. This large cache pool is a key asset for a game like Thief, which often benefits from localized data reuse. The CPU's TDP is 65 W, making it an efficient part for desktop systems on the AMD Socket AM5 platform.
In terms of raw compute, the Ryzen 5 7500X3D's Passmark multithread score is 25047, with a single-thread score of 3494. The data shows it sits in the 89th percentile of all CPUs, indicating strong overall performance. Looking at its nearest rivals, the Intel Core Ultra X9 388H scores 44466 on average, which is 0.2% higher, and the Intel Core i9-13950HX scores 44342, a 0.5% delta. The AMD Ryzen AI Max 385 is 0.6% ahead with a score of 44309, while the Intel Core i5-14600 trails by 0.7% with a score of 44889. These margins are tight, meaning the 7500X3D is positioned squarely in a competitive performance bracket.
For Thief, the CPU's role is to manage game logic, AI, and draw calls. The benchmark results, particularly at lower resolutions like 1080p where the GPU is less burdened, suggest the CPU is more than capable of feeding the frame buffer. The high L3 cache likely helps maintain steady frame times in complex scenes. The 6-core/12-thread configuration ensures that background tasks don't interfere with the game's primary threads, which is crucial for maintaining consistent performance in a stealth game where enemy AI calculations can spike. The data indicates that the CPU is not a limiting factor in most scenarios, as the FPS scales strongly when moving from Ultra to Low settings at the same resolution, which is a classic sign of GPU-bound performance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. Its memory clock runs at 1750 MHz, which translates to 14 Gbps effective, and the GPU has a base clock of 1470 MHz and a boost clock of 1650 MHz. The card includes 2176 shading units, 136 TMUs, and 64 ROPs, with 34 RT cores and 272 tensor cores for its feature set. Its FP32 performance is rated at 7.181 TFLOPS, and its pixel rate is 105.6 GPixel/s.
This GPU is positioned in the 62nd percentile of all GPUs, with an average benchmark score of 18093. Its nearest rivals include the NVIDIA GeForce RTX 3060 Mobile, which is 0.4% ahead with a score of 18159, and the AMD Radeon Pro 5700, which is 0.5% ahead with 18189. The AMD Radeon RX 460 and Intel Arc A770M are 1.5% and 1.6% ahead, respectively, with scores of 18373 and 18383. This places the RTX 2060 SUPER in a mid-to-high tier, but for a 2014 game, its raw power is significant.
In Thief, the GPU is the primary driver of resolution scaling. The 8 GB VRAM is sufficient for the game's textures, even at Ultra settings, and the high memory bandwidth ensures that data flows quickly to the processing cores. The RTX 2060 SUPER's compute capability is what determines the average FPS at each resolution. The data shows that at 1080p, the GPU can push high frame rates, but as the resolution increases to 1440p and 4K, the workload on the GPU increases substantially, leading to a noticeable drop in performance. The card's 12 nm process node and 175 W TDP are characteristics that define its thermal and power profile, but the benchmark numbers are what matter for gameplay. The card's capability is clearly sufficient for a smooth experience at lower settings and resolutions, but it is challenged at 4K with higher presets.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 2060 SUPER ranks 1997 out of 2851 tested combos in Thief. This places it in the 70th percentile of all tested systems, meaning it outperforms roughly 70% of the combinations in the database. This is a solid mid-to-high ranking, but it is not at the top tier, which is expected given the GPU's age and performance class. The CPU is a high-end modern part, but the GPU is a previous-generation mid-range card, so the overall combo ranking reflects the GPU's constraints.
The ranking suggests that many other combinations, likely those with newer or more powerful GPUs, achieve higher average frame rates. However, the 1997th rank out of 2851 combos indicates that this system is far from a low-end setup. It sits comfortably in the upper-middle range, capable of delivering a playable experience in Thief at most settings. The data implies that the bottleneck is the GPU, as the CPU's high percentile (89th) is not fully utilized when paired with this GPU in a GPU-bound scenario like Thief at high resolutions. The combo's rank is a holistic measure, but the measured FPS data provides a clearer picture of its actual capabilities.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for this combo in Thief is extensive, covering three resolutions and four settings presets. At 1080p, the system delivers its highest frame rates. With Low settings, the average FPS is 155. Medium settings bring that down to 118 FPS, with a minimum of 100 and a maximum of 136. High settings yield an average of 90 FPS, while Ultra settings produce an average of 86 FPS. These numbers show that at 1080p, the system is well above the 60 FPS threshold for smooth gameplay, even at Ultra, though the difference between High and Ultra is only 4 FPS.
Moving to 1440p, the performance drops as the GPU takes on more work. Low settings produce an average of 107 FPS. Medium settings average 81 FPS, with a minimum of 69 and a maximum of 93. High settings average 62 FPS, which is just above the 60 FPS target. Ultra settings average 59 FPS, dipping below the 60 FPS threshold. The step from 1080p to 1440p is significant, with a 33% drop in FPS at High settings (from 90 to 62) and a similar reduction at other presets.
At 4K, the GPU is heavily taxed. Low settings average 63 FPS, which is just barely playable. Medium settings average 48 FPS, with a minimum of 40 and a maximum of 55. High settings average 36 FPS, and Ultra settings average 35 FPS. These numbers indicate that 4K is only viable at Low settings for a playable experience, and even then, it is on the edge of smoothness. The data shows a clear progression: as resolution increases, the average FPS decreases, and the gap between settings presets narrows at higher resolutions, indicating that the GPU is the limiting factor.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior in Thief reveals a classic GPU-bound scenario. From 1080p to 1440p, the average FPS at High settings drops from 90 to 62, a reduction of 31.1%. From 1440p to 4K, the average FPS at High settings drops from 62 to 36, a reduction of 41.9%. This non-linear scaling is typical for a GPU that is nearing its memory bandwidth or compute limits. The percentage drop increases as the resolution gets higher, which suggests that the RTX 2060 SUPER is struggling to maintain the fill rate required at 4K.
At Low settings, the scaling is similar but with higher absolute numbers. From 1080p (155 FPS) to 1440p (107 FPS), there is a 31% drop. From 1440p to 4K (63 FPS), there is a 41.1% drop. The consistency of these percentage drops across settings indicates that the GPU's architecture is the bottleneck, not the game's CPU logic or memory allocation. If the CPU were the limiting factor, the FPS would not scale down as dramatically with resolution; instead, it would plateau. The data strongly suggests that the Ryzen 5 7500X3D has ample headroom, while the RTX 2060 SUPER is the component that dictates the performance ceiling. The CPU's high benchmark scores and the GPU's lower percentile (62nd) relative to the CPU's (89th) further confirm this analysis.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. At 1080p, the system can handle Ultra settings with an average of 86 FPS, which is perfectly playable for a stealth game. The jump from High (90 FPS) to Ultra (86 FPS) is only 4 FPS, so if visual fidelity is a priority, Ultra is the recommended choice. However, if the user prioritizes frame rate, High offers a slight edge, and Medium at 118 FPS is the best option for high-refresh-rate displays. Low at 155 FPS is excessive for most monitors, but it provides the maximum possible performance.
At 1440p, the recommendation is High settings, which averages 62 FPS. This is just above the 60 FPS target and provides a good balance between visual quality and performance. Medium settings at 81 FPS offer a more comfortable margin, but the visual downgrade from High may be noticeable. Ultra settings at 59 FPS are slightly below the 60 FPS target, which could result in stuttering on some displays. Low settings at 107 FPS are viable for competitive play, but the graphical sacrifices are significant. For a balanced experience at 1440p, High is the sweet spot, with Medium as a safer alternative if frame time consistency is a concern.
At 4K, the system is not well-suited for high settings. Low settings average 63 FPS, which is playable but not ideal, as it sits right at the edge of the smoothness threshold. Medium settings average 48 FPS, which is below the 60 FPS target and may lead to a less fluid experience. High and Ultra settings, at 36 and 35 FPS respectively, are not recommended for a playable experience. For 4K, the recommendation is to use Low settings if the user insists on that resolution, or to drop down to 1440p with High settings for a significantly better experience. The data clearly shows that the RTX 2060 SUPER is not powerful enough to handle Thief at 4K with high visual fidelity, and users should adjust their expectations accordingly.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 SUPER in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 155.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 86.0 |
Thief with Ryzen 5 7500X3D + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 2060 SUPER + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.