Thief

Thief

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 79 102 113
1440p QHD 111 115 122 140
1080p Full HD 124 128 139 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 113
3840x2160 Medium 102
3840x2160 High 79
3840x2160 Ultra 75
2560x1440 Low 140
2560x1440 Medium 122
2560x1440 High 115
2560x1440 Ultra 111
1920x1080 Low 155
1920x1080 Medium 139
1920x1080 High 128
1920x1080 Ultra 124

Thief with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5080 delivers a solid, highly playable experience in Thief, with the data showing that the GPU is the primary driver of performance scaling across resolutions. This combination ranks in the 76th percentile of tested combos, landing at rank 392 out of 1642 configurations, which indicates that while this pairing is not at the absolute top of the charts, it offers a strong balance of frame rates that will satisfy most players looking for smooth stealth gameplay.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases, which is typical for a GPU-bound title. At 1080p, the combination achieves its highest frame rates, with the Low preset hitting an average of 155.2 FPS. Moving to 1440p, the same Low preset drops to 140.1 FPS, a reduction of roughly 10%, while the jump to 4K brings the Low preset down to 113.1 FPS. This scaling behavior strongly suggests that the NVIDIA GeForce RTX 5080 is the limiting component; the frame rate deltas between resolutions are substantial, indicating that the GPU's rendering workload is the primary bottleneck rather than the CPU.

The scaling from 1080p to 1440p is relatively modest across all settings, with the High preset moving from 128.1 FPS to 115.4 FPS. However, the transition from 1440p to 4K is more punishing, as the High preset drops from 115.4 FPS to 78.9 FPS. This 36.5 FPS loss at 4K High underscores the immense pixel-pushing demands of 4K resolution. The Ultra preset tells a similar story, starting at 123.5 FPS at 1080p, falling to 110.5 FPS at 1440p, and then plummeting to 75.1 FPS at 4K. The data indicates that while the CPU has enough headroom to handle the game's logic at lower resolutions, the RTX 5080's raw throughput becomes the deciding factor as pixel count rises, making it the definitive performance limiter in this configuration.

Settings Recommendations

Benchmark results indicate that the optimal settings for this combination depend heavily on the target resolution and desired frame rate. At 1080p, the Ultra preset is entirely viable, delivering an average of 123.5 FPS, which is well above the threshold for smooth gameplay on high-refresh-rate monitors. Even the High preset at 1080p produces 128.1 FPS, offering a negligible performance difference from Ultra while potentially reducing visual noise. For players prioritizing maximum fluidity, the Low preset at 1080p yields 155.2 FPS, but the visual compromise is likely unnecessary given the high frame rates available on higher presets.

At 1440p, the Ultra preset remains playable with an average of 110.5 FPS, but the High preset at 115.4 FPS offers a slightly better frame rate with what is often a marginal visual difference in a game of this era. The Medium preset at 121.9 FPS provides a middle ground, but the data suggests that High is the sweet spot for balancing image quality and performance at this resolution. Moving to 4K, the situation becomes more nuanced. The Ultra preset drops to 75.1 FPS, which is still technically playable but may feel less responsive in a stealth title where quick reactions matter. The High preset at 78.9 FPS is a marginal improvement, while the Medium preset at 101.5 FPS presents a far more comfortable margin for consistent frame pacing. The Low preset at 113.1 FPS ensures the highest frame rates at 4K, but the visual sacrifice is significant. For a game like Thief, which relies on atmospheric lighting and shadow detail, the Medium preset at 4K appears to be the best compromise, offering a substantial frame rate advantage over High while retaining enough visual fidelity for immersion.

How This Combo Ranks

The data places this combination at rank 392 out of 1642 tested combos, which puts it in the upper quartile of all configurations. This ranking is notable because the AMD Ryzen 5 5600G is a processor with integrated graphics, yet when paired with the discrete RTX 5080, it achieves competitive frame rates in Thief. The CPU's benchmark scores show an average of 19983, with a percentile rank of 78 against all CPUs, meaning it outperforms the majority of processors in general computing tasks. Its nearest rivals include the Intel Core i7-11600H with a deltaPct of 0.2 and the AMD Ryzen Threadripper PRO 5995WX with a deltaPct of 0.3, indicating that the 5600G is essentially on par with these chips in synthetic tests, despite the Threadripper being a workstation-class part.

The GPU, meanwhile, has an average benchmark score of 59188 and a percentile rank of 89 against all GPUs, placing it in the top tier of graphics cards. Its nearest rivals, such as the Intel Arc A580 with a deltaPct of 2.5, are significantly lower in the pecking order, which highlights the RTX 5080's substantial performance lead. The combination's overall rank of 392 out of 1642 suggests that while the GPU is a top-tier performer, the CPU's relatively modest single-thread and multi-thread scores prevent this pairing from cracking the top 300. This ranking reflects a system where the GPU is doing the heavy lifting in Thief, and the CPU is sufficient but not exceptional.

Measured FPS Breakdown

At 1920x1080, the measured frame rates are consistently high across all settings. The Low preset averages 155.2 FPS, the Medium preset drops to 138.8 FPS, the High preset reaches 128.1 FPS, and the Ultra preset settles at 123.5 FPS. The differences between presets are moderate, with a spread of 31.7 FPS between Low and Ultra, suggesting that the game's settings have a noticeable but not overwhelming impact on performance at this resolution.

At 2560x1440, the frame rates remain robust. The Low preset averages 140.1 FPS, the Medium preset 121.9 FPS, the High preset 115.4 FPS, and the Ultra preset 110.5 FPS. The performance gap between Low and Ultra narrows to 29.6 FPS, indicating that the GPU is starting to become more of a limiting factor as resolution increases. At 3840x2160, the frame rates show a more pronounced drop. The Low preset averages 113.1 FPS, the Medium preset 101.5 FPS, the High preset 78.9 FPS, and the Ultra preset 75.1 FPS. The difference between Low and Ultra expands to 38.0 FPS, and the gap between High and Ultra narrows to just 3.8 FPS, suggesting that the Ultra preset at 4K is pushing the GPU to its limits with diminishing returns in visual quality.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications directly explain the measured performance in Thief. With 16 GB of GDDR7 memory on a 256-bit bus, the card offers a memory bandwidth of 960.0 GB/s, which is more than sufficient for a 2014 title like Thief, even at 4K resolution. The GPU's boost clock of 2617 MHz and its 10752 shading units provide the raw compute power needed to handle the game's DirectX 11 rendering workload. The data shows that the GPU's performance scales predictably with resolution, which is characteristic of a card that is not constrained by memory capacity or bandwidth in this game. The RTX 5080's architecture, built on a 5 nm process with 45,600 million transistors, delivers a significant performance uplift over its predecessors, and this is reflected in its high benchmark scores, such as a Passmark G3D score of 36565 and a Geekbench OpenCL score of 264461.

The GPU's role as the primary performance driver is evident when comparing the frame rate deltas between resolutions. The fact that the Low preset at 4K (113.1 FPS) is nearly as fast as the High preset at 1440p (115.4 FPS) suggests that the card has ample headroom to handle lower graphical loads at higher resolutions. The RTX 5080's 84 RT cores and 336 tensor cores are not directly relevant to Thief's traditional rasterization pipeline, but they contribute to the card's overall efficiency and feature set. The card's 112 ROPs and 336 TMUs ensure that texture and pixel fill rates are not bottlenecks, which is crucial for maintaining high frame rates in a game with detailed environments.

CPU Role

The AMD Ryzen 5 5600G plays a supporting role in this configuration, and the data shows that it is more than adequate for Thief, though it does not match the GPU's top-tier standing. This processor features 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its 16 MB of L3 cache and dual-channel DDR4 memory support provide enough bandwidth for gaming workloads. The CPU's benchmark scores, such as a Cinebench R23 multicore score of 16758 and a single-core score of 2365, indicate solid performance that sits in the 78th percentile of all CPUs. Its nearest rivals, including the Intel Core i7-11800H with a deltaPct of -0.2, show that the 5600G is competitive with mobile H-series chips, though it trails more recent desktop parts.

In Thief, the CPU's role is less critical than the GPU, as evidenced by the frame rate scaling patterns. At 1080p, where the CPU typically has more influence, the High preset achieves 128.1 FPS, which is a substantial number but not as high as the Low preset's 155.2 FPS. This suggests that the CPU can feed the GPU adequately, but it is not the limiting factor. The CPU's 12 threads are more than enough for a game from 2014, which is likely optimized for fewer cores. The 5600G's integrated Radeon Vega 7 graphics are irrelevant in this setup since the discrete RTX 5080 handles all rendering, but the CPU's overall compute capability ensures that game logic, AI, and physics calculations are processed without introducing frame time spikes. The data indicates that the CPU's performance is sufficient to prevent it from becoming a bottleneck, even at lower resolutions where CPU overhead is more pronounced.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 113.1
3840x2160 Medium 101.5
3840x2160 High 78.9
3840x2160 Ultra 75.1
2560x1440 Low 140.1
2560x1440 Medium 121.9
2560x1440 High 115.4
2560x1440 Ultra 110.5
1920x1080 Low 155.2
1920x1080 Medium 138.8
1920x1080 High 128.1
1920x1080 Ultra 123.5

Thief with Ryzen 5 5600G + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.