Thief
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 76 | 100 | 111 |
| 1440p QHD | 107 | 108 | 120 | 132 |
| 1080p Full HD | 121 | 123 | 136 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 5 5500 with a 6-core / 12-thread layout and a boost clock of 4.20 GHz, paired with the NVIDIA GeForce RTX 4080 (16 GB GDDR6X, 2205 MHz base and 2505 MHz boost), delivers a measured frame-rate spread across Thief that scales predictably with resolution and quality preset. The data set covers four presets (Low, Medium, High, Ultra) at 1920x1080, 2560x1440, and 3840x2160, with all average FPS figures falling between 72 FPS (4K Ultra) and 150 FPS (1080p Low). These are actual measured results, not estimated, and they show that the combination never dips below 72 FPS even at the most demanding tested configuration.
FAQ
Q: What is the highest average FPS recorded in the measured data for this combo?
A: The highest is 150 FPS at 1920x1080 with Low settings. The Medium preset at 1080p averages 136 FPS with a maximum of 156 FPS, and the Low preset also delivers 132 FPS at 2560x1440 and 111 FPS at 3840x2160.
Q: Does the combo ever drop below 60 FPS in the tested scenarios?
A: No. The lowest measured average is 72 FPS at 3840x2160 on Ultra. Even at the most demanding setting in the data, the average stays above 72 FPS. Medium presets at all resolutions include min FPS values: 115 (1080p), 102 (1440p), and 85 (4K) — all above 80.
Q: Which settings are measured with min and max values in the data?
A: Only Medium settings across the three resolutions include min and max FPS values. For example, at 2560x1440 Medium the range is 102 to 138, and at 1920x1080 Medium it is 115 to 156. Low, High, and Ultra rows list only the average FPS.
Q: How does the four-setting list at 1080p compare numerically?
A: At 1920x1080, the average FPS is 150 (Low), 136 (Medium), 123 (High), and 121 (Ultra). This shows a 24% delta between the Low and Medium and a 12% gap between High and Ultra.
Q: Is this a measured result or an estimate?
A: The data is marked as measured, meaning the FPS numbers come from active testing. The `dataIsMeasured` field is `true`, and there are no synthetic prediction flags.
GPU Role
The RTX 4080 is built on the Ada Lovelace architecture (AD103 chip) and carries 16 GB of GDDR6X memory on a 256-bit bus, giving it a peak memory band width of 716.8 GB/s. Its base clock is 2205 MHz and the boost clock reaches 2505 MHz. The GPU is rated for a 520 W TDP and uses a single 16-pin power connector, with a suggested PSU size of 700 W.
In Thief, this GPU moves the measured FPS dramatically with resolution. At the same setting (High), raising the resolution from 1080p to 4K drops the average from 123 to 78 FPS, a 375 increase in pixel output that nearly cuts the frame rate in half. This pattern is typical of a graphics bound scenario where the GPU is the primary factor — because the CPU remains constant across all rows, the observed scaling across resolutions isolates the GPU’s responsibility.
The 16 GB VRAM is far beyond anything Thief's environment would demand, but the measured data does not show any memory-related artifacts. The gpu’s large bus width and high memory bandwidth (716.8 GB/s) allow the card to feed those high frame rates even at 4K. The 4080’s pure throughput is also reflected in its synthetic scores: it reaches a directX 12 Passmark score of 132 and a DirectX 11 score of 204, with a PassMark G3D score of 34457 and an average benchmark score of 54247. The GPU sits in the 86th percentile of all GPUs tested on the site.
The difference between Low and Ultra at 1080p is only 29 FPS (150 vs 121), but at 4K the gap widens to 39 FPS (111 vs 76). That widening gap as resolution climbs indicates the RTX 4080’s pixel and texture rate become the bottleneck — the card can process 200.6 GPixel/s and 761.5 GTexel/s, which are huge numbers, yet the Ultra settings at 4K still limit frames to 76 avg. Against its nearest GPU rivals, the RTX 4080 sits remarkably close: the RTX 4080 SUPER scores 0.1% lower in the same benchmark, while the AMD Radeon Pro W5700X is 1.1% higher, and AMD Radeon RX 6750 GRE 12 GB and Radeon 8060S are 2.6–2.7% higher. None of those rivals appears in the measured FPS set, so their in-game numbers cannot be compared directly.
How This Combo Ranks
Among all tested CPU-plus-GPU combinations for Thief, this pairing places 989th out of 3720 total combos. That translates to the top 26% of all tested combinations in the database. The ranking places it ahead of the majority of systems tested for Thief, but not at the absolute top — a natural place for a strong GPU paired with a mid-range handling CPU.
In the context of the full combo pool, a Universe in-thief score of 989/3720 indicates the Ryzen 5 5500 + RTX 4080 delivers above-average frame rates at every resolution and preset. The GPU itself, ranked in the 86th percentile of all GPUs, is obviously a top-tier part; but the CPU’s own percentile ranking is 73rd, which is usually lower. When you combine the 73rd percentile CPU with an 86th percentile GPU, the overall combo rank sits at #989, which is consistent with a strong-but-not-elite pairing.
That rank is not out of the question: the 60+ FPS results at 4K Ultra on this combo already demonstrate that the CPU is entirely adequate for the game’s draw requirements, even if it is not near the fastest CPUs in the pool. In the benchmark database, the ComboImentous rank based on actual measured times integrates the sum of component performance, and an rr of 989 shows that the pairing performs better than a numerical average of two percentiles would suggest — the measured FPS results prove that the CPU is not holding the GPU back in Thief specifically.
Measured FPS Breakdown
All recorded frame rates below are average FPS with the presets listed. Min and max values existed only for Medium, so those are also included.
| Resolution | Preset | Average FPS | Min (if recorded) | Max (if recorded) |
|---|---|---|---|---|
| 3840x2160 | High | 76 | — | — |
| 3840x2160 | Low | 111 | — | — |
| 3840x2160 | Medium | 100 | 85 | 114 |
| 3840x2160 | Ultra | 76 | — | — |
| 2560x1440 | High | 189 | — | — |
| 2560x1440 | Low | 132 | 102 | 138 |
| 2560x1440 | Medium | 120 | 102 | 138 |
| 2560x1440 | Ultra | 107 | — | — |
| 1920x1080 | High | 123 | 115 | 156 |
| 1920x1080 | Low | 150 | — | — |
| 1920x1080 | Medium | 136 | 115 | 156 |
| 1920x1080 | Ultra | 121 | — | — |
At 1080p, the drop from Low to High changes the average from 150 to 123, a 18% decline, while High to Ultra yields only 2 FPS less (123 vs 121). Medium actually sits between Low and High, with an average of 136 and a worst-case floor of 115 FPS. At 1440p the same curve always ends to be linear f course: Low 132, Medium 120, High 108, Ultra 107. The gap between High and Ultra at both 1080p and 1440p is trivial — just two and one FPS respectively — indicating that at those resolutions the Ultra preset is not meaningfully heavier than the High preset.
4K is where the heavier settings bite: High averages 76 FPS and Ultra averages 72 FPS, both within 5 frames of each other, but the Low preset reaches 111 FPS and Medium 100 FPS with a min of 85. That means even at UHD resolution, the `Medium` quality level with only its concert provides a floor above 85 FPS while keeping the average at 100. The only min–max range recorded across the whole dataset (besides Medium) is that 1440p Medium, showing 102 to 138 FPS, so players who tune to Medium will avoid disturbing 100–FPS reveals.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor on the Zen 3 architecture (Cezanne), with 16 MB of L3 cache. Its base clock is 3.60 GHz and the boost clock rises to 4.20 GHz. It keeps a broad L2 cache of 512 KB per core and 64 KB of L1 per core, and it supports DDR4 with a dual-channel memory interface giving 51.2 GB/s of memory bandwidth.
In the synthetic benchmark stack, the CPU achieves a 0.4CB R23 multithread score of 16429 and a single-thread score of 2319, Lz 3 demark. Its 3D Mark multi-thread score is 5411 and single thread is 836 (which is low). At 1080p Low settings, the CPU will rarely be the limiter in Thief because the game draws only ~4 cores effectively. Even so, the 4.20 GHz boost keeps the 1% lows acceptable, as evidenced by all min FPS in the dataset staying above 85.
Looking at the CPU’s nearest ranked rivals from the database does shed light on its position. The most similar in average benchmark score is the AMD Ryzen AI 5 430, which scores 0.1% higher than the 5500. The Intel Core i5-12500 is 0.4% higher, while the Intel Core i7-10700F is 0.5% lower and i5-11600KF 0.7% lower. That spread is wide enough to show the 5500 is from the same tier as older 10th/11th Gen Core parts. The CPU’s average benchmark score is 159363, and it falls in the 73rd percentile of all CPUs. With the GPU’s 86th percentile, the combined pairing still ranks 989 of 3720 for Thief, which indicates the game is sensitive to the CPU only at extreme settings.
The large 16 MB L3 cache the CPU matches well to a modern game stream, as evidenced by the FPS values not cratering when you drop from 1080p to 1440p. Note that at preset High, the FPS goes 123 to 108 to 76 across resolutions, but that drop virtual occurs in a progression that correlates to the GPU’s fill rate rather than any CPU stall. The CPU’s raw compute scores also show it can handle the threads: cinebench on Multi from R20 shows 6900 points, and 3D Mark 16-thread score is 5386.
Settings Recommendations
Given the measured rows, the very best cross between accuracy and speed depends on your target resolution.
1080p: Medium is the optimal preset in terms of measured performance. It yields an average of 136 FPS with a recorded floor of 115 and a ceiling of 156, and it outperforms High (123) and Ultra (121) by more than 10 FPS while still being a while High and Ultra deliver only 2 and 4 FPS less, respectively. Setting to Medium produces the risk of game stutter that you only get from the max range. If you need max visual quality, Ultra averages 121 FPS, which is only 12% lower than Low, so it’s a viable spike.
1440p: The target is Medium here: 120 average with min 102 and max 138. High and Ultra each land at 108 and 101 respectively; thus High is almost the same as Medium (only 12 FPS slower), but Medium shows the only min and max values recorded, which confirms it can hold a ~100 to 138 frame window consistently. If you are chasing 144 Hz, Ultra at 107 average is slightly above 100, but the min of 102 for Medium guarantees failsafe margins.
4K: The choices are lower. At 3840x2160, High and Ultra average 76 and 72 FPS respectively, while Medium averages 100 with a floor of 85. The extra 24 FPS from Medium over High is substantial, and the min-FPS of 85 ensures that there is no to dip into 70s mid-scene. For 2K owners, the only sensible preset is Medium — it offers nearly the count of High (which is 76) while preserving a 100 avg and a concrete min of 85. Low also stays above 60 (111 avg), but the e cmtk world of Thief looks quite basic on Low.
If you want to guarantee no drop below 90 FPS, Medium is the only global setting with a measured min of 85 at 4K and 102 at 1440p.
Resolution Scaling
Across every meas preset, the highest average FPS is always at 1080p, and each upward resolution step takes a predictable toll. The measured results allow a precise percentage scaling calculation for each Setting excluding Low, because Low has no min/max but has the most dramatic drop.
For the High preset, scaling factor is:
- 1080p: 123 FPS
- 1440p: 78 FPS (an 12.2% drop from 1080p to 1440p)
- 4K: 38.2% drop from 1440p to 4K (76 FPS vs 108), total 38.6% overall from 1080p to 4K.
For Low preset:
- 1080p: 150 FPS
- 1440p: 132 FPS → a 21% drop (or 18 FPS)
- 4K: 111 FPS → a 26.5% drop from 1440p (or 21 FPS), overall 26.66% after excluding 1080p.
For Ultra:
- 1080p: 121
- 1440p: 78 (107) → a 11.6% drop
- 4K: 90 goes 71.2% lower than 1080p (94 FPS, total 72 to 121).
This scaling pattern is a clear – the more demanding the setting, the more dramatically the GPU’s output shrinks. The CPU’s role stays constant across all runs, because it does not change between low and Ultra. Since all row runs at every resolution use the FFP anyonly with the RTX 4080 and the Ryzen 5 55200, the lower FPS at 4K is entirely caused by the graphics pipeline. The 1080p results (e.g., 150 for Low) show that the CPU can easily feed the GPU at that resolution, but by 4K the GPU is the primary limiter. The gap between 1080p Low and 4K Low is 39 FPS, which is purely graphics workload — if the CPU were the bottleneck, the difference between low and high resolution would be near-zero. Because the scaling is steep, we see the GPU mostly because the 4080, even with its raw pixel rate (280.6 GPixel/s) and texture rate (761.5 GTexel/s), still loses ~33 FPS when moving from 1080p to 4K at the same preset. Therefore, for 4K, turn down the settings to keep your average above 100 FPS — which is available with the Medium preset (100 average, 85 min). For any config above that, you’re trading visual would not follow a smooth and the system data favours a GPU-bound scenario.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 4080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 100.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 120.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 150.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 123.0 |
| 1920x1080 | Ultra | 121.0 |
Thief with Ryzen 5 5500 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 4080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.