Thief
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 66 | 73 | 81 |
| 1440p QHD | 78 | 79 | 88 | 97 |
| 1080p Full HD | 88 | 90 | 99 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 4080 SUPER in Thief presents a fascinating generational clash. The CPU, released in 2018 with a 75th percentile ranking among all processors, is a six-core, twelve-thread Zen-based design. The GPU, from the GeForce 40-series, represents a far more recent and powerful piece of hardware. This combination in a 2014 stealth title yields a dataset that speaks volumes about where the bottleneck lies and how the system scales across resolutions and settings.
Resolution Scaling
The measured FPS data for this combo reveals a clear and consistent pattern as resolution increases. At 1920x1080 with High settings, the average frame rate is 90 FPS. Moving to 2560x1440 at the same High preset drops the average to 79 FPS, a reduction of approximately 12%. The jump to 3840x2160 is more severe, with the average falling to 66 FPS. This represents a 27% drop from the 1080p figure. This scaling pattern is a classic indicator of a system that is becoming increasingly GPU-bound at higher resolutions.
The data suggests that at 1080p, the CPU is playing a more significant role in limiting performance. The 110 FPS average at Low settings in 1080p, compared to 90 FPS at High, shows that graphical settings still have a substantial impact. However, the fact that the frame rate does not scale linearly with the massive increase in pixel count from 1440p to 4K suggests the GPU is the primary constraint in that range. At 3840x2160, the RTX 4080 SUPER is working hard to fill all those pixels, and the CPU has more headroom to feed it. The difference between the 1080p High average of 90 FPS and the 4K High average of 66 FPS is 24 FPS, a significant performance cost for the resolution upgrade.
When examining the Medium settings, which have the most complete data including min and max FPS, the trend continues. At 1920x1080, the average is 99 FPS with a minimum of 84 and a maximum of 114. At 2560x1440, the average drops to 88 FPS, with a minimum of 74 and a maximum of 101. The 4K Medium preset yields an average of 73 FPS, with a minimum of 62 and a maximum of 84. The delta between the minimum and maximum FPS at each resolution stays relatively consistent, suggesting a stable frame time delivery. The scaling from 1080p to 4K on Medium is a 26 FPS drop, which is similar to the High preset's drop, reinforcing that the resolution is the dominant factor in performance changes.
The question this data raises is about the nature of the bottleneck. In a game from 2014, one might expect a modern GPU to be severely underutilized at 1080p. The fact that the RTX 4080 SUPER cannot push past 110 FPS even at Low settings in 1080p points directly to the Ryzen 5 2600 being a limiting factor. Its single-thread and multi-thread performance, while respectable for its time, appears to cap the frame rate in this CPU-bound scenario. The GPU's immense power is only fully realized when the resolution increases and the rendering workload becomes the primary bottleneck. This is a classic example of a high-end GPU being held back by an older, mid-range CPU at lower resolutions.
CPU Role
The AMD Ryzen 5 2600 is a six-core, twelve-thread processor with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its architecture is Zen, built on a 12 nm process. In the context of Thief, a game released in 2014, this CPU's capabilities are more than sufficient for the game's logical and physics calculations. The benchmark data for the CPU shows a passmark_multithread score of 13160 and a passmark_single_thread score of 2239. These scores indicate a processor that has solid multi-threaded throughput but is not a leader in single-thread performance, which is often more critical for older game engines.
The nearest rivals to this CPU, based on average benchmark score, provide context for its position. The Intel Core Ultra 5 228V has a score that is 0.2% higher, placing it essentially at parity. The Intel Core i9-11900H is 0.5% higher, while the Intel Xeon D-1746TER is 0.7% lower. The AMD EPYC 9454 is 1.2% higher. These tight deltas show that the Ryzen 5 2600's overall processing power sits in a specific, well-populated performance tier. However, for gaming, the single-threaded performance is paramount, and its passmark_singlethread score of 2239 is a modest figure.
The data suggests that in Thief, the CPU's impact is most visible at 1080p and Low settings. Here, the average FPS reaches 110, which is likely near the practical ceiling for this processor in this game engine. The game's simulation and draw call processing are likely hitting a wall, preventing the GPU from being fully utilized. This is supported by the relatively small FPS gains when dropping from High (90 FPS) to Low (110 FPS) at 1080p. The 20 FPS difference is less than what a GPU-bound system would show, indicating the CPU is already struggling to keep up with the GPU's output capacity. The CPU's 16 MB of shared L3 cache and dual-channel memory support are adequate, but they don't provide the kind of headroom a more modern processor would offer.
FAQ
Q: What is the maximum average FPS this combo can achieve in Thief at 1080p?
A: The highest average FPS recorded is 110, which occurs at 1920x1080 with Low settings. This is likely a CPU-limited scenario, as the RTX 4080 SUPER is far more capable than this.
Q: How does the frame rate scale from 1440p to 4K on High settings?
A: The average FPS drops from 79 at 2560x1440 to 66 at 3840x2160 on High settings. This is a 16% reduction in performance, a significant cost for the higher resolution.
Q: Is the system more CPU-bound or GPU-bound at 4K?
A: The data indicates a GPU-bound scenario at 3840x2160. The gap between Low and High settings at 4K is 15 FPS (81 vs 66), which is smaller than at 1080p, suggesting the GPU is the primary performance limiter.
Q: What are the minimum and maximum FPS recorded for the Medium preset at 1440p?
A: At 2560x1440 with Medium settings, the measured minimum FPS is 74 and the maximum is 101, with an average of 88 FPS.
Q: How does the Ryzen 5 2600 compare to its nearest rival, the Intel Core Ultra 5 228V?
A: The average benchmark score of the Intel Core Ultra 5 228V is 0.2% higher than the AMD Ryzen 5 2600, indicating they perform at a nearly identical level in synthetic benchmarks.
Q: What is the lowest average FPS recorded for this combo in the entire dataset?
A: The lowest average FPS is 65, which occurs at 3840x2160 with Ultra settings. This is the most demanding configuration tested.
How This Combo Ranks
This specific pairing of an AMD Ryzen 5 2600 with an NVIDIA GeForce RTX 4080 SUPER achieves a combo rank of 2204 out of 3720 tested combinations in Thief. This places the combo in the 59th percentile of all tested systems, meaning it performs better than 59% of the other CPU and GPU pairings tested in this game. This ranking is particularly interesting given the individual components' performance percentiles. The GPU is in the 86th percentile of all GPUs, while the CPU is in the 75th percentile.
The rank of 2204 suggests that the overall experience is dragged down by the CPU's limitations. While the RTX 4080 SUPER is a top-tier card, its potential is not fully realized in this pairing, especially at lower resolutions. The data shows that at 1080p, the system cannot break past 110 FPS, which is a modest number for a GPU of this caliber. If the CPU were more powerful, the combo's rank would likely be much higher, as the GPU has the raw power to push significantly more frames. The ranking reflects the reality that a system is only as strong as its weakest link, and in this case, the Ryzen 5 2600 is that link.
The fact that this combo ranks in the top 60% despite the CPU bottleneck speaks to the sheer power of the RTX 4080 SUPER. Even when limited, it can still deliver playable frame rates at 4K on Ultra settings, averaging 65 FPS. The ranking also highlights the importance of pairing components that are in a similar performance class. The data from this test serves as a clear example of how a high-end GPU can be constrained by an older CPU, resulting in a combo rank that is significantly lower than either component's individual percentile would suggest. The user experience is still good, but there is untapped performance waiting for a more capable CPU.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is a powerhouse built on the Ada Lovelace architecture. Its data shows a 5 nm process with 45,900 million transistors on a 379 mm² die. It features 10240 shading units and 80 RT cores. Its memory subsystem is equally impressive, with 16 GB of GDDR6X on a 256-bit bus, providing a bandwidth of 736.3 GB/s. The boost clock is 2550 MHz. In terms of raw compute, it offers 52.22 TFLOPS of FP32 performance. These specifications are in a completely different league than the Ryzen 5 2600.
In Thief, the GPU's role becomes more prominent as the resolution increases. At 3840x2160, the data shows the GPU is the primary bottleneck. The average FPS on Ultra is 65, and on Low it is 81. This 16 FPS difference from the lowest to the highest quality preset is relatively small, indicating that the GPU is already near its limit at 4K. The game's visual effects and shader complexity at higher settings are adding strain, but the massive pixel count is the main challenge. The RTX 4080 SUPER's high bandwidth and pixel rate are what allow it to maintain playable frame rates at 4K.
The GPU's nearest rival, the NVIDIA GeForce RTX 4080, has an average benchmark score that is 0.1% lower, making them nearly identical in synthetic tests. The AMD Radeon Pro W5700X is 1.1% lower, and the AMD Radeon RX 6750 GRE 12 GB is 2.7% lower. These comparisons show the RTX 4080 SUPER is at the top of its performance tier. The data confirms that the GPU is not the limiting factor at 1080p and 1440p. At those resolutions, the GPU is likely waiting for the CPU to provide data, resulting in frame rates that are far below its maximum potential. The measured FPS at 1440p Ultra (78 FPS) and 1080p Ultra (88 FPS) are clear signs of a CPU bottleneck, as the GPU is capable of far more.
Measured FPS Breakdown
The full dataset of measured FPS provides a detailed look at the system's behavior. At 1920x1080, the frame rates are as follows: Low averages 110 FPS, Medium averages 99 FPS (with a min of 84 and max of 114), High averages 90 FPS, and Ultra averages 88 FPS. The spread from Low to Ultra is 22 FPS. This demonstrates that while settings have an impact, the CPU is capping the maximum achievable performance.
Moving to 2560x1440, the averages are: Low at 97 FPS, Medium at 88 FPS (min 74, max 101), High at 79 FPS, and Ultra at 78 FPS. The drop from 1080p is noticeable across all settings, averaging around 10-12 FPS. The difference between High and Ultra at this resolution is just 1 FPS, suggesting that the Ultra preset's extra effects are not heavily taxing the GPU at this resolution, or the CPU is still the limiting factor.
At 3840x2160, the performance landscape changes. The averages are: Low at 81 FPS, Medium at 73 FPS (min 62, max 84), High at 66 FPS, and Ultra at 65 FPS. The drop from 1440p is significant, with an average loss of about 13-16 FPS. Here, the GPU is clearly the main constraint. The difference between Low and Ultra is 16 FPS, which is a larger relative gap than at 1080p, but the absolute numbers are lower. The minimum FPS recorded in the entire dataset is 62, which occurs at 4K Medium. The maximum is 114 at 1080p Medium. The data shows a system that is consistently capable of providing a smooth experience at 1080p and 1440p, but dips into more demanding territory at 4K, especially with higher settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For a 1080p display, the data suggests that the High preset, with an average of 90 FPS, offers a great balance of visual quality and performance. The Ultra preset at 88 FPS is nearly identical in performance, so it is also a valid choice if the user wants maximum visual fidelity. The CPU is the limiting factor here, so dropping to Low or Medium only yields marginal FPS gains and sacrifices visual quality.
At 2560x1440, the High and Ultra presets are again very close in performance, averaging 79 and 78 FPS respectively. This is a solid, playable frame rate for most users. The Medium preset, at 88 FPS, offers a noticeable performance boost over High. If the user values a higher frame rate, the Medium preset is a strong recommendation, as it is 9 FPS faster than High. The data shows that the 1440p Medium preset is the sweet spot for achieving a high refresh rate experience with this combo.
For 4K gaming, the choice is more nuanced. The Ultra preset averages 65 FPS, which is just above the 60 FPS threshold for smooth gameplay. The High preset at 66 FPS is nearly identical. The Medium preset, at 73 FPS, provides a more comfortable buffer above 60 FPS. Given the small visual difference between High and Ultra in many games, the High preset is recommended for 4K to ensure a more stable frame rate. The Low preset at 81 FPS is also viable, but it will significantly reduce visual quality. The best experience at 4K, according to the data, is achieved with the Medium preset, which provides a 73 FPS average and a minimum of 62 FPS, ensuring that the experience rarely dips below 60 FPS.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4080 SUPER in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 65.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 88.0 |
Thief with Ryzen 5 2600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 4080 SUPER + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.