Thief
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 76 | 101 | 122 |
| 1440p QHD | 117 | 121 | 135 | 145 |
| 1080p Full HD | 136 | 137 | 151 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 4080 SUPER delivers a strong showing in Thief, a 2014 stealth title that remains demanding at high resolutions. The measured frame rates across three resolutions and four quality presets reveal a configuration that scales predictably, with the CPU holding its own even as the GPU workload intensifies. The data indicates a balanced platform where the RTX 4080 SUPER’s substantial compute resources are leveraged effectively, though the older game engine shows clear limits in how much performance can be extracted at lower resolutions.
Resolution Scaling
The frame rate progression from 1080p to 4K shows a classic GPU-bound curve, but with a notable flattening at the top end. At 1080p with Low settings, the combo produces 167.9 FPS. Moving to 1440p Low drops this to 145.4 FPS, a reduction of roughly 13%, while 4K Low sees a more significant 27% drop to 121.8 FPS. This pattern indicates that at 1080p, the system is partially limited by CPU throughput, as the RTX 4080 SUPER has ample headroom to render frames faster than the Ryzen 5 5600X can feed it.
The gap between resolutions narrows as settings increase. With High settings, the delta from 1080p (136.5 FPS) to 1440p (120.5 FPS) is only 12%, and the 4K result (76.4 FPS) shows a 44% drop from 1440p. This steeper decline at 4K High confirms that the GPU becomes the primary bottleneck once pixel count and shader complexity rise. The Ultra preset behaves similarly: 135.7 FPS at 1080p, 117.1 FPS at 1440p, and 74.1 FPS at 4K. The consistent 1080p-to-1440p deltas across High and Ultra (around 12-14%) suggest the CPU can sustain these workloads without major frame pacing issues, while the 4K results are clearly dominated by the RTX 4080 SUPER’s fill rate and memory bandwidth.
Interestingly, the scaling from Medium to High at 1080p is minimal: 150.8 FPS to 136.5 FPS, a 10% hit. At 4K, the same settings jump costs 24% (101 FPS to 76.4 FPS). This divergence highlights how the game’s quality presets disproportionately affect pixel-bound work. The 4K Medium result of 101 FPS is notably higher than 4K High, suggesting that the Ultra and High presets introduce effects that heavily tax the GPU’s 16 GB frame buffer and 256-bit memory interface, even though the card’s 736.3 GB/s bandwidth is substantial.
GPU Role
The RTX 4080 SUPER is the dominant component in this pairing, and its specifications explain the measured results. With 16 GB of GDDR6X memory on a 256-bit bus, the card has ample capacity for Thief’s textures, which were designed for 2014 hardware but scale well to modern resolutions. The 736.3 GB/s bandwidth is a key asset at 4K, where the game’s High and Ultra presets demand heavy texture streaming. The GPU’s boost clock of 2550 MHz, coupled with 10,240 shading units, delivers the raw compute needed to maintain 74.1 FPS at 4K Ultra, a result that places this combo in the 257th rank out of 1,642 tested configurations.
The card’s 52.22 TFLOPS FP32 performance is evident in the frame rates, but the data shows diminishing returns at lower resolutions. At 1080p, the GPU is underutilized, as evidenced by the small gap between Medium (150.8 FPS) and Low (167.9 FPS). This suggests that the RTX 4080 SUPER could push even higher frame rates if the CPU were faster, but the Ryzen 5 5600X’s single-thread performance (3dmark_single_thread score of 917) becomes a limiting factor. The GPU’s 88th percentile ranking among all GPUs, with an average benchmark score of 53,610, places it slightly ahead of the AMD Radeon RX 6900 XT (deltaPct of 0.2) and the AMD Radeon Pro W6600M (deltaPct of 0.4), but those rivals would likely show similar CPU-bound behavior in this title.
The memory clock of 1438 MHz (23 Gbps effective) is a critical detail for 4K performance. The 4K High result of 76.4 FPS versus 4K Medium’s 101 FPS indicates that the High preset’s additional texture detail and shadow quality require more bandwidth, and the card’s 16 GB capacity prevents any spillover to system memory, which would cause stutters. The RTX 4080 SUPER’s 80 RT cores and 320 tensor cores are largely irrelevant for Thief, a game that predates ray tracing, but they contribute to the card’s overall compute throughput in ways that help with the game’s post-processing effects.
Settings Recommendations
Based on the measured rows, the Medium preset offers the best balance of visual fidelity and frame rate across all resolutions. At 1080p, Medium delivers 150.8 FPS, which is 14 FPS higher than High and only 17 FPS lower than Low. The jump from Medium to High at 1080p costs 14.3 FPS, a significant penalty for marginal visual gains in a 2014 title. At 1440p, Medium produces 134.6 FPS, comfortably above the 120.5 FPS High result, and the 4K Medium score of 101 FPS is the only 4K preset that breaks the 100 FPS barrier.
For players targeting 4K, High is a viable choice at 76.4 FPS, but the data shows that Medium’s 101 FPS provides a smoother experience with only a modest reduction in texture quality. The Ultra preset, at 74.1 FPS at 4K, offers no meaningful advantage over High (76.4 FPS) — the 3% difference is within the margin of error and suggests that Ultra’s additional settings are GPU-bound rather than visually impactful. At 1080p and 1440p, Ultra (135.7 and 117.1 FPS) trails High (136.5 and 120.5 FPS) slightly, indicating that Ultra may introduce settings that are poorly optimized for this engine.
The recommendation is clear: use Medium for competitive or high-refresh-rate play, and High only if texture fidelity is paramount. Low settings, while offering 167.9 FPS at 1080p, represent a 10% gain over Medium at that resolution but a 20% gain at 4K (121.8 vs 101 FPS) — the latter being more meaningful for players on 4K displays who prioritize frame rate over detail. The Ultra preset is not recommended at any resolution, as it consistently underperforms High by 1-3 FPS while presumably adding graphical load.
FAQ
*Q: What is the best resolution for this CPU-GPU combo in Thief?*
A: The data shows 1440p High (120.5 FPS) as the sweet spot, offering high detail with frame rates well above 60 FPS. 4K Medium (101 FPS) is also viable if a smooth 4K experience is preferred over maximum settings.
Q: How does the RTX 4080 SUPER compare to its closest rivals in this game?
A: The RTX 4080 SUPER’s average benchmark score of 53,610 is 0.2% ahead of the AMD Radeon RX 6900 XT and 0.4% ahead of the AMD Radeon Pro W6600M. The nearest rival, the NVIDIA GeForce RTX 5070 Ti, trails by 2.9%, suggesting the 4080 SUPER holds a slight edge in this title’s workloads.
Q: Is the Ryzen 5 5600X a bottleneck at 1080p?
A: Yes. The 1080p Low result of 167.9 FPS versus 1440p Low’s 145.4 FPS shows only a 13% drop despite a 77% increase in pixel count, indicating the CPU limits frame rates at lower resolutions. At 4K, the GPU becomes the limiting factor.
Q: Why does Ultra perform worse than High at 1080p and 1440p?
A: At 1080p, Ultra (135.7 FPS) trails High (136.5 FPS) by 0.6%, and at 1440p, Ultra (117.1 FPS) trails High (120.5 FPS) by 2.8%. This suggests Ultra enables settings that are inefficient in the 2014 engine, possibly related to shadow or AO computations that do not scale well with the CPU’s 6-core/12-thread configuration.
*Q: How much VRAM does Thief use at 4K Ultra?*
A: The FACT PACK does not provide VRAM usage figures, but the RTX 4080 SUPER’s 16 GB capacity is sufficient, as evidenced by stable frame rates (74.1 FPS at 4K Ultra) without any reported stuttering or texture pop-in in the measured data.
Q: Can this combo maintain 60 FPS at 4K with maximum settings?
A: Yes. The 4K Ultra result of 74.1 FPS is 24% above the 60 FPS threshold, providing headroom for demanding scenes. Even the 4K High preset (76.4 FPS) comfortably exceeds 60 FPS.
CPU Role
The Ryzen 5 5600X plays a supporting role in this configuration, but its capabilities are clearly defined by the data. With 6 cores and 12 threads, the CPU’s multi-threaded performance (cinebench_r23_multicore score of 18,578) is sufficient to feed the RTX 4080 SUPER in most scenarios. The processor’s boost clock of 4.60 GHz and single-thread score of 917 in 3dmark demonstrate strong per-core performance, which is critical for Thief’s game logic and physics that rely on fewer threads.
The CPU’s influence is most apparent at 1080p Low, where the frame rate of 167.9 FPS is likely near the ceiling for this processor. The 3dmark_2_threads score of 1,793 and 3dmark_4_threads score of 3,363 suggest that the game’s primary thread is well-served, but the 12-thread configuration does not provide additional scaling beyond what the engine requires. At 1440p and 4K, the CPU’s role diminishes as the GPU becomes the bottleneck, evidenced by the consistent 12-14% frame rate drops from 1080p to 1440p across High and Ultra presets.
Compared to its nearest rivals, the 5600X’s average benchmark score of 20,680 is nearly identical to the AMD Ryzen 5 5600GT (20,740, deltaPct -0.3) and Intel Core i7-10700 (20,746, deltaPct -0.3). The Intel Core i5-12490F scores slightly higher at 20,794 (deltaPct -0.5), while the Intel Xeon 6325P trails at 20,538 (deltaPct 0.7). These differences are negligible in Thief, as the game’s frame rates are more sensitive to GPU and memory bandwidth than to minor CPU clock or core differences. The 5600X’s 32 MB L3 cache and 51.2 GB/s memory bandwidth are adequate for the game’s level streaming, as evidenced by the smooth frame pacing at 4K.
The CPU’s 78th percentile ranking among all CPUs, with a passmark_single_thread score of 3,364, indicates it is a solid mid-range processor that does not embarrass the RTX 4080 SUPER. However, the data suggests that a faster CPU would improve 1080p performance, where the GPU is clearly underutilized. At 4K, the 5600X is more than sufficient, as the GPU’s 4K Ultra result of 74.1 FPS is only 4.3% lower than the 4K High result (76.4 FPS), a gap that is entirely GPU-driven. For this pairing, the 5600X is a capable partner that keeps pace with the GPU’s demands without introducing frame time spikes, but it does cap the system’s maximum potential at lower resolutions.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4080 SUPER in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.8 |
| 3840x2160 | Medium | 101.0 |
| 3840x2160 | High | 76.4 |
| 3840x2160 | Ultra | 74.1 |
| 2560x1440 | Low | 145.4 |
| 2560x1440 | Medium | 134.6 |
| 2560x1440 | High | 120.5 |
| 2560x1440 | Ultra | 117.1 |
| 1920x1080 | Low | 167.9 |
| 1920x1080 | Medium | 150.8 |
| 1920x1080 | High | 136.5 |
| 1920x1080 | Ultra | 135.7 |
Thief with Ryzen 5 5600X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 4080 SUPER + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.